#Invictus
"Invictus" by Starkiller [Dummy]
DDNet 12/27/2025 3:21 PM

Mentions:

@starkiller8962
DDNet 12/27/2025 3:21 PM
markus777777 12/27/2025 3:37 PM

Where deep fly off

markus777777 12/27/2025 3:37 PM

You can skip the hook through the glass

starkiller8962 12/27/2025 3:39 PM
DDNet 12/27/2025 3:39 PM
starkiller8962 12/27/2025 3:39 PM

ik, thats fine

markus777777 12/27/2025 3:49 PM

I'm just wondering if I did everything correctly as intended

starkiller8962 12/27/2025 4:32 PM

fixed skip and added time cps

markus777777 12/27/2025 4:41 PM

I often don't have time to get through here before the door closes

markus777777 12/27/2025 4:43 PM

This part seems unnecessarily difficult to me, I would reduce the distance you have to extend the dummy

starkiller8962 12/27/2025 4:43 PM

can u show the way u do the part?

markus777777 12/27/2025 4:43 PM

okay

starkiller8962 12/27/2025 4:47 PM

its not intended way, take some speed with the hookable and hammer your dummy while in air

markus777777 12/27/2025 4:47 PM

Then put blocks next to the dummy that can't be hooked, so as not to confuse people

markus777777 12/27/2025 4:51 PM

and by the way, we need to remove the blue ones

starkiller8962 12/27/2025 4:54 PM

fixed the things markus posted, ty for testing!

starkiller8962 12/27/2025 4:56 PM

its skip, but im fine with that. its slower and harder than legit way in my opinion

markus777777 12/27/2025 4:56 PM

Okay, but I didn't understand how to go through it normally

markus777777 12/27/2025 4:58 PM

It's certainly a very interesting idea to make a tower here and climb up, I'm not sure that's what was intended, and even if it was intended, it would be unpleasant to do

starkiller8962 12/27/2025 4:58 PM

throw dummy up into switch off, hook him while falling and get up through door with extra height from dummy

starkiller8962 12/27/2025 5:00 PM

its intended as tower. wasnt sure about that part people will like it or not. but i like it

markus777777 12/27/2025 5:01 PM

Okay, I'm not exactly a tester anyway, I just wanted to play this map and express my opinion Overall, the map is very interesting and I liked it, but there are, of course, parts that, in my opinion, don't fit in

starkiller8962 12/27/2025 5:05 PM

we will see what tester think about the parts, but ty for testing!

markus777777 12/27/2025 5:07 PM

As for the design, I would say that the background needs to have its para x and para y lowered. The background feels like part of the map, which is so-so in my opinion

markus777777 12/27/2025 5:09 PM

Good luck with the release!

manikoo 12/27/2025 6:26 PM

starkiller gud job

l._ouis 12/29/2025 5:35 AM
l._ouis 12/29/2025 5:38 AM
l._ouis 12/29/2025 5:40 AM

btw u have two timecp2s there, remove one i guess (probably remove the first one makes more sense)

l._ouis 12/29/2025 5:43 AM
l._ouis 12/29/2025 5:45 AM
l._ouis 12/29/2025 6:21 AM

cool parts

l._ouis 12/29/2025 6:23 AM

only required fix

DDNet 12/29/2025 6:24 AM
starkiller8962 12/29/2025 8:56 AM

fixed the time cp and added speeder (last screenshot). id prefer to keep the parts like they are right now if its not necessary to change them, ty for testing!

persus 12/30/2025 3:20 PM

Hey, cool map, but found some stuff:

  1. Is it intended to hook your dummy out like this? If yes its very random in my opinion(And if you need to take speed the aim needed gets really hard). Maybe place the speeder one block up.
  2. Having a part like this towards the ends seems pretty evil with hookable on the top and bottom. Maybe change it like this?
  3. Forgot unlock team tiles
  4. Sometimes your dummy gets thrown to the left when you hammer him, maybe add another stopper here?

I also think the forced tower towards the end is a pretty cool idea^^

comebackplay 12/30/2025 5:32 PM

i played the first floor and say not bad. Before starting, I expected it to be much worse. i dont like one thing trough most parts, the precision with no reason. Most of your parts are played 'on the edge'. some times i like it but mostly nope( For example first hook Yes, 'on edge' made this part more difficult, but I don't think it's healthy for the part. u dont need to do every move "on edge" its look annoying.

comebackplay 12/30/2025 5:37 PM

i give more examples where i think "on edge" do part worse.

comebackplay 12/30/2025 5:39 PM

This one looks bad to me. Yes, I found out how to do it 100%, but I still don't like it. Also, you can skip the grounded hook.

comebackplay 12/30/2025 5:49 PM

1 It's better to use stoppers like this because when I first played it, I didn't know that I could hook it from the side and take the speed. 2 i dont like it. long swing. and hook speed worked bad next screen: this one for way better for me.

comebackplay 12/30/2025 5:52 PM

so thats all for first floor, it was interesting to test, ty.

starkiller8962 12/30/2025 8:49 PM

fixed the bugs tropo showed and changed part in screenshot 4. but no changes in rest of gameplay right now. i tested the map many times and i like parts like they are. id wait for some more opinions until i change anything in gameplay. thank you both for testing

starkiller8962 12/31/2025 8:59 AM

small change

texandnonik 01/20/2026 8:34 PM

name of map reminds me juzcook's ROM hack for mario (many custom levels)

vappy19 01/21/2026 3:27 AM

Kaizo

starkiller8962 02/02/2026 5:23 PM

fixed all cheats u showed, ty for testing

le_cannabis 02/02/2026 5:47 PM

cool bg

comebackplay 03/19/2026 1:22 PM

idk this hammer annoying with 1 try.

markus777777 03/20/2026 11:51 AM

I don't think it's very good that you have to aim at the corner here. It would be better to continue it a bit to make the hook more pleasant

markus777777 03/20/2026 11:54 AM

Not a very good setup in my opinion, often if you do it even slightly wrong you won't reach the platform

markus777777 03/20/2026 12:00 PM

here a similar problem, the slightest mistake and you're dead. I don't know, maybe if lower the dummy structure by 1 block it will be easier, because the main problem is that I crash into it and lose speed

markus777777 03/20/2026 12:04 PM

on this part you can easily throw the dummy higher than necessary and it will be impossible to get it

markus777777 03/20/2026 12:09 PM

I don't particularly like the setup here either, the dummy often stays on the platform above, and if it does drop, you can easily miss the right

markus777777 03/20/2026 12:13 PM

It seems to me that it is too narrow here, and it is quite difficult to reach the right

markus777777 03/20/2026 12:16 PM

I don't really like that this is the only place on the map where you have to hold down the keys on the dummy. I think you could make the passage wider to make the hit easier

markus777777 03/20/2026 12:30 PM

I don't particularly like that here you barely reach the hook, I would lower it by 1-2 blocks

markus777777 03/20/2026 12:31 PM

I also don't find it particularly convenient to first pull the dummy to the right and then immediately pull it to the left. I'd like it to be in one direction

markus777777 03/20/2026 12:34 PM

I don't particularly like that if you don't hit the dummy hook right after you fly over, you'll just get stuck with no way to survive. I think it would be nice to have the option to back

markus777777 03/20/2026 12:36 PM

The setup here is quite awkward, you often don't reach the unfreeze, I would make more unfreeze on this part (maybe I'm just doing something wrong

)

markus777777 03/20/2026 12:39 PM

On these parts, seemingly simple movements turn out to be unnecessarily difficult; it’s better to make them as easy as they look, or replace them with something more interesting

markus777777 03/20/2026 12:43 PM

I think it would be better to make the wall bigger here, because it's quite inconvenient

markus777777 03/20/2026 12:45 PM

Honestly, I still don't like this part with the tower, but ok

markus777777 03/20/2026 12:49 PM

Overall, the map is quite interesting, but there are quite a few unpleasant moments that are very difficult to do

DDNet 03/20/2026 12:51 PM
markus777777 03/20/2026 12:53 PM

And I also think that this part is too narrow, I think if you widen it at the top it will be more fun and comfortable to play

markus777777 03/20/2026 1:25 PM

Okay, I am skill issue