#Vigorous
"Vigorous" by Wartoz & shengyan [Moderate]
DDNet 07/12/2023 2:15 AM
@wartoz_

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 07/12/2023 2:15 AM
wartoz_ 07/12/2023 2:20 AM

Fix

yaccre 07/12/2023 5:21 AM

bg rly bright

yaccre 07/12/2023 5:22 AM

better remove hookblockers

yaccre 07/12/2023 5:22 AM

e.g

yaccre 07/12/2023 5:23 AM

can do similar for cp2 but i let u to try

yaccre 07/12/2023 5:24 AM

put undeep on edge

yaccre 07/12/2023 5:24 AM
yaccre 07/12/2023 5:26 AM

do u want to allow this

yaccre 07/12/2023 5:26 AM
yaccre 07/12/2023 5:30 AM

most parts are nofail, but theres random fail parts

yaccre 07/12/2023 5:32 AM

u should put tele on floor and more ht to make it unfailable

yaccre 07/12/2023 5:32 AM
yaccre 07/12/2023 5:32 AM

what is that jump refill at cp5 xd

yaccre 07/12/2023 5:34 AM

using hookable is rly hard in cp6

yaccre 07/12/2023 5:34 AM

u should make this wall unhook to force hf

yaccre 07/12/2023 5:34 AM
yaccre 07/12/2023 5:39 AM

stoppper not needed cp8

yaccre 07/12/2023 5:40 AM

do u want to allow this

yaccre 07/12/2023 5:41 AM

pls more ht cp9

yaccre 07/12/2023 5:41 AM
yaccre 07/12/2023 5:44 AM

other parts rly cool

yaccre 07/12/2023 5:44 AM

nice map

yaccre 07/12/2023 7:00 AM

sry heres better fix

yaccre 07/12/2023 7:00 AM
arrowastaken 07/12/2023 7:20 AM

i tested the map

arrowastaken 07/12/2023 7:20 AM

and i agree with jao whatever

arrowastaken 07/12/2023 7:20 AM

$waiting

wartoz_ 07/12/2023 9:49 AM

Fix

wartoz_ 07/12/2023 9:51 AM
@yaccre

Thank you very much for your proposal :DI have made some changes.

wartoz_ 07/12/2023 9:51 AM

what is you name in ddr?

wartoz_ 07/12/2023 10:02 AM

Summer Week map 😄

wartoz_ 07/12/2023 2:01 PM

fix tiles and part bugs

texnonik 07/12/2023 3:32 PM

Who sayd jao

yaccre 07/12/2023 8:37 PM

do u want the other player to stay deeped in cp1

yaccre 07/12/2023 8:37 PM

ht not needed

yaccre 07/12/2023 8:37 PM
yaccre 07/12/2023 8:38 PM

what is the hookblock for

yaccre 07/12/2023 8:38 PM
arrowastaken 07/12/2023 8:53 PM

The brightness isnt fixed

arrowastaken 07/12/2023 8:53 PM

im with the window open and still hurts my eyes

yaccre 07/12/2023 8:54 PM

u can extend the unhooks here a bit

yaccre 07/12/2023 8:54 PM

and move the floor down

yaccre 07/12/2023 8:57 PM

can u show how u do cp5

yaccre 07/12/2023 9:05 PM

try making cp7 without the hookblock and stoppers

yaccre 07/12/2023 9:06 PM

it helps if you make it taller

yaccre 07/12/2023 9:08 PM

cp8 is a bit basic

yaccre 07/12/2023 9:08 PM

the nohammer doesnt enhance the part

yaccre 07/12/2023 9:09 PM

u should find a better use for the nohammer or remove it

yaccre 07/12/2023 9:09 PM

try to return to your original idea and force the old move

yaccre 07/12/2023 9:10 PM

cp2 is really great 😍

yaccre 07/12/2023 9:16 PM

keep working, soon your rock will be a polished diamond

wartoz_ 07/13/2023 12:41 AM

remake CP8 modify Partial part Fix large and small stickers and problems left out by part

wartoz_ 07/13/2023 12:44 AM

I really appreciate it

@yaccre

The help to me these two days I think it is necessary to write a thanks by map

wartoz_ 07/13/2023 12:46 AM

So what's your name in ddr?

@yaccre

I have to write a thanks and stick it on the map.

wartoz_ 07/13/2023 1:34 AM

Fix

yaccre 07/13/2023 4:52 AM

no it's okay you don't need to write a thanks

yaccre 07/13/2023 4:53 AM

try to make the floor lower

yaccre 07/13/2023 4:53 AM

sorry, cp7 did not need to be changed

yaccre 07/13/2023 4:54 AM

you should restore your original idea with stopperes if you like it

wartoz_ 07/13/2023 7:15 AM

remake CP7

wartoz_ 07/13/2023 7:20 AM

I think it is necessary to write you a thanks. so you know 🙂

wartoz_ 07/13/2023 7:55 AM

fix tile bugs

nezox1 07/13/2023 4:52 PM

skipablo ( fly )

nezox1 07/13/2023 4:52 PM
nezox1 07/13/2023 4:54 PM
nezox1 07/13/2023 4:55 PM
nezox1 07/13/2023 4:58 PM

$waiting

arrowastaken 07/13/2023 7:25 PM

The map still bright af

arrowastaken 07/13/2023 7:27 PM

the deep on top is barely visible

arrowastaken 07/13/2023 7:32 PM

you can throw the player from bottom

arrowastaken 07/13/2023 7:43 PM

$waiting

arrowastaken 07/13/2023 7:44 PM

you can throw the player from here

arrowastaken 07/13/2023 7:45 PM

you can hook a bit to the player and putting him on the undeep below

arrowastaken 07/13/2023 7:47 PM

you can hook him from top and you know the rest

arrowastaken 07/13/2023 7:50 PM

couldnt record it

arrowastaken 07/13/2023 7:50 PM

but you can basically can do this

arrowastaken 07/13/2023 7:54 PM

here you can do 1 for sure, this means you can skip every ht there, making the part really simple, and 2 may not be possible but who knows

arrowastaken 07/13/2023 7:55 PM

i would decline this map because of how many skips are, but ill give you a chance because the map could be cool if it wasnt for those skipazas

wartoz_ 07/14/2023 2:06 AM

Modified Part 1 Part 2 Part5 Part 6 Part7 Part8 Part9
Remake CP10's part

yaccre 07/14/2023 4:03 AM

you can delete cp4

yaccre 07/14/2023 4:03 AM

i dont see the reason for that hookblocker

yaccre 07/14/2023 4:03 AM
yaccre 07/14/2023 4:04 AM

does it need to be a jump refill ? 😄

yaccre 07/14/2023 4:04 AM
yaccre 07/14/2023 4:09 AM
yaccre 07/14/2023 4:10 AM

not needed

yaccre 07/14/2023 4:10 AM
yaccre 07/14/2023 4:10 AM
yaccre 07/14/2023 4:11 AM

hammer disable is not needed as well in cp8

wartoz_ 07/14/2023 4:27 AM

Fix

wartoz_ 07/14/2023 4:32 AM
@yaccre

thank you very much

yaccre 07/14/2023 4:34 AM

isn't it a bit too difficult ?

yaccre 07/14/2023 4:34 AM
wartoz_ 07/14/2023 4:37 AM

Like there 😄

wartoz_ 07/14/2023 4:38 AM
yaccre 07/14/2023 4:42 AM

ah, smart

yaccre 07/14/2023 6:21 AM

delete group #1

yaccre 07/14/2023 6:21 AM

set the color of the top corners of the blue quad to 8DCF76FF

yaccre 07/14/2023 6:21 AM

set the color of the bottom corners to B4D34AFF

yaccre 07/14/2023 6:21 AM
yaccre 07/14/2023 6:21 AM

hold shift and select the four corners of the cloud while holding shift click and drag over the other clouds set the alpha "A:" to any number below 150

yaccre 07/14/2023 6:21 AM
yaccre 07/14/2023 6:22 AM

set the valency "V:" of undeeplogo to any number below 160

yaccre 07/14/2023 6:22 AM

set the valency of ls to any number below 130

yaccre 07/14/2023 6:23 AM

dont stack the marking

yaccre 07/14/2023 6:23 AM
yaccre 07/14/2023 6:23 AM
yaccre 07/14/2023 6:23 AM

delete dth, dst, and ds

yaccre 07/14/2023 6:23 AM

use the ls and lst marking for all stoppers

yaccre 07/14/2023 6:23 AM

add two new tile layers using the color and image of ls and undeeplogo

yaccre 07/14/2023 6:24 AM

add a group and set pos X to 16 dont stack the marking

yaccre 07/14/2023 6:24 AM

it is not necessary, but you can reduce filesize by using these images

mapres.zip
211.23 KB
b0mf 07/14/2023 6:54 AM

Can I have gameskin :D

wartoz_ 07/14/2023 7:37 AM

Fix all

wartoz_ 07/14/2023 7:37 AM

very small

wartoz_ 07/14/2023 7:38 AM
@yaccre

Thank you very much. I really don't know how to repay you.🥲

coke1465 07/14/2023 1:40 PM
@jao187

??

coke1465 07/14/2023 2:01 PM

this part is way to faily and hard compared to the rest of the map

coke1465 07/14/2023 2:02 PM

part feels a bit useless bcs its cheatable in different ways

coke1465 07/14/2023 2:05 PM

u can hook from there

coke1465 07/14/2023 2:06 PM

u can hook from there

coke1465 07/14/2023 2:07 PM

u can hook from there

coke1465 07/14/2023 2:11 PM
coke1465 07/14/2023 2:12 PM
coke1465 07/14/2023 2:12 PM
coke1465 07/14/2023 2:13 PM
coke1465 07/14/2023 2:14 PM
coke1465 07/14/2023 2:16 PM
kwyntus 07/14/2023 2:16 PM
coke1465 07/14/2023 2:17 PM

add all non gameplay relevant design elements to HD

coke1465 07/14/2023 2:18 PM
coke1465 07/14/2023 2:18 PM

tele looks like deep imo, try to make the tele a bit darker

coke1465 07/14/2023 2:19 PM
coke1465 07/14/2023 2:19 PM
coke1465 07/14/2023 2:20 PM
coke1465 07/14/2023 2:21 PM
coke1465 07/14/2023 2:22 PM
coke1465 07/14/2023 2:22 PM

$waiting

coke1465 07/14/2023 2:24 PM

2x the same part, try to add something different at one place

kwyntus 07/14/2023 2:25 PM

even more or less a 3 time

kwyntus 07/14/2023 2:26 PM

its not excactly the same but it feels the same when you play it

kwyntus 07/14/2023 2:28 PM

from 1 to 2 -> 1 tee does like 3 parts and after that the other one just has to hammer up once

kwyntus 07/14/2023 2:28 PM

a bit unbalanced

kwyntus 07/14/2023 2:30 PM

maybe add ht here like you once did before or do smth else to prevent that the one who is deep get stuck in the stoppers

kwyntus 07/14/2023 2:34 PM

And this map works obv. around deep but all this parts work with normal freeze too so the deep is kind of useless.

jao187 07/14/2023 2:52 PM

my new map

wartoz_ 07/14/2023 3:09 PM

XD

wartoz_ 07/14/2023 3:16 PM

I don't think half freeze and half deep are very pretty. So the whole map is deep. In other words, I don't think deep has much influence. I also added unfreeze+undeep to every CTO. 🙂

kwyntus 07/14/2023 3:43 PM

I wanted to point out that it would be better if you change those parts into parts which needs deep.

kwyntus 07/14/2023 3:43 PM

That they fit in better.

wartoz_ 07/14/2023 3:47 PM

Fix corners remake part

wartoz_ 07/14/2023 3:48 PM

oh Oh, I see what you mean.

texnonik 07/14/2023 4:09 PM

why map by wartoz only then ?

texnonik 07/14/2023 4:10 PM

jao shooter 2 isn't making in progress sorry

coke1465 07/14/2023 4:28 PM

$waiting

coke1465 07/14/2023 4:30 PM

undeep with unfreeze in it looks same like undeep with no unfreeze in it

texnonik 07/14/2023 4:35 PM

bug

texnonik 07/14/2023 4:35 PM

bug

texnonik 07/14/2023 4:38 PM

some undeeps have unfreeze some don't , end part stopeer with out deep is with deep actually

texnonik 07/14/2023 4:39 PM

cool map

texnonik 07/14/2023 4:40 PM

when fix

@wartoz_

go go go !

texnonik 07/14/2023 4:40 PM

we need this map released ! fix !

arrowastaken 07/14/2023 4:46 PM
@wartoz_

I got a notification that you wanted to add

@yaccre
arrowastaken 07/14/2023 4:46 PM

?

wartoz_ 07/14/2023 11:31 PM
@arrowastaken

yes But I don't know his name in ddr.

arrowastaken 07/14/2023 11:31 PM

🤷🏻‍♂️

wartoz_ 07/14/2023 11:34 PM

And then he didn't tell me his name in ddr. XD

arrowastaken 07/14/2023 11:38 PM

ah and btw you dont need that stopper to do the cheat

arrowastaken 07/14/2023 11:38 PM

he/she want to be a mistery

wartoz_ 07/14/2023 11:40 PM

interesting

wartoz_ 07/15/2023 1:24 AM
@arrowastaken

$chance by Wartoz & shengyan

arrowastaken 07/15/2023 1:24 AM

pog

arrowastaken 07/15/2023 1:26 AM

$change mappers Wartoz shengyan

wartoz_ 07/15/2023 1:29 AM

thanks bro

arrowastaken 07/15/2023 1:33 AM

kamanache

shengyan1256 07/15/2023 1:34 AM
shengyan1256 07/15/2023 1:38 AM

distinguished between "undeep with unfreeze" and "undeep without unfreeze"

shengyan1256 07/15/2023 1:39 AM

and among "stopper with undeep", "stopper with nothing", "stopper with deep"

wartoz_ 07/15/2023 1:40 AM
kwyntus 07/15/2023 10:25 AM

still cheatable

kwyntus 07/15/2023 10:26 AM

still the case

kwyntus 07/15/2023 10:27 AM

this is not fixed too

kwyntus 07/15/2023 10:28 AM

some parts are still doable without using deep, you dont have to change it but it would be more intersting if you map it in a way that deep makes sense

kwyntus 07/15/2023 10:30 AM

and there are still graphic bugs and wrong blocks, I do not show them all again

kwyntus 07/15/2023 10:30 AM

just look over the map again yourself

shengyan1256 07/15/2023 11:43 AM

ok it will fix in a few hours

wartoz_ 07/15/2023 11:56 AM

No, I fixed it here.

wartoz_ 07/15/2023 11:57 AM
kwyntus 07/15/2023 12:20 PM

you can still hook there try it

kwyntus 07/15/2023 12:20 PM

i would not write it if it would not be the case

kwyntus 07/15/2023 12:21 PM

and still no deep necessary there

wartoz_ 07/15/2023 12:24 PM

ok i try

wartoz_ 07/15/2023 2:23 PM
wartoz_ 07/15/2023 2:30 PM

I averaged it so that everyone acted the same number of times.

wartoz_ 07/15/2023 2:32 PM

And my decision is to use deep for the whole map. so i sorry

shengyan1256 07/15/2023 2:44 PM

Very small corner bug fix

shengyan1256 07/15/2023 2:45 PM

and why don't him 🆙 mine¿¿¿

wartoz_ 07/15/2023 2:58 PM
texnonik 07/15/2023 7:08 PM

the person who post it will update automaticly , but testers can also accept that .

arrowastaken 07/15/2023 7:10 PM

as texonik said you need a tester to accept it i dont know why tho

texnonik 07/15/2023 7:10 PM

than everyone will troll

shengyan1256 07/16/2023 12:17 AM

Allllll right.

shengyan1256 07/16/2023 12:30 AM

I have a very-hard obsessive compulsive disorder, so i adjusted the order of "Undeep and Unfreeze" in Game layer and Front layer to make them the same in the whole map, also fixed some tiles problems.

shengyan1256 07/16/2023 12:30 AM
shengyan1256 07/16/2023 3:52 AM

Parts change

shengyan1256 07/16/2023 3:56 AM
@arrowastaken

please?

arrowastaken 07/16/2023 3:56 AM

👍

kwyntus 07/16/2023 10:57 AM

You can delete all deep blocks in teleport -> its no use if you fall in tele you are back again

kwyntus 07/16/2023 10:57 AM

wrong block

kwyntus 07/16/2023 11:00 AM

The fact that 1 tee has to do 3 parts and the other just 1 didnt change at all. You changed a really cool part (the left one) just that both tees come out undeep, but after that nothing changed so it does not matter. I would change it back how it was because the part was fine. You have to change the other ones.

kwyntus 07/16/2023 11:02 AM

This part is not cheatable anymore and the idea is fine but the part is pretty cramped and not mapped well. Make a bit more space and I would do the teleport a bit lower.

kwyntus 07/16/2023 11:03 AM

My point wasnt that you have to use freeze in the parts. My suggestion was that you map all parts that you HAVE TO use deep. So the map gets more unique and refreshing.

wartoz_ 07/17/2023 12:29 AM

Shengyan and I will fix it in 2-5 days.

wartoz_ 07/17/2023 12:30 AM

Because we need to redesign four part to make deep useful.

shengyan1256 07/17/2023 12:54 AM

and a "deep converter" to make 2 tees play evenly.

wartoz_ 07/17/2023 2:09 PM

I think we can change a large area of deep into a small area of deep to solve this problem.

shengyan1256 07/17/2023 2:23 PM

That's Because I found that the reason of "deep is useless" is a large area of deep works the same as a large area of freeze. So we decided to make parts that only needs some small areas of deep.

shengyan1256 07/17/2023 2:28 PM

Maybe my problem, but I can't understand which part you are pointing at ("Changed a really cool part")exactly, First from left to right OR Second from left to right? The First we didn't change anything but avoid skipping, but the Second we changed a lot. So we must know which part are you pointing at to resolve & revert.

shengyan1256 07/17/2023 2:29 PM

about this, we will delete them.

kwyntus 07/17/2023 2:30 PM

this

shengyan1256 07/17/2023 2:31 PM

OK.

coke1465 07/18/2023 11:51 AM

$waiting

shengyan1256 07/19/2023 1:28 AM

This is our result.

  1. We deleted deep in cfrm, but because some deep are close to cfrm, so our CTO is still a "Unfz+Undeep" group.
  2. Remade Part 1(CP1), Part Third from Last(LEFT FROM CP7), and The Last Part(CP9).
  3. Changed a little of Part 4,5,7,8,9(4:CP3,5:TCP4,7:LEFT FROM CP4,8:CP4,9:CP5)
  4. Fixed
@kwyntus

said "tees' movement aren't average", we added undps to let players choose. And thank

@kwyntus

a lot.

shengyan1256 07/19/2023 1:28 AM
wartoz_ 07/19/2023 1:31 AM

Thank you very much for just's test results on vigorous yesterday. That's very valuable.

@just
wartoz_ 07/19/2023 1:32 AM
@arrowastaken

plz?

welshi 07/19/2023 1:33 AM

Why is this still in waiting after it got updated

shengyan1256 07/19/2023 1:36 AM

Maybe it's because 🆙 didn't come upon him

shengyan1256 07/19/2023 1:36 AM
arrowastaken 07/19/2023 1:47 AM

$reset

shengyan1256 07/19/2023 4:22 AM

found some sticker bugs, will update soon

wartoz_ 07/19/2023 4:33 AM

done

kwyntus 07/19/2023 11:32 AM

First of all i would remove stopper at the end because if you dont get the hammer you can still stuck there and it is annoying

kwyntus 07/19/2023 11:32 AM

Then there are still some teleports with deep within

kwyntus 07/19/2023 11:32 AM

I do not show screens for that

kwyntus 07/19/2023 11:33 AM

Then I still dont like this part

kwyntus 07/19/2023 11:33 AM

So i show a suggestion

kwyntus 07/19/2023 11:33 AM

map it like it was before like this

kwyntus 07/19/2023 11:33 AM
kwyntus 07/19/2023 11:33 AM

It was good

kwyntus 07/19/2023 11:34 AM

After that you had the problem that 1 tee does 3 parts

kwyntus 07/19/2023 11:34 AM

you can solve this problem like this

kwyntus 07/19/2023 11:34 AM
kwyntus 07/19/2023 11:34 AM

so you force change in tees for next part

kwyntus 07/19/2023 11:35 AM

and at the 3 part add teleport so you cant fail if you dont hit hammer

kwyntus 07/19/2023 11:35 AM
shengyan1256 07/19/2023 11:35 AM

but... for my mind, I think it's more interesting and unGGable to use the pattern after we change that.

kwyntus 07/19/2023 11:36 AM

i find this part pretty boring

kwyntus 07/19/2023 11:36 AM

so i mapped something like this

kwyntus 07/19/2023 11:36 AM
kwyntus 07/19/2023 11:36 AM

I think its more interesting

shengyan1256 07/19/2023 11:37 AM

oh! yes. Fun after you fix that.

kwyntus 07/19/2023 11:37 AM

this are all examples to give you some insperation

kwyntus 07/19/2023 11:37 AM

you do not have to exactly change it like this

shengyan1256 07/19/2023 11:38 AM

Thank you a lot. We will fix them absorb you thoughts.

kwyntus 07/19/2023 11:39 AM

i dont understand which pattern you mean

shengyan1256 07/19/2023 11:40 AM

the pattern after change. Just that pattern——do not have areas below.

kwyntus 07/19/2023 11:40 AM

I still dont understand 😅 sorry

kwyntus 07/19/2023 11:41 AM

ah and this part is still pretty tight

kwyntus 07/19/2023 11:41 AM

make a bit bore space down below

shengyan1256 07/19/2023 11:42 AM

No problem. I will explain that...

shengyan1256 07/19/2023 11:43 AM

like this. We think it's more interesting, using brain, and unGGable.

kwyntus 07/19/2023 11:44 AM

"unGGable" ?

kwyntus 07/19/2023 11:44 AM

you have to use more brain with old part imo

kwyntus 07/19/2023 11:45 AM

and you cant fail in old part

kwyntus 07/19/2023 11:45 AM

if you worried about that

shengyan1256 07/19/2023 11:46 AM

🤣 unGGable is a word i made may it didn't trouble u

shengyan1256 07/19/2023 11:48 AM

this may be a little hard for a moderate map 😮 but i can shorten that Deep Pillar.

kwyntus 07/19/2023 11:49 AM

i dunno tbh

kwyntus 07/19/2023 11:49 AM

with a m8 its more ez

kwyntus 07/19/2023 11:49 AM

but with dummy it get harder

kwyntus 07/19/2023 11:50 AM

maybe just add ht

kwyntus 07/19/2023 11:50 AM

i dont know

kwyntus 07/19/2023 11:51 AM

like I said its just a suggestion maybe you find a better way or just leave it as it is

coke1465 07/19/2023 11:51 AM

deep and tele looks like the same

kwyntus 07/19/2023 11:51 AM

other parts are more important than this

shengyan1256 07/19/2023 11:53 AM

yes.right.

shengyan1256 07/19/2023 11:56 AM

i want to seek your suggestion about that. How do you think about changing the Alpha of Deep, or the Alpha of Tele? I think changing the Alpha of Tele will make that a bit dignified, but changing the Alpha of Deep will make that like Normal Freeze. Hmm... a hard choice for me.

coke1465 07/19/2023 11:56 AM

would add something like this

shengyan1256 07/19/2023 11:57 AM

oh you solved my problem

coke1465 07/19/2023 11:57 AM

used just black and 50% alpha

coke1465 07/19/2023 11:57 AM

normal 1/2 freeze tiles

wartoz_ 07/19/2023 11:59 AM
@coke1465

Good advice. thank you.

coke1465 07/19/2023 11:59 AM

btw u can remove the old logo

coke1465 07/19/2023 12:00 PM

"map by wartoz"

wartoz_ 07/19/2023 12:00 PM

ok

wartoz_ 07/19/2023 12:00 PM

wait my second

shengyan1256 07/19/2023 12:45 PM

I tried to do that and even redraw the mapre but failed. So I choice to express tele as this:

shengyan1256 07/19/2023 12:46 PM
coke1465 07/19/2023 12:52 PM

oh, u just have to copy the things. but ok

shengyan1256 07/19/2023 1:43 PM
@kwyntus

Hey our friend. You really helped us a lot during mapping and fixing. No word in Any language to say thank to you. I want to ask>> Would you like to be in our Thanks list? I mean, add a "thanks" about you in our map.

shengyan1256 07/19/2023 1:45 PM

done with some suggestions absorb & some bugs trampled

shengyan1256 07/19/2023 1:48 PM
@coke1465

please?

kwyntus 07/19/2023 1:52 PM

no need

kwyntus 07/19/2023 1:52 PM

but thy

shengyan1256 07/19/2023 1:59 PM

okkay

shengyan1256 07/20/2023 10:46 AM

Any feedback please?

texnonik 07/20/2023 11:35 AM

good map when ready ?

shengyan1256 07/20/2023 11:58 AM

dont know 😦

shengyan1256 07/21/2023 4:51 AM

fixes a skip we found

wartoz_ 07/21/2023 7:19 AM

1 tiles bugs

shengyan1256 07/21/2023 12:43 PM

👍

coke1465 07/21/2023 8:25 PM
coke1465 07/21/2023 8:25 PM

little part idea to make it more interesting

coke1465 07/21/2023 8:27 PM

how to do it :

coke1465 07/21/2023 8:32 PM

part works not good with weak hook

coke1465 07/21/2023 8:33 PM

undeep missing

frostribe 07/21/2023 8:40 PM

imo the blocks for the unhook are way to yellowish, try this colour setting see if you like, i think its abit more neat and smooth with the ground

coke1465 07/21/2023 8:48 PM

one more idea for last part

coke1465 07/21/2023 8:49 PM

how to do it :

kwyntus 07/21/2023 9:06 PM

part is cheatable too you have to make the part in a way the other tee cant go top side too

coke1465 07/21/2023 9:17 PM

$waiting

wartoz_ 07/21/2023 11:05 PM

Thank you very much for your color proposal. but He needs to make a contrast with hookthough. In addition, these two colors can only be used together. If the other side is too bright, I need to change the overall brightness of the map. So im sorry

wartoz_ 07/21/2023 11:06 PM
wartoz_ 07/21/2023 11:07 PM

Adjusted the position of CTO+CP. Fixed an issue where CTO does not have undeep+unfreeze. Improved the last part on the basis of Coke

wartoz_ 07/21/2023 11:08 PM

Thanks you test

@coke1465
wartoz_ 07/21/2023 11:10 PM

and

@frostribe
coke1465 07/21/2023 11:13 PM

what about this? i think its nice

wartoz_ 07/21/2023 11:14 PM

I changed it.

wartoz_ 07/21/2023 11:15 PM

I moved the combination of undeep+stopper up one block

coke1465 07/21/2023 11:17 PM

good

coke1465 07/21/2023 11:17 PM

was faily b4

coke1465 07/21/2023 11:17 PM

u moved just up or stopper into undeep?

wartoz_ 07/21/2023 11:18 PM
wartoz_ 07/21/2023 11:19 PM

sorry my bad

wartoz_ 07/21/2023 11:21 PM
coke1465 07/21/2023 11:21 PM

u have to test it

wartoz_ 07/21/2023 11:23 PM

ok I'm testing it now.

coke1465 07/21/2023 11:24 PM

works, but set the stopper and undeep more down

coke1465 07/21/2023 11:24 PM

2 tile

coke1465 07/21/2023 11:24 PM
coke1465 07/21/2023 11:25 PM

but make sure that the mate can go up right side

coke1465 07/21/2023 11:25 PM

adjust the hookable or unhooks a bit

wartoz_ 07/21/2023 11:25 PM

sure

wartoz_ 07/21/2023 11:28 PM

i delete 2 unhk

wartoz_ 07/21/2023 11:28 PM
coke1465 07/21/2023 11:28 PM

i mean u can build the part that u have to do it like me

coke1465 07/21/2023 11:28 PM

in vid

coke1465 07/21/2023 11:28 PM

now its just boring

coke1465 07/21/2023 11:28 PM

xD

wartoz_ 07/21/2023 11:28 PM

XD

coke1465 07/21/2023 11:30 PM

why u have deep in here

wartoz_ 07/21/2023 11:32 PM

fix back last part

coke1465 07/21/2023 11:32 PM

here too and looks like normal stopper

wartoz_ 07/21/2023 11:33 PM
coke1465 07/21/2023 11:34 PM

same here

wartoz_ 07/21/2023 11:42 PM
wartoz_ 07/21/2023 11:45 PM

and?

wartoz_ 07/22/2023 6:11 AM

tele colors deep colors

wartoz_ 07/22/2023 8:02 AM

fix part2

wartoz_ 07/22/2023 8:02 AM
coke1465 07/22/2023 4:34 PM

add the design elements to HD

wartoz_ 07/23/2023 12:13 AM

what's mean? I don't quite understand what you're saying.

shengyan1256 07/23/2023 12:14 AM

Hey Cøke, We don't know what is HD and how to fix them to HD, could you teach us a lot?

wartoz_ 07/23/2023 12:16 AM
@coke1465
wartoz_ 07/23/2023 12:17 AM

The logo?

shengyan1256 07/23/2023 12:18 AM

or the stones and bushes?

shengyan1256 07/23/2023 12:31 AM

Make last part less annoying (add undp+unfz on the ground)

shengyan1256 07/23/2023 12:35 AM
shengyan1256 07/23/2023 12:43 AM
wartoz_ 07/23/2023 12:47 AM

We're using the tiles jao's hair kebeb gave us. so?

wartoz_ 07/23/2023 1:05 AM

I've never seen this before. I don't know how to change it.

wartoz_ 07/23/2023 1:05 AM

so i sorry...

shengyan1256 07/23/2023 1:07 AM

We don't know what does that mean. So Wartoz replace the tile mapres to old version.

wartoz_ 07/23/2023 1:09 AM

corners bug

yaccre 07/23/2023 1:12 AM
shengyan1256 07/23/2023 1:13 AM

"add the design elements to HD" Is that means clearer the bushes, stones and signs(undp sign, stopper sign and so on) to make their clarity to HD? OR It means treat the mapres as before, the old version of the map(before jao's hait kebeb give us suggestion)? OR OR OR Add more things about design, in HD status?

popcorn181 07/23/2023 1:16 AM

It just means to add decoration to HD (not background quad though)

wartoz_ 07/23/2023 1:32 AM
wartoz_ 07/23/2023 1:33 AM

thank you

shengyan1256 07/23/2023 3:26 AM

small fix

shengyan1256 07/23/2023 8:31 AM

!!! I fixed !!! EVERY !!! Corners and tiles bug in the map !!!

DDNet 07/23/2023 8:31 AM

Command not found!

shengyan1256 07/23/2023 8:32 AM
shengyan1256 07/23/2023 8:32 AM

xD

wartoz_ 07/23/2023 8:38 AM

this is you buddy

@shengyan1256
shengyan1256 07/23/2023 8:40 AM

wow i don't want to be a T-Carrot with 5 drills

shengyan1256 07/23/2023 8:40 AM
shengyan1256 07/23/2023 2:34 PM
@coke1465

please?👍

coke1465 07/23/2023 2:36 PM

already checked it, im not sure about rating

shengyan1256 07/23/2023 2:38 PM

we think it should be Moderate 3 more

wartoz_ 07/23/2023 2:38 PM

yes

wartoz_ 07/23/2023 2:39 PM
@coke1465

so? ready 3?

wartoz_ 07/23/2023 3:37 PM
wartoz_ 07/23/2023 3:46 PM

all done

wartoz_ 07/23/2023 3:47 PM
wartoz_ 07/23/2023 3:53 PM
wartoz_ 07/23/2023 3:55 PM
wartoz_ 07/23/2023 4:07 PM
@coke1465
wartoz_ 07/23/2023 4:07 PM
wartoz_ 07/23/2023 4:07 PM

'

wartoz_ 07/23/2023 4:09 PM
shengyan1256 07/23/2023 4:30 PM
shengyan1256 07/23/2023 4:31 PM

done

wartoz_ 07/23/2023 4:35 PM
@coke1465
shengyan1256 07/23/2023 4:43 PM
@coke1465
shengyan1256 07/23/2023 4:49 PM

hope tomorrow will bring luck and hope.

wartoz_ 07/23/2023 4:50 PM

good night

coke1465 07/23/2023 5:04 PM

u can edit it like this

coke1465 07/23/2023 5:09 PM

had little idea for the last part again

coke1465 07/23/2023 5:11 PM

$waiting

wartoz_ 07/23/2023 10:47 PM
wartoz_ 07/23/2023 10:47 PM
@coke1465

plz?

frostribe 07/23/2023 11:30 PM

Checked, everything seems fine 👍

wartoz_ 07/23/2023 11:39 PM

👍

shengyan1256 07/24/2023 12:38 AM

Based on Wartoz's map fixed all the problems you pointed out

shengyan1256 07/24/2023 12:45 AM
@coke1465

How are you? I'm fine, and you?

popcorn181 07/24/2023 1:01 AM
shengyan1256 07/24/2023 2:06 AM
@arrowastaken

Arrow, put my map 🆙 please?

shengyan1256 07/24/2023 2:07 AM

thank you.

wartoz_ 07/24/2023 12:26 PM
@coke1465

buddy...

coke1465 07/24/2023 1:09 PM

map full of bugs

wartoz_ 07/24/2023 1:10 PM

where?

frostribe 07/24/2023 1:11 PM

what the hell did you do? xDD last version of Wartoz didnt had all this new bugs xD

wartoz_ 07/24/2023 1:11 PM

He used the old version.

wartoz_ 07/24/2023 1:13 PM

wait im so sorry

wartoz_ 07/24/2023 1:13 PM
@frostribe

So where?

wartoz_ 07/24/2023 1:21 PM
wartoz_ 07/24/2023 1:21 PM
@shengyan1256

👍

wartoz_ 07/24/2023 1:27 PM
@frostribe

again thanks

wartoz_ 07/24/2023 1:28 PM
coke1465 07/24/2023 6:46 PM

wrong undeep design

coke1465 07/24/2023 6:48 PM

and still the doodads design here

coke1465 07/24/2023 7:40 PM

this part feels a bit hard compared to the rest of the map, i would edit like this :

coke1465 07/24/2023 7:41 PM
coke1465 07/24/2023 7:43 PM

$waiting

wartoz_ 07/24/2023 10:55 PM

'

wartoz_ 07/24/2023 10:59 PM
coke1465 07/24/2023 11:13 PM

look at the pic again, this was important

coke1465 07/24/2023 11:25 PM
wartoz_ 07/24/2023 11:40 PM
wartoz_ 07/24/2023 11:51 PM
wartoz_ 07/25/2023 12:00 AM
wartoz_ 07/25/2023 12:12 AM
wartoz_ 07/25/2023 12:21 AM
wartoz_ 07/25/2023 12:25 AM
wartoz_ 07/25/2023 12:40 AM
wartoz_ 07/25/2023 12:40 AM

i waiting you back

@coke1465
shengyan1256 07/25/2023 2:13 AM

I'm so sorry. We found The cause of the bugs you pointed out is I used the wrong version of Wartoz's to do fixes & changes. For all bug you pointed out Wartoz fixed but I used the wrong version so you think Wartoz didn't fix them, but the fact is I made a mistake. And I'm sorry, I will alter the map based on the latest version of the map. This time's Edit, I based on 2023/07/25 08:40 East Eight Time District, Wartoz's map. I fixed some corner bugs but didn't change any gameplay.

wartoz_ 07/25/2023 11:48 AM

$ready 4

Jurai! 07/25/2023 11:50 AM
wartoz_ 07/25/2023 11:56 AM
shengyan1256 07/25/2023 12:30 PM
@coke1465

I'm sorry that Wartoz got crazy to fake you to $ready it because he too love this map and would like to $ready it. I'm sorry on this. By The Way, could you please to have a test on this newest version? I see you are online~

wartoz_ 07/25/2023 12:34 PM

I'm kidding XD

frostribe 07/25/2023 12:44 PM

corner

frostribe 07/25/2023 12:49 PM
coke1465 07/25/2023 1:02 PM

would add one more HT there

frostribe 07/25/2023 1:09 PM

Idea for the part: Added the 1 ht mentioned by Coke and put tele on ground and undeep on the left and 3 unhooks on the ceiling to make it slightly longer the part

shengyan1256 07/25/2023 1:43 PM

I will test this version with Wartoz one sec later.

shengyan1256 07/25/2023 1:50 PM
shengyan1256 07/25/2023 1:54 PM
shengyan1256 07/25/2023 1:59 PM
shengyan1256 07/25/2023 2:02 PM

In this video i showed last part but one(CP8) how it works

shengyan1256 07/25/2023 2:03 PM
shengyan1256 07/25/2023 2:05 PM
shengyan1256 07/25/2023 2:05 PM

deleted some useless hkthrough

shengyan1256 07/25/2023 2:06 PM
@coke1465@frostribe

check is that ok in this version plz?

coke1465 07/25/2023 2:08 PM

u dont need to explain how it works lol xD

Jurai! 07/25/2023 2:09 PM
shengyan1256 07/25/2023 2:09 PM

😄

wartoz_ 07/25/2023 2:09 PM

XD

wartoz_ 07/25/2023 2:09 PM

I have a new idea applied to the penultimate part.

wartoz_ 07/25/2023 2:10 PM
@coke1465

What do you think

shengyan1256 07/25/2023 2:16 PM
shengyan1256 07/25/2023 2:16 PM
@coke1465

hey hey!

shengyan1256 07/25/2023 2:31 PM
shengyan1256 07/25/2023 2:31 PM

im done

shengyan1256 07/25/2023 2:35 PM
shengyan1256 07/25/2023 2:37 PM
shengyan1256 07/25/2023 2:45 PM
shengyan1256 07/25/2023 2:48 PM
shengyan1256 07/25/2023 2:48 PM

sorry. I forgot to fill hookables(grass) above CP8

shengyan1256 07/25/2023 3:06 PM
shengyan1256 07/25/2023 3:06 PM
@coke1465

edit it use this version plz

coke1465 07/25/2023 3:16 PM

$optimize

DDNet 07/25/2023 3:16 PM
wartoz_ 07/25/2023 3:20 PM
coke1465 07/25/2023 3:21 PM

$optimize

DDNet 07/25/2023 3:21 PM
wartoz_ 07/25/2023 3:27 PM
@coke1465

Grassblock populated with CP8

shengyan1256 07/25/2023 3:31 PM

🥹

wartoz_ 07/25/2023 3:34 PM
coke1465 07/25/2023 3:35 PM

$ready 3

arrowastaken 07/25/2023 4:00 PM

$optimize

DDNet 07/25/2023 4:00 PM
texnonik 07/25/2023 4:38 PM
@wartoz_

and

@shengyan1256

congratulations !!!

popcorn181 07/25/2023 4:49 PM

Cool beans

wartoz_ 07/25/2023 10:28 PM

Thanks :DDDDDDDDDD

shengyan1256 07/25/2023 10:50 PM

Thank you. Finally🥹

wartoz_ 07/26/2023 5:18 AM

gigaCornd

ohn0_ 07/26/2023 6:33 AM
steinchen99 08/21/2023 7:35 AM

What is this supposed to mean? Just curious

wartoz_ 08/21/2023 8:47 AM

bro stop....

shengyan1256 08/21/2023 8:55 AM

It's a secret between Wartoz and me 😉

wartoz_ 08/21/2023 9:02 AM

It's meaningless. It's just a bunch of numbers I use to test rotations.

texnonik 08/21/2023 3:23 PM

this is code for h**i ,2 boys kissing

popcorn181 08/21/2023 10:45 PM
wartoz_ 08/22/2023 10:26 AM

👎

wartoz_ 08/22/2023 10:27 AM

I'm a girl.

b0mf 08/22/2023 1:46 PM

Do you play on trackpad?

pluskz 08/22/2023 5:26 PM

maybe make this platform larger?

pluskz 08/22/2023 5:27 PM

really....

coke1465 08/22/2023 5:36 PM

are u trying to throw dummy there?

b0mf 08/22/2023 5:36 PM

why need platform here longer

b0mf 08/22/2023 5:36 PM

its at the end of the map right next to fin is it really necessary

coke1465 08/22/2023 5:36 PM

i think its bcs wrong way

b0mf 08/22/2023 5:37 PM

what is he trying to do lol?

b0mf 08/22/2023 5:37 PM

u see unfrz left maybe thats something to do with it 🥰

coke1465 08/22/2023 5:37 PM

looks like he want to put dummy with throw on platform

coke1465 08/22/2023 5:37 PM

and hook from there

b0mf 08/22/2023 5:38 PM

yes but that solution is entirely flawed because both player and dummy would be deep frz

steinchen99 08/22/2023 6:15 PM

If anything, then add here more hookthru Frequently I hammer the dummy WAY too far

coke1465 08/22/2023 6:23 PM

use only run

coke1465 08/22/2023 6:23 PM

from up left

coke1465 08/23/2023 3:44 PM

$archive_imm