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not releasable

there isn't enough space in some places and in a moment there is a LOT, non creative/unbalanced(sometimes its like a moderate 1 and then a brutal 4 stars)/boring parts, bad design

quite bad transitions between parts, you just forced deep to do it, you can skip parts, useless nohook sometimes



and then this one

.

i thought you learned something by mapping nouisification or adventure

found the map pretty boring and annoying

it has a few creative parts tough

also quite unbalanced

i love this map,i hope you do well the fixes



You don't need an edge



imagine a guy waste few hour because of this

i firstly thought decorative spikes are real. it's confusing

hours?


yea me nubs xd

won't the dummy not hit the corner if you would move left, also its brutal, not meant for nobos

its fine

Looks like Delos map, moderate just bcs u can fail, I see the same here

Very simple uncreative parts just faily

It makes it not brutal, it makes it worse

But I just saw that one part

$decline

declined because the parts in this map are wildly different and it doesn't feel like an actual map, just a collection of parts

parts like these feel like they were pulled straight out of ||ddm*x|| server, and while theres nothing wrong with ddmax (pls dont rant here tsin), the parts arent what ddnet is currently looking for

some parts feel like they should be in a dummy map, some parts in a t0 map, some parts are much harder and much easier

for exmaple

compare this part (a part iwht stoppres, a lot of hookthru, and a required back/forth path

to smth like this

which feels just like a random single-move part

and then u have some parts like this

which are rly short compared to the rest and can be cheated as well

and then stuff like this which belongs in a dummy map

also this deep section is basically useless

anyways

i liked some of the parts actually and thought they were p nice

but you need to theme your map around a certain playstyle or part style, then it would be releasable

right now it feels like a potpourri of parts

imo you could make a neat dummy map out of some of these parts

but how it is right now, it doesn't feel like a full map, and i think it'd be easier to just use some of these parts in a new map

