#Hydrangea
"Hydrangea" by FJP [Novice]
DDNet 08/15/2021 8:10 PM
@FJP

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

lynn 08/15/2021 8:10 PM

yay it exists for real

FJP 08/15/2021 8:10 PM

o:

FJP 08/15/2021 8:10 PM

it was really short last time so i made it a bit longer

lynn 08/15/2021 8:11 PM

about how many minutes

gerdoe 08/15/2021 8:11 PM

o/ finally

FJP 08/15/2021 8:11 PM

depends on if u do the solo skips or not

FJP 08/15/2021 8:11 PM

you could get it in a minute if u do everything first try

gerdoe 08/15/2021 8:11 PM

i bet speedrunners will make it in a half xddd

FJP 08/15/2021 8:12 PM

i mean speedrunning

FJP 08/15/2021 8:12 PM

cause it was meant for that :))

lynn 08/15/2021 8:14 PM

ah

lynn 08/15/2021 8:14 PM

still it could afford to be another row longer i think. since linear you can do in less than a minute

FJP 08/15/2021 9:06 PM

mk

FJP 08/15/2021 9:06 PM

main problem is i didn't want it to be too repetitive

lynn 08/15/2021 9:07 PM

i dont have time to test it today but, i will look tomorrow probably

FJP 08/15/2021 9:07 PM

mk

JoaoGardalombra 08/15/2021 9:33 PM

pog

Arrow 08/15/2021 11:11 PM

wrong

Arrow 08/15/2021 11:11 PM

xd

Cรธke 08/15/2021 11:12 PM

ups

Cรธke 08/15/2021 11:12 PM

:D:D

Cรธke 08/15/2021 11:12 PM
Cรธke 08/15/2021 11:13 PM

but it worked haha

FJP 08/15/2021 11:48 PM

!

Arrow 08/16/2021 12:45 AM

left freeze in tele

Arrow 08/16/2021 12:48 AM

1.- looks like freeze, which it shouldn't 2.- u used this sing for unfreeze but this isnt unfreeze

lynn 08/16/2021 12:49 AM

is that hookthrough?

Arrow 08/16/2021 12:49 AM

btw dont spam the sun

lynn 08/16/2021 12:49 AM

it barely looks different

Arrow 08/16/2021 12:49 AM

ye it is

Arrow 08/16/2021 12:50 AM

should be a different colour

FJP 08/16/2021 12:52 AM

oops! il fix that stuff

Arrow 08/16/2021 12:55 AM

imo this sing should be showing you the unsolo

Arrow 08/16/2021 12:57 AM

smth like this

Arrow 08/16/2021 12:58 AM

delete unused

lynn 08/16/2021 12:59 AM

a tester can just run optimize

lynn 08/16/2021 12:59 AM

idk if i can

lynn 08/16/2021 1:00 AM

$optimize

Arrow 08/16/2021 1:02 AM

seems only tester can do it

Arrow 08/16/2021 1:02 AM

you low the weight of the map by cutting this

Arrow 08/16/2021 1:12 AM

delete

Arrow 08/16/2021 1:13 AM
Arrow 08/16/2021 1:13 AM
Arrow 08/16/2021 1:14 AM
FJP 08/16/2021 1:14 AM

forgot to check with hook too

FJP 08/16/2021 1:14 AM

toops

Arrow 08/16/2021 1:14 AM

wrong design?

FJP 08/16/2021 1:15 AM

yep thats wrong design

Arrow 08/16/2021 1:15 AM
Arrow 08/16/2021 1:16 AM
FJP 08/16/2021 1:36 AM

fixes: removed freeze bugs, removed excess map, removed freeze in tele, removed grass main file, changed hookthrough color, changed deep color, added deep lettering.

FJP 08/16/2021 1:37 AM

i think thats it

FJP 08/16/2021 1:37 AM

oh and the weird hook tile design thing is gone

Arrow 08/16/2021 1:38 AM

$listo 1

lynn 08/16/2021 1:42 AM
lynn 08/16/2021 8:21 AM
lynn 08/16/2021 8:22 AM

more space here pls, it's annoying to hit solo while you're hooking them into grenade

lynn 08/16/2021 8:22 AM

also in general i think some parts are a bit cramped for t0

lynn 08/16/2021 8:23 AM

this hammer run is small and at the start of the map, i see people competing for the part and blocking others in this left freeze

lynn 08/16/2021 8:23 AM
lynn 08/16/2021 8:23 AM

could maybe be a bit wider between freeze walls + 1-2 tiles taller but up to you really

lynn 08/16/2021 8:24 AM

this part is just the same part as the beginning but you could throw or use laser. if you force throw or laser i think this part can stay in

lynn 08/16/2021 8:25 AM

i feel weird about this part because it's not easy enough to solo skip imo and the only alternative is laser, maybe if you lower freeze by 1 tile

lynn 08/16/2021 8:28 AM

this "DEEP" text is nice but if there's going to be light text in it you might as well make it the same opacity as freeze, so it's easier to read

lynn 08/16/2021 8:30 AM

i think the platform should be lower or there should be more space before the wall+gores, cramped

lynn 08/16/2021 8:31 AM

entities missing at the end of gores solo

Arrow 08/16/2021 8:32 AM

And also when you do it in solo its a lil bit hard to hook

lynn 08/16/2021 8:33 AM

cus you want to hook from farther away? im not sure what you mean

lynn 08/16/2021 8:33 AM

i like this map though, short very simple speedrun

lynn 08/16/2021 8:33 AM

reminds me of linear but simpler, probably could be made more complex a bit and a bit longer

Arrow 08/16/2021 8:35 AM
Arrow 08/16/2021 8:36 AM

I mean when you get speed from the hookable its lil bit hard to hit the hook in the other place

lynn 08/16/2021 8:41 AM

meh this skip is not that hard actually but harder than the others for sure

lynn 08/16/2021 8:56 AM

this skip is so easy with rocket, im sure newer players will realize it's easy too so the drag is pointless. also you can just rocket them across if they dont make it

lynn 08/16/2021 8:57 AM

just make it longer and add tele

lynn 08/16/2021 8:57 AM

then it can still be a skip but takes skill

lynn 08/16/2021 10:27 AM

cute map โœจ

Starkiller 08/16/2021 11:39 AM

looks like a rlly cool speedrun map

Mr.Penguin 08/16/2021 11:42 AM

I think all the hookables are intentional for speedrunners, and imo is really cool

lynn 08/16/2021 11:43 AM

ye i like the hookable spots, but if you make this tele longer then it forces a move like 1) hook under the bottom right spot 2) rocket ceiling 3) rocket ground and jump

lynn 08/16/2021 11:43 AM

would be a super cool skip

lynn 08/16/2021 11:44 AM

i like the idea of a novice friendly speedrun map. obviously this map is novice by itself, but it would be cool if it was speedrun noob friendly also

lynn 08/16/2021 11:44 AM

i dont know if that is a goal of this map though, so i wont act like it's 100% how it should be treated

Sorah 08/16/2021 3:14 PM

hammer on / off not marked

Sorah 08/16/2021 3:14 PM
Sorah 08/16/2021 3:15 PM

agree with that should really look into fixing this

Sorah 08/16/2021 3:17 PM

solo is to close tried to pull the tee to the rocket and touched the solo tile everytime

Sorah 08/16/2021 3:18 PM

should be tele at the bottom alot of new players gonna fall down and fail

Sorah 08/16/2021 3:19 PM

also put unfreeze on totele

Sorah 08/16/2021 3:21 PM

its to far at the top way to get over the freeze

Sorah 08/16/2021 3:21 PM

2-3 tiles to long

Sorah 08/16/2021 3:22 PM

most likely to hard for novice players

Sorah 08/16/2021 3:27 PM

$waiting

Sorah 08/16/2021 3:33 PM

*doodads(bushes) need to be highdetail or more like everything not game play relevant

Sorah 08/16/2021 3:34 PM
FJP 08/16/2021 4:27 PM

linear was my inspiration for this map

FJP 08/16/2021 4:28 PM

thanks everyone for the feedback, I appreciate it

FJP 08/16/2021 4:28 PM

Il get down to fixing everything you guys mentioned

FJP 08/16/2021 4:29 PM

oh no I meant to add shields after the rocket part ;-;

FJP 08/16/2021 4:30 PM

it is intended for speedrunners ๐Ÿ™‚

FJP 08/16/2021 4:37 PM

what part are you referring to?

Sorah 08/16/2021 4:38 PM

this drag down

FJP 08/16/2021 4:40 PM

the drag part or the hookthrough?

FJP 08/16/2021 4:41 PM

oh you mean the 1 tile freeze where the dragged person goes through?

Sorah 08/16/2021 4:41 PM
@FJP

join me on the test server

FJP 08/16/2021 4:41 PM

lol ok

FJP 08/16/2021 5:12 PM

t0 intended is laser, and the solo skip is actually easier than some of the other skips imo

FJP 08/16/2021 5:32 PM

tried to keep this part short and I thought with tele it would be ok. Should I make it wider? or maybe add a platform in the middle with a cp?

FJP 08/16/2021 5:36 PM

thanks! saw ur playthrough of luna and it looks insane

Sorah 08/16/2021 5:44 PM

mh maybe even both

lynn 08/16/2021 5:46 PM

ye, but i was wondering if you cared if it was easy for noobs to speedrun also

FJP 08/16/2021 5:54 PM

Il add the platform in the middle ๐Ÿ‘

FJP 08/16/2021 5:55 PM

hmmm... I guess so. It's definitely not a hard speedrun, especially with some of the fixes that are going to be added

Sorah 08/16/2021 5:55 PM

might aswell make it a solo part so there is no blocking happening

FJP 08/16/2021 5:56 PM

Il make it solo too yeah

lynn 08/16/2021 5:58 PM

leave unsolo for rocket to rocket fly on noobs that cant rocket

FJP 08/16/2021 6:00 PM

I was gonna put the solo at the beginning of the gores (also theres shields there too)

FJP 08/16/2021 6:02 PM

problem is, there are already a lot of signs there, so fitting in a solo/unsolo sign in the gores is going to make it look messy

Sorah 08/16/2021 6:23 PM
@FJP

or maybe no need to make it wider

Sorah 08/16/2021 6:23 PM

if you remove the ceiling tp it should help

FJP 08/16/2021 6:35 PM

ok thats a good idea

Starkiller 08/16/2021 6:50 PM

thx โค๏ธ

Knuski 08/16/2021 7:07 PM

its intended that the whole map is soloable right xd?

lynn 08/16/2021 7:08 PM

yes

lynn 08/16/2021 7:08 PM

think of linear

FJP 08/16/2021 7:11 PM

yes

FJP 08/17/2021 2:09 AM

bunch of fixes and small changes

lynn 08/17/2021 2:09 AM

the more i play this map the more i love it. so fun to speedrun and flows really nice

lynn 08/17/2021 2:09 AM

thx fjp

FJP 08/17/2021 2:10 AM

THANKS

FJP 08/17/2021 2:10 AM

๐Ÿ˜„

lynn 08/17/2021 2:10 AM

the skips you showed me were cooler, but that upward unfreeze part always kills my runs xd

FJP 08/17/2021 2:10 AM

lol

FJP 08/17/2021 2:11 AM

yeah i didnt even know you could do it that way until I saw you doing it

lynn 08/17/2021 2:11 AM

what do you do? the dj while hooked?

FJP 08/17/2021 2:11 AM

i think Il leave it up to the runner tho

lynn 08/17/2021 2:11 AM

no speed just around the corner

FJP 08/17/2021 2:11 AM

ti let go at the bottom and just jump

FJP 08/17/2021 2:11 AM

tif you hook low enough you get enough speed

lynn 08/17/2021 2:12 AM

ur talking about this part right?

lynn 08/17/2021 2:12 AM

for me i cant do the swing through it

lynn 08/17/2021 2:13 AM

even if i do the right hook down, hooking mid always bonks me on the ht

lynn 08/17/2021 2:13 AM

and then i just jump hooked and barely make it with no speed

FJP 08/17/2021 2:13 AM

oh that part

FJP 08/17/2021 2:14 AM

i get speed and then touch the ground and dj while hooking left

lynn 08/17/2021 2:14 AM

ah like using the jump and the swing together

FJP 08/17/2021 2:14 AM

yeah

lynn 08/17/2021 2:14 AM

not hook first then jump

lynn 08/17/2021 2:14 AM

other way

lynn 08/17/2021 2:14 AM

that makes sense

FJP 08/17/2021 2:14 AM

i think either way is doable

lynn 08/17/2021 2:14 AM

ye but that way seems more consistent

FJP 08/17/2021 2:14 AM

maybe

Arrow 08/17/2021 6:51 AM

can you do something with the spam chat that is produce by can't hit/can hit ; can't hook/can hook etc..?

Arrow 08/17/2021 7:03 AM
Arrow 08/17/2021 7:03 AM
Arrow 08/17/2021 7:03 AM

delete

Arrow 08/17/2021 7:22 AM

u should change this solo mark due you have a different mark for it

Cรธke 08/17/2021 12:48 PM

the background looks so empty

Cรธke 08/17/2021 12:50 PM

planned cheat?

Cรธke 08/17/2021 12:52 PM

in this map cp teleporters are not necessary, you can use normal teleporters

Cรธke 08/17/2021 12:54 PM

planned that u can do the whole map solo?

Akoska 08/17/2021 1:32 PM
Cรธke 08/17/2021 1:35 PM

ok

Cรธke 08/17/2021 1:36 PM

kind of boring and i dont like it but ok xD

FJP 08/17/2021 3:46 PM

yes the whole map is designed to be soloable

FJP 08/17/2021 3:52 PM

like this?

FJP 08/17/2021 3:56 PM

I wanted it to be simple. If it is a big problem I can add something I guess

Arrow 08/17/2021 4:08 PM

Thats the unfreeze

Arrow 08/17/2021 4:08 PM

Jdjdj

Arrow 08/17/2021 4:09 PM

Like this

Cรธke 08/17/2021 4:13 PM

no problem just asked

FJP 08/17/2021 4:18 PM

Oh i see

FJP 08/17/2021 4:19 PM

kinda wanted it to be discreet but I guess that works

Arrow 08/17/2021 4:20 PM

And btw i dont see how that is usefull

Arrow 08/17/2021 4:21 PM

Bcs after you have the unsolo

FJP 08/17/2021 4:21 PM

Ah thats true

Arrow 08/17/2021 4:21 PM

In the rocket part

FJP 08/17/2021 4:21 PM

lynn suggested it to stop blocking towards the beginning for speedrunners

FJP 08/17/2021 4:21 PM

but the unsolo is a probelm i guess

Arrow 08/17/2021 4:21 PM

Ye but you can go on a team

FJP 08/17/2021 4:21 PM

yeah

FJP 08/17/2021 4:22 PM

I can take it out then

FJP 08/17/2021 4:22 PM

no biggy

FJP 08/17/2021 4:32 PM

I will definitely change the first couple of tele cps to normal, but what are your thoughts on the tele in the gores?

FJP 08/17/2021 4:33 PM

I was thinking to leave the cp there so if they walk back in on accident they dont have to redo the part

FJP 08/17/2021 4:35 PM
FJP 08/17/2021 4:40 PM

Im not sure... Is there a server setting for that?

Arrow 08/17/2021 5:17 PM

You can do it with tune zone but Here its better if you move it to other places

Arrow 08/17/2021 5:17 PM

Ill give you an example later

Cรธke 08/17/2021 5:24 PM

or remake the end a bit that u dont need cp's

FJP 08/17/2021 5:27 PM

cool thanks

FJP 08/17/2021 5:33 PM

Reworked end so that no cp teles are needed

Arrow 08/17/2021 6:16 PM

here is an example of what i told you

FJP 08/17/2021 6:18 PM

how does that make a difference?

FJP 08/17/2021 6:18 PM

wouldnt you still get the text?

FJP 08/17/2021 6:18 PM

I guess maybe it would be further apart

Arrow 08/17/2021 6:18 PM

bcs if you fail the hook you have to pass trough again

FJP 08/17/2021 6:19 PM

oh i see

FJP 08/17/2021 6:19 PM

You mean for the solo part

FJP 08/17/2021 6:19 PM

yeah Il change that

Arrow 08/17/2021 6:25 PM

idk if you agree with this but imo if you extend the platform a lil bit it will make it more smoother

FJP 08/17/2021 6:27 PM

I think that might give the solo part too much leeway

FJP 08/17/2021 6:27 PM

I dont want to let them land on the platform before they jump

FJP 08/17/2021 6:29 PM

idk if this makes sense but I think that would separate the upper part from the lower part, cause I feel that the two part work nicely right now

Arrow 08/17/2021 6:32 PM

it was my bad you just have to find the right angle

FJP 08/17/2021 8:11 PM

fixes: removed optional solo, changed cto tele to normal tele, altered solo/hammer/hook sections to reduce chat spam, changed gores section, fixed grass bugs

lynn 08/17/2021 8:25 PM
@FJP

for the parts you want to force hammer run for, just lower the ceiling. the second part comes to mind here

lynn 08/17/2021 8:25 PM

that will help reduce spam without compromising the part

FJP 08/17/2021 8:26 PM

For the solo part though

lynn 08/17/2021 8:27 PM

no, you hook and release so low there

lynn 08/17/2021 8:27 PM

it should still work

lynn 08/17/2021 8:27 PM

and if you're still worried, just allow them to throw

lynn 08/17/2021 8:27 PM

i dont think it's worth it to put off/on if it's to force a part

lynn 08/17/2021 8:28 PM

unless it's really important

FJP 08/17/2021 8:28 PM

the reason the on off hook is there is so that they have to use laser

FJP 08/17/2021 8:28 PM

instead of pulling the other person

lynn 08/17/2021 8:28 PM

oh huh

lynn 08/17/2021 8:28 PM

i think they would just hammer run

lynn 08/17/2021 8:28 PM

that's what i did

FJP 08/17/2021 8:28 PM

the hammer run is fine

FJP 08/17/2021 8:28 PM

its for the pulling and the part after that

FJP 08/17/2021 8:28 PM

where I dont want the hammer run I put the no hammer

lynn 08/17/2021 8:29 PM

just anywhere you think you can make the part flow force a certain move instead of relying on on/off, pls do

lynn 08/17/2021 8:29 PM

since for speedruns they're going to see that chat spam a tooon

FJP 08/17/2021 8:30 PM

yeah thats why I moved some of the places where they might mess up

FJP 08/17/2021 8:30 PM

like how arrow mentioned

lynn 08/17/2021 8:30 PM

ye

lynn 08/17/2021 8:30 PM

i think you can avoid them entirely, but you can do it either way

FJP 08/17/2021 8:30 PM

the only reasonable one to remove imo is the no hook near the beginning

FJP 08/17/2021 8:31 PM

and just not force laser

FJP 08/17/2021 8:31 PM

cause I guess they would still have to laser the next bigger bit of freeze

FJP 08/18/2021 6:01 PM

removed no hook for this section, I think laser will still be needed for noobs in the bigger freeze part below the hammer run

FJP 08/18/2021 6:02 PM

removed solo part, and made no hammer section longer. this prevents hammerfly, but still allows the rocket jump. Also, this would allow for the optional solo at the beginning to be re-implemented.

FJP 08/18/2021 6:09 PM

I left the last hammer on/off the same

FJP 08/18/2021 6:09 PM

lmk if this seems fine

FJP 08/18/2021 6:10 PM

only problem I see is a skip with hookfly but I think thats too hard for this map

FJP 08/19/2021 4:47 PM
Sorah 08/24/2021 1:50 PM

looks like you tried to place the grass stuff only on gras_main but here you got it on the unhooks too maybe you wanna change it ?

Sorah 08/24/2021 1:59 PM

your logo and especially the "Deep" text shouldn't be High Detail need to change that

FJP 08/24/2021 4:03 PM

Ah good catch

FJP 08/24/2021 4:03 PM

Il change that too

FJP 08/24/2021 4:08 PM

fixed detail on logo/deep text and removed grass from unhookable area

FJP 08/24/2021 8:29 PM
@Sorah

Also for future reference, when should I use detail or not use it?

Sorah 08/24/2021 8:31 PM

HD should only be stuff thats not game play related

Sorah 08/24/2021 8:31 PM

expect the logo that can be none HD

FJP 08/24/2021 8:32 PM

Ah ok thanks

Sorah 08/24/2021 8:35 PM
@FJP

and background ofc lol but only the first layer

Sorah 08/24/2021 8:35 PM

stars etc. ofc HD again

Sorah 08/30/2021 4:31 PM

look again

Sorah 08/30/2021 4:31 PM

only removed it at one spot

Sorah 08/30/2021 4:32 PM

but in that screenshot are 2

Sorah 08/30/2021 4:32 PM
Sorah 08/30/2021 4:32 PM

mirror the red cross or the hammer

Sorah 08/30/2021 4:33 PM

couldnt even tell it is a hammer

Sorah 08/30/2021 4:40 PM
Sorah 08/30/2021 4:40 PM

think you should rework this part

Sorah 08/30/2021 4:40 PM

flows bad for solo runs and in normal runs you can skip the grenade anyway

Sorah 08/30/2021 4:41 PM

if you just hammer one up

Sorah 08/30/2021 4:41 PM

or you turn hammer off somewhere more far behind

FJP 08/30/2021 5:18 PM

ah i missed that one oops

FJP 08/30/2021 5:19 PM

Il move the hammer-off to the left but Im having trouble thinking of a way to smooth the solo path

FJP 08/30/2021 5:19 PM

maybe if I make the walls wider?

Sorah 08/30/2021 5:25 PM

that would make it worse

FJP 08/30/2021 5:28 PM

im sorry the gap between the walls

Sorah 08/30/2021 5:28 PM

or wait its not that bad maybe 1 lower and it should be ok

FJP 08/30/2021 5:28 PM

is what i meant

Sorah 08/30/2021 5:28 PM

ye i know

FJP 08/30/2021 5:28 PM

i just tried it and i think it might be too easy

FJP 08/30/2021 5:28 PM

like it makes rocket pointless almost

Sorah 08/30/2021 5:28 PM

or ye the gap wider if you remove on the left side 1 tile

FJP 08/30/2021 5:29 PM

thats what i did

Sorah 08/30/2021 5:29 PM

ohh

FJP 08/30/2021 5:29 PM

my goal was to make it so that you need momentum from the previous section to be able to make it up

Sorah 08/30/2021 5:29 PM

ye see that now

Sorah 08/30/2021 5:30 PM

still feels clunky but im bad so idk

FJP 08/30/2021 5:30 PM

ye same

Sorah 08/30/2021 5:30 PM

but its better

Sorah 08/30/2021 5:30 PM

its ok nvm

FJP 08/30/2021 5:31 PM

i dont want it to be clunky tho

FJP 08/30/2021 5:31 PM

hm

FJP 08/30/2021 5:32 PM

did you move just the unhook side of the wall or did you move the hookable part too?

Sorah 08/30/2021 5:32 PM

i moved nothing

FJP 08/30/2021 5:32 PM

oh lmao

FJP 08/30/2021 5:33 PM

i kinda like it wider tbh

Sorah 08/30/2021 5:33 PM

leave it as it is now

FJP 08/30/2021 5:33 PM

but its easier

FJP 08/30/2021 5:33 PM

oh ok

Sorah 08/30/2021 5:33 PM

but still move the hammer off

FJP 08/30/2021 5:33 PM

will do

FJP 08/30/2021 5:36 PM

Is it alright If I add some stuff to the background cause the more I played it the more I realised I didnt actually like the simplicity

FJP 08/30/2021 5:36 PM

:/

Sorah 08/30/2021 5:37 PM

ye go for it

FJP 08/30/2021 5:37 PM

cool

Sorah 08/30/2021 5:38 PM

ill put you in waiting

Sorah 08/30/2021 5:38 PM

take your time

Sorah 08/30/2021 5:38 PM

$waiting

FJP 08/30/2021 5:38 PM

ok thx

FJP 08/31/2021 2:19 AM

changes: new colors, new background, removed excess blocks underneath unhook, moved hammer-off

Sorah 08/31/2021 4:47 PM

missing ending

FJP 08/31/2021 4:51 PM

ah ur right, and theres a bunch of beams facing the wrong way

FJP 08/31/2021 4:51 PM

il fix those

FJP 08/31/2021 5:07 PM

changes: fixed beams, removed excess decoration, changed start/finish

itsqed 09/01/2021 3:16 AM

pls stop with soloable novice maps :3

FJP 09/01/2021 3:33 AM

I will never stop โค๏ธ

Arrow 09/04/2021 11:52 PM

can u fix the "stars"? looks quite blurry

FJP 09/05/2021 1:51 AM

do you have a good star quad, cause i dont :/

FJP 09/05/2021 1:52 AM

they look blurry cause its just a light quad lol

Arrow 09/05/2021 2:01 AM

Yes i have, ill send you the mapre when get in my pc

FJP 09/05/2021 2:02 AM

thanks a bunch

Arrow 09/05/2021 2:03 AM

Btw its the same that i use in Nebula, so you can extract the map and use it

FJP 09/05/2021 2:13 AM

im on mac so I dont think theres an extract file

FJP 09/05/2021 2:20 AM

oh wait i do have a star quad

Arrow 09/05/2021 2:29 AM

here are some

Arrow 09/05/2021 2:29 AM
Arrow 09/05/2021 2:29 AM
FJP 09/05/2021 2:29 AM

sick

FJP 09/05/2021 2:29 AM

thanks

Arrow 09/05/2021 2:30 AM

this one is what i use, besides his weight is very low

FJP 09/05/2021 2:31 AM

i like that one

FJP 09/05/2021 2:52 AM

Looks way better

FJP 09/05/2021 2:52 AM

thanks

@Arrow
Arrow 09/05/2021 2:52 AM

nice ๐Ÿ˜„

FJP 09/05/2021 3:26 AM

changes: darkened colors, new star quad (removed light quad), lamp animation, removed excess tiles again

Ravie 09/05/2021 11:47 AM

didn't I tell you not to take things from orion? ๐Ÿคจ

Arrow 09/05/2021 3:02 PM

I swear i thought i extract it from other map, im not going to use it anymore then srry

Ravie 09/05/2021 3:02 PM

if you extract from other maps you should still ask people who made them ๐Ÿ˜‚

FJP 09/05/2021 3:11 PM
@Ravie

should I use a different quad if its from orion then?

Ravie 09/05/2021 3:11 PM

that'd be cool

Lagar85 09/05/2021 3:12 PM

imagine beeing annoyed because someone "stole" u a diffumined white point in a f2p game to do a map for comunity

Arrow 09/05/2021 3:13 PM

Ill try to make another one similar

FJP 09/05/2021 3:13 PM

thanks man

FJP 09/05/2021 6:59 PM

actually the blue star you sent earlier looks pretty good

@Arrow
FJP 09/05/2021 7:01 PM
FJP 09/05/2021 7:25 PM

changes: stars/lamps

Arrow 09/06/2021 2:21 AM

nice

Arrow 09/06/2021 2:45 AM

i did it anyway if u want, its not the same but i tried

FJP 09/06/2021 2:46 AM

ooh looks nice

FJP 09/06/2021 2:46 AM

il see how it looks

Arrow 09/06/2021 2:48 AM

doesn't look that good tho

Arrow 09/06/2021 2:50 AM

this looks better

FJP 09/06/2021 3:40 AM

I think ill keep the blue stars for now, cause I like them better for the lamp animation, and I wanna save as much space as possible

FJP 09/06/2021 3:41 AM

thanks for the stuff tho

@Arrow

, im sure ill use them in the future

lynn 09/06/2021 6:12 AM

LOL

wsike 09/06/2021 12:33 PM

Desert_doodas should be external

wsike 09/06/2021 12:42 PM

tbh map feels quite unbalanced imo, as throws are quite complicated comparatively to rest of the map (red squares imo doesn't fit the map difficulty)

wsike 09/06/2021 12:47 PM

as the parts difficulty overally felt like 1-2 and then some complicated parts like those red squares which are kind of 4-5 difficulty xd

wsike 09/06/2021 12:47 PM

also about yellow square

wsike 09/06/2021 12:50 PM

i kinda dislike that u don't see what awaits you at the end of the map without spec (i don't think 1-3* novice players knows what is spec) and that's just a faily part out of nowhere at the end, up to you xD

wsike 09/06/2021 12:53 PM

mby unfreeze there?

wsike 09/06/2021 12:56 PM

imo the undeep mark isn't consistent to rest markings, mby mark it same way as deep but write undeep instead? up to you

wsike 09/06/2021 1:03 PM

imo start is way too crowded xd literally no space to breath if the server is filled (which often happens on release date)

beside that it will be very annoying to spawn there together with other tees which will make it extremely blocky... imagine 64 tees on that small room

i can't

wsike 09/06/2021 1:04 PM
  • this which probably would be the worst to start a map with lol
wsike 09/06/2021 1:12 PM

throw + hf, i don't think nobos would have patience at the start to wait other nobos doing part.

Remember the times on "Sunny Side Up" with hf somewhere at middle of map before a bit of rework, it was a real mess and impossible to do due to newbies hooking your ass of

now look there, it's at beggining of map, imagine how much nerves will be killed trying to do that part with mass hooking in t0

wsike 09/06/2021 1:26 PM

instead of that mess

wsike 09/06/2021 1:29 PM

u could've done something like that xd

FJP 09/06/2021 2:34 PM

the left and right red squares are both intended to be hammer runs, and I cant exactly tell what is being highlighted in the middle square, though keep in mind both players have laser throughout that section.

FJP 09/06/2021 2:34 PM

I agree, ill add an exclamation mark there

FJP 09/06/2021 2:37 PM

Il also change the stars ๐Ÿ™‚

wsike 09/06/2021 3:11 PM

first red square still should be changed, very annoying placement at start imo

2nd square is also throw (which u said it's a hammer run) and then the freeze-unfreeze part which probably is the hardest part of that map (u don't have laser there coz directly there is placed shields)

FJP 09/06/2021 3:12 PM

I agree the freeze unfreeze part may be a tad hard

wsike 09/06/2021 3:13 PM

i don't think that's neccesary, i just pointed out for your future maps, as i'm sure the way you placed stars takes more time than it should :D

FJP 09/06/2021 3:13 PM

oh lol

wsike 09/06/2021 3:14 PM

but probably it does affect a bit fps, not sure ๐Ÿค”

FJP 09/06/2021 3:50 PM

This is an obstacle for solo speedruns, putting unfreeze would make it less punishing

FJP 09/06/2021 3:51 PM

I expect that the majority of people who play the map would be in solo teams, though I get that the first section may be blocky for new players

FJP 09/06/2021 3:53 PM

Il fix the freeze-unfreeze part by adding speed-up tiles that bring you back to the beginning if you fail

FJP 09/06/2021 3:55 PM

like this maybe

wsike 09/06/2021 3:55 PM

idk why you expect on a ez novice map players to play in teams xd

wsike 09/06/2021 3:55 PM

it's way too annoying rn

FJP 09/06/2021 3:55 PM

the map is 100% soloable

FJP 09/06/2021 3:56 PM

so people who want to play solo and speedrun can just go in a team

FJP 09/06/2021 3:57 PM

opps speed was supposed to be set to 1

Arrow 09/14/2021 6:42 PM

maybe move this 2 or 3 tiles would be nice

FJP 09/15/2021 3:23 PM

moved the floor for the last part down

louis 09/25/2021 2:10 AM

stars are way too big and bright

louis 09/25/2021 2:10 AM

the important part here is gameplay tho

louis 09/25/2021 2:10 AM

im a big hesitant on this map cus

louis 09/25/2021 2:10 AM

it seems like it was built around being soloable but doing that kinda neglected the 2p aspect of it

louis 09/25/2021 2:11 AM
louis 09/25/2021 2:11 AM

like u start with a hammer run thing here which i feel like isnt a good start

louis 09/25/2021 2:11 AM

esp if people are noobs and cant really cross easily it would become a pile of tees

louis 09/25/2021 2:12 AM
FJP 09/25/2021 2:12 AM

Yeah I understand what you mean

louis 09/25/2021 2:12 AM

also im not really sure about this laser part here, it becomes very boring if u play it 2p acting like a noob

louis 09/25/2021 2:12 AM

one guy just holds space+D and the other guy lasers him 50 times

louis 09/25/2021 2:13 AM

its fun solo but it falls off in 2p

louis 09/25/2021 2:13 AM

now as far as the "aaa solo map in novice category" some people hate that some people like it, i dont think that's really an issue its more of making the map fun and balanced both ways

FJP 09/25/2021 2:13 AM

Yeah I get that

FJP 09/25/2021 2:14 AM

I agree, and I did make it with the solo parts as the main ideas

FJP 09/25/2021 2:15 AM

Honestly I think it can get declined, its been a growing experience but I started working on some other stuff and kinda left this map

louis 09/25/2021 2:16 AM

okay. yeah the solo parts actually flow nicely and i enjoyed playing it as a solo map, it's just the balance and fun of the 2p parts was a lot less in comparison

louis 09/25/2021 2:16 AM

$decline

louis 09/25/2021 2:17 AM

maybe you could try using some of these solo moves in a solo map because it was quite good

FJP 09/25/2021 2:17 AM

thanks for the feedback ๐Ÿ™‚