#Spectateer
"Spectateer" by Éŗ0vą [Dummy]
DDNet 07/30/2023 9:23 AM
@ohn0_

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

ohn0_ 07/30/2023 9:38 AM

fixed several bugs

pipou_tw 07/30/2023 10:02 AM

That map is very interesting, it's far from bad

pipou_tw 07/30/2023 10:03 AM

The problem is that it heavily relies on the key people bound /spec on

tatak 07/30/2023 10:04 AM
pipou_tw 07/30/2023 10:06 AM

The mental load can easily be avoided by playing it 2p

pipou_tw 07/30/2023 10:07 AM

It would be much better if we had a setting to spec the dummy from the main tee

pipou_tw 07/30/2023 10:17 AM

A bit hard to see the difference between all 3 tile types

pipou_tw 07/30/2023 10:18 AM

I struggle to test, it's very dark. The kill tiles are hardly visible

pipou_tw 07/30/2023 10:19 AM

$waiting

ohn0_ 07/30/2023 11:32 AM
  • added the bind which spec the dummy from the main tee
  • made the map bg brighter (deleted #9 group)
  • adjusted unhook/hookthrough color
  • changed some part
  • put some markers
_gwendal 07/30/2023 11:49 AM

great map

pipou_tw 07/30/2023 2:43 PM
pipou_tw 07/30/2023 2:43 PM

It's much better now but I still can't see the kill tiles

pipou_tw 07/30/2023 2:50 PM

I wouldn't recommand the custom zoom (and it's useless there)

pipou_tw 07/30/2023 2:51 PM

The map is clean and well organized, it's pleasant to test

pipou_tw 07/30/2023 3:08 PM
pipou_tw 07/30/2023 3:10 PM

The fog doesn't look very good

pipou_tw 07/30/2023 3:10 PM

Also as you can see, I changed the colors to give you an example

pipou_tw 07/30/2023 3:16 PM

Example 1 :

pipou_tw 07/30/2023 3:18 PM

Example 2 :

pipou_tw 07/30/2023 3:19 PM

Of course the hue can be changed

pipou_tw 07/30/2023 3:20 PM

If it helps

pipou_tw 07/30/2023 3:20 PM

$waiting

ohn0_ 07/31/2023 7:15 AM
  • fixed the switch bugs
  • disable custom zoom
  • deleted the fog
  • choose Example 2 that Pipou gives with some hue changes (ex. logo color)
  • fixed a entity bug
  • added filter
  • changed some parts
ohn0_ 07/31/2023 7:32 AM
  • fixed corner bugs
ohn0_ 07/31/2023 12:34 PM
ohn0_ 07/31/2023 2:13 PM
  • added new corner which fit perfect for hookthrough (corner made by Cøke)
pipou_tw 07/31/2023 9:58 PM

Suggestion to make that part unfaily (if you miss the hammer)

pipou_tw 07/31/2023 9:59 PM

Reminder: 3*

tatak 07/31/2023 11:33 PM

map is a way better/unjoyable with the bind

pipou_tw 07/31/2023 11:33 PM

$waiting

tatak 07/31/2023 11:33 PM

but sometimes the bind change your angle i don't know why

ohn0_ 08/01/2023 4:40 AM

I've tried to find the way but idk how to resolve this problem

ohn0_ 08/01/2023 4:43 AM
  • changed last part unfaily when player miss the hammer
  • make last part slightly difficult
pipou_tw 08/01/2023 10:46 PM
pipou_tw 08/01/2023 10:46 PM

$waiting

coke1465 08/01/2023 10:46 PM
pipou_tw 08/01/2023 10:47 PM

make it so it's possible to go back up if you failed your swing (make the platform reacheable)

pipou_tw 08/01/2023 10:48 PM
ohn0_ 08/02/2023 6:18 AM
  • fixed all of the above issues
warlytoz 08/02/2023 10:11 AM

Speed Mapper

@ohn0_

Old man Mapper

@popcorn181
pipou_tw 08/03/2023 9:07 AM
  • Made it easier to see
pipou_tw 08/03/2023 9:08 AM
pipou_tw 08/03/2023 9:09 AM

$ready 3

warlytoz 08/03/2023 1:57 PM

Speed Ready

xeno.dc 08/07/2023 6:28 PM
@ohn0_

are you aware of those skips?

xeno.dc 08/07/2023 6:48 PM

i also found these two

last part is cursed

texnonik 08/07/2023 6:58 PM

speedrun strets

tsin666 08/07/2023 9:48 PM

truly if this would be my map then I would remove the upper way completly and keep those "skips" as intented ways (aka do the part the way you like it) =]

arrowastaken 08/08/2023 1:19 AM

does the map need the spec enable? if not why a dummy map needs spec xD

novadaa 08/08/2023 6:32 AM

I will fix the map on 8/13 because I am currently traveling and cannot use my computer

novadaa 08/08/2023 6:34 AM

this is my phone discord account 🙂

pipou_tw 08/08/2023 6:48 AM

$reset

pipou_tw 08/08/2023 6:48 AM

$waiting

pipou_tw 08/08/2023 6:49 AM

The cheats were whatever but it's your choice to fix them

b0mf 08/09/2023 6:20 AM

How do you get your frozen tee skin as white?

xeno.dc 08/09/2023 8:36 AM

i recolored it and replaced it with the original. its located in your skins folder, called x_ninja

b0mf 08/09/2023 9:22 AM

Thank you 🙏đŸģ

ohn0_ 08/13/2023 5:30 AM

I wont fix the third skip because it is too dangerous to do

ohn0_ 08/13/2023 8:18 AM

nvm, I'll fix this skip

ohn0_ 08/13/2023 8:23 AM
  • fixed all of the above issues
xeno.dc 08/13/2023 11:15 AM

skip is still doable. no idea how you could fix it tho

xeno.dc 08/13/2023 11:16 AM

and you made the second clip easier to do by removing the killtile, but thats whatever i guess. not really a big skip

ohn0_ 08/13/2023 11:30 AM

I didnt considered this skip xD

ohn0_ 08/13/2023 1:17 PM
  • maybe kept skips
ohn0_ 08/13/2023 1:18 PM

hope it is last patch 🙏

xeno.dc 08/15/2023 9:59 AM

i didnt test it again, but last part still seems cheatable. you could place hookthrough like this to make sure:

ohn0_ 08/15/2023 11:57 AM
  • kept skip
ohn0_ 08/23/2023 1:57 PM

when ready sad

ohn0_ 09/06/2023 11:35 AM
ohn0_ 09/10/2023 3:53 PM
ohn0_ 09/10/2023 3:59 PM
nezox1 09/13/2023 3:11 PM

When ready? Xd

ohn0_ 09/14/2023 9:02 AM

real

pluskz 09/16/2023 5:28 PM

$ready

ohn0_ 09/17/2023 1:22 PM

any tests...

pluskz 09/21/2023 12:51 PM

$decline

b0mf 09/21/2023 2:49 PM

I don’t test dummy maps sorry

b0mf 09/21/2023 2:50 PM

I’m not a fan of dummy map gameplay 😛

ohn0_ 09/21/2023 9:38 PM

sad

pipou_tw 09/26/2023 6:07 PM
pipou_tw 09/26/2023 6:07 PM

" instead of ' '

pipou_tw 09/26/2023 6:08 PM

It doesn't work when you copy/paste it

pipou_tw 09/26/2023 6:17 PM

ready after that

pipou_tw 09/26/2023 6:17 PM

$waiting

ohn0_ 09/27/2023 9:13 AM
  • changed the text ' ' to "
ohn0_ 09/27/2023 9:32 AM

maybe last fix

ohn0_ 10/08/2023 1:25 AM

when ready

_gwendal 10/08/2023 1:59 AM

it should be now

pluskz 10/08/2023 3:08 AM

$waiting

ohn0_ 10/14/2023 12:38 PM

plz ready

pluskz 10/14/2023 1:57 PM

$ready

pluskz 10/14/2023 1:57 PM

:P

ohn0_ 10/27/2023 8:40 AM
@pipou_tw

plz ready

ohn0_ 10/29/2023 1:13 PM

đŸ˜Ļ

b0mf 10/29/2023 1:33 PM

đŸ˜Ļ

popcorn181 10/29/2023 1:44 PM

🙁

pluskz 10/29/2023 3:07 PM

🙁

thortillat.d.m 10/29/2023 3:57 PM

☚ī¸

misstrip 10/30/2023 12:55 PM

đŸ˜Ŗ

pluskz 10/30/2023 4:51 PM

😭

fjp123 11/01/2023 3:22 PM

đŸĨš

arrowastaken 11/01/2023 3:47 PM

||Stop Spamming||

pipou_tw 11/05/2023 7:17 PM

$ready 3

novadaa 11/05/2023 11:01 PM

ggs

warlytoz 11/05/2023 11:32 PM

gg

b0mf 11/06/2023 3:57 PM

gg

steinchen99 11/06/2023 4:09 PM

gg

snailx3 11/07/2023 12:18 PM

gg

pluskz 11/13/2023 8:03 PM

gg

welshi 11/21/2023 2:48 PM

gg

misstrip 11/23/2023 10:50 AM

gg

popcorn181 11/23/2023 2:49 PM

gg

thortillat.d.m 12/09/2023 12:44 AM

gg

ohn0_ 01/15/2024 6:41 AM

server setting bug fix

coke1465 01/15/2024 6:41 PM

why is the logo HD ?

coke1465 01/15/2024 6:41 PM

design stuff (not gameplay relevant) should be HD

coke1465 01/15/2024 7:14 PM

laser blocker should be marked in design

coke1465 01/15/2024 7:14 PM

extend this by 2 tiles, u can just jump down right

coke1465 01/15/2024 7:17 PM

try to place the time cp's better

coke1465 01/15/2024 7:17 PM

it just looks terrible

coke1465 01/15/2024 7:19 PM

example :

vena6080 01/15/2024 7:22 PM

useless blockers

vena6080 01/15/2024 7:23 PM

what is the speeders for ?

vena6080 01/15/2024 7:23 PM

useless laser blocker

vena6080 01/15/2024 7:27 PM

here put the stopper all the way to the double stopper, or delete it if you dont care about jumping above it, because it's still possible

vena6080 01/15/2024 7:29 PM

$waiting

coke1465 01/15/2024 7:48 PM
@ohn0_
ohn0_ 01/15/2024 9:17 PM
ohn0_ 01/15/2024 9:17 PM

all fixed maybe

ohn0_ 01/15/2024 9:17 PM

aaaaa

coke1465 01/15/2024 9:47 PM

red = unhook , blue = kill

coke1465 01/15/2024 9:49 PM

there too

coke1465 01/15/2024 9:49 PM
@ohn0_
coke1465 01/15/2024 9:50 PM

$waiting

ohn0_ 01/15/2024 9:57 PM

i didnt got it this two

coke1465 01/15/2024 9:58 PM

deco should be added as HD, logo not

ohn0_ 01/15/2024 9:58 PM

ok

ohn0_ 01/15/2024 9:59 PM
ohn0_ 01/15/2024 9:59 PM

now done?

coke1465 01/16/2024 12:34 AM

should be ok after this

coke1465 01/16/2024 12:34 AM

$waiting

ohn0_ 01/16/2024 3:48 AM
coke1465 01/16/2024 2:36 PM

$ready 3

coke1465 01/16/2024 2:36 PM
@snailx3
snailx3 01/16/2024 3:19 PM
@coke1465

thanks for the ping, updated

DDNet 01/17/2024 11:52 PM
@ohn0_

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!

omegakysiku 01/18/2024 2:13 PM

can you guys make a rule where in dummy maps you dont need another player for optimal experience (or a random bind that no one uses)

pluskz 01/18/2024 3:06 PM

but i use /spec binding usually, i dont see something bad about needing a bind

omegakysiku 01/18/2024 3:25 PM

have you played the map?

bumm. 01/18/2024 3:43 PM

playing the map 2p is by far easier than with dummy

.freezy_ 01/18/2024 6:12 PM

I agree

.freezy_ 01/18/2024 6:13 PM

obvious QoL reasons

gazebr 01/19/2024 11:37 AM

it can be beaten with just spec, not even that much harder

gazebr 01/19/2024 11:38 AM

in case of rank 1 playing duo on a dummy map isnt even close to other shit players do to get the fastest time xD

snailx3 01/19/2024 12:43 PM

if something is bad and should be fixed, its not an argument to say "there are worse things going on anyway"

snailx3 01/19/2024 12:44 PM

i agree that dummies' input should be limited to just holding the same button for the whole, it sounds pretty lame otherwise

snailx3 01/19/2024 12:45 PM

im assuming its not fixable here without breaking/completely revamping the map?

gazebr 01/19/2024 2:09 PM

ok actually you are right, but lets say a dummy map has 2 or more "bollerman parts" (idk how this tech is called) in this case you use deepfly bind or invite someone else to look in the right directions for you (but everyone just uses the bind)

gazebr 01/19/2024 2:09 PM

i understand that my example is less common and loses less time but isnt it the same problem

gazebr 01/19/2024 2:12 PM

i just dont want this map to be fixed for the worst cuz top 0.1% of runners who are actually good enough to do a rank 1 cant find a single person to help or bind 1 new button

catseyenebulous 01/19/2024 3:47 PM

Teamrank on a new dummy map?

steinchen99 01/19/2024 6:00 PM

i like the idea of the map but it's rly dumb if you need another person for it to finish if there's a bind to make it easier it should be given to the player on this map like on just deepfly

gokusayann3 01/19/2024 6:03 PM

Literally there's a bind at start of map

steinchen99 01/19/2024 6:04 PM

(to lazy to review by playing B-) )

omegakysiku 01/19/2024 8:13 PM

its not a new thing

louis.place 01/19/2024 10:31 PM

i agree

louis.place 01/19/2024 10:31 PM

shouldnt make maps off of binds in general, its just bad practice

gazebr 01/20/2024 8:25 AM

You dont need any binds besides just /spec to beat it, only high level speedruns need it

omegakysiku 01/20/2024 3:02 PM

ye its hella fun to keep switching between main and dummy while doing gores :D:DD::D

omegakysiku 01/20/2024 3:02 PM

and swings

gazebr 01/20/2024 7:15 PM

Not saying its fast, but there is literally a place for you to fall so you have enough time to switch

gazebr 01/20/2024 7:17 PM

Gores is the main problem anyway