Mentions:
@denis.svatonMap 🐞: Debug output is too long, see attached file.
wow
put the game behind the front, or it gives a weird look in entities (weapons hard to see, HT hard to see...)
gameplay is too tight in general
gameplay is basic overall
can't see the diff between the tele where you need to go and the tele that put u back
redoing all that is boring + need a sign "both" + the first sg in the solo is cheatable
Mention:
@denis.svatonno way they made super emerald text into a map
waittt just one second, the gameplay may be mid, but the design is pretty nice, and from what I see, the game play isn't bad, its just not amazing, to the mapper, for sure don't trash this.
you most likely just need to modify each part by a few blocks, or mabye, you don't have to change the ideas much, just how it works.
but damn, this map looks to good for you to scrap so easyly after getting a VeNa bodyslam
its like 8.5/10 bannanas
I need to redo the parts?
VeNa said he didn't like it D:
i think ur fillers would be cool if u made it skippable , heres example
i woudlve liked to see more use of the water tune as well maybe in co op parts
4/10*
nahh, its more like a 5.8/10, I like it, but it needs inprovements for sure
You said 8.5/10 before, what has changed your mind
huh, I didn't see that I already gave it a rating, but looking at it for a third time.
I like the cave part, since it looks good with very mininal design, of course it could use something to fill up those empty couner spaces, but its pretty good over all.
However the grass sections are harder to like for me, the design feels... idk how to word it correctly, but I feels like how I would spam a bunch of things and call it design. Its just doesn't look peiced together somehow.
I think 8.5 is a bit too much, but also 5.8 seems a bit inacurate, the scale changes on the map, useing diffrent types of bannanas. But the is good overall, It has poteintal.