#crystal_maze
35/48 | Balance: 8/10 • Flow: 7/10 • Creativity: 6/10 • Playability: 8/10 • Fun: 4/5 • Design: 2/3 — 4 Votes
DDNet 07/16/2018 12:57 AM
@sorgaxD
DDNet 07/16/2018 12:57 AM
vozdushniy 07/16/2018 1:43 AM

nice map, but i don't like design

vozdushniy 07/16/2018 1:43 AM

😃

sorgaxD 07/16/2018 1:57 AM

:'v

sorgaxD 07/17/2018 12:57 AM

I made some new parts, now has more flow and is finished

Seba0006 07/17/2018 11:12 PM

found a missing tile

sorgaxD 07/18/2018 6:52 AM

thanks, fixed

Brokecdx- 07/18/2018 4:16 PM

$rate balance=8 flow=7 creativity=7 playability=8 fun=4 design=2

Brokecdx- 07/18/2018 4:16 PM

Nice map should be an easy release this filled my server rapiditly when i was testing

Gwendal 07/18/2018 5:23 PM

15 people on the thrashmap

Brokecdx- 07/18/2018 5:23 PM

since 120 minutes

Gwendal 07/18/2018 5:23 PM

nice map

Brokecdx- 07/18/2018 5:23 PM

apparently cuz GER servers are down

Gwendal 07/18/2018 5:24 PM

Ye sure

Brokecdx- 07/18/2018 5:24 PM

still filling the server for a long time

Gwendal 07/18/2018 5:24 PM

u should open a thrashmap at all ddos

sorgaxD 07/19/2018 2:57 AM

😄

sorgaxD 07/19/2018 2:58 AM

it makes me so happy 😃

sorgaxD 07/20/2018 4:39 PM

Tested with

@Freezestyler

&

@Persus

, fixed some graphic bugs and improved some details

sorgaxD 07/20/2018 4:42 PM

they think its ready :v

sorgaxD 07/20/2018 9:09 PM

moderate ⭐ ⭐ ⭐ ⭐

Ravie 07/20/2018 9:11 PM

Not with stuff like unmarked start line :p

Persus 07/20/2018 9:17 PM

We never said its ready ^^ you said you want to fix some stuff and show freezy afterwards. But its a good map indeed

sorgaxD 07/20/2018 9:18 PM
@Ravie

it is intended

Ravie 07/20/2018 9:20 PM

~Mapper Rules

sorgaxD 07/20/2018 9:20 PM
@Persus

ok maybe i exaggerated but thats what i understood xD

sorgaxD 07/20/2018 9:20 PM

and stronghold?

Rico (T3ntuki) [EU] 07/20/2018 10:43 PM

$rate balance=8 flow=7 creativity=5 playability=8 fun=3 design=2 bonus=0

Kenzoo 07/20/2018 11:03 PM
@Ravie

UNNECESARY

Rico (T3ntuki) [EU] 07/21/2018 2:30 PM

Suggestion

Rico (T3ntuki) [EU] 07/21/2018 2:30 PM

Suggestion

Rico (T3ntuki) [EU] 07/21/2018 2:30 PM

Suggestion

Rico (T3ntuki) [EU] 07/21/2018 2:30 PM

Needed

Rico (T3ntuki) [EU] 07/21/2018 2:31 PM

Needed

Rico (T3ntuki) [EU] 07/21/2018 2:31 PM

Needed

Rico (T3ntuki) [EU] 07/21/2018 2:31 PM
@sorgaxD
Ravie 07/21/2018 2:35 PM

I don't see any sense in those suggestions aside from the last one

sorgaxD 07/21/2018 4:06 PM

thanks, but what do you mean with this?

jao 07/21/2018 4:15 PM

he doesn't understand your marking

jao 07/21/2018 4:15 PM

what he wants is already done by the current version

sorgaxD 07/21/2018 4:21 PM

wena jaoo

sorgaxD 07/21/2018 4:21 PM

i need your test

sorgaxD 07/21/2018 4:21 PM

:D

jao 07/21/2018 4:23 PM

good map for the 🇨🇱 community

@sorgaxD

\:D

Brokecdx- 07/21/2018 5:59 PM
@Rico (T3ntuki) [EU]

the fuck are these suggestions LOL

sorgaxD 07/21/2018 6:48 PM

Added Freeze/Tele/Unfreeze/Shadows behind Walls + Added some Unfreeze → Thanks

@Freezestyler
sorgaxD 07/21/2018 6:49 PM

blocked hook

sorgaxD 07/21/2018 6:49 PM

added ht

sorgaxD 07/21/2018 6:49 PM

marked unsolos

sorgaxD 07/21/2018 6:49 PM
sorgaxD 07/21/2018 6:50 PM

improved this part (?)

sorgaxD 07/21/2018 6:51 PM

👍

sorgaxD 07/21/2018 7:02 PM
Rico (T3ntuki) [EU] 07/21/2018 7:11 PM

These were just suggestions dont make a fus about it please... Thx for changing some stuff

@sorgaxD
sorgaxD 07/21/2018 8:23 PM

:v?

sorgaxD 07/21/2018 8:23 PM

xD

Brokecdx- 07/21/2018 9:04 PM
@sorgaxD

can you add timeinfo for speedrunners?

sorgaxD 07/21/2018 9:05 PM

im not sure if is a good idea

Brokecdx- 07/21/2018 9:05 PM

Why so

sorgaxD 07/21/2018 9:58 PM

is unnecesary

jao 07/21/2018 9:59 PM

not really, what negative effects would it have in your opinion

sorgaxD 07/21/2018 10:01 PM

i dont want to convert it into a speedrun dedicated map

jao 07/21/2018 10:01 PM

adding time-cps won't come with changes to the gameplay? \:D

sorgaxD 07/21/2018 10:04 PM

but why map ussually dont have it?

jao 07/21/2018 10:05 PM

mappers aren't aware about it being a thing

jao 07/21/2018 10:05 PM

I usually tell them to add it if it makes sense

sorgaxD 07/21/2018 10:12 PM

mmm i dont like the idea, i imagine people killing themselves for looking a red time

jao 07/21/2018 10:13 PM

you don't see red times if you didn't finish before

sorgaxD 07/21/2018 10:16 PM

my idea is a map fun to play with friends many times, speedrunners can care for their own times, but normal players are there to get fun

jao 07/21/2018 10:17 PM

do you really think people would randomly kill in a run with friends because they see a red time popping up?

jao 07/21/2018 10:18 PM

I honestly think no one who's casually playing a map cares about negative time records

sorgaxD 07/21/2018 10:21 PM

no but it can be annoying, and i find it unnecesary because speedrunners have to do all first try and with speed, same as in most maps

jao 07/21/2018 10:22 PM

how is it annoying if you don't spam them?

jao 07/21/2018 10:22 PM

you can have different paces even if you do everything first try, so it's still useful to improve

sorgaxD 07/21/2018 10:25 PM

sorry but i dont want it

Freezestyler 07/22/2018 12:27 AM

$rate balance=7 flow=7 creativity=6 playability=9 fun=4 design=2 bonus=0

Brokecdx- 07/22/2018 12:28 AM

It's just super useful for speedruns and i would've liked it in new upcoming maps, and doesnt affect players that dont care about times

Brokecdx- 07/22/2018 12:28 AM

your decision i guess

Freezestyler 07/22/2018 12:29 AM

I would prefer it without tbh, everytime I see a red time I loose all motivation to finish in this run even though it could still be a good time

Freezestyler 07/22/2018 12:30 AM

but ye, like broke said, your decision xd

sorgaxD 07/22/2018 12:53 AM

why always bonus=0 :'v

sorgaxD 07/22/2018 12:53 AM

the bonus is that this is a good chilean map 😃

Seba0006 07/22/2018 6:00 PM

Why i dont get bonus? :'v i too created a good map

Seba0006 07/22/2018 6:00 PM

and im chilean

sorgaxD 07/22/2018 6:10 PM

:v?

sorgaxD 07/22/2018 6:10 PM

xD

sorgaxD 07/22/2018 9:30 PM

removed ht

sorgaxD 07/22/2018 9:30 PM

I think this could be the final version

Spark 07/23/2018 5:39 AM

oh god 35 /49 xD

Spark 07/23/2018 5:40 AM

its deserve 12 /49

Spark 07/23/2018 5:40 AM

its jsut like a House created by logo , u changed the form of house , for example u changed bathroom to bedroom .... . its nothing .

Spark 07/23/2018 5:41 AM

i saw these parts 2 bilion times before

Spark 07/23/2018 5:41 AM

but tester :S

sorgaxD 07/23/2018 5:42 AM

but sadly you are not in the map release squad and cant rate 😂

Spark 07/23/2018 5:42 AM

+

Spark 07/23/2018 5:43 AM

i feel i saw that moon before

Spark 07/23/2018 5:43 AM

in a map..

Spark 07/23/2018 5:43 AM

i dont know which map...

sorgaxD 07/23/2018 5:43 AM

yes that moon is in a few maps

sorgaxD 07/23/2018 5:43 AM

i made it

Spark 07/23/2018 5:43 AM
  • such a ugly bg form.. xD
Spark 07/23/2018 5:45 AM
Spark 07/23/2018 5:45 AM

set there speed run

sorgaxD 07/23/2018 5:46 AM

why do you highlight that epic part?

sorgaxD 07/23/2018 5:46 AM

:v

Spark 07/23/2018 5:52 AM

jao

Rico (T3ntuki) [EU] 07/23/2018 12:09 PM
@sorgaxD

why did you remove the HT?

jao 07/23/2018 12:11 PM
@Spark

what is "set there speed run" supposed to mean

jao 07/23/2018 12:21 PM
@sorgaxD

you should probably mark the start-line. it's quite close to the spawns, so it might be annoying if you e.g. wait in team and accidentally touch it. also isn't in a position where you would expect it

jao 07/23/2018 12:23 PM

placing TO-teles close to freeze or even right next to it is not a good idea

jao 07/23/2018 12:25 PM

you can remove from-tele 12 and replace it with cp-tele

jao 07/23/2018 12:28 PM

there has to be either a way to get back up solo (e.g. hookables in the red marked area), or a warning above the "tunnel". when coming from up, you would think that map pathway goes down there and that you can just drop down and wait for your mate to do the part. instead you are stuck, having to wait in the air potentially for a long time (depending how good your mate is). is annoying and not the easiest task for moderate players.

jao 07/23/2018 12:29 PM

remove the activator switches and replace the deactivator ones with 1 sec delay timed-deactivator switches. better practice for those kind of switches

jao 07/23/2018 12:32 PM

left marking is for weapon-related markings. instead use the right one for stuff that is jumping-related

jao 07/23/2018 12:33 PM

not a big deal, but TO-teles in solo parts may be moved directly on the ground

jao 07/23/2018 12:43 PM

` are the same image, just mirrored

jao 07/23/2018 12:43 PM

remove one and mirror it in the editor instead

jao 07/23/2018 12:46 PM

you can reduce the file size a lot by removing the unused tiles from

` (it is the biggest embedded mapres)

jao 07/23/2018 12:47 PM

is the logo above the tee on purpose? usually it's behind it

Spark 07/23/2018 8:20 PM

its to mea unrealaseable , have fun.

Brokecdx- 07/23/2018 8:50 PM
@Spark

can you tell us why you think so?

Spark 07/23/2018 8:51 PM

maybe its just becaus i feel nothing while i was testing ..

Spark 07/23/2018 8:51 PM

i thought m just moving..

Spark 07/23/2018 8:51 PM

nothing more..

Brokecdx- 07/23/2018 8:51 PM

So it's an unreasonable statement

Spark 07/23/2018 8:51 PM

to me

Spark 07/23/2018 8:51 PM

yes

Brokecdx- 07/23/2018 8:51 PM

Then why you even type?

Brokecdx- 07/23/2018 8:51 PM

lol

jao 07/23/2018 8:52 PM

he means there was nothing exciting

jao 07/23/2018 8:53 PM

sounds reasonable to me

sorgaxD 07/23/2018 10:11 PM

why do you even read spark comments? xD

sorgaxD 07/23/2018 10:49 PM
@Rico (T3ntuki) [EU]

it was a bad idea

sorgaxD 07/24/2018 12:54 AM
@jao

yes, logo is above the tee on purpose, it makes the effect of jump between Crystal and Maze words

sorgaxD 07/24/2018 12:55 AM

look at the reactions, ✅ = fixed

sorgaxD 07/24/2018 12:55 AM

everything fixed

sorgaxD 07/24/2018 12:58 AM

in that part i cant put hookeables there, because they can cheat next part with speed

sorgaxD 07/24/2018 12:59 AM

but i put this sign (and the turn off entities)

sorgaxD 07/24/2018 1:08 AM

also fixed some graphic issues that

@Freezestyler

told me

Freezestyler 07/24/2018 1:09 AM

lmao, that ping sound scared me to death xD

sorgaxD 07/24/2018 1:09 AM

jajaja

Rische 07/24/2018 11:58 AM

$rate Balance=7 flow=7 creativity=5 playability=7 fun=3 design=1

Rische 07/24/2018 12:01 PM

I died @tele 25 because i missed to get my both jumps back

Rische 07/24/2018 12:02 PM

maybe put it higher so u dont miss it when dropping down, since you might not realize it since u dj in the part anyways

sorgaxD 07/24/2018 8:05 PM
@Rische

so you did jetpack solo part without dj?

Rische 07/24/2018 8:10 PM

yeah

sorgaxD 07/24/2018 8:10 PM

wtf xD

sorgaxD 07/24/2018 8:11 PM

i will put 2 jumps at the end of the part

sorgaxD 07/24/2018 8:34 PM

done

jao 07/25/2018 5:19 PM

the warning sign is not centered

sorgaxD 07/25/2018 9:21 PM

it cant be centred

jao 07/25/2018 9:22 PM

you can offset the layer

jao 07/25/2018 9:22 PM

tiles aren't bound to the usual layer grid

sorgaxD 07/26/2018 6:14 AM

teach me :'v

sorgaxD 07/28/2018 8:04 AM
@jao

please :v

jao 07/29/2018 3:37 PM

right click on the group then change the

` value to offset the layers on the horizontal axis. the value is in pixels. 1 tile is 32 pixels wide for reference

jao 07/29/2018 3:41 PM

silver unhooks are without offset, golden one is with 16 pixels offset

sorgaxD 08/02/2018 11:37 PM

done

jao 08/02/2018 11:41 PM

jao 08/04/2018 10:38 AM

I guess you should at least mark jetpack-off here

jao 08/04/2018 10:38 AM

maybe also 2x jump

sorgaxD 08/05/2018 2:34 AM

done

sorgaxD 08/05/2018 2:36 AM
snail 08/13/2018 4:45 PM

$rate balance=7 flow=6 playability=9 creativity=6 fun=4 design=2

sorgaxD 08/17/2018 4:01 AM

is this map ready for release?

DDNet 08/24/2018 12:06 PM

The map scored all required points! It only needs to be checked by a

now to be released

sorgaxD 08/25/2018 9:10 PM

It's finally happening

snail 08/25/2018 9:21 PM

siii

sorgaxD 08/25/2018 9:33 PM

siiii

jao 08/26/2018 4:02 PM

revert this change; there is no need to take away the easy way just because there is a harder, faster one

jao 08/26/2018 4:03 PM

more advanced players can still do it their way

jao 08/26/2018 4:21 PM

blue-marked platform seems useless if you can't access it solo. people will rather wait in the red-marked area

jao 08/26/2018 4:21 PM

sorry I gave you wrong advice: these need to be 0s delayed switches, not 1s

jao 08/26/2018 4:22 PM

don't place TO-teles next to edges (move them 1 to the left please)

jao 08/26/2018 4:23 PM

1 up please

jao 08/26/2018 4:26 PM

I would make these hook-through to adjust the part's difficulty

jao 08/26/2018 4:29 PM

idk if it matters, but you can skip 1 jump

jao 08/26/2018 4:30 PM

perhaps but these to where the marking is

Ravie 08/31/2018 1:32 PM

That's a 'shoot' marking, not 'jump'

Ravie 08/31/2018 1:39 PM
sorgaxD 08/31/2018 7:22 PM

Ready! 🔥

sorgaxD 08/31/2018 7:26 PM

I moved those teles

jao 09/02/2018 4:03 PM

TO-tele 2 position looks bad. you don't want to respawn people in the middle of a part as it causes blocking

sorgaxD 09/02/2018 10:05 PM

now is it better?

jao 09/02/2018 10:07 PM

why not go with my proposal?

Silex 09/02/2018 10:07 PM
Gwendal 09/02/2018 10:31 PM
sorgaxD 09/02/2018 10:31 PM

you didn't give a proposal xD

jao 09/02/2018 10:33 PM

"don't place TO-teles next to edges (move them 1 to the left please)"

jao 09/02/2018 10:34 PM

request then

sorgaxD 09/02/2018 10:35 PM

ahhh because tees appeared very far away and it was annoying

jao 09/02/2018 10:36 PM

very far? it's only a 1 tile difference to your original solution

sorgaxD 09/02/2018 10:36 PM

but it made a difference xD

jao 09/02/2018 10:36 PM

then move the platform itself 1 tile to the right?

jao 09/02/2018 10:37 PM

(left platform)

sorgaxD 09/02/2018 10:37 PM
sorgaxD 09/02/2018 10:51 PM

now?

jao 09/05/2018 11:25 AM

looks good

sorgaxD 09/05/2018 8:07 PM
grk 09/14/2018 8:45 PM

wena sorga

sorgaxD 09/14/2018 9:02 PM

wena grk

sorgaxD 09/14/2018 9:02 PM

nadie pesca este mapa :'v

sorgaxD 09/14/2018 9:02 PM

esta entero listo y sigue aca xD

grk 09/14/2018 11:23 PM

son pesau

sorgaxD 09/15/2018 12:21 AM

No seay pesao

grk 09/15/2018 1:31 AM

sivoyhacerpesao

jao 09/17/2018 12:30 AM
jao 09/17/2018 12:31 AM

that should be everything :D mod 4* imo

jao 09/17/2018 12:32 AM

ah, logo shouldn't be HD

grk 09/17/2018 12:33 AM

hola

jao 09/17/2018 12:33 AM

wena

jao 09/17/2018 12:38 AM

added one image to the imgur link

jao 09/17/2018 12:43 AM

also, you might want to consider adding a tele that allows you to go back from winner room (or move the finish more down). so that it can't happen that one guy doesn't touch finish while the other guy gets teleported

sorgaxD 09/17/2018 1:56 AM

ok everything fixed 👍

sorgaxD 09/17/2018 2:14 AM

rocket solo is now not cheatable

jao 09/17/2018 2:15 AM

ready 4*

sorgaxD 09/17/2018 2:15 AM

!!! 😀

jao 09/17/2018 2:17 AM

😄

sorgaxD 09/17/2018 2:17 AM
Danytto 09/21/2018 8:45 PM

siiiiiiiiiiiiiiiii

Danytto 09/21/2018 8:45 PM

felicidades

@sorgaxD
grk 09/21/2018 8:45 PM
Danytto 09/21/2018 8:46 PM

wena grk :d

grk 09/21/2018 8:46 PM

ho hola

sorgaxD 09/21/2018 9:10 PM

gracias

@Danytto

😁

Danytto 09/21/2018 9:45 PM

sii

sorgaxD 09/21/2018 9:45 PM

siii

grk 09/21/2018 9:45 PM

siii