#Dark_Space
"Dark Space" by Anitoxa & SU [Moderate]
DDNet 05/10/2025 11:18 AM

Mentions:

@anitoxa465
DDNet 05/10/2025 11:18 AM
DDNet 05/10/2025 11:18 AM

Map 🐞: Debug output is too long, see attached file.

anitoxa465 05/10/2025 11:28 AM
DDNet 05/10/2025 11:28 AM
DDNet 05/10/2025 11:28 AM
DDNet 05/10/2025 11:28 AM
wee.tw 05/10/2025 11:33 AM

test your maps before posting please

anitoxa465 05/10/2025 11:37 AM

I think I posted the wrong version of the map.

anitoxa465 05/10/2025 11:37 AM
DDNet 05/10/2025 11:37 AM
DDNet 05/10/2025 11:37 AM
DDNet 05/10/2025 11:37 AM
wee.tw 05/10/2025 11:40 AM

Issue is still there, it's not only at the start but all over the map, u can check it by yourself, so the thing is this 2 layers contains all the entities that are actually a blocks u stand on, hooking and hooking through. The design without em is just an air.

wee.tw 05/10/2025 11:44 AM

a lot of unused space, teleports are missing almost all over the map, random teleports on the way, start is a way tight and starting with such part is a bad idea, imagine 64 players trying to jump over the freeze on such a 10x10 box

wee.tw 05/10/2025 11:44 AM

more unused space

wee.tw 05/10/2025 11:45 AM

almost same parts 1 by 1

wee.tw 05/10/2025 11:45 AM

kinda boring to just fly 30 second straight line

wee.tw 05/10/2025 11:46 AM

this is actually not bad, and the structure itself good

wee.tw 05/10/2025 11:46 AM

freeze is missing entities all over the map

anitoxa465 05/10/2025 11:47 AM

I made these parts on purpose, it was my idea, but can't it be done like this?

wee.tw 05/10/2025 11:48 AM

yeah, you can just not split them and make it 1 bigger part

wee.tw 05/10/2025 11:48 AM

but the fly is not rly cool itself there ngl

wee.tw 05/10/2025 11:48 AM

a bit too long, but okayish

anitoxa465 05/10/2025 11:48 AM

freeze is missing entities all over the map

wee.tw 05/10/2025 11:48 AM

some nice part again

wee.tw 05/10/2025 11:49 AM

nice kog, but long

wee.tw 05/10/2025 11:49 AM

the map itself is small

DDNet 05/10/2025 11:50 AM
anitoxa465 05/10/2025 11:52 AM

Oh, I didn't even know that I would have to fix so much, I'll redo the map and send you a new one.

wee.tw 05/10/2025 11:54 AM

I gotta decline this, cuz it's not actually meets the standards of today's maps. You can look and take an example from recently released maps, i suggest you to make a new map but to remake this map, maybe take some good ideas from this one and make a new, better map. If u are gonna have some questions about the mapping u can always use

#mapping

or

#💬meta-testing
DDNet 05/10/2025 11:55 AM

Mention:

@anitoxa465
anitoxa465 05/10/2025 11:57 AM

It's sad, but I already knew it was unlikely to be accepted.

wee.tw 05/10/2025 11:58 AM

Also test your map fully next time, play every part, to prevent such entities missing thing. I myself firstly map the parts with Game and Front layer and only then make a design for them.

wee.tw 05/10/2025 12:00 PM

It's ok, first maps almost always are declined cuz not enough experience in mapping, i like the style of your map ngl, so keep doing, you can share your parts somewhere in

#showroom

or

#mapping

and ask if it's cool or no, tight/interesting etc.

wee.tw 05/10/2025 12:01 PM

So yeah, feel free to resubmit new maps, and good luck❤️