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Amazing design


ht looks like design stones

undeep looks like unfreeze

half ht not marked

cps are sometimes marked and sometimes not

bg needs 100% alpha

'good' tele looks like normal tele

the initial parts are suitable for t0, from part 1 on you are only in the way

tons of corner bugs, check map again

We'll make a whole map rework fixing some errors that u said Coke and will make the map larger that would make that the moderate parts will balance with the map if this look longer

pls $decline to send a new map file when we work the new version

$decline

thx
@Cøke
np i wait for the next map

Thank you
@Cøke
modern ddmax map


why is this a ddmax map?

i think different players have a different interpretation of "ddmax", so i don't like using that word

It is a ddmax map

Simple dragging and ddmaxy Soloparts