#three_trial
"three trial" by 12343 [Solo]
DDNet 02/18/2024 3:12 PM
@injun0728

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

_nehr 02/18/2024 4:57 PM

Neat short map great for speedrun, I really like it You can cheat here by saving dj (red line) or just by getting up with the hookable (green line), you can fix this by adding a stopper or a deep tile above the undeep

_nehr 02/18/2024 4:58 PM

Also here you don't need the hookable to have enough speed, maybe make the corridor a bit longer or just remove hookable

_nehr 02/18/2024 4:58 PM

killtile not displayed

_nehr 02/18/2024 5:00 PM

I see you're using this image (left) only symbols like jetpack, arrows and jump refill, you could just reuse the ddnet one (right) to make the map lighter

_nehr 02/18/2024 5:00 PM

Or just edit the image to merge it

_nehr 02/18/2024 5:00 PM

$waiting

injun0728 02/19/2024 2:42 AM

fixed

injun0728 02/19/2024 2:42 AM

thank you for testing

injun0728 02/19/2024 1:56 PM

Change background Add a little bit of kill tile Remove the tp tile from the second zone, add a part Remove hookthough

.genex. 02/19/2024 2:49 PM
zjasi 02/19/2024 2:50 PM

keep consistent marking

zjasi 02/19/2024 2:53 PM

looks weird ingame

zjasi 02/19/2024 2:55 PM
.freezy_ 02/19/2024 3:05 PM

Tested with

@zjasi

and

@.genex.

. Keep the above-mentioned stuff in mind for your next map please. :D Unfortunately we agree that this map is not worth releasing. Let me tell you why:

  1. The gameplay is not really innovative; there's nothing new at all.
  2. Your map is kind of boring to play - this is also because of the uninteresting gameplay.
  3. The amount of fixes it'd need in order to be released is not proportionate.

So for your new map please keep in mind to focus on the quality of each part and be creative with your ideas. That applies for gameplay and design each. Thank you for your map but unfortunately this does not meet our current standards. This will be a decline for now but good luck with your feature maps! 😏

.freezy_ 02/19/2024 3:05 PM

$decline

injun0728 02/19/2024 3:12 PM

Oh, Okay. I'll come back with more improvement! Thank you for the test

frostribe 02/19/2024 3:20 PM

Thats the motivation we looking for, feel free to ask anything in "Mapping" channel, people always help there!

qtkqtqtkqkwtktqnwttwnwtntwnqtnwy 02/19/2024 7:33 PM

This map is cool for speedrun, I would give it a chance it needs some few fixes though :D It's pretty basic gameplay wise but cool imo

.freezy_ 02/19/2024 7:39 PM

$reset

.freezy_ 02/19/2024 7:41 PM

I've heard this from multiple people. I'm happy to tell you that your map still has a chance to be a release candidate. 🥳 Feel free to start by applying fixes to the above-mentioned stuff.

.freezy_ 02/19/2024 7:41 PM
@injun0728
louis.place 02/19/2024 10:47 PM

btw make sure to leave enough space for each swing to feel "full" if you want to make your flow better

vena6080 02/19/2024 11:45 PM

$waiting

injun0728 02/20/2024 3:30 AM
  • Adding Marks to Undeep/unfreeze
  • Modify skip part
  • Modify the display consistently and some fix
injun0728 02/20/2024 3:30 AM

thx!

zjasi 02/20/2024 6:21 AM

what kind of fixes were you thinking of? or just the ones which were mentioned?

ninjed 02/20/2024 10:33 AM

Pretty faily for last part, maybe move undeep closer to deepfreeze?

ninjed 02/20/2024 10:33 AM

Otherwise cool flow, 2* star map

ninjed 02/20/2024 10:41 AM

Colors of undeep and gun looks too acid

ninjed 02/20/2024 10:47 AM
injun0728 02/20/2024 11:12 AM

okeyy i'll fix it thank you

.genex. 02/20/2024 12:20 PM

you can still skip last part and first part keep that in mind when you fix the map

injun0728 02/20/2024 12:28 PM
DDNet 02/20/2024 12:28 PM

Include a changelog after uploading map updates (preferably with screenshots).

injun0728 02/20/2024 12:30 PM

fixed some

ninjed 02/20/2024 2:13 PM

First part skip have no sense, since it takes more time. OFC if you mean way between deepfreezes

ninjed 02/20/2024 2:44 PM
ninjed 02/20/2024 2:44 PM

That's what i found

ninjed 02/20/2024 2:45 PM

In general i like map very much, it would be cool challenge to speedrun

injun0728 02/20/2024 2:49 PM

Thank you for your work, I'll think of a better way

injun0728 02/20/2024 3:25 PM
  • change timecp location
  • Modifying some parts to make them more stable
ninjed 02/20/2024 4:18 PM

now ending plays cool

ninjed 02/20/2024 4:20 PM

with part in the middle still questions, maybe you could do it like this, way like this make flow better. First version was ok, just a bit uncomfortable, now it's broken 🙂 Maybe we need opinions from other players how they fell this part

injun0728 02/20/2024 4:34 PM

Okay! I'll wake up and fix it tomorrow

bumm. 02/20/2024 5:39 PM
bumm. 02/20/2024 5:40 PM

can u change these parts? they kinda kill the flow for speedrunners

bumm. 02/20/2024 5:40 PM

the old version of the bottom part was fine

anthonyyx 02/20/2024 5:41 PM

agreed

_nehr 02/20/2024 5:43 PM

^

bumm. 02/20/2024 5:44 PM

and you should add 4-5 timecps

anthonyyx 02/20/2024 5:46 PM

imo, remove one of lowest undeep (maybe 2) so you can hold left+jump and keep the flow

bumm. 02/20/2024 5:51 PM

maybe remove the deep boxes?

bumm. 02/20/2024 5:51 PM

i think it would look cleaner like this

bumm. 02/20/2024 5:56 PM
bumm. 02/20/2024 5:57 PM

maybe add a hookblock there for faster start

bumm. 02/20/2024 5:57 PM
  • remove some killtiles? not sure
savalic 02/20/2024 9:43 PM

^

savalic 02/20/2024 9:43 PM

$waiting

injun0728 02/21/2024 3:13 AM

fixed

injun0728 02/21/2024 3:52 AM

add timecp more

injun0728 02/21/2024 2:01 PM
  • modifying part3
bumm. 02/21/2024 2:57 PM
bumm. 02/21/2024 2:57 PM

u can cheat this part

bumm. 02/21/2024 2:58 PM

and the swing is to faily for 1-2star

bumm. 02/21/2024 2:58 PM

maybe remove 1 deep tile

injun0728 02/21/2024 3:24 PM

fixed

bumm. 02/21/2024 10:55 PM
bumm. 02/21/2024 10:56 PM

i'm not really a big fan of this swing and especially the end of the swing (3s in the video) you just have to hard stop the swing to get dj

bumm. 02/21/2024 10:58 PM

maybe we can get some more input from others before u change it

anthonyyx 02/22/2024 8:01 AM

cant u save dj and just do one swing?

coke1465 02/26/2024 10:29 PM

first swing works without using dj

coke1465 02/26/2024 10:29 PM

i would close it here to force the hookable

coke1465 02/26/2024 10:31 PM

I can't really tell the difference between hook and unhook, it should be a bit more clear

coke1465 02/26/2024 10:32 PM

and why is the spawn so far to the left?

coke1465 02/26/2024 10:33 PM

$waiting

.freezy_ 04/07/2024 3:31 PM

Mapper left the server apparently so I will decline this for now

.freezy_ 04/07/2024 3:31 PM

$decline