ooh boy another hard ass faily map
design is hard to read cus a dark bg, maybe try to contrast the tileset and the background
i couldn't play much on LAN so far,
but i have to say i like some of your parts.
i'm not a fan of the instant fail, tho.
imo kinda sucks how you have some cool parts but they're all faily so most players will never ever play them.
i like how you used the deepfreezejump. haven't seen that much in maps
overall, parts were nice except for maybe the first big swing which i felt could use some improvement
well the map is going to be a bit like old solo maps. short/faily and simple. and at all its much easier than memento mori so i guess its ok xd hope the contrast is better now
i timed out. didn't have much more to say tho
stars & moon should be in HD
tested the map for my taste the start is rly good balanced mb its just that i suck at solo but in the middle and at the end its a bit unbalanced in my opinion
2nd screen: i guess u are doing it wrong. u can always rehook there if u are stuck there
and are u sure ppl wont hold space and d when i remove unfreeze and add 1 or 2 sec freeze?
well at all the difficult of the parts is always the same. not getting much harder or easier
mmh, good question.. it just seemed clearer to me without unfreeze because you're going to land on the edge and at that time you know that you don't have to hold space + d
well then im just bad xd
Nah, I agree with you
@Genexif I remember correctly from testing (it’s been a while) and also the unfreeze should be removed, I guess (I held jump and died)
^^
really nice map didnt find any gameplay issues
Super cool map
place time cp 2 so it's not skippable
nvm it's solo map
$ready 5