#QuTan
"Qu'Tan" by Colo-Colo [Insane]
DDNet-Testing 01/04/2026 5:02 AM

Mentions:

@totoplx
QuTan โ€” Testing

@Ayame this is your map's testing channel!

โš ๏ธ Post map updates here and remember to follow our mapper rules! โš ๏ธ

If possible, include a playthrough of your map, so our testers have a better understanding of your idea of a map!

A full map preview can be found HERE.

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DDNet-Testing 01/04/2026 5:02 AM
QuTan.map
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pipou_tw 01/04/2026 9:33 AM

Got hyped by the name, sad the design is generic

tatak0434 01/04/2026 3:48 PM

The Qu'Tan is an awful mob and your map seems really good

tatak0434 01/04/2026 3:48 PM

not lore accurate

tatak0434 01/04/2026 3:48 PM

decline

Deleted User 01/04/2026 7:49 PM

peak name generic design

yaccre 01/11/2026 4:08 PM

relentless 2

yaccre 01/11/2026 4:08 PM

why 300 stoppers

starkiller8962 01/12/2026 2:22 PM

relentess less 2 was already made in 2018/19 and has never been posted

comebackplay 01/12/2026 6:56 PM

A better question is why stoppers exist. They don't look like they're needed for parts like that.

persus 01/12/2026 7:19 PM

I think you did the part wrong xd

.freezy_ 01/12/2026 7:27 PM
starkiller8962 01/12/2026 7:28 PM

oh shit, already forgot about that xd. thougth we didnt post it, because jao told us its bad

.freezy_ 01/12/2026 7:29 PM

no we're feedback resistent ๐Ÿ’ช time to repost ๐Ÿ”ฅ

starkiller8962 01/12/2026 7:29 PM

agree

totoplx 01/12/2026 7:51 PM
ililja 01/12/2026 8:28 PM

this seems more like an insane map then a brutal

.freezy_ 01/12/2026 8:53 PM

I donโ€™t see this being lower rated than 3* insane as well

DDNet-Testing 01/12/2026 8:54 PM

@Ayame Changed the Server Type to Insane.

.freezy_ 01/12/2026 8:54 PM

Changed server type because thereโ€™s just no way

giorno45 01/12/2026 9:20 PM

Minecraft sound

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comebackplay 01/12/2026 10:58 PM

hm i checked the video and say:

  • map sometimes tight with out reasonings.
  • some times u dont know about dj u need use or not.
  • i dont liked first solo(screen)
  • i dont like where u take jump just for a second. (screen)
  • too much hammerwalls with no reason.
  • ending with kills also dont like
  • forcing spec for finish also dont like
  • I don't like the one-tile-wide structures either, as they look outdated to me. ||This is a tip for further maps||
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comebackplay 01/12/2026 11:04 PM

but i liked map. short and challenging that what i like. Not to much hh and boring stuff.

yaccre 01/12/2026 11:50 PM

credit to chinos for finding skip

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yaccre 01/12/2026 11:50 PM

works wo plat, but with jump, imo better flow

ramirok_ 01/13/2026 12:26 AM

Ratablaster

totoplx 01/13/2026 8:34 PM

Fixed some design stuff, didn't fix the skip because I think is harder than real way, changed the last part for better flow, same as in clip.

QuTan.map
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__limonchik__ 03/11/2026 12:55 AM

Here you can take dj

__limonchik__ 03/11/2026 1:02 AM
DDNet-Testing 03/31/2026 10:49 AM

@Ayame Your map channel has been moved to WAITING MAPPER. Kindly review the issues highlighted by our Testers.

totoplx 03/31/2026 6:55 PM

Remaked one part (b4 solo) and the solo (by hurricane). Fixed the stuff mentioned above btw I think it's very disrespectful that you guys put the map in $waiting without a single real test/feedback by a tester. the map got moved to Insane without even played it, u can't judge only bc the video imo... moved to Insane means that it will take more long for be tested...

QuTan.map
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doshikey 04/04/2026 10:09 AM

the solo is completely out of place, setup spam on a map without setups doesn't seem good to me, solo itself is rather awkward and precise it doesn't suit the map at all

f3 2
__limonchik__ 04/04/2026 10:20 AM

This part is very easy to skip

__limonchik__ 04/04/2026 10:28 AM

maybe add unfreeze?

doshikey 04/04/2026 10:43 AM

besides that, some moments are random/extremely unobvious

__limonchik__ 04/04/2026 10:52 AM

little skip

doshikey 04/04/2026 10:57 AM

1 side ht marked as regular

doshikey 04/04/2026 11:08 AM

i'm totally not a fan of this 1 tile kill way, it might be inconsistent (death of a lag spike or something), also using spec is very lame, i highly recommend to remove spec at all, it's rather not needed imo, i really like the map, another masterpiece from colo

doshikey 04/04/2026 11:15 AM

you might want to teamforce the map since it's all duo play and in t0 people will skip and stuff but the map doesn't really seem playable in t0 so it's not that crucial

doshikey 04/04/2026 11:18 AM

i also really didn't feel like this map deserves insane difficulty it's short and pretty fair mostly

__limonchik__ 04/04/2026 11:20 AM

The map is good, but it's really short. Maybe it's not Insane but brutal 4โ€“5 stars If it was longer, it would deserve Insane, but maybe I'm wrong

DDNet-Testing 04/04/2026 11:21 AM

@Ayame Your map channel has been moved to WAITING MAPPER. Kindly review the issues highlighted by our Testers.

__limonchik__ 04/04/2026 11:29 AM

remove refill jump it's not needed

totoplx 05/15/2026 4:17 AM

Fixed the skips, added the unfreeze, removed the solo and back to the old one, and removed the refill jump. I wont make it 2p force, I like to ppl can play and skip it in t0 if they want, its super unplayable in t0 tho so its fine for me. And about rating, I submit it as a Brutal and I keep my idea, its max Brutal 5* since its short map.

QuTan.map
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doshikey 05/15/2026 11:37 AM

1 side ht marking looks very bad, and honestly is it even matter making it 1 side? suggestions for better look (made with quads (apparently according to rules quads can't be used to identify gameplay tiles))

doshikey 05/15/2026 11:38 AM

missing killtile

doshikey 05/15/2026 11:39 AM
doshikey 05/15/2026 11:47 AM

corners between freeze and wall which is unseen on the rest of map

doshikey 05/15/2026 11:54 AM

another corners outside of map

doshikey 05/15/2026 11:55 AM
doshikey 05/15/2026 12:14 PM

part is brokenn

doshikey 05/15/2026 12:26 PM
doshikey 05/15/2026 12:31 PM

i suppose corners are missed intentionally but still

doshikey 05/15/2026 12:43 PM
doshikey 05/15/2026 12:48 PM

i once again advice to get rid of spec on the map since it's not needed at all. suggestion for last part

totoplx 06/16/2026 7:22 PM

Fixed everything and deleted last part for better.

QuTan.map
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ocosar 07/22/2026 6:23 PM
@totoplx
totoplx 07/22/2026 7:39 PM

COLORS UPGRADE

QuTan.map
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doshikey 07/23/2026 7:42 AM

can take dj

doshikey 07/23/2026 7:51 AM
totoplx 07/23/2026 7:20 PM
QuTan.map
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totoplx 07/24/2026 6:19 AM
QuTan.map
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DDNet-Testing 07/24/2026 6:19 AM

This map is identical to the current version. Did you save your changes?

totoplx 07/28/2026 8:41 PM
QuTan.map
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ocosar 07/29/2026 7:39 AM
QuTan.map
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ocosar 07/29/2026 8:22 AM
QuTan.map
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DDNet-Testing 07/29/2026 8:32 AM

โญ Channel state set to Release Candidate!

First ready set. The map needs to be tested again by a different tester before fully evaluated.

Suggested rating: Rating: โ˜…โ˜…โ˜†โ˜†โ˜†

doshikey 07/29/2026 9:30 AM

suggestion for both tower skip and hammer skip

doshikey 07/29/2026 9:34 AM

another free tower skip in 3+

.freezy_ 07/29/2026 9:43 AM

Is this not (supposed to be) 2p-forced?

ocosar 07/29/2026 10:13 AM

I don't have an issue with allowing t0 and mapper wants it, there are just these 2 tiny skips (I forwarded messages to him) and some parts would be wonky with more players

ocosar 07/29/2026 10:16 AM

2 more things we have found, red - unmarked freeze, yellow - kill tile to force rehook on the right

ocosar 07/29/2026 10:17 AM

hooking on the left makes you bonk into unhook

ocosar 07/29/2026 10:17 AM

(also sent it to the mapper)

odditionary 07/29/2026 12:23 PM

quick corner check beige marks are only the two instances of this type of unfreeze on the entire map

DDNet-Testing 07/30/2026 12:53 PM

@Ayame Your map channel has been moved to WAITING MAPPER. Kindly review the issues highlighted by our Testers.

ocosar 07/31/2026 11:27 AM
QuTan.map
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DDNet-Testing 07/31/2026 11:39 AM

@Ayame Your map channel has been moved back to TESTING.

ocosar 07/31/2026 11:53 AM
QuTan.map
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DDNet-Testing 07/31/2026 11:56 AM

โญ Channel state set to Release Candidate!

First ready set. The map needs to be tested again by a different tester before fully evaluated.

Suggested rating: Rating: โ˜…โ˜†โ˜†โ˜†โ˜†

ocosar 07/31/2026 12:00 PM

changed it to 1* since it got significantly nerfed

sloppy_591 08/10/2026 4:20 PM

pls no

sloppy_591 08/10/2026 4:20 PM

dont make this another control incident

sloppy_591 08/10/2026 4:20 PM

or hostile 3

ocosar 08/10/2026 4:28 PM

someone else can rate it higher, I don't really mind, to me it's somewhere between 1* and 2*

knusk1 08/28/2026 12:42 AM

not higher than ins 1* imo as well

DDNet-Testing 08/28/2026 12:42 AM

โญ QuTan is now ready to be released!

Suggested ratings: โ˜…โ˜†โ˜†โ˜†โ˜†, โ˜…โ˜†โ˜†โ˜†โ˜†

Optimized version attached. Changelog:

Unoptimized version: https://discord.com/channels/252358080522747904/1457237711785168926/1532717841239900160

DDNet-Testing 08/28/2026 12:42 AM
QuTan.map
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markus777777 08/28/2026 1:55 PM

I quickly looked at the map, and i think it's definitely above 1 star, at least 3 for me. If it being t0 affected the difficulty, then I don't think this map will be played in teams of more than two people, much like Catharsis and Hostile 3. The map has a lot of failing, tight timings, and if you compare it, for example, to Control, which is also 1 star (although many players disagree with this), then this map is a couple of heads higher in difficulty. I don't know, maybe I'm wrong, but I don't want another underrated map, like we've seen many times.

.freezy_ 08/28/2026 2:06 PM

^ I agree

DDNet-Testing 08/28/2026 2:16 PM

@Ayame Your map channel has been moved back to TESTING.

knusk1 08/28/2026 2:21 PM

hmmm i guess we can go slightly above 1 star... The map is very faily yea, but still all the moves are pretty simple compared to other insane maps. Theres nothing complex about performing each part, just that its faily like on many other maps. I can agree on 2 stars but 3 stars does seem way too much to me for these types of parts. In comparison to insane maps with much more complex parts, a 3 star rating isnt justified for me. hostile 3 - 2 firestone - 2 new gen 2 - 3*

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DDNet-Testing 08/28/2026 2:24 PM

โญ Channel state set to Release Candidate!

First ready set. The map needs to be tested again by a different tester before fully evaluated.

Suggested rating: Rating: โ˜…โ˜…โ˜†โ˜†โ˜†

ocosar 08/28/2026 2:28 PM

I think 3* would be too much as well

DDNet-Testing 08/28/2026 2:28 PM

โญ QuTan is now ready to be released!

Suggested ratings: โ˜…โ˜…โ˜†โ˜†โ˜†, โ˜…โ˜…โ˜†โ˜†โ˜†

Optimized version attached. Changelog:

Unoptimized version: https://discord.com/channels/252358080522747904/1457237711785168926/1532717841239900160

DDNet-Testing 08/28/2026 2:28 PM
QuTan.map
388.93 KB
__limonchik__ 08/28/2026 4:20 PM
vrp_tw 08/28/2026 4:36 PM

Is the logo made with AI?

snailx3 08/28/2026 4:51 PM

thx

ocosar 08/29/2026 7:07 AM
QuTan.map
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ocosar 08/29/2026 7:16 AM

changed this kill to freeze, apparently kill jumps don't always work, I've been granted permission from Col-oCo-lo el loco kenzito banito

DDNet-Testing 08/29/2026 7:52 AM

Edited map from

@ocosar

(

):

QuTan.map
388.92 KB
ocosar 08/29/2026 7:53 AM
@snailx3

random fail fix

ninja25226 08/29/2026 8:51 AM

why does the twmap thing show as a shell command? is there a CLI or API?

balami. 08/29/2026 9:08 AM

Python bindings for the crate twmap

balami. 08/29/2026 9:09 AM

otherwise ask patiga ig

ninja25226 08/29/2026 9:10 AM

that works ^^

ninja25226 08/29/2026 9:10 AM

thx

ninja25226 09/05/2026 7:09 PM

cant find a way to use this for optimizing mapres. i managed to find the way to remove unused elements tho.

@patiga
ninja25226 09/05/2026 7:10 PM

do i need to extract group and layer by layer? or how

patiga 09/06/2026 3:41 AM

if you just to use the optimzation, I recommend the cli I linked

patiga 09/06/2026 3:43 AM

the optimization thing isn't in the python bindings currently, apparenly

ninja25226 09/06/2026 8:32 AM

hmm. ill launch the cli from a subprocess then. thanks :)

persus 09/07/2026 6:33 PM
catseyenebulous 09/07/2026 6:45 PM

Thx, declining right now.

๐Ÿ˜จ 2
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persus 09/07/2026 6:50 PM
ocosar 09/07/2026 6:59 PM
QuTan.map
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DDNet-Testing 09/07/2026 6:59 PM

Edited map from

@ocosar

(

):

QuTan.map
388.92 KB
snailx3 09/08/2026 5:10 AM

updated

ty4. 09/14/2026 7:59 PM

๐Ÿ†™ ?

balami. 09/14/2026 8:08 PM
@murpi

map is not up

DDNet-Testing 09/14/2026 9:01 PM

๐ŸŽ‰ Map Released!

@Ayame your map has just been released!

You now have a grace period of 14 days to identify and resolve any unnoticed bugs or skips. After this period, only design and quality of life fixes will be allowed, provided they do not affect leaderboard rankings.

โš ๏ธ Significant gameplay changes may result in rank removals.

Good luck with your map!


Grace Period Ends <t:1790629285:F>

Make sure to review your map thoroughly before the grace period ends!

murpi 09/15/2026 12:32 PM

The map was released under the name "Qu'Tan" which doesn't match the submission name.

@snailx3

was that a typo or something?

snailx3 09/15/2026 12:33 PM

requested by colo colo, i'm assuming the bot doesn't take << ' >> into account?

murpi 09/15/2026 12:36 PM

It was never changed in the first place. It's a legal character too.

DDNet-Testing 09/15/2026 12:37 PM

@Ayame The map name has been changed to Qu'Tan.

snailx3 09/15/2026 12:43 PM

ah no he said its about file submission

snailx3 09/15/2026 12:43 PM

he said he can't submit a file with '

snailx3 09/15/2026 12:43 PM

so the process is to submit wrong filename but rename manually on the channel?

murpi 09/15/2026 12:43 PM

Pretty sure I fixed that a long time ago

murpi 09/15/2026 12:49 PM

I guess we just forgot to rename the channel after the fix.

The channel topic contains the actual map name and is used as the source of truth when checking

#announcements

and marking channels as released.

balami. 09/15/2026 2:53 PM

oh nice you found the issue

DDNet-Testing 09/27/2026 8:56 AM

@Ayame The grace period for Qu'Tan ends <t:1790629285:R>. If you have any final fixes, submit them before the channel gets archived.

DDNet-Testing 09/29/2026 8:56 AM

The grace period for Qu'Tan has ended. The channel will be archived automatically in a few days.