![](https://ddnet.tw/testlogs/assets/logs/files/avatars/b1c9b9d28cbfd169f4acfb7f91259e4e.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/b1c9b9d28cbfd169f4acfb7f91259e4e.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a_1488550f827cd0766865f7b6e3e52eed.png)
nice externals
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a_1488550f827cd0766865f7b6e3e52eed.png)
u have to embed ur mapres
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a_1488550f827cd0766865f7b6e3e52eed.png)
cuz nobody can see ur tiles rn
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
oops XD
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/dc54530b528dc1d326c038d165403d1e.png)
the start is skippalbe here:
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/c851f9f3d6eb9ac4ea6d8e5d3c790a3a.png)
needs cleaning up but the gameplay is decent enough to be releasable imo
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
if you cut you cant finish though
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/c851f9f3d6eb9ac4ea6d8e5d3c790a3a.png)
u can look at https://ddnet.tw/rules for why startline skips aren't allowed
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/c851f9f3d6eb9ac4ea6d8e5d3c790a3a.png)
it should also make u aware of common problems in ur map (e.g. tele-tos on the ground)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/5d52cd030c2f20061f8738ae8cdc2a4c.png)
dont know if this is wanted
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/5d52cd030c2f20061f8738ae8cdc2a4c.png)
but otherwise i think it can be a good map for novice
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/dc54530b528dc1d326c038d165403d1e.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
i would add a little platform here, so you dont have to climb up all the way every time
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
i dint added a platform here to enforce a tee to climb, but if its needed ill add then
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/dc54530b528dc1d326c038d165403d1e.png)
not needed, just my opinion
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/6b868266688c2e40342a6f027fc0e6c2.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
- fixed the skip at start
- made drag a bit smaller (im not sure if i did it correctly)
- fixed the demo sent by Qywinc Dint clean the grass yet
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
fixed aswell some double unfreezes
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
fixed start cp, ill upload it later if more bugs are finded so i dont spam it
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
you can upload it so people test recent version and don't report already fixed bugs, it's not problem
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
oh alright, sorry then
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/572499997178986510.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
removed start cps
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
- halved bushes
- minor fixes
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
imo ill probably remove all bushes beside start and end since after overlooking i dont like it at all
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
(previously you could skip whole part just by getting other tee up XD)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
did a big test with Welf, (big thanks <3)
- embedded ddnet-tiles
- moved teles 1 tile up
- balanced some part
- some designs changes
- some bug fixes
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
very cool map
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
but has some issues
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
thanks! which kind of issues? so i can propably fix them :D
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
will be probably easier if you join us in server now
@WSikexd instead of making 734980 screenshots
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
just testing something
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/3.png)
cool map
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a5b9f510f44fc8e20c8f83eb29ef3686.png)
solo/unsolo markings should be swapped
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
-swaped solo/ unsolo
- corner fixes
- tryed to fix some skips
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
design fixes
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
corner fixes
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
thanks to everyone who helped me testing map
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/395753933089406976.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/6b868266688c2e40342a6f027fc0e6c2.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/391614823655538699.png)
♥️
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a_1488550f827cd0766865f7b6e3e52eed.png)
stopper markings are a little bright
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
made stoppers more eye friendly (beside the one at undeep part)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
- added unfreezes at some parts
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
changed background color a bit, (guess i done)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
added logo
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
fixed probably everything by Qed helps
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/395753947396046850.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
- did some reorder
- some design fixes
- fixed one skip
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
dilated logo and marked undeep
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
a bit of gradient
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/5d52cd030c2f20061f8738ae8cdc2a4c.png)
$ready 3
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
$reset still some issues
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/98ccfd8ee4f79a9e8388310599bc758b.png)
fixing it with mapper
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
removed unhookables from start
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
and added freeze
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
fixed one tile missing
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
added time cps as requested :v
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/5d52cd030c2f20061f8738ae8cdc2a4c.png)
Noone answering me so i guess
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/5d52cd030c2f20061f8738ae8cdc2a4c.png)
$ready 3
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a5b9f510f44fc8e20c8f83eb29ef3686.png)
$reset
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a5b9f510f44fc8e20c8f83eb29ef3686.png)
there are some tele issues that should be resolved still
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/631659a6c5dda0e2862e7c480096ef39.png)
what tele issues?
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
if the reason is "cp 8"i fixed it :v
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/631659a6c5dda0e2862e7c480096ef39.png)
you were on the server with the mapper, you should explain what should be fixed instead of leaving the server and resetting the map
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a5b9f510f44fc8e20c8f83eb29ef3686.png)
to teles should be grouped together
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a5b9f510f44fc8e20c8f83eb29ef3686.png)
for example in some parts they are at different sides
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/631659a6c5dda0e2862e7c480096ef39.png)
that's not a major issue
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
grouped together
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
is it ok now?
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/97e5fd49d1b240e6de7e089f48deec6c.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/478629518358085653.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
moved totele in other side of last cp
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/a5b9f510f44fc8e20c8f83eb29ef3686.png)
this is important for speedruns too
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
alright thanks, ill fix that asap
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
tele changes
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
now they all are around each other
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
i think its ready
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
some design changes thanks to ravie
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
all bushes removed and better bg
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
removed unused tiles
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
(bushes)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/29a3df596788a66c0ae9ecfe7e8114f6.png)
$ready 4
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/631659a6c5dda0e2862e7c480096ef39.png)
finally...
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/462735917006848020.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/6b868266688c2e40342a6f027fc0e6c2.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/697041760626540575.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/bae11f055d1abc599db8b62a8ca09d94.png)
rls
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/631659a6c5dda0e2862e7c480096ef39.png)
no regular releases during the event
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
forgot to make stars HD, and thats it
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/631659a6c5dda0e2862e7c480096ef39.png)
$decline
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/631659a6c5dda0e2862e7c480096ef39.png)
mapper asked for it
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/9922f749a334207d8c2d2963d76707cf.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/572499997178986510.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/827394190e1060e6379157251b6d8bab.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/572499997178986510.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/6b868266688c2e40342a6f027fc0e6c2.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/572499997178986510.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/7f56826b3950e5ca2bc967d047921f9d.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/744276073558180081.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/acc01d9224960b140e27d488e24b576b.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/745612528834445313.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/fe871f9ab2fe5929f178ac30133fb896.png)
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/745612528834445313.png)
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/6b868266688c2e40342a6f027fc0e6c2.png)
Why mapper wanted declined tho
![](https://ddnet.tw/testlogs/assets/logs/files/avatars/9922f749a334207d8c2d2963d76707cf.png)
Ask him
![](https://ddnet.tw/testlogs/assets/logs/files/emojis/346683497802366976.png)