#Short_And_Precise_3
"Short_And_Precise_3" by Destoros [Solo]
DDNet 01/02/2022 6:20 PM
@Destoros

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

simdilik nekorul 01/02/2022 6:30 PM

at start

simdilik nekorul 01/02/2022 6:34 PM

why is there an unfreeze here?

Destoros 01/02/2022 6:38 PM

because the tee will still be frozen from the part before

Destoros 01/02/2022 6:39 PM

fixing it

simdilik nekorul 01/02/2022 6:40 PM

ah ok

Destoros 01/02/2022 7:29 PM
  • fixed the mentioned tps and some small graphic bugs
Destoros 01/03/2022 12:43 AM
  • changed one part
Destoros 01/03/2022 6:09 PM
  • fixed some small graphic bugs
Arrow 01/03/2022 9:12 PM

red: this whole section dont flow well compared to the rest of the parts yellow: wrong design

Arrow 01/03/2022 9:18 PM

this are useless and in general last part feels lazy u dont have to do anything

yāccreフレシュマイボイ 01/03/2022 10:23 PM

agree, not sure why u dont add one or both bullets

Destoros 01/03/2022 11:37 PM

Maybe a video helps explaining the last part

Destoros 01/03/2022 11:37 PM
Arrow 01/04/2022 12:04 AM

the last part is easy what i meant was u dont need those exploding bullets to do the part

Arrow 01/04/2022 12:06 AM

at least put freeze idk

Arrow 01/04/2022 12:06 AM

or make the last part more interesting

Destoros 01/04/2022 12:12 AM

it w

Destoros 01/04/2022 12:12 AM

fc^^

Soapy Sandwich 01/12/2022 11:48 AM

I feel this should use the same design as all the hookable blocks up to this point.

Soapy Sandwich 01/12/2022 11:50 AM

Other than that the map seems ok to me

Soapy Sandwich 01/12/2022 11:51 AM

Maybe adding a jump to this short tunnel where Arrow is could make the ending feel a little more exciting but thats up to you.

Destoros 01/12/2022 12:31 PM
  • added the mentioned stone hookable
Destoros 01/12/2022 12:32 PM

I still keep it the way as it is

PapotaV 01/16/2022 1:58 PM

corners

Destoros 01/16/2022 5:45 PM
  • fixed corners
Cøke 01/25/2022 1:11 PM
Cøke 01/25/2022 1:11 PM

the angle of the speedup must be changed here, otherwise its not always the same speed

Destoros 01/25/2022 2:59 PM
  • fixed problem mentioned above (different amount of speed)
  • changed cp3 to get it consistent more easily
Destoros 01/25/2022 3:01 PM

the tee has to start on the right side of the block otherwise the part doesnt work anymore and I simply stopped the tee from re entering using the stopper

Cøke 01/25/2022 3:23 PM

👍

Destoros 01/27/2022 4:58 PM

-changed the timing of the marked bullet, the part flows better now

Cøke 01/28/2022 10:57 AM
Cøke 01/28/2022 10:58 AM
Cøke 01/28/2022 11:02 AM

fx_grass should be HD

Cøke 01/28/2022 11:04 AM
Cøke 01/28/2022 11:05 AM
Cøke 01/28/2022 11:06 AM

invisible speedups

Cøke 01/28/2022 11:06 AM
Cøke 01/28/2022 11:06 AM

$waiting

Destoros 01/28/2022 2:10 PM
  • fixed the bugs above
  • logo displays now the number too
  • new design for speedups
Destoros 01/28/2022 2:14 PM

-forgot to update some speedup arrows

Destoros 01/28/2022 2:19 PM
  • another small graphic bug fix
Destoros 01/28/2022 2:38 PM
  • made starting room a little bigger
Knuski 01/29/2022 11:28 AM
Knuski 01/29/2022 11:28 AM

directly at start

Cøke 01/29/2022 12:27 PM

missing grass?

Cøke 01/29/2022 12:28 PM
  • end
Cøke 01/29/2022 12:28 PM

i ask bcs u used grass in short and precise 4

Cøke 01/29/2022 12:29 PM
Cøke 01/29/2022 12:46 PM

$waiting

Destoros 01/29/2022 2:45 PM
  • fixed graphic bugs
  • added some grass
Destoros 01/29/2022 2:45 PM

thanks for pointing out, I totally forgot 😅

Cøke 01/29/2022 2:48 PM

$optimize

DDNet 01/29/2022 2:48 PM
Cøke 01/29/2022 2:48 PM

$ready 2

texnonik 02/13/2022 4:55 AM

Isn't this map already up on servers ?

simdilik nekorul 02/13/2022 9:07 AM

yes it is

Cøke 02/13/2022 10:16 AM

$released

Cøke 02/13/2022 10:17 AM

wtf

Cøke 02/13/2022 10:17 AM

xd