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https://www.youtube.com/watch?v=6MAqPnKYSRI playthrough
looks like you had ideas and you just put all ideas together with out combine some think together ... feels empty , well maybe it's ok , i don't know . every part is using one weapon / no weapon part ( 1 time ) thats all map ... kinda boring ... also last part very boring ...
grenade part have more parts then other weapons
i mean the map isnt called "balanced amount of weapon usage" but yea the map is very old and i just submitted it to see if it would be enough to rls or if i should throw it away but i dont agree that it feels "empty" cause the parts are tighter than empty and wdym "without some think together" ? the map literally requires brain to play and the pull laser gets used in 3 different parts just like 1 hookable is needed in different parts, so i really dont agree with ur points
turn off entities under logo when
added turn off entities at logo and centered unfreezes thx to wsike
First look over the Map and i actually like it, a bit like a puzzle and packed with atleast my skill level hard parts looks good but, in my first overlook i saw somethings
I also found something being not mapped maybe there is a better solution than letting it be "entities only"
fixed everything
@Stylimentioned, thx for testing and positive feedback
"thx for testing and positive feedback" i personally like the Map and the idea behind it unlike texnonik (i mean it doesnt need to be balanced gun management in every solo map), I would love the map to be released, (Just a some "positive feedback" to cheer u up) :3
fixed the number position
map spammer!!!
no
just have too much free time
He said the map is very old
yea i had the gameplay for a long time just needed to add design so here it is
then ill take make old map to
startroom is way too small, at max, can probably hold only 3 tees.
its a solo map u troll
crap
not if u were n9 or corneum a few months ago
inteligent XD
i forgot it was a solo map and thought it was a moderate
fixed
thx to coke
little changes to end
again
sry for spam
deep design change
fixed
$ready 3
what a tiny map
fixed design bug at border
$ready 3
Added cheat
$ready 3