




cool map, but how to open the door and where do you need the sg for?

sg was for the last part and to get dummy up with the sg bug. forgot some shields before shotgun


ahh nice

Second part is easily cheatable by just spamming dj and hooking dummy under

The amount of freezejump deaths will be astonishing

only the second screen is not intended, but i will fix that

finish line looks trashy

😮

Pablo is botting on 4u

lol+

what lol+

hes using balance bot midrace

ban him

wrong topic dumbo

oh

nvm

just HELP

SEND HELP

good map bt w

yes cool idea but i dont like the kill tiles

cool map

kinda faily

but cool

little fixes

oops

cool map, little bit short maybe (no love for rifle?) dont rly like the 1 tile freezejump and yeah as bacon said before, ht on first part useless/skipable

uuuh. i dont remember mapping a freezejump and i dont think you can throw the dummy through😄


that spot isnt so bad, but for the next one i also have to switch hands to spam space yes... i will see how i can make it safer

fixed by putting freeze one down but putting 1-speeders to the ceiling

am i the only one who finds this too faily

idea is nice but i cant imagine many people enjoying this

(without super)

I remember testing this map with tux and raging a lot

too faily for me

but parts are nice (with super)

agreed

would be a nice map if you make everything less faily

especially first parts need a lot more space

to get people into the map

sg bug at the end doesnt fit lol

wym it doesnt fit

this isnt such a brain map

ok i tried.

you should do it properly and not just change kill to tele..

(talking about the whole map)

it ports you to the star of the part. did i forget a cp?

my mapfile has a totele right before the tele starts

yea thats what i mean

u shouldnt have to redo a part for failing another one

ah

okay. easy fix. what do you think abot the rest of the map tho. i rly dont want to add tele or speedups elsewhere to make it safe

i think u should work more on it

feels like a lazy "fix"

well i changed everything that bothered me in my runs. my next step would be doing the same as last fix but even easier.

or just another "lazy fix"

fixes with ravie

oopsie doopsie

u can do teamrank

explain it? ^^

u can just go out of the map, take ur dummy, press button, go into tele and go to for teamfinish


faily map


thats the point


maybe make that 1 tile jump 2 tiles, and put unfreeze in the toteles

also fix the teamfinish

this map broke my spacebar


this map has some good ideas

some fixing is needed to bring out the potential tho

if they fix the problems its ready

ok the map is noticably easier now imo

found a shortcut

added design stuff and put some things in hd

misunderstood the team finish

$ready 2

geile sache alder

maybe i think it's a 3* rather?

if u play it for a first time, it will take quite some tries to finish

definitely 2stars imo

2* fine, was way harder on rls

what exactly are the stoppers for tho

where

rls


1 unused envelope

thx fixed. the stoppers are there so you can start spamming spacebar while holding down d. you dont need to aim for the hole and start spamming in the right moment

good changes 👍

definitely 2*

did i send the wrong version?

idk

oh you werent kidding

can stay like that. but if you find more i will fix it too

didnt find more

release tomorrow 6pm?

ok cool

иice
@Im 'corneum
i played couple seconds nice map but there is one part that is possible to skip easy , don't know is it intendet way at start