


hi

miod is old player friend that recently got back, doesn't have discord so she asked me to post this

yeah its me

U

exactly

its a pretty short map so

check this map
@louis
some unused mapres




design


$decline

too short and boring

also id prefer if your friend posts her maps herself

too short and boring

the map is longer than all of these, and i'd argue is more interesting than most of these

i mean, look at deadrun, lmao

and most of these maps are older, but even newer stop overs take the same time

mazepack not boring

what

yours is kinda boring xd

it's literally just jetpack

its old

thats why

obviously i havent played your map, but it looks quite uninteresting and short just from looks

standarts was different then now

and most of these maps are older, but even newer stop overs take the same time

and stop overs are just shotgun

well obviously if you haven't played this map then how would you even know

stop over got lucky because the we didnt really notice that it got shorter over time

the other maps are unrelated

lol, what about blackbears?

blackbear3 is literally an 8 second r1

blackbears are old

not relevant to current standards

so over time we need maps to be longer?

that sounds kind of obscure

yes we decided to not release super short maps because thats encouraging mappers to not put effort into their maps

and could result in a lot very short maps

that's not always the case, just because something is long does not mean it had more effort put into it

there could be a lot of thought put into short parts

this map is a perfect example for the low effort argument; its not only short but also reusing parts to artificially increase length

lol, that's kind of the whole point of the map, is to go backwards

it's not the exact same part

your argument isnt relevant to why short maps make people not put effort into short maps

its not only short but also reusing parts to artificially increase length

this is very untrue

its not the exact parts but its a cheap way of increasing map length

if someone wanted to increase length they could just add filler

it reuses parts to make it more compact that was kinda the point

filler is literally the best way to increase length

if people want maps to be long they just add filler

or they make people go back to start

lul what

there's actual parts in between tho

that gives you more content than adding new fillers

i really dont understand

the parts that go back to start are legit

but not good

they're fine..

they are jumping on edges or falling through unfreezes

in such a short map you really dont want such lame parts

if that is changed will it be fine?

or is it still too "low-effort"

no point in trying to rework this map

guess its her first map

ye

ok thx i guess then

better work on gameplay ideas and start a new decent map

ye mb for making short map

wut

cool map, not too short at all

and not boring either