#Time_Stopper
"Time Stopper" by PopCorn181 & Welshi [Brutal]
DDNet 10/12/2021 12:33 AM
@PopCorn181

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

DDNet 10/12/2021 12:33 AM
PopCorn181 10/12/2021 12:43 AM
PopCorn181 10/12/2021 12:45 AM
Arrow 10/12/2021 3:02 AM

not releasable

Arrow 10/12/2021 3:10 AM

there isn't enough space in some places and in a moment there is a LOT, non creative/unbalanced(sometimes its like a moderate 1 and then a brutal 4 stars)/boring parts, bad design

Arrow 10/12/2021 3:16 AM

quite bad transitions between parts, you just forced deep to do it, you can skip parts, useless nohook sometimes

Arrow 10/12/2021 3:20 AM

why is the tele that far the no hooks are usless

Arrow 10/12/2021 3:22 AM

1.-same here, it just makes the part uncomfortable 2.-annoying to get dummy when you fail the hook, also you can die easily

Arrow 10/12/2021 3:22 AM

skop

Arrow 10/12/2021 3:23 AM

xd?

Arrow 10/12/2021 3:23 AM

bad filler

Arrow 10/12/2021 3:25 AM

1.- there is no need for spam 2.- bad part and also really confusing design

Arrow 10/12/2021 3:25 AM

xd? x2 imagine have this part

Arrow 10/12/2021 3:26 AM

and then this one

Arrow 10/12/2021 3:26 AM

.

Arrow 10/12/2021 3:26 AM

or this one

Arrow 10/12/2021 3:26 AM

why put tele there?

Arrow 10/12/2021 3:28 AM

i thought you learned something by mapping nouisification or adventure

I.K.U 10/12/2021 3:31 PM

you can hook him too far

I.K.U 10/12/2021 3:34 PM

you can jump over tele skipping the 1st edge (if not main way)

I.K.U 10/12/2021 3:43 PM

dont need this hook

I.K.U 10/12/2021 3:46 PM

found the map pretty boring and annoying

I.K.U 10/12/2021 3:46 PM

it has a few creative parts tough

I.K.U 10/12/2021 3:48 PM

also quite unbalanced

Ciniminix 10/12/2021 8:35 PM

i love this map,i hope you do well the fixes

PopCorn181 10/12/2021 10:24 PM
PopCorn181 10/12/2021 10:25 PM

You don't need an edge

cheeser0613 10/14/2021 3:34 AM

maybe you can consider put some useless tele, easy to go back and redo when fail

InsertKey 10/15/2021 1:24 PM

make it more visible

cheeser0613 10/15/2021 1:34 PM
cheeser0613 10/15/2021 1:34 PM

imagine a guy waste few hour because of this

InsertKey 10/15/2021 1:41 PM

i firstly thought decorative spikes are real. it's confusing

I.K.U 10/15/2021 2:37 PM

hours?

cheeser0613 10/15/2021 2:39 PM

yea me nubs xd

PopCorn181 10/15/2021 7:51 PM

won't the dummy not hit the corner if you would move left, also its brutal, not meant for nobos

PopCorn181 10/15/2021 7:53 PM

its fine

Cøke 10/16/2021 7:38 AM

Looks like Delos map, moderate just bcs u can fail, I see the same here

Cøke 10/16/2021 7:38 AM

Very simple uncreative parts just faily

Cøke 10/16/2021 7:38 AM

It makes it not brutal, it makes it worse

Cøke 10/16/2021 7:39 AM

But I just saw that one part

louis 10/16/2021 4:33 PM

$decline

louis 10/16/2021 4:33 PM

declined because the parts in this map are wildly different and it doesn't feel like an actual map, just a collection of parts

louis 10/16/2021 4:34 PM
louis 10/16/2021 4:34 PM
louis 10/16/2021 4:35 PM

parts like these feel like they were pulled straight out of ||ddm*x|| server, and while theres nothing wrong with ddmax (pls dont rant here tsin), the parts arent what ddnet is currently looking for

louis 10/16/2021 4:36 PM

some parts feel like they should be in a dummy map, some parts in a t0 map, some parts are much harder and much easier

louis 10/16/2021 4:36 PM

for exmaple

louis 10/16/2021 4:36 PM
louis 10/16/2021 4:36 PM

compare this part (a part iwht stoppres, a lot of hookthru, and a required back/forth path

louis 10/16/2021 4:37 PM

to smth like this

louis 10/16/2021 4:37 PM
louis 10/16/2021 4:37 PM

which feels just like a random single-move part

louis 10/16/2021 4:37 PM

and then u have some parts like this

louis 10/16/2021 4:37 PM
louis 10/16/2021 4:37 PM

which are rly short compared to the rest and can be cheated as well

louis 10/16/2021 4:37 PM
louis 10/16/2021 4:38 PM

and then stuff like this which belongs in a dummy map

louis 10/16/2021 4:38 PM
louis 10/16/2021 4:38 PM

also this deep section is basically useless

louis 10/16/2021 4:38 PM

anyways

louis 10/16/2021 4:38 PM

i liked some of the parts actually and thought they were p nice

louis 10/16/2021 4:38 PM

but you need to theme your map around a certain playstyle or part style, then it would be releasable

louis 10/16/2021 4:38 PM

right now it feels like a potpourri of parts

louis 10/16/2021 4:39 PM

imo you could make a neat dummy map out of some of these parts

louis 10/16/2021 4:39 PM

but how it is right now, it doesn't feel like a full map, and i think it'd be easier to just use some of these parts in a new map

Welshi 10/16/2021 6:04 PM
Tsin 10/16/2021 11:03 PM