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(speed up, blockers, hook block)
The parts are unbalanced at times (the sg part is hard while that part isn't too complicated compared to the rest of the map)
It's very short
Overall, the map is good
Should be brutal 1*
$waiting
no, we will remove the ones we are not going to use
are fixed the things mentioned b4?
we fixed almost everything
Will give it a look later
$reset
With less entities
^
^
^
Just let us know when you fixed everything
$waiting
i think its all fixed
time cps added
why isn't cp 8 where the timecp is ?
Unfreeze
Also, stack it on the unsolo and cp
$waiting
done
Why aren't the teleporters in order ?
16,6,5,12,4,7,9,10,8,15,19,14,2,18,22,21
$waiting
and need to be?
Most people play with entities on, so it's less confusing when in spec
just put a sign on the map
like almost every map jkldsa
and a bit random
x2$waiting
fixed some design bugs
👍
good
any suggestion?
when rls ?
decline
im going to test it again tmrw maybe
but i was going to say yesterday that you have to rearrange some parts
and to do that it might be better if you start from scratch, and do the parts fresh news so the map can have more variety of fillers idk and better layout
so
$waiting
ok
looks cool tbh