wow
hi bot, how are you
@DDNetxD
xD
hi
hi
☺
$rate balance=8 flow=4 creativity=5 playability=6 fun=0 design=2 bonus=0
Cool map but this rifle part has to be removed or changed, I dont think that people will like it that much. It destroys the gameplay imo. There is 1 marked freeze missing, I think you put the wrong sign there for sure, people wont know except they change to entities which shouldnt be the case. Overall I don't feel like it's necessary to put this circling part into the map, I am sure something else fits it better.
Really thanks for your testing! i modified my map. the laser part was changed(much easier now) , added some unfreeze(to give player more chance except restart), fixed a skip, and did a big change at the begin of the map. anyway, map is easier now. And i tested all part again to ensure it can works well.☺
Will be a good map if you do what I told you, I think it's solo 3*
ok
😋
i do it now
Added unfreeze, and fixed a skip
thanks for your testing!
$rate balance=7 flow=5 creativity=5 playability=7 fun=1 design=1 bonus=0
wow, thanks for your testing ☺
np cutie
what about the difficulty? how many stars it should be? 😬
date me and i will tell u
ok, you come to China first 😜
ok wait
new spawn
new startline
cant connect to servers
:(
why
i dont know ,
i can connect chinese servers only now
nice timeout
$rate balance=8 flow=5 creativity=5 playability=6 fun=2 design=2 bonus=0
nice map, solo 4
xD☺ thank you, Kicker
its a looooong time to wait for the map release
there are so many maps waiting for testing
Maps are released based on their quality, and how smoothly the testing goes, rather than the order in which they were submitted
🤔
We have priority maps aswell
Of course, for maps that have been in testing for a very long time
😅 ok, now i have started making my new map
the space theme
Remember, that you can only have max 5 maps in testing at one time 😛
i never worry about that , i make map really slowly 😂
but what if you didnt post your own map , but some one else did 🤔
🤔
does map have a size limit? 2 MB, 1 MB ? or what is the recommend about map size ?
Nope size limit
wow
recommendation: as small as possible, as large as necessary
it should be reasonable. generally 1mb is a good limit unless the design justifies a larger size. but it’s not hard to cut down the size by improving mapres
i tried to compress the mapres by PS, but it is still 1.7mb. now i am trying another way
you can reduce the resolution of the mapres
but i wanna keep the high quility
i am trying
remove unused tiles from tilesets
combine tilesets (although idk if that does anything)
how about 1.3mb ? i think i can compress it to 1.3mb
or maybe 1.1mb
well I have to see the map 🤓
wait, i can show you one screenshot, 😜 and i think its not bad
yea the moon is the issue I guess
yea
xD
well, that kind of graphic will always be large in png, true
i am trying to draw another moon
😎
XD
lol
Actually 1mb is a lot for a map, only maps with really advanced design, or poor mapres management get that big
this is a Short and Small and Simple map, please test it !
you're cute
$rate balance=8 creativity=7 flow=6 playability=6 fun=3 design=2
cool map
thank you!
a bit change about logo
remove going-through-stopper bug use
emmm,
well or leave it, but don't be surprised when it doesn't work anymore one day
acuallly i didnt find this bug after many times my play and the tester's play. but i still did the change, i changed the part where i guess the bug may exist in.
replaced most stoppers to unhookable tiles
I don't know if I did right.
btw, i can make map with the teleport gun? i didnt find any map with this feature except that 2 maps for testing
@jaoIt's officially in the game, with entities and everything, so I guess you could
😊 thank you!
"2 maps for testing" you implied yourself that the feature is still in testing
I'm not responsible for it, but I think they're still in beta
You are able to make maps with it already so why not?
you should talk to some dev
well sure, but I guess he wants to have it on ddnet
😳
But if devs didn't intend for people to make maps with it they wouldn't have made it fully accessible in the editor in official client
if you have further questions about it, ask in
#developer. this channel is for rush clouds
😅 well, ok
why do you want everybody to fix kill or stopper bug abuse parts? if it was just about bug-abuses you shouldn’t allow the sg-bugs,..., as well
sorry bit, lil off-topic, hope you’re ok with that^^
because heinrich is going to fux kill tiles and stoppers
fix*
i remember many maps in that you need to bug through stoppers?
even oldschool ones
he fixes only that u cant go full through it anymore
ok thanks, would prefer a vote about those fixes...(nice bugs imo)
what is the kill tile bug? i know the stopper bug
you can fall through kill-tiles without getting killed
need speed? i think the teleport-tile has same bug ( or feature xD 🤔
yes you need some speed, depends on the speed if it works (too much speed could kill you as well), you cant skip tps 😄
Pretty sure u can skip tps
On everdeen
you cant
there is a part with a famous bug where u go through a tp
you can fall into a tp under it, ye, but not skip it
if a tele has 2 layer. (up layer is for example tele 20, down layer tele 21.) u can glitch through tele 20 into 21 with some speed
oh okay
or with ninja through a tele
alright i see
mb
also u can bug with sg through 1 tile tele i guess, and the other tele can be for example 50 tiles higher and u get into it instead of 1st one
but u cant fall through it
god, now i feel sad for bit because i made his topic being spammed
xD
we can delete all comments
we can if u want ye
@bitoh, why? will jao punish me?😱
no , he will punish me Syltoox and Freezestyler D:
😂 scary jao
he wouldnt punish me
he ehrenmann
didnt test gameplay
I love your fog and logo btw 😄
thanks your advices, I gonna fix it later😬
fixed a entity bug, did some design changes
use the jetpack as speed-up because that symbol make me feel like a bit speed up. 😅
the moon (in fact that tile's name is sun xD) doesnt fit very well, but i have no idea about making it better. maybe need some sunlights? 🤔
maybe the 'jao moon' fit better? 😜
idk
well idk, jetpack tiles are really not the best, better use normal freeze tiles with other color for deep
i would remove the moon/sun completely 😄
but feel free to add the jao moon XD
just remove the sun, i didnt realize it
YES!
ok
changed the speed up design
the issue with deep marking wasn't the color, but that you use the common start-line marking for it. now that you changed it to green, it looks even more like a start-line
LOL
ok
ye, everything except the startline looks nice now 😄
u didnt mark jump here
i gonna try to make it better,
maybe u should place it in the orange rectangle
is jump marking needed? sounds like something you will realize intuitively
so people will know they receive dj
i failed because i didnt know there is dj, and i had to use entities to know that
ah kk
the maps feels like it can get cheated, was close to it but havent done it yet, ill keep looking tho
looks pretty good
omg, jao can praise
ye that’s fine
😬 i am happy
$rate balance=6 creativity=5 flow=6 playability=5 fun=2 design=3
i like the idea of your map but doesnt look very creative for me. its just normal i found ur design interesting especially i like the background because it fits to the map, markings are nice and logo is nice too and all colors fit together fun 2, because so many edgejumps isnt really fun for me. since its a short map and i could play almost to finish u get fun 2
omg its a flower
$rate balance=8 flow=6 creativity=7 playability=6 fun=3 design=1
nice map
thanks to your advice !
i did some change about wut you told me
thanks for you test! ☺
changed some part
fixed a entity bug and compress the size
659 kb -> 531 kb
well design is cool
but i didn't even find how to do the begin
D:
I needed 15+ minutes to find out the beginning isn't like Lawliet https://ddnet.tw/ranks/solo/#map-Lawliet
(where you have to press keys in freeze)
nvm, it happened on an old version when the sun was hiding the 1 tile gap at the beginning
Hm idk
$rate balance=7 flow=9 creativity=6 playability=6 fun=2 design=3
good flow because of arrows, but these arrows reduce playability aswell
rly like the design, simple and clear, with that smoke/clouds stuff
hmmmm, like edge jump. but cant stay on edge. Idk , I think the beginning isn't confusing, go right through the freeze but don't touch it, then fall down to get start line
thank you!!!☺
Yeah now that Jesus shows me it look pretty obvious , but i'm stupid u know so i didn't foudn it alone
i'm not good enough to play the map but i'd see Jesus playin the map and i would've the same ratings at him
hmm, maybe. 🤔
lol 😂
this is not funny :c
cheat found by Blurry
Oh
Is that possible?
yea
u fall from stopper, take speed from arrow and dj right before freeze
Wow
I am gonna fix it now
fixed a skip
$rate balance=8 playability=6
Thankyou!
The map scored all required points! It only needs to be checked by a
now to be released
omg
:OOO
Sorry but making this "cheatproof" when you have rifle is basically impossible on this map, i think you have to change that again
I tried some stuff around, i believe i still have some time to check it before the release. I came quite close to cheating the start and I'll have to look at other stuff too. cycle-maps with speedups, freeze and rilfe just scream "cheat me" 😄
oh
i will change it. maybe i can replace most freeze with deep
oh yeah, deep would work. Didn't think of that^^
ye, thank you so much for testing☺
Replaced most freeze with deep to avoid skip. Did some detail adjustment.😋
everything cheat-proof now?
seems good to me
no bugs anymore, rls it 😜
map logos shouldn't be HD
start and finish line colors could be a bit more saturated
i saw the logo of Bomb Raid is HD, so i set mine to HD
Fixed
I would set the "Map by bit" non-HD too
... ok
fixed
btw, who upload the map? you or the bot?
if bot upload map, i will update map more frequently😄
the bot uploads it when I add a ☑ reaction
oh
he lie it was me
ASDL:KASDL:K
😎xd
ok so ready 4*
wowowowowwo
feel free to post updated map versions tho, uploading is no effort and it makes testing more effective if you tell us what u changed
☺ ok~, i know it now
4? 3* should be fine imo
ninjed also said its 4*
we can always adjust it after the release if it turns out to be too high, so I would stay with 4* for now