Mentions:
@broken7213Hype!!

the antimap final boss🗣️🗣️
que
so
Que estas tratando de decir amigo...
cosmetic freeze added to 3, clouds removed, will wait for major updates or confirm
good map rls
peak map
3 minor fixes, rating 1 star
but nice map
lol nice testing yes it is luck because oldschool maps thought it was "funny" it's an oldschool thing
added missing tp markers (thx to louis), removed 1 block and added on switch (thx to ramaa)
i think map is ready for release
Oh xd
speedrunners would hate it :)
In run t0 it's quite easy to solve, you just put the tees on the teleports where you don't want teleportation, but in run team, it's luck.
It's not like every map requires a speedrun either.
afaik it doesn't work consistently like that, anyways I don't agree, this is a race game, maps should be suitable for speedruning
so hard
Hmm the random box is kinda not good for speedrunning. I would also change it but also its oldschool so 🤷♂️
good map otherwise rls
The top can be or 5m or 10 days🔥🔥
I don't see a problem with eliminating randomness, at least it's the mapper himself posting the map. Would it be a problem if he changed something?
you at least have some control over the rng bty picking the tele, it only sucks if you hold d and pray
not every map needs t o accomodate speedrun, this map is about properties of tele and one of them is random teleout
if it were mapped today, the part could have randomly teleported you to an easy or hard solo so that every path leads to finish at least and u dont get full shafted by rng
-🤓
is there no one in charge? why cannot a simple map be passed
Aura
i ran my own servers for 3 years, there's way too much bureaucracy in ddnet
Well, players will simply play it once and then drop the map, and the only way to see them playing again is by doing a speedrun (in my opinion, at least).
but if it's oldschool and they're the original mapper why does it need to be tested
it SHOULD be the same
sometimes buggy parts exist
we still have to test for fullmap skips etc
Cuz ddnet is bigger
can u add turn off entities and a ! in design here on final tp32
Cause its fail if you take by accident
or alternatively add back after you go tp32
anyone can add it if they want i dont care anymore
def not the only reason and some ppls maps get passed super quickly historically but not worth getting into
Nooo, but u should rework part if u posted map :(
It might not be necessary if im the only one who pointed it out
can look for other opinions on that
Let's do the following: me and another tester give $ready, then the map is posted, and we ignore all opinions from people

sounds good to me
But you are no tester 🥀
i am now. thanks
@soulyvevo!
no problem (i dont know what i did)
Exist

is ready? no?
Release
i see here about talking to release, but why its too much outdated map? no? Ye i understand its old school but idk. im not against release, but i want to explain for my self why this map? and what to do if other will see this release and will send old maps with words "its old map, i created 5 years ago" for me old-school map is like Lichking map.
1
we need more oldschool slop
when ready?
i tested this map
its good for me btw
🥰
From when is this map? :) Is there perhaps an old forum post?
most maps were not posted before ddnet, you can find mos told maps on heinrech's
<2014?
map is circa 2009
(the original map)
This?
But in the map index it shows up as 2014.
I got confused since Teleport 1 is not an oldschool so how would Teleport 2 be? Except if Teleport 1 is in the wrong category.
i made a "ddnet" version back then and deen thought that novice didn't have enough maps so he was putting some oldschools into novice on purpose
koules got moved back i believe, they used to be novice
so yeah, it's in the wrong category
Oki, thanks.
Yeeh and Skills maps were in novice
xyz_ddrace2 is oldschool map in novice too right?
Yes
when release
good map
Good boy souly
agree with louis that the first part is kinda rough, but i wouldn't like to fix it, i g players can/will join teams anyways also agree that the randomness is annoying for speedrunners, so i would like to remove certain to tp's
rng is there for replayability

did u add all these boxes? now the part is faily (kinda randomly faily) and is quite random with multiple "winning" tp's. i only found one old version of the map with 4 boxes and no random tps no failyness. i am considering to stay true to the original version of the map
also new HT might look weird on oldschool, so we are considering to change that aswell
iirc you don't want to change the map by yourself so we can do it?
we also consider to change the red tele in the one ninja part into blue tp so it plays better
(it was blue in the original version we found)
- moved freeze from
to
, fixes random fail there
- replaced red teles with blue ones in the ninja part (35-37), it was like that in the old version and it worked much better
(same file as pulsar posted)
@Broken Your map channel has been moved back to TESTING.
2
just some design inconsistencies
aligned start line, removed freeze from 111
done
time cps
...
⭐ Channel state set to Release Candidate!
First ready set. The map needs to be tested again by a different tester before fully evaluated.
Suggested rating: Rating: ★☆☆☆☆
⭐ Teleport 2 is now ready to be released!
Rating: ★☆☆☆☆
Optimized version attached. Changelog:
Unoptimized version: https://discord.com/channels/252358080522747904/1471695484266610738/1531614192556052533
Fulsar carry 💪
Fappy !
2

why teleport in novice and this in oldschool? i can understand not releasing this on novice but why not move teleport from novicfe to oldschool as well? this apply to a lot of maps tbh
Guess what.
U can move maps ???
we are considering to move teleport on oldschool but maybe we should gather a list of maps that should be moved instead of moving them 1 by 1 😅
because 249 can either send u to next part or back in the teleports
please change that 😭
it was kinda horrible with my luck
ye so i lost like 5+ runs on this
with a sub 1 40 pace
deff should be changed
theres is like 3 rng parts on speedrun and also this
He dont want idk I say this 2 times I think the ring 249
Rng*
🎉 Map Released!
@Broken your map has just been released!
You now have a grace period of 14 days to identify and resolve any unnoticed bugs or skips. After this period, only design and quality of life fixes will be allowed, provided they do not affect leaderboard rankings.
⚠️ Significant gameplay changes may result in rank removals.
Good luck with your map!
Grace Period Ends <t:1789087634:F>
Make sure to review your map thoroughly before the grace period ends!
@Broken The grace period for Teleport 2 ends <t:1789087634:R>. If you have any final fixes, submit them before the channel gets archived.
The grace period for Teleport 2 has ended. The channel will be archived automatically in a few days.