#Unnamed
"Unnamed" by tortilladmaiz [Brutal]
DDNet 07/30/2023 9:23 AM
@thortillat.d.m

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 07/30/2023 9:23 AM
Jurai! 07/30/2023 12:16 PM

bozo

popcorn181 07/30/2023 12:34 PM

Maybe make the part on the right have freeze instead of unhookable?

thortillat.d.m 07/30/2023 4:56 PM
popcorn181 07/30/2023 5:13 PM
popcorn181 07/30/2023 5:15 PM

The big falldown before the ending is pretty faily for the ending of the map. (Just imo, you can keep it if you want)

thortillat.d.m 07/30/2023 11:44 PM

-design stuff

thortillat.d.m 07/30/2023 11:44 PM

-corners

thortillat.d.m 07/30/2023 11:45 PM

-unhookable miss

thortillat.d.m 07/30/2023 11:56 PM

-some hh nerfed

thortillat.d.m 07/31/2023 12:03 AM

xd

texnonik 08/01/2023 5:23 PM

there is interesting ideas ... But have a lot of big problems such as simple hh parts or simple gores and other stuff . also deep design bad . and design of deep is same as undeep ..........................

thortillat.d.m 08/02/2023 12:38 AM
texnonik 08/02/2023 3:55 AM
thortillat.d.m 08/02/2023 1:18 PM

The map is more of a 2 player map than a team 0 map, but I didn't put team forced on it because I see it as failable

thortillat.d.m 08/02/2023 1:19 PM

originally the parts had teleport but i decided to remove it and make it more like a team 0 map

pipou_tw 08/05/2023 10:38 PM
@thortillat.d.m

Send a video of the gameplay

pipou_tw 08/05/2023 10:38 PM

$waiting

pipou_tw 08/05/2023 10:38 PM

Right now the map feels awful

pipou_tw 08/05/2023 10:39 PM

It felt more like a t0 map than a 2 player map

pipou_tw 08/05/2023 10:39 PM

I just want you to prove me wrong

thortillat.d.m 08/15/2023 2:20 PM

After playing over and over and over again, I don't really feel like a good map could you give it $decline I'm going to save some parts for future maps of mine

vena6080 08/16/2023 2:45 PM

As you wish

vena6080 08/16/2023 2:45 PM

$decline

vena6080 08/16/2023 8:34 PM

$archive_imm