#Genericore_9
"Genericore 9" by Åmol & nothing [Insane]
DDNet-Testing 02/05/2026 7:25 AM

Mentions:

@uronfire
Genericore 9 — Testing

@nothing this is your map's testing channel!

⚠️ Post map updates here and remember to follow our mapper rules! ⚠️

If possible, include a playthrough of your map, so our testers have a better understanding of your idea of a map!

A full map preview can be found HERE.

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DDNet-Testing 02/05/2026 7:25 AM
👌 1
🆙 1
uronfire 02/05/2026 7:26 AM
uronfire 02/05/2026 7:27 AM

felt like reuploading it again and trying to mby finally release it

❤️ 2
manikoo 02/05/2026 9:24 AM

again

manikoo 02/05/2026 9:25 AM

get luck

manikoo 02/05/2026 9:25 AM

i want this to release

kickerx1 02/05/2026 10:26 AM

did u change anything since last test from Pipou and VeNa by september 2025?

uronfire 02/05/2026 10:29 AM

Ngl i cant remember

kickerx1 02/05/2026 10:30 AM

i will check quickly and tell you then

uronfire 02/05/2026 10:31 AM

Posted this for now so I have tiny bit of motivation to rls, though this if ppl complain about every single part that its too hard or smth is not to their liking ill take this down

😭 2
uronfire 02/05/2026 10:32 AM

2nd pic there is not death iirc

kickerx1 02/05/2026 10:41 AM

i dont get it too, maybe wrong screenshot we found out what Pipou meant, he will think what can he do to prevent that

kickerx1 02/05/2026 10:43 AM

i totally agree with this statement, that swing is nightmare considering there always will be someone LAST who MUST do it or its dead for him. we played it in big group back then and it was very annoying to restart whole BIG part to save someone

uronfire 02/05/2026 10:43 AM

btw if i happen to not respond to channel feel free to dm me

uronfire 02/05/2026 10:44 AM

in team bigger than 2 u can just fly this part but ill think what i can do here

kickerx1 02/05/2026 10:45 AM

the last swing is problem, not first one (at least it was for us). its easy to get here without hammerfly

uronfire 02/05/2026 10:45 AM

1 or 2

kickerx1 02/05/2026 10:46 AM

2

uronfire 02/05/2026 10:46 AM

is the map up on testserver

kickerx1 02/05/2026 10:46 AM

yes im on it

kickerx1 02/05/2026 10:49 AM

i was thinking u supposed to waste dj on first swing but nothing showed me uu have to keep it. now i agree first swing is uncomfortable

kickerx1 02/05/2026 11:21 AM

we went through old testing comments with nothing, he will change more things from Pipou feedback and upload new version when its done

comebackplay 02/05/2026 3:08 PM

yay, seems u decided try again post map from my last msg on dm, i really happy about that. ps u if y need any help, dm me any time)

uronfire 02/05/2026 4:35 PM
  1. Removed 1 tile of freeze to make part more consistent.
  2. Removed 1 tile on edge but added 2 unhookables, part is still doable and is saveable.
🆙 3
👌 3
carinhadaskina 02/07/2026 11:55 PM

👀

😭 7
🤣 7
ramirok_ 03/24/2026 2:07 PM

when genericore 10

__limonchik__ 03/24/2026 2:27 PM

easy skip with dummy

vappy19 03/24/2026 3:24 PM

Easy

ramirok_ 03/24/2026 3:36 PM

yes easy

lolkildal 03/24/2026 4:35 PM

It's easy compared to intended part

Deleted User 03/24/2026 11:27 PM

how make this part normal??? xd

ramirok_ 03/25/2026 12:21 AM

I think hook to enter in the block

ramirok_ 03/25/2026 12:22 AM

Or throw > and hook

barannashor 03/25/2026 12:39 PM

edgehook the top right corner while falling

Deleted User 03/27/2026 9:17 PM

when genericore 9 to ready

konstee 03/28/2026 3:22 PM

amol the legend back?

vappy19 03/28/2026 9:40 PM

No u

uronfire 03/29/2026 6:41 PM

mby 1 day this will rls

uronfire 03/29/2026 6:41 PM

who knows

Deleted User 03/29/2026 6:41 PM

Someone needs to test it

uronfire 03/29/2026 6:46 PM

kicker did last time

uronfire 03/29/2026 6:47 PM

1 part needed change and i did it iirc

doshikey 04/04/2026 12:44 PM

the killtiles on spawn look completely out of place, are they even needed?

doshikey 04/04/2026 12:45 PM

design bug (bushes inside generic)

doshikey 04/04/2026 1:25 PM

flying corner

doshikey 04/04/2026 1:38 PM

good map, only concerned about first part being impossible with weak and second part edge being too precise and punishing, you hit freeze even if you did the edge perfectly most of times, it's not convenient when you need speed in in the place where you can't really take speed

doshikey 04/04/2026 1:38 PM

easy fix making freeze 2 tile wide

doshikey 04/04/2026 1:49 PM

maybe something like this would work more consistent

uronfire 04/04/2026 2:46 PM

Not gonna change that, it will stay as it is. Ill fix design bugs in free time

uronfire 04/04/2026 2:46 PM

Top left is possible with weak

uronfire 04/04/2026 2:49 PM

Idm if ppl can cheat the part with dummy or whatever way they want, ppl should play the map they want, I personally like when ppl discover diffirent ways to do the part instead of forcing 1 way

doshikey 04/04/2026 3:20 PM

I hope you're aware that practically no one will ever do the intended way

jsontw 04/05/2026 11:11 AM

i tested the part long time ago and it was fine imo

kickerx1 04/05/2026 1:41 PM

i agree the part is fine, especially if u consider that u have around 20 people here playing the map (thats basically how every amol map is being played)

but the skip they showed is really no effort skip if u are dummy slave (every 2nd guy who came after 2022 is). imo its very sad that such cool part will be skipped with no effort while fix is just adding few extra freeze. but still its up to mapper if he doesnt want..

👍 2
brokecdx 04/10/2026 3:31 PM

We need to release yet another masterpiece by Amol!

f3 13
yaccre 04/11/2026 3:07 PM

they got pseudo deepfly

yaccre 04/11/2026 3:07 PM

2 tile freeze cant save u now gg part

yaccre 04/11/2026 3:08 PM

he hit that 3 times in a row btw

doshikey 04/11/2026 3:11 PM

put no hammer tile easy

gabriel102_8628 04/11/2026 3:29 PM

But you cannot use special tiles to fix skips ‼️

Deleted User 04/11/2026 3:40 PM

maybe i use in #deleted-channel ;-;

justatest 4
.freezy_ 04/11/2026 4:33 PM

It’s called reddy fly

✅ 15
❎ 2
lol 1
ramirok_ 04/11/2026 8:06 PM

the famous reddy fly

ramirok_ 04/11/2026 8:06 PM

XDD

ramirok_ 04/14/2026 4:51 PM

you can skip the cptime 7 with a hammerline

justatest 5
ramirok_ 04/14/2026 4:51 PM

💀

gabriel102_8628 04/14/2026 6:40 PM

Timecp skips are allowed

ramirok_ 04/14/2026 6:42 PM

Yes but random fact

👍 3
anthonyyx 04/15/2026 8:33 AM

imagine achievement hunting on this map

ililja 08/06/2026 7:46 PM
DDNet-Testing 08/29/2026 5:18 PM

❌ Submission has been declined.

@nothing Unfortunately, your map submission has been declined. Don't worry though, take a look at the feedback from our Testers, and consider playing our latest releases to gain more experience.

The reason provided:

See the following message<

knusk1 08/29/2026 5:18 PM

The decline is based on a vote by the testing team. Im sorry we could not go through with this decision earlier even though the vote is already >>older<<. (i wasnt active at the time of the vote) Result of the vote was: 5 in favor of decline 0 in favor of release 3 testers abstained from voting for decline or release

I will do my best to sum up the various reasons the testers gave for declining the map:

  • "mapper is stubborn towards applying changes"
  • "too many changes would be needed to get the map into a releasable state."
  • "a jumble of basic moves that have been complicated tens of times and have become very inconvenient" [...] "difficulty of this particular map isn't built around interesting and challenging moments, but rather on artificial complication, where the mapper intentionally makes the map as tight and inconvenient as possible" [...] "don't see the point in a new genericor that doesn't bring anything new (taking into account the already released ones), just standard genericor gameplay, but cranked up to the point of being extremely inconvenient" --> therefore not worthy of a release
pepeW 2
❤️ 1
alw5 08/29/2026 5:20 PM

should of released 7 years ago

alw5 08/29/2026 5:20 PM

then it would of been released

ililja 08/29/2026 5:22 PM

most maps got released 7 years ago

vappy19 08/29/2026 6:30 PM

Wow why decline :(

ty4. 08/29/2026 7:45 PM
vappy19 08/29/2026 11:18 PM

i think decline this is big rude @tester

f3 3
vappy19 08/29/2026 11:18 PM

after all the work

vappy19 08/29/2026 11:28 PM
✅ 2
wee.tw 08/29/2026 11:37 PM

No, please. With all due respect to the creators of the "genericore" map series, that would be unfair to all the new insanes by mappers who have already created or will create insane maps

vappy19 08/29/2026 11:56 PM

old insane maps that fits better in oldschool are still in Insane category

wee.tw 08/30/2026 12:04 AM

That is not what i'm saying. Releasing this as insane map in the current reality is unfair, because other insane maps get much more stronger requirements for release. This map could fit well in DDNet 8 years ago, but it is 2026, and this map is not under oldschool category. For example: "Abyss", "Until Dawn", "Deathbow" a lot more complicated and well mapped than this map and fits "Insane" category better.

wee.tw 08/30/2026 12:08 AM

Or, as other testers already said in the vote - it needs atleast more work and communication between mapper and testers, which is not happening? If i remember right, mapper said that if this map will require a lot of effort he will give it up(correct me if i'm wrong)

wee.tw 08/30/2026 12:12 AM

Don't get me wrong, back in the day, it was fun playing with a big team on genericore. But now, it feels like trying to revive the legacy of a corpse.

.freezy_ 08/30/2026 12:32 AM

You clearly didn't make an effort to even scroll the testlog a little bit. Do you really expect to be taken serious?

vappy19 08/30/2026 1:42 AM

many people agree that this map needss release, idk

.freezy_ 08/30/2026 1:51 AM

Of those people there’s maybe one that has actually tested the map - people will just put a reaction to anything.

The tester vote and views showing such a different and clear result is just not possible otherwise.

✅ 3
qrafik 09/01/2026 5:54 PM

Releasing maps in 2026 is difficult

ryozuki 09/02/2026 7:50 PM

a map by amol, genericore my beloved

yaccre 09/02/2026 9:08 PM

how are there too many changes needed if map was declined with 0 changes pending without once being put in $waiting

f3 2
yaccre 09/02/2026 9:09 PM

yea read his messages, he sounds stubborn fs

ililja 09/03/2026 5:46 AM

This map has been in testing 3 times i think

ililja 09/03/2026 5:47 AM

Maybe its because of the first 2 times

yaccre 09/03/2026 6:53 PM

and next message is 2 testers writing part is fine and doesnt need change

wee.tw 09/03/2026 10:46 PM

1 tester writing that the part is fully fine

wee.tw 09/03/2026 10:47 PM

and 2nd agreed that skip is bad

yaccre 09/03/2026 10:52 PM

knuski didnt write one word about that skip, lets not pretend it mattered at all otherwise they could simply say "fix skip or decline"

yaccre 09/03/2026 10:53 PM

kicker was tester when this was posted

yaccre 09/03/2026 10:55 PM

kicker also assumed fix was as simple as more freeze, skip is unfixable without hammer disable

jaogay50 09/13/2026 9:02 AM

release when

✅ 4
justatest 2
qrafik 09/13/2026 2:50 PM

Never

ililja 09/13/2026 3:22 PM

reven

giorno45 09/13/2026 4:43 PM

Revenge😈

vrp_tw 09/13/2026 6:11 PM

hihi🧐