#Jungle_Mist
"Jungle Mist" by Imperius [Moderate]
DDNet 06/04/2022 7:05 PM
@Imperius

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Imperius 06/04/2022 8:10 PM

little fix

Cøke 06/04/2022 9:03 PM

$change server Moderate

Imperius 06/04/2022 10:15 PM

-fixed hookthrough -fixed some skips -added timer for the last part

Imperius 06/04/2022 10:56 PM
Imperius 06/12/2022 1:17 PM

added time cp

Knuski 06/18/2022 1:19 PM

should move them

Knuski 06/18/2022 1:21 PM

better to remove this tune that says "take two rifles" because its right at the start and will spam chat. you can however write something in design (+turn off entities sign)

Knuski 06/18/2022 1:23 PM

blocker area + put a back tele down there so that people without laser in t0 dont get stuck

Knuski 06/18/2022 1:32 PM

epic tele back to spawn

Knuski 06/18/2022 1:46 PM

block spot

Knuski 06/18/2022 1:46 PM

block spot

Knuski 06/18/2022 2:12 PM

This is kinda the summary of the map according to my view. There are some nice parts but i also see a lot of problems with this map: Yellow line: Everything that u see as yellow on the picture depicts all of the map that can or has to be played alone -> no interaction with partner. this is a huge problem imo. There are so many solo parts in this map and also just sections where u walk and nothing happens. I see this as the biggest problem of the map. You really need to focus more on interaction. This isnt a solo map after all. Red box: all parts that (besides solo parts) that i think are bad. they consist of repetitive movements or sometimes even just a singular hook. they appear quite boring to me. Black box: irrelevant to gameplay (i just wanted to cross it out) Top right red: the livefreeze parts do not fit in the map AT ALL. they are really weird and not nice to play green box: parts that are good enough. everything else thats not marked: fine

Knuski 06/18/2022 2:16 PM

I dont think its possible to fix all of this. Its better to completely rework it. Take out the good/fine parts and work with those. Try not to rely on solo parts that much.

Knuski 06/18/2022 2:17 PM

Sorry, but its a decline from me. Appreciate the big effort that went into this big map tho

Knuski 06/18/2022 2:17 PM

$decline