this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules
yikes
best tester already at the job
tele not marked (crosshair) left tele strange bottom stopper not marked
deep freeze parts are too simple (filler)
btw, the mountain has some glitchy lines
why tele from 41 and 42 is red and from 43 is blue ? same design for them . tele from 42 is different design again .
I've made some modifications
$waiting
几乎遍布全图的cornersbug
But I still recommend you change it to another grass_tiles, because it doesn't look good.
In addition, you need to replace the unhk sticker
$waiting
Don't spam channels, you already did it twice
^
isn't it increasing time of waiting before it's gonna get erased auto ?
are u fixing this map?
gonna decline this map for now since there is no response and 1,5 months of waiting just reupload it after u fixed everything 🙂
$decline
emmm
$reset
bug there
way cleaner
and BTW
what
i forgot your name so i pinged you, srry
fine tho
i would decline this map because of the standar on this type of maps, and because how the parts are structured but i guess we should wait some more opinions in general you should improve the parts to get it well structured, delete the deep parts or change them completely, or add something every 2 parts smth like was done on
#✅💪hushin the mid time
$waiting
don't forget to fix
That map is a real mess
Try mapping without using speed ups
The teleports aren't well organised
There are some useless blockers
The gameplay is awkward overall
$decline
An internal error occurred
an internal error
occured
Ping me for nothing, I'll time you out
?
limit on accepted and declined maps
$decline
$reset
$decline
$archive_imm