#gradv
"gradv" by !vsx [Dummy]
DDNet 02/11/2026 1:37 PM

Mentions:

@veseluhazzz
DDNet 02/11/2026 1:37 PM
gradv.map
884.35 KB
DDNet 02/11/2026 1:37 PM

Map 🐞:

veseluhazzz 02/11/2026 1:56 PM

add time cps

gradv.map
884.35 KB
DDNet 02/11/2026 1:56 PM
.cammo. 02/11/2026 2:00 PM

884kb

veseluhazzz 02/11/2026 2:39 PM

how to optimize :/

catseyenebulous 02/11/2026 2:46 PM
@veseluhazzz

Did you even finish the map once?

veseluhazzz 02/11/2026 2:47 PM

no but i played practice

catseyenebulous 02/11/2026 2:56 PM

That's why you didn't notice that it's not finishable. 🫠

catseyenebulous 02/11/2026 2:57 PM

The hitbox of the kill tile is bigger than most other tiles, that's why the dummy dies before being able to hit the switch.

DDNet 02/11/2026 2:57 PM
catseyenebulous 02/11/2026 2:59 PM

Maybe you also want to change some things based on my run, I did skip some stuff.

catseyenebulous 02/11/2026 3:06 PM

You have stars extending way out of the playable area. But feel free to focus on the gameplay first, optimizing should be one of the last things. (If it's not 5mb)

veseluhazzz 02/11/2026 3:09 PM

i deleted all bg and its only -5kb +-

veseluhazzz 02/11/2026 3:12 PM

fixed big skip (u cant hit dummy now) and now u can finish map

gradv.map
883.9 KB
veseluhazzz 02/11/2026 3:32 PM

fixed part (now easier) and fixed some design bugs

gradv.map
883.96 KB
vappy19 02/12/2026 2:44 AM

I like the map because has gores :)

veseluhazzz 02/12/2026 8:28 AM

just optimization

gradv.map
676.17 KB
le_cannabis 03/01/2026 2:29 PM

There are some parts that are uncomfortable for me to do because of the tiny space.

le_cannabis 03/01/2026 2:31 PM

Why that tune? xd

le_cannabis 03/01/2026 2:34 PM

The map isn't bad, but the ideas are cool, but the execution was poor. Try to make a more pleasant space on the map. Besides that, the map is too small. You can probably finish it in less than a minute. For me, decline.

DDNet 03/01/2026 2:34 PM

Mention:

@veseluhazzz