Mentions:
@veseluhazzzMap 🐞:
No way the 'Grass_LOW' is 2048x2048.
oh
XD
- Add time cps
- grass_low now low xd
how many sec are needed for realese?
2 minutes i think idk
The map has 8 parts, so 4 parts for each tee, which is quite small. If it had 16 or 32 parts, I think it would be possible
Maybe it will decline, I don't know, I haven't tested it
There is a map VERY similar to this but i cannot remember the name
has the same idea with deep and no freeze
its the thing that came to my mind after missing too many edges and waiting for dummy to be reset since u can almost instantly hit tp there to reset yourself, but your dummy still falling
cause i wanna say right of the bat that the map is rly well made and the structure is just great, so this arrow i feel is almost intentional but at the same time seems weird ;D
having fun testin it ngl
yes, it should be there : )
3 maps by 1 mapper wasnt there a limit
Declined maps dont count
Goesonlydown, downbass and this
ah sorry
mb
Mention:
@veseluhazzzSnitch!
but downbass isnt his, is it?
oh man, this map could be released even now tbh, i didnt finish testing it but its soo well made, i would single handle it
He's in the mappers, so it's his map, otherwise why is he listed there?
change the mappers onm downbass so its only mat, release one of the 3 maps, then switch back to be a mapper for downbass, profit
this map would be evaluated in no time i swear
i think i can wait, maybe I'll make more parts. Or maybe remove GoesOnlyDown from the test for now and keep this?
Isn't that against the rules? It's just a loophole in the rules.
this whole 2 maps thing is dumb
why does it even exist
sure it's impossible to make 2 good quality maps in one time
close one then start another
It turns out this rule doesn't apply to co-authors, sorry
oh no, jail time ;C
Is this map too short? There are only 4 parts per player :/
there is 8 parts, i think thats fine?
fun to speedrun
and i like the idea of 2 parts per player
but its dummy map anyway so doesnt rly matter
I think 100sec± map if u do all parts 1 try
wait guys
I was testing the map and my PC crashed.
map too good, your pc cant handle such a masterpiece
upgrade pc
polarity
yes sorry 😭
at least there is no map skip as in polarity ( i hope)
now in some places dummy resets faster
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The hookthrough is just the unhook but transparent; I would change the color. In the image, I used FFE09896
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I would add another 2/3 hooktroughs to the side so the tee goes directly to the block instead of going upwards.
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Compared to the first part, this part is kind of unbalanced; there's no right way to do it, it's just doing an edge hook, then grabbing the edge and jumping xd
3 is auto part
Yes, but it seems unbalanced to me. Wait for another tester and see if they say the same thing
It actually depends on when you start the dj. If you start too late, you'll end up on the top Tele, if you start too early, you'll end up on the bottom Tele
True, but i still think its not that difficult
i didnt have much issue with this
but i had issue and i still cant rly figure it out with this HT squuare hook
true, This HT square is really annoying to hook into, maybe open it up more, idk.
The problem is that you think you don't need to hold the hook for the tee to drop with more force, but you do, and that bothers me quite a bit
ou, thats why i had problems with that, cause i wasnt speeding the dummy downward
i will retest it later
but still seems unpleasant
fun fact u dont have to use that space, cool speedrun tactic
saves 1/2 sec
hmm
i will show u wait
uh
oh
but personally i would keep it
up to u
yess its cool
Maybe the problem is me, maybe I'm just a confused girl 😭 😭
no, it actually works 50/50
you think good or bad?
Perhaps lowering the stopper by just 1 would be good
as in the ss, its already lowered by 1 tile :/
hm
no
I meant, is it okay now?
cuz dummy dont fall
but now the upper teleport is useless
idk then Do something that isn't based on luck.
- I think its better to leave it as it is, cuz u can just hold "a". If u do it the way you mean, you'll have to wait for the dummy to fall
✅
but maybe im wrong, cuz i only have 500h on ddrace
350h novice 💀
i have 400h in blmap4
Idk what is this 😭
block map
I think its better then 350h on novice maps...
ye
xd
bro prt screen in windows 11 is a joke, or is ddnet just stupid
i cant take the screenshots, it screens main menu instead of gameplay, like how
When i pressed prt in ddnet, it takes a screenshot of my desktop XD
original version is okey, as soon as i get to know what to do is no problem, problem is the whole map have rly no stops, and this is the only part when your dummy can be hold in one place in the middle of a part which seems off
yes
I fixed everything. I also changed hookthrough color, and some parts became clearer.
some ideas to change the arrow part
actually im wrong there is also other place where dummy stops so mb
but still im not a fan of the og part on this
tbh i dont got it why this map needs to be released. there are many maps which are already released like this map(generally named as "barren-style"), and i dont think this map specially stands out enough to warrant a release compared to kind of maps
there are some creative part, but the rest of them feels like just a filler for me
totally agree, the map doesn't bring anything new, even older maps like "lumine" "yun gu" have much more creative parts
map doesnt have to stand out to be good, why every new map has to be some kind of special on its own. I agree on the part where there is already insane amount of maps to play so the parts get repetitive but there is nothing wrong with releasing a decent and fun to play map.
I agree with you, but I think if that were the case, there wouldn't be many new maps. This map is decent at least, with different movements/cozy parts, etc. The map doesn't bother you or anything like that. I liked it.
+
In fact, the only slightly interesting parts for me are 2, 3, 4, and 7. The rest, as I said above, are just running left along the part while hooking dummy with ht, which is uninteresting The map also has issues with the flow of parts: at many of them, you have to stop, slow down, back up, make awkward moves, etc. You can't complete them in one breath, like a "speedrun" Also, the map is very small in my opinion, 8 parts is too few for release Also, as was written in https://discord.com/channels/252358080522747904/1497663881009430740/1498660312507748512, Barren-style maps should be of higher quality for release, so I believe the map lacks potential and needs a complete overhaul and rethink for release
Mention:
@veseluhazzz