#Oscura
"Oscura" by EF [Oldschool]
DDNet 05/04/2023 4:13 PM
@ᶰ°Konͧsti

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

Oscura.map
393.76 KB
DDNet 05/04/2023 4:13 PM
DDNet 05/04/2023 4:13 PM
pipou_tw 05/04/2023 5:41 PM

More spawn

uronfire 05/04/2023 5:47 PM

unmarked freeze and deep

pipou_tw 05/04/2023 5:47 PM

Also hookthrough and blockers are displayed with the same tile

pipou_tw 05/04/2023 5:55 PM

Shorten it (remove the red section)

pipou_tw 05/04/2023 5:55 PM

The fly is too long already and the part above doesn't work

pipou_tw 05/04/2023 5:58 PM

Replace the old ht, it's terrible

pipou_tw 05/04/2023 5:59 PM

Sync the envelopes

pipou_tw 05/04/2023 6:00 PM

Delete envelope 4, it makes the background flicker

pipou_tw 05/04/2023 6:01 PM

Change the freeze from 255 to 180, it helps to see better

pipou_tw 05/04/2023 6:03 PM

Change the hookable's color to see it better too

pipou_tw 05/04/2023 6:04 PM

It should be good after that

pipou_tw 05/04/2023 6:04 PM

Reminder : 2*

pipou_tw 05/04/2023 6:04 PM

$waiting

pipou_tw 05/04/2023 6:06 PM

And time cps, as always

ᶰ°Konͧsti 05/12/2023 5:33 PM

done

Oscura.map
392.68 KB
pipou_tw 06/09/2023 10:56 AM

Remove one block here

pipou_tw 06/09/2023 11:00 AM

it's too long

pipou_tw 06/09/2023 11:06 AM

change both B and A to 1 at 0s

pipou_tw 06/09/2023 11:08 AM

Extra tile (middle)

pipou_tw 06/09/2023 11:13 AM

I can't find where that hookable went

pipou_tw 06/09/2023 11:13 AM

Also the current color is not good

pipou_tw 06/09/2023 11:13 AM
pipou_tw 06/09/2023 11:14 AM

$waiting

pipou_tw 06/09/2023 11:33 AM

I see you removed the entire section

pipou_tw 06/09/2023 11:33 AM

I think you should have edited it, not removed

pipou_tw 06/09/2023 12:03 PM

Move the rocket to the middle

coke1465 06/29/2023 6:18 PM
@ᶰ°Konͧsti
coke1465 07/13/2023 10:12 PM

can one of u fix it

@imperius9110@casual_tomato

?

imperius9110 07/13/2023 10:50 PM

sure

imperius9110 07/13/2023 10:57 PM

-removed 1 block -added speedups at the part which is long -fixed animation(but not sure if i did it right) -removed extra tile -made hookable blocks a little lighter -returned the removed part of the map, added a some freeze to make the hammerfly more interesting -moved the grenade to the middle at the start

Oscura.map
394.51 KB
coke1465 07/13/2023 10:58 PM

$reset

imperius9110 07/14/2023 9:35 AM
  • added some improvements
  • marked unmarked freeze
  • removed totele spam in some places
  • removed shields spam
  • added missing corners
  • added sign tileset for marking some entities like: deep/undeep, turn on/off hammer and stoppers
  • added a background for speedups to visually understand their location, and also removed the spam of arrows
Oscura.map
495.24 KB
ᶰ°Konͧsti 07/14/2023 9:36 AM

thx guys

ᶰ°Konͧsti 07/14/2023 9:36 AM

i sadly dont have time these days

imperius9110 07/14/2023 9:45 AM

I also think that this part should be a solo, because if it is not added, then people will block each other what do u think

@coke1465

? should i add solo here?

coke1465 07/14/2023 6:51 PM

hmm im not sure

kwyntus 07/15/2023 12:23 PM

i would remove this freeze cause it is way to unbalanced compared to the rest of the map

kwyntus 07/15/2023 12:23 PM

this should be fine

kwyntus 07/15/2023 12:23 PM

I think rest is ok just that 1 part -> i would rate it 2* it is not really hard just sometimes a bit annoying

pipou_tw 08/01/2023 4:10 PM
Oscura.map
494.57 KB
pipou_tw 08/01/2023 4:14 PM
Oscura.map
494.57 KB
pipou_tw 08/01/2023 4:16 PM
Oscura.map
494.58 KB
pipou_tw 08/01/2023 4:17 PM

$ready 3