#the_macacismo
"the_macacismo" by Palhaco Maluco [Moderate]
DDNet 12/09/2020 11:49 AM
@JoaoGardaBro

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

allocaツ 12/09/2020 2:45 PM

the background has artifacts. just replace this bad image with a blue quad

allocaツ 12/09/2020 2:53 PM

the gameplay is not very well tested really. this part for example

1) you could just skip the blue part, if both have laser at red 2) the wall at orange is not marked!! 3) if you want laser, you just go through the unsolo and skip the grenade 4) both can just fall into solo, get grenade, and go into unsolo, both have grenade for the next part

allocaツ 12/09/2020 2:53 PM

and there are many more problems [coming from right to left] this part doesn't work if you have weak

allocaツ 12/09/2020 2:56 PM

you put something like this at the end of the map.. it's not good really, like how is that a part that people would enjoy

Ertee ;D 12/09/2020 2:58 PM

Kill tiles at end

allocaツ 12/09/2020 3:00 PM

a good thing about the map is, that it has a lot of space. also the drag parts were OK (but nothing special at all) but it has very many problems. and the design is also quite weak.. so this would need a lot of work.

Ertee ;D 12/09/2020 3:01 PM

Yea, the first thing is delete kill tiles at end and it will be realesable

allocaツ 12/09/2020 3:03 PM

also that

allocaツ 12/09/2020 3:03 PM
allocaツ 12/09/2020 3:05 PM

this shotgun solo is a novice part

allocaツ 12/09/2020 3:08 PM

this just puts the guy on the edge if you do the part intuitively

allocaツ 12/09/2020 3:18 PM

this drag is useless, you can just jump through freeze xD

JoaoGardaBro 12/09/2020 9:50 PM

thx man , thus I learn to make maps more correctly

JoaoGardaBro 12/09/2020 10:21 PM
@allocaツ

hey

JoaoGardaBro 12/09/2020 10:21 PM

will it be possible to fix the map, or discard this?

allocaツ 12/10/2020 8:06 AM

I think it is possible to make the map releasable

I marked the quality of your parts,

so first of all, there is no green or outstandingly good / clever part. most releasable maps have a bit of green, lots of blue and a bit of orange as filler when they're lazy. job of testing there should be to make orange count to 0. excellent map makers only use green / blue parts and should be open to convert anything blue to green.

so to make your map releasable, imo, you should do: 1) there should be no red parts at all 2) at least a few green parts and a lot of blue parts 3) make the map longer! 4) fix the design! (make it aesthetic too look at, or at least not make your eyes hurt [holes in tiles, background, color of wall])

wsike >.< 12/10/2020 8:33 AM

That's an interesting description

wsike >.< 12/10/2020 8:33 AM

Gj

wsike >.< 12/10/2020 8:33 AM
allocaツ 12/10/2020 8:49 AM

thanks

@wsike >.<

🙂

FrosTribe 12/10/2020 9:49 AM
JoaoGardaBro 12/10/2020 4:55 PM

ok this parts red and orange i remove?

den pa 12/10/2020 5:02 PM

You can try to change them

JoaoGardaBro 12/10/2020 5:03 PM

what can I do here to make you less "lazy"

texnonik 12/10/2020 6:07 PM

make part

allocaツ 12/10/2020 6:39 PM

it's a bit boring, but also faily at the bottom so I found it underwhelming you should replace it like the other red/orange parts

PopCorn181 12/10/2020 11:01 PM

plz fix the top of the startline, it doesn't rly look good when the checker pattern does that.

JoaoGardaBro 12/11/2020 3:35 AM

ok

JoaoGardaBro 12/11/2020 3:35 AM

i have 2 projects

JoaoGardaBro 12/11/2020 3:35 AM

"easy night"

JoaoGardaBro 12/11/2020 3:36 AM

and fix this level

allocaツ 12/16/2020 9:33 PM
@JoaoGardaBro

when are you thinking about fixing this map? I would put it on waiting, but it's bugged so the best thing would be to decline it for now until you upload your new version.

JoaoGardaBro 12/17/2020 2:29 AM

ok

JoaoGardaBro 12/17/2020 2:30 AM

I'm making a list of projects, I'm going to leave this one for last, I'm using pieces of this map and putting a little bit on the other one I'm doing, obviously changing so that it's not the same

JoaoGardaBro 12/17/2020 2:31 AM

I'm seeing the good design that doesn't hurt your eyes, so when I do, I'll fix this one and make it bigger

allocaツ 12/17/2020 8:08 AM

Alright, sounds good to me. seeing you breakdown the other moderate and being open for criticism I have big hopes for your next projects.

allocaツ 12/17/2020 8:08 AM

$decline

JoaoGardaBro 12/17/2020 10:32 PM

👍