Mentions:
@.bambikiller.Map 🐞:
with time cps this time 🙂
4.68MB 🫠
xd bcs of sound it got 3 times as big
how the fuck did you manage that
the wooshy wind sounds for redline katana for example were 64.4kb
i really dont know
alot of unused mapres etc. and do not change external or embedded if the editor adds it
its a simple design, its about 500kib max 😄
chains are behind the "stars", idk if this is intended
i like this map, but here a lof of work.
Firstly, I think I will demonstrate the worst parts.
- This is annoying if you do it too well. Also, dj reset breaks the flow. 2 its too boring 3 its just so uncomfortable to do. also back way is very annoying 4 It looks like you spawned in a bad position and need to move this spawn. 5 It's easy to combine all the parts without using teleport transitions.
i liked ur map gl)
- i changed the end of the first part. 2.i add better design to the last part.
- some small fixxes, one teleport wasnt on the ground in part 4; i add one more tp to the end of the third part; i changed one quad i made by adding the letter "s"
uh and i cut down the sounds to all 20sec now the map is way smaller
thanks, the chains are before the starts they are just transparent
fixxed, i think the quads and the sounds make it over 500mb
fixxed point 1., on point 3. i think u didnt do it with laser in the end. 5. well i am very bad at mapping fillers, it the fillers felt so boring for me to play so i delete them all and use tp xd
fillers felt so boring for me to play small transition is fine, and its better than tp x100
u didnt change anythink. u upload wrong version?
read changelog O-o
dj reset sill exist, i changed the end of the part bcs i didnt like the flow of it that u hit the corner and shit, i think this feels much better and u can do it in one flow
i like the tp on this map 🙂
ok should be enough, tester's dont know anyway
fixxed point 1 u say fixed.
Okay look like u don't wanna listen me, cus non of my 5 mention was fixed.
thanks for testing and try improove my map, i dont agree with some of your points so i wont change it, 1. i dont care aboute the dj reset, the end of the first part was the only one i didnt like the play flow so i changed it to make the dj reset more smooth. point 3. u just played the part wrong it was testet enaugh before the map release with family and friends. and on part 5 i get it that u like to see the parts connectet. but i dont understand that u dont get that i like the parts seperatet with tp. its faaster, no boring fillers and no rework of the whole map and design xd
where the testers at
Helo 🥰
also need a turn off entities and ! here
replace jump refilll with 2 off switch and force this move without jump switch
and give dj before this segment
i dont rlyu like the use of this blue tele4 though, u should make that move continuous without tele (best practices)
i had fun with some of the map, feels like a throwback to old solo maps with plain, solid fun to play moves
but some parts feel a bit awkward / out of place in the map
fix unfreeze design btw, looks weird rn
u should fix this stuff, take some of the screens i sent above as example
btw u can totally cheat this move by doing a swing
some parts / map structure needs cleaning up, but otherwise decent and fun ideas in the gameplay IMO. Still unfortunately needs a lot of fixing/cleaning before release most likely
thank you very much for tensing my map, to go on on your tips. 1screenshot i dont know how to mark it without make it to a tutorial i am helpless 2screenshot, we test this part without the deepfreeze and came to the point that we dont wana have any small skips on the map so we added the deep and it should stay 3screenshot, i tryed it out bcs i liked the idea but when i practiced it the part was skippable again so i changed it to normal again. 4screenshot, i added a 2 tele layer but to make the part connect to one is to mutch work with the design and stuff, i really dont wana change it but i will never map like that ever again. some more players complained aboute that. sory. 5screenshot, i really like this part somehow, everyone else hates it, idk maybe i should take it out or maybe not. for now i added unfreeze to make the reset faster, now u lose weapons so u cant go any chance to cheat, i add a turn enteties off tile
again thank u for you tips and nice words 🙂 best greetings
changelog:
- small design fixxes
- changed all shooting stars with a new design
- turned on Details (HD) on the most quads in the editor
- i added on the last part: 1. a shield so u cant cheat it anymore 2. a "turn enteties" off tile 3. unfreeze so you dont have to wait when fail.
- i added another tele layer on the blue tele at part 4 so its saved that u wont die.
i will never map like that ever again. some more players complained aboute that. sory. crazy switchup
lazy + ego
L
you read all messages? bcs triki mean all teleports eaven if the parts are disconnectet. louis meant only one part were u have to take speed on one side and go trough a blue tp and keep the speed. i should have mapped that part as one part. i totally agree but i still dont think on this map its needed to connect all parts together when i have the teleports there
grr u lazy to read all messages
L
pull up at teecon mf its on sight 🔫🔫
ig it's preference whether u connect other parts, but it doesnt take long to remove the blue tele, design barely changes even
and why tf are u trying to match green tiles with red tiles, was this designed by santa claus
changelog:
- at the 2last part i changed blue tp to red and longerd the actual part to add another wall shotgun.
- background spikes are now infront of the bushes
- the gates are now 6 and not 9 tiles long
- i added one more button at the last part so u cant skip it with swing
uwu all done chef
u put an extra tp
half of the map is basic gore, gore is fine in map but i feel like it's a bit too much here
uncomfortable, better to add tp 6 all over the bottom
The sounds don't loop perfectly
melon noob
the edge are just annoying and for the rest some move are cool but the global is not good enough
Mention:
@.bambikiller.💀
u got laser :C
oh right
sry, i didnt made the background i will remove it
we need more gores in ddrace :3 kog server sucks
mh i tryed it out but i came to the clue that it is skippable when u keep the dj and make the switch on the jump reset idk, maybe u know how to map it without fuck the part
I like gore
$kog
kog servers still to bad to play on, make more gores in ddnet :3