#nightstar_2
29/48 | Balance: 7/10 • Flow: 7/10 • Creativity: 4/10 • Playability: 7/10 • Fun: 3/5 • Design: 1/3 — 5 Votes
DDNet 06/21/2018 9:07 PM
@ΔWΞSƟΜΞ
DDNet 06/21/2018 9:07 PM
plsplsplslol 06/21/2018 9:08 PM

why 2 nightstar

ΔWΞSƟΜΞ 06/21/2018 9:09 PM

because many people asked me when the following map of the first one is coming 😃

Amu~Cookie 06/21/2018 9:40 PM

There was 2 channel of nightstar 2 that's why he asked the question I guess

ΔWΞSƟΜΞ 06/21/2018 9:56 PM

oh, idk maybe it was a bug

jao 06/21/2018 9:58 PM

had the bot running 2 times

jao 06/21/2018 9:58 PM

-> 2 channels

Brokecdx- 06/22/2018 7:37 AM

$rate balance=8 flow=8 creativity=3 playability=7 fun=2 design=1 bonus=0

Brokecdx- 06/22/2018 7:37 AM

nice for team 0

jao 06/22/2018 11:04 AM
@Brokecdx-

^ vote again please, didn't work

Brokecdx- 06/22/2018 11:13 AM

$rate balance=8 flow=8 creativity=3 playability=7 fun=2 design=1 bonus=0

Syltoox 06/23/2018 8:11 AM

$rate balance=5 flow=8 creativity=4 playability=8 fun=2 design=1 bonus=0

worstwish 06/24/2018 5:27 AM

$rate balance=6 flow=8 creativity=3 playability=9 fun=3 design=2 bonus=0

DanilBest 07/01/2018 5:24 AM

$rate balance=7 flow=7 creativity=3 playability=7 fun=3 design=2 bonus=0

Shawn. 07/02/2018 8:32 PM

$rate balance=6 flow=5 creativity=4 playability=5 fun=2 design=2 bonus=0

Pipou 07/10/2018 12:59 PM

Remove the logo outline

snail 07/10/2018 1:04 PM

$rate balance=8 flow=6 creativity=4 playability=7 fun=3 design=1 bonus=0

Pipou 07/10/2018 1:04 PM

$rate balance=7 flow=7 creativity=3 playability=7 fun=2 design=1 bonus=0

Pipou 07/10/2018 1:10 PM

Lack of stars at zoom = 8

jao 07/10/2018 1:19 PM

should be possible to go back after finishing

jao 07/10/2018 1:21 PM

some sort of hint here I guess. it's not really one of those maps were you look ahead before playing

jao 07/10/2018 1:22 PM

not mandatory, but I would swap hammer on and off marking (white positive, dark negative)

jao 07/10/2018 1:25 PM

pretty sure the start will cause blocking. blue arrows show that you kinda need to cross ways a bit there. the yellow platform is small af and going right (red arrow) can be slow if you (have weak and) want to hook people to the right. that you get frozen when jumping through start doesn't help either

jao 07/10/2018 1:26 PM

kinta as second part is also not good (espcially since the plaftorm above ends early)

jao 07/10/2018 1:28 PM

$rate balance=7 flow=7 creativity=2 playability=6 fun=2 design=0 bonus=0

jao 07/10/2018 1:30 PM

nothing really creative besides stopper part and deep

jao 07/10/2018 1:37 PM

$rate balance=6

jao 07/10/2018 1:37 PM

some parts get pretty hard towards the end

Amu~Cookie 07/10/2018 3:25 PM

$rate balance=7 flow=7 creativity=4 playability=7 fun=3 design=1 bonus=0

ΔWΞSƟΜΞ 07/11/2018 8:44 AM

Some changes 😃

Rico (T3ntuki) [EU] 07/12/2018 5:29 PM

$rate balance=7 flow=8 creativity=3 playability=6 fun=4 design=2 bonus=0

Rico (T3ntuki) [EU] 07/12/2018 5:29 PM
Rico (T3ntuki) [EU] 07/12/2018 5:29 PM
Rico (T3ntuki) [EU] 07/12/2018 5:29 PM
Rico (T3ntuki) [EU] 07/12/2018 5:29 PM
Rico (T3ntuki) [EU] 07/12/2018 5:34 PM

This map feels like a hammerfly map basically. For that i rated the flow 8 since i looked at it as a HF map. Many tight corridors and some standard normal parts proceed throughout the whole map. I rly like hammerfly maps as seen in the fun rating. Some slight adjustments in balance needed but it sholdnt be the main problem of this map. It lacks in creativity as i pointed out above. Mby rework 2-3 parts to boost the creativity a bit.

Ravie 07/12/2018 5:36 PM

I think creativity 3 is still pretty generous for this map and flow 8 is a huge overestimation, if there was a rating for how well the map was mapped I would rate it pretty low as well

Rico (T3ntuki) [EU] 07/12/2018 5:39 PM

The rating system is very subjective since we dont have stricted rules to what we have to look at in each category. E.g. flow needs to fulfill point 1,2,3 and so on to rate is as a 10. For an 8 it needs to fulfill point 3,2,4. Just an example

Rico (T3ntuki) [EU] 07/12/2018 5:39 PM

Therefore i rated it as a 8 since its my personal taste

Ravie 07/12/2018 5:40 PM

Do you think this map has excellent flow?

Rico (T3ntuki) [EU] 07/12/2018 5:40 PM

Since i looked it as a hammerfly map yes. For that matter i think so

ChillerDragon 07/12/2018 6:43 PM
@Rico (T3ntuki) [EU]

the last screen looks impossible to fail

Rico (T3ntuki) [EU] 07/12/2018 6:46 PM
@ChillerDragon

have you tried yet?

ChillerDragon 07/12/2018 6:51 PM

no but such parts can be evaluated from screenshot if u played such parts a lot

ChillerDragon 07/12/2018 6:51 PM

but i probably should play it before testing thats why i said i evaluated it from screen

ChillerDragon 07/12/2018 7:08 PM

tested ingame and for me the thing next to it on the right is way failer

ΔWΞSƟΜΞ 07/13/2018 8:59 AM

Few little changes, based on screens 😃

Freezestyler 07/14/2018 9:24 AM

"0-3: Poor, 4-5: Fair, 6-7: Good, 8-10: Excellent Do you think this map has excellent flow?" (

@Ravie

) - No, I agree that the Map Release Squad members mostly rate it way too high (also on other maps), this map shouldn't get more than a "fair" flow rating

ΔWΞSƟΜΞ 07/14/2018 9:40 AM
@Freezestyler

its clearly that u dont like my maps a lot of people liking this map, of course a few not, but when u rate the flow with fair its clearly underrated, i dont say its excellent but its at least good 😃

Freezestyler 07/14/2018 9:41 AM

I'm talking about the flow ratings in general and ye, I don't really like your maps

Rockus 07/14/2018 11:12 AM

Ravie your thoughts are so stupid. Yes, it's an open map like this but creativity is put into it. Creativity is not about making some crazy parts like flux zzzz you tilt me

Rockus 07/14/2018 11:12 AM
@Ravie
Ravie 07/14/2018 11:37 AM

Point out what you find creative enough about this map to get a good rating

Rockus 07/14/2018 11:44 AM

if your concept of creativity is creating new maps over and over again creativity will be at zeros one day

Rockus 07/14/2018 11:44 AM

cause there are no game changes being made

Rockus 07/14/2018 11:44 AM

don't you understand that?

Rockus 07/14/2018 11:44 AM

creativity can stand for how parts are connected and thinked of

Rockus 07/14/2018 11:44 AM

now only for new parts

jao 07/14/2018 11:45 AM

where are these parts connected in a creative way?

jao 07/14/2018 11:45 AM

"thinked of" this is literally this "creating new maps"

Ravie 07/14/2018 11:46 AM

Creativity literally means making something interesting and new, and I don't see those traits in this map

jao 07/14/2018 11:46 AM

it feels like you wanna make the map look better than it is xd

Rockus 07/14/2018 11:47 AM

creating new maps

Rockus 07/14/2018 11:47 AM

doesn't mean creating new parts

jao 07/14/2018 11:47 AM

?xd

jao 07/14/2018 11:47 AM

same parts = new map?

Rockus 07/14/2018 11:47 AM

parts that were used before

Rockus 07/14/2018 11:48 AM

can be used in a different way

Rockus 07/14/2018 11:48 AM

for ravie

Rockus 07/14/2018 11:48 AM

creating a new map

Rockus 07/14/2018 11:48 AM

is creating maps like flux

jao 07/14/2018 11:48 AM

if you use parts in a original way, it's creative tho

Rockus 07/14/2018 11:48 AM

where you just create parts based on stoppers

Rockus 07/14/2018 11:48 AM

and boom

Rockus 07/14/2018 11:48 AM

TOP

Rockus 07/14/2018 11:48 AM

ez release

Rockus 07/14/2018 11:48 AM

he used it

Rockus 07/14/2018 11:48 AM

in an original way

jao 07/14/2018 11:48 AM

which one?

Rockus 07/14/2018 11:48 AM

which one what

Ravie 07/14/2018 11:52 AM

What do you think TOP has to do with Flux lel

jao 07/14/2018 11:54 AM

relating ez release to flux is also really wrong xd

Rockus 07/14/2018 11:54 AM

xd

Rockus 07/14/2018 11:54 AM

it's just dumb to only give creativity to maps with new parts

Rockus 07/14/2018 11:54 AM

i eman

Rockus 07/14/2018 11:54 AM

like thjat

Rockus 07/14/2018 11:55 AM

you wouldn't release any map like stronghold and ngithstar

jao 07/14/2018 11:55 AM

because they aren't creative

jao 07/14/2018 11:55 AM

?

Jesus Christ 07/14/2018 11:55 AM

but most of community love them

Jesus Christ 07/14/2018 11:55 AM

so whats the problem

Jesus Christ 07/14/2018 11:55 AM

u create maps for people or for urself?

jao 07/14/2018 11:56 AM

for myself

Jesus Christ 07/14/2018 11:56 AM

😄

Ravie 07/14/2018 11:57 AM

If someone is able to make a good strongclone, that actually has parts release shouldn't be a problem

jao 07/14/2018 11:59 AM

I mean this is stupid: "it's just dumb to only give creativity to maps with new parts". if you give more points because you want the map to be released, the rating systems looses all its integrity

Rockus 07/14/2018 12:07 PM

NOT THAT

Rockus 07/14/2018 12:07 PM

forget

Jesus Christ 07/14/2018 12:48 PM

"To get released, a map needs an overall score of 25 points as well as fairly well results in each main criterion (4 points)"

Jesus Christ 07/14/2018 12:48 PM

seems like this map wont be released

Brokecdx- 07/14/2018 12:50 PM

$rate creativity=4

Brokecdx- 07/14/2018 12:50 PM

I think this map deserves at least fair creativity

snail 07/14/2018 4:17 PM
snail 07/14/2018 4:17 PM

i dont understand that logic

snail 07/14/2018 4:17 PM

i know that by ur standards if there was a stronghold 3 it shouldnt get released, yet the community loves it

snail 07/14/2018 4:17 PM

so what do we do?

Ravie 07/14/2018 4:52 PM

We keep releasing strongholds until everyone gets sick of them and no longer likes them

Rische 07/14/2018 5:10 PM

Like aim‘s or what?

jao 07/14/2018 5:14 PM

auto release for maps that get 5 fun

jao 07/14/2018 5:15 PM

(such maps should get that going by that logic)

Bumm 07/14/2018 5:26 PM

"We keep releasing strongholds until everyone gets sick of them and no longer likes them" this will never happen xd

ΔWΞSƟΜΞ 07/15/2018 12:03 PM

so what will happen to this map? xd

Syltoox 07/15/2018 12:11 PM

bot

ΔWΞSƟΜΞ 07/19/2018 12:41 PM

Still waiting for more tests or a decision, i think the map is on his final version... so ye 😃

jao 07/23/2018 1:28 PM

my issue about the start hasn't been fixed sufficiently. also, rico's suggestion to make it harder makes no sense at all. beginnings like this have to be easy so that players are able to progress and don't block the start

jao 07/23/2018 1:28 PM

revert that one please

ΔWΞSƟΜΞ 07/24/2018 1:53 AM

Start should be good now

@jao

😃

ΔWΞSƟΜΞ 07/25/2018 10:07 PM

still waiting for checking out the start

@jao

; come on its a thing about 2 minutes xd

Syltoox 07/26/2018 12:16 AM

2 and a half minutes

ΔWΞSƟΜΞ 07/30/2018 6:06 PM

I dont understand why the map is waiting just for the start that someone looked on it... o.O

Brokecdx- 07/30/2018 9:20 PM

Tag all testers that didn't test yet.

Brokecdx- 07/30/2018 9:21 PM

Your map should actually be tested since it's prioritized since 1 and a half week

ΔWΞSƟΜΞ 07/31/2018 4:19 AM

this must be then

@Pipou@Kicker@snail

&

@Amu~Cookie

i think

snail 07/31/2018 7:45 AM

scroll up before highlighting lol

snail 07/31/2018 7:46 AM

3 of ur 4 highlights actually tested it..

RayB. 07/31/2018 8:29 AM

give a rating ≠ testing

snail 07/31/2018 8:38 AM

im pretty sure that meant the ones who hadnt rated it yet (and if not then its about the actual testers, not mrs members

)

ΔWΞSƟΜΞ 07/31/2018 9:56 AM

then tell me who is a tester besides

@jao@snail
ΔWΞSƟΜΞ 07/31/2018 9:56 AM

i dont see a tester group in discord

ΔWΞSƟΜΞ 07/31/2018 9:56 AM

😉

jao 07/31/2018 10:02 AM
@ΔWΞSƟΜΞ

read through all of

#📌info

please

ΔWΞSƟΜΞ 07/31/2018 10:03 AM

what will u say me with this? just get the map a ready xd

jao 07/31/2018 10:04 AM

the answers to your questions can be found there

ΔWΞSƟΜΞ 07/31/2018 10:05 AM

and now u read what snail wrotes 😃

jao 07/31/2018 10:06 AM

additional info to what he wrote can be found there too, yes

ΔWΞSƟΜΞ 07/31/2018 10:08 AM

oh gosh, why u not just watch the start and give it a go, you critism the start because of blocking, now u cant block 😃

ΔWΞSƟΜΞ 07/31/2018 10:45 AM

and again no response xd

jao 07/31/2018 11:40 AM

still not ideal

jao 07/31/2018 11:50 AM

basically the issue with the first throw is that people who want to do the part and those who just want to skip through have to cross ways. that's also worsened due to the throw not being easy and recovering your mate requiring to cross ways with others.

jao 07/31/2018 11:51 AM

then if you are down and want to hook people out, it may take long due to having weak-hook. blocks people that don't want to hook someone out, but want to progress (jump to the right)

jao 07/31/2018 11:52 AM

next is a hammer-hit with one hard spot which people might need to think about how to do (or which they will simply fail), which ultimately also slows people down

jao 07/31/2018 11:54 AM

lastly you have a kinta-fly, where people that fail and drop down, might fall on you; also causing blocking. additionally, the kinta is also quite hard (especially the end). (as a general note: kinta as an early part is never a good idea)

jao 07/31/2018 12:01 PM

the kill tiles in pre-last part seem kinda unnecessary punishing to me

jao 07/31/2018 12:02 PM

no style corners

jao 07/31/2018 12:03 PM

the background quad shouldn't be HD

jao 07/31/2018 12:05 PM

you have unused envelopes, and I wonder if

@Pipou

is ok with you stealing his falling star animation

jao 07/31/2018 12:05 PM

` has to be external

jao 07/31/2018 12:17 PM

would be good to be able to get hammer back here so that you can help failed people. needs to be a solution that doesn't spam chat tho

ΔWΞSƟΜΞ 07/31/2018 1:10 PM
ΔWΞSƟΜΞ 07/31/2018 1:11 PM

So; what I fixed now:

  • first part (hh) ist a bit easier now -> I dont will change other parts, I will stick to them if u like it or not, I think map is good like it is as 4* Brut.
  • design bug (corners)
  • added hammer on hookfly part
  • jungle_deathtiles are external now
  • background isnt HD anymore

About the falling star; its just a falling star nothing big important for a credit or something like that xd, i can delete it if he wants it but makes for me not really a difference

The kill tiles in the pre-last part is like the falling star, nothing need but looks more dangerous If u fall in there you r death anyway, so I will not delete them

I only change bugs/design bugs for now, I like the map and I will not rework or change any parts! :) So take the map like it is or not, the map received enough points to get released like it is so i dont have to change because of your personal dislikes or whatever

ΔWΞSƟΜΞ 07/31/2018 1:13 PM

& hopefully i will get now a decision if release or not 😉

ΔWΞSƟΜΞ 07/31/2018 1:14 PM

& not in a week...

jao 07/31/2018 1:43 PM

the kill tiles make a difference if you play with more than 2 people, isn’t only a psychological thing

jao 07/31/2018 1:44 PM

will pull the results on sunday/monday btw

jao 07/31/2018 1:47 PM

btw I explained reasons as to why stuff is bad, not sure how you think about it as "personal dislikes" lol. feel free to counter my arguments tho

ΔWΞSƟΜΞ 07/31/2018 3:45 PM

i just see personal dislikes^^; & i think you proberbly know why 😃

ΔWΞSƟΜΞ 07/31/2018 3:45 PM

well, i dont wanna change it so if u take the map, u also have to take the kill tiles on the part 😃

ΔWΞSƟΜΞ 07/31/2018 3:45 PM

good to know

jao 07/31/2018 4:03 PM

ye you only see personal dislikes because that’s easier than accepting criticism

ΔWΞSƟΜΞ 07/31/2018 7:31 PM

no but i will give u a hint; teamspeak 😉

ΔWΞSƟΜΞ 07/31/2018 7:31 PM

i can take critism but not when i no what u talked about the map 😃

ΔWΞSƟΜΞ 08/09/2018 10:01 AM

"will pull the results on sunday/monday btw" - still waiting

@jao
Ravie 08/09/2018 10:13 AM

It's only thursday

ΔWΞSƟΜΞ 08/09/2018 10:13 AM

we talked about last sunday/monday

ΔWΞSƟΜΞ 08/09/2018 10:13 AM

😃

Freezestyler 08/09/2018 10:18 AM

its approved, isnt it?

jao 08/09/2018 10:47 AM

y

jao 08/13/2018 6:14 PM

you should allow people to go back after the last door, can lead to unnecessary fails and is not really team 0 friendly

jao 08/13/2018 6:14 PM

also you should be able to leave the finish room solo (not as important tho)

jao 08/13/2018 6:17 PM

it's the last thing I'll ask you to fix btw

ΔWΞSƟΜΞ 08/19/2018 4:29 PM

i dont will change it

ΔWΞSƟΜΞ 08/19/2018 4:29 PM

i like it how it is

Ravie 08/20/2018 2:14 PM

For a team 0 hh map there is way too little space in the first part, imagine 15 tees trying to do the first section at once, it just wouldn't go. Look at good maps of this type (for example 'Back in the...' series), there is always enough of space in the first part to disperse the tees a bit before the parts start. In the last part you should just remove the door and allow people to go back and save others, a switch part in this type of map doesn't fit in anyway.

ΔWΞSƟΜΞ 08/20/2018 4:49 PM

like i said; i dont will change anything

ΔWΞSƟΜΞ 08/20/2018 4:49 PM

take it or leave it 😃

Gwendal 08/20/2018 7:19 PM

xdd

Ravie 08/20/2018 9:16 PM

Or decline it

ΔWΞSƟΜΞ 08/21/2018 4:46 PM

i dont care anymore actually xd

ΔWΞSƟΜΞ 08/21/2018 4:47 PM

if u take it do it, if u decline it do it^^

jao 08/22/2018 1:49 PM

declining it then, it's too big of an issue to simply not care about it

ΔWΞSƟΜΞ 08/22/2018 4:15 PM

xd

ΔWΞSƟΜΞ 08/22/2018 4:15 PM

the map has gotten enough points for a release, so release it 😃

ΔWΞSƟΜΞ 08/22/2018 4:16 PM

my map, my decisions, map got enough points for release

@jao
ΔWΞSƟΜΞ 08/22/2018 4:17 PM

for what the ranking with points when u dont even care?

jao 08/22/2018 4:18 PM

u literally said u don’t fix it because u don’t care and that I can do what I want

jao 08/22/2018 4:18 PM

so now don’t come with complaints

ΔWΞSƟΜΞ 08/22/2018 4:18 PM

because the is nothing to fix

ΔWΞSƟΜΞ 08/22/2018 4:18 PM

😃

ΔWΞSƟΜΞ 08/22/2018 4:18 PM

no bugs, no skips

ΔWΞSƟΜΞ 08/22/2018 4:18 PM

= no fix required

jao 08/22/2018 4:19 PM

whatever, no time for whatever ur trying to play here

ΔWΞSƟΜΞ 08/22/2018 4:19 PM

and i will discuss becuase i said "i dont care anymore" you never cared about anything in testing xd

ΔWΞSƟΜΞ 08/22/2018 4:19 PM

why? because im right?

ΔWΞSƟΜΞ 08/22/2018 4:19 PM

thats true, i am right

ΔWΞSƟΜΞ 08/22/2018 4:20 PM

just release it and were good 😃

ΔWΞSƟΜΞ 08/22/2018 4:21 PM
@jao

... give me answers 😃

jao 08/22/2018 4:22 PM

? you answered yourself

ΔWΞSƟΜΞ 08/22/2018 4:22 PM

release the map

Syltoox 08/22/2018 4:23 PM

ΔWΞSƟΜΞgestern um 18:46 Uhr i dont care anymore actually xd if u take it do it, if u decline it do it^^

ΔWΞSƟΜΞ 08/22/2018 4:24 PM
@Syltoox

right; just did it the way he is acting or did u ever see him care about testing? he created a "new" testing system what is absolutly shit; even worse then the one before

ΔWΞSƟΜΞ 08/22/2018 4:25 PM

map was approved, got enough points for release and there are no bugs or skips i dont fix his personal suggest because there r shit 😃

ΔWΞSƟΜΞ 08/22/2018 4:26 PM

so and MY map was approved like the map is atm so i dont

@jao

's "awesome" suggests xd

ΔWΞSƟΜΞ 08/22/2018 4:27 PM

*fix

ΔWΞSƟΜΞ 08/22/2018 4:32 PM

is there any word in the future coming from you

@jao

? 😉

jao 08/22/2018 4:32 PM

no

jao 08/22/2018 4:33 PM

there is no point in talking to u since u will call any of my arguments/explanation/whatever shit

jao 08/22/2018 4:33 PM

no matter how valid they are

ΔWΞSƟΜΞ 08/22/2018 4:33 PM

i called your suggest shit

ΔWΞSƟΜΞ 08/22/2018 4:34 PM

when i want a finish like this, my problem, there r a few other maps with a finish like this

ΔWΞSƟΜΞ 08/22/2018 4:34 PM

shit suggest

ΔWΞSƟΜΞ 08/22/2018 4:35 PM

you want that the door in the pre last part opens from the other side

ΔWΞSƟΜΞ 08/22/2018 4:35 PM

shit suggest#

ΔWΞSƟΜΞ 08/22/2018 4:35 PM

what r this for suggests? mate this is no reason to decline it xdddddd

ΔWΞSƟΜΞ 08/22/2018 4:36 PM

for what is the ranking in testing?

ΔWΞSƟΜΞ 08/22/2018 4:37 PM

if it would be a bug or a part i would disagree aswell i would change it, no problem but not in your personal suggest when the way i want it is okay aswell

Kicker 08/22/2018 4:45 PM

You wanted to look like a cool boy and didnt expect that he will decline it

Kicker 08/22/2018 4:45 PM

and now u just crying lol

snail 08/22/2018 5:00 PM

+1 with kicker, i like the map and i think it would be a shame if it goes to waste but dont put it on jao after u said "i wont change anything idc anymore, if thats not ok u can just decline it" (which he did) ...

Brokecdx- 08/22/2018 5:24 PM

as

@Ravie

mentioned switches in a complete t0 map is not common and i think it should stay like this, in general that switch is unnecessary and doesnt fit your map at all, just remove switch and map is good to go for release, and if you say you do not care whether it will be released or not we will rather decline it than release since you are not willing to fix major flaws.

Ravie 08/22/2018 5:30 PM

Enough points doesn't mean "ready for release" it only means that MRS decided the map is good enough for release but still has to be checked by testers for gameplay flaws. If you refuse to cooperate the map might get declined. In this case the start area is a pretty serious flaw for a team 0 map

ΔWΞSƟΜΞ 08/22/2018 5:30 PM

the problem is (

@Kicker

) i would understand him, but we have a lot of discussions in the past what makes me act like this

ΔWΞSƟΜΞ 08/22/2018 5:31 PM
@Ravie

i dont see the map as t0 map

Ravie 08/22/2018 5:31 PM

But it is

ΔWΞSƟΜΞ 08/22/2018 5:31 PM

can played as t0 but is better to play in team like the first version

Kicker 08/22/2018 5:31 PM

obviously it is

Ravie 08/22/2018 5:32 PM

All those "freeze" maps are team 0 whether you see it or not

ΔWΞSƟΜΞ 08/22/2018 5:32 PM

maybe for u, i didnt mapped this map for only t0

Ravie 08/22/2018 5:32 PM

You can also play Stronghold in a team duh

Brokecdx- 08/22/2018 5:33 PM

would it be game breaking to remove this 1 switch

@ΔWΞSƟΜΞ

?

ΔWΞSƟΜΞ 08/22/2018 5:33 PM

anyway, i just acted like this because of the past like

@jao

acted to me thats also a reason why i dont fix his personal suggest

also i think the map is good to go like it is

ΔWΞSƟΜΞ 08/22/2018 5:34 PM
@Brokecdx-

no it isnt, but that was not his suggest

Ravie 08/22/2018 5:34 PM
@Brokecdx-

I don't mind the switch as much as the blocky start area

ΔWΞSƟΜΞ 08/22/2018 5:35 PM
@Brokecdx-

he asked to make it able to go back; like a door opener on the other side...

Brokecdx- 08/22/2018 5:35 PM

would remove the switch completely

ΔWΞSƟΜΞ 08/22/2018 5:36 PM
@Ravie

when i fix his suggest, like the switch door & the finish you r able to go back the whole map and block anywhere u want

ΔWΞSƟΜΞ 08/22/2018 5:36 PM

so the start isnt a problem

ΔWΞSƟΜΞ 08/22/2018 5:36 PM

ehm xd i think you know what i mean, just forgot a few words xd

Ravie 08/22/2018 5:36 PM

It's not about blocking on purpose, it's about many tees at once trying to pull on the ht thing and then do the tight hh part

ΔWΞSƟΜΞ 08/22/2018 5:37 PM

ye but when i speak for t0; you should have the patience to wait

ΔWΞSƟΜΞ 08/22/2018 5:38 PM

because when u play in big teams you also have to wait for slower people so i dont see there a "big" problem

Ravie 08/22/2018 5:38 PM

Nobody is gonna have patience to wait to do the first part

ΔWΞSƟΜΞ 08/22/2018 5:38 PM

then they should play in team

Gwendal 08/22/2018 5:39 PM

lmfao

jao 08/22/2018 5:39 PM

I know you have a personal problem with me, that's why I asked Ravie to test the map and share his genuine opinion - but instead of listening to what he says, you continued to face everything we said with ignorance

Gwendal 08/22/2018 5:39 PM

in a t0 map ?

jao 08/22/2018 5:39 PM

so what do you actually want lol

ΔWΞSƟΜΞ 08/22/2018 5:39 PM

wtf, i talking with him and show him my way i see it

ΔWΞSƟΜΞ 08/22/2018 5:39 PM

tell me where i show ignorance omg

ΔWΞSƟΜΞ 08/22/2018 5:40 PM

*im

ΔWΞSƟΜΞ 08/22/2018 5:40 PM

not every discussion is bad like ours

ΔWΞSƟΜΞ 08/22/2018 5:40 PM

and ye i have a problem with you, like you with me 😃

jao 08/22/2018 5:41 PM

? answering with "I don't care do whatever you want" to constructive feedback is pretty ignorant

ΔWΞSƟΜΞ 08/22/2018 5:41 PM

based on your answer because his text was based on your arguments

jao 08/22/2018 5:44 PM

ur trying so hard to prove your point and piss me off that you even ignore stuff coming from others because they share my opinion?

ΔWΞSƟΜΞ 08/22/2018 5:44 PM

whys u want to discuss now? few minutes ago you didnt wanted to talk with me

ΔWΞSƟΜΞ 08/22/2018 5:45 PM

and didnt u said u dont want to discuss with me anymore?

jao 08/22/2018 5:45 PM

ok

jao 08/22/2018 5:45 PM

then lets end this now

ΔWΞSƟΜΞ 08/22/2018 5:45 PM

but with the last sentence u wrote i agree, i did it

jao 08/22/2018 5:45 PM

map stays declined, end of the story

ΔWΞSƟΜΞ 08/22/2018 5:46 PM

hahahahahaha

ΔWΞSƟΜΞ 08/22/2018 5:46 PM

now u cant take critism xd

jao 08/22/2018 5:47 PM

I don't see criticism besides u saying I should play your ignorance game

Ravie 08/22/2018 5:48 PM

is it really such a big deal to make this?

ΔWΞSƟΜΞ 08/22/2018 5:48 PM

actually no it isnt

@Ravie
Brokecdx- 08/22/2018 5:48 PM

then why not fix it

Ravie 08/22/2018 5:49 PM

Imo the switch is not a huge problem it just doesn't fit at all in this map but if you're gonna be this stubborn about it

ΔWΞSƟΜΞ 08/22/2018 5:49 PM

because a few days ago jao was ok with the start i did it now

ΔWΞSƟΜΞ 08/22/2018 5:49 PM

just scroll up and read his messages

jao 08/22/2018 5:50 PM

if u don't fix it due to pure ignorance, what I said doesnt matter; I stepped back from it cause I thought it was a big deal for u

ΔWΞSƟΜΞ 08/22/2018 5:50 PM

and

@Ravie

i just did it because the first map has it in aswell; im can remove it but this wasnt suggested yet

jao 08/22/2018 5:50 PM

but since u basically just didnt fix anything cause it came from me, I won't step back from anything, doing ur brainfucked attitude a favor

ΔWΞSƟΜΞ 08/22/2018 5:51 PM

was just suggested to make a way back possible

Ravie 08/22/2018 5:53 PM
@jao

don't escalate things, he just agreed to fix the start

jao 08/22/2018 5:54 PM

feel free to ready this map if u want to, I'm done with it tho

Ravie 08/22/2018 5:54 PM

I haven't tested the rest of the map a whole lot

ΔWΞSƟΜΞ 08/22/2018 5:55 PM
@jao

funny; i remember that you were done with the map since day 1 😃

Ravie 08/22/2018 5:55 PM

but the start is the only real issue I see

jao 08/22/2018 5:57 PM

ye I wasted my time testing and posting suggestions because I was going to decline it anyways

ΔWΞSƟΜΞ 08/22/2018 5:57 PM

mate you know exactly what i mean

Ravie 08/22/2018 5:58 PM

Idk what the situation between you two is, but your last 2 maps weren't declined

@ΔWΞSƟΜΞ
ΔWΞSƟΜΞ 08/22/2018 5:58 PM

1 one them just because of welf

ΔWΞSƟΜΞ 08/22/2018 5:59 PM

second idk maybe he had a good day

ΔWΞSƟΜΞ 08/22/2018 5:59 PM
ΔWΞSƟΜΞ 08/22/2018 6:00 PM

start is fixed & i deleted switch

ΔWΞSƟΜΞ 08/22/2018 6:00 PM

oh i remember

ΔWΞSƟΜΞ 08/22/2018 6:00 PM

second was released because of rayb 😃

jao 08/22/2018 6:01 PM

I could say whatever I want, you wouldn't believe it anyways

ΔWΞSƟΜΞ 08/22/2018 6:01 PM

no

ΔWΞSƟΜΞ 08/22/2018 6:01 PM

i would if its right

ΔWΞSƟΜΞ 08/22/2018 6:01 PM

maybe

jao 08/22/2018 6:02 PM

yes and what is right is what you want to be right xd

ΔWΞSƟΜΞ 08/22/2018 6:02 PM

also true when it comes out of your mouth

ΔWΞSƟΜΞ 08/22/2018 6:03 PM

but proberbly if u want maybe we can talk sometimes about it 😃 maybe there is a way for me to take you serious

Ravie 08/22/2018 6:03 PM

You forgot to remove the front layer ht on the start

ΔWΞSƟΜΞ 08/22/2018 6:05 PM
Ravie 08/22/2018 6:07 PM

what kind of hurry are you in dammit

ΔWΞSƟΜΞ 08/22/2018 6:07 PM

wtf i dont see this

ΔWΞSƟΜΞ 08/22/2018 6:07 PM

i dont see it in my editor, idk why

ΔWΞSƟΜΞ 08/22/2018 6:11 PM

no chance, i dont see it

Ravie 08/22/2018 6:14 PM

try enabling info

Ravie 08/22/2018 6:14 PM

it should show Indexes

ΔWΞSƟΜΞ 08/22/2018 6:14 PM

also

ΔWΞSƟΜΞ 08/22/2018 6:15 PM

lemme try anouther client

ΔWΞSƟΜΞ 08/22/2018 6:17 PM
ΔWΞSƟΜΞ 08/22/2018 6:17 PM

should be good now

Ravie 08/22/2018 6:18 PM

yep

Ravie 08/22/2018 6:19 PM

I guess its possible to smuggle a tee there

ΔWΞSƟΜΞ 08/22/2018 6:22 PM
ΔWΞSƟΜΞ 08/24/2018 4:43 PM
@jao@Ravie

what happens now? i fixed the problems, still stay as declined?

Starkiller 08/28/2018 12:23 AM

"29/48 points map got rejected bcuz jao hates the mapper" thats why we love ddnet

@jao
jao 08/28/2018 12:39 AM

it’s not declined, ravie will continue testing (soon). just forgot to send the notification here.. don’t start another drama show geez

jao 08/28/2018 12:41 AM
jao 08/28/2018 12:42 AM

(literally just asked an hour ago..)

Starkiller 08/28/2018 12:03 PM

1 hour and 3 weeks ago or what do u mean?

Starkiller 08/28/2018 12:04 PM

and why u reject a map before rls? i dont get it

jao 08/28/2018 12:04 PM

?

jao 08/28/2018 12:04 PM

read the channel log perhaps

Ravie 08/28/2018 7:13 PM
Ravie 08/28/2018 7:14 PM
Ravie 08/28/2018 7:15 PM
Ravie 08/28/2018 7:16 PM

There is only 1 other place with spikes, where they don't make much sense, and design wise those spikes are unfitting so you'd be best off just removing spikes altogether

Ravie 08/28/2018 7:24 PM

Moon parallax is weird, and there is not enough stars

Ravie 08/28/2018 7:25 PM

Once those things are all sufficiently fixed, Ready Brutal 3*

Li 08/30/2018 4:08 PM

what exactly is wrong with bg

@Ravie

i dont have that much experience with bgs xd

Li 08/30/2018 4:15 PM

But here is the fixed version, I didn't fixed anything on bg because im not sure what you mean^^

Gwendal 08/30/2018 4:53 PM
Ravie 08/31/2018 12:39 PM

I meant that if you spectate edges of the map you see there arent stars on the edges (should have enough stars that if you spec with -1 zoom there is enough) and the moon parallax moves only vertically

jao 08/31/2018 12:52 PM

default zoom

Ravie 08/31/2018 1:18 PM

many people play with zoom -1 or even -2

Ravie 08/31/2018 1:18 PM

so maps should support it

jao 08/31/2018 1:23 PM

k

Li 08/31/2018 2:43 PM

ok i understand, I'm playing also with zomm (-3^^)

Li 08/31/2018 6:43 PM
Ravie 08/31/2018 10:48 PM

The moon is even weirder now xD just give it X2 Y2 or something like that

Li 09/01/2018 6:39 AM

ok xd

Li 09/01/2018 6:41 AM
Li 09/01/2018 6:41 AM

Then it should be good now 😄

Ravie 09/03/2018 12:06 AM

I just happened to notice this, if it concerns you you can fix it. But map looks ready.

Li 09/03/2018 5:32 PM

thats ok i guess, takes more time than the normal way 😄

Li 09/06/2018 7:00 PM
@Ravie

agree?

Ravie 09/06/2018 7:01 PM

I said you can fix it if it concerns you but don't have to

Li 09/07/2018 2:02 PM

then u can (i think) release it 😄

@Ravie
Li 09/12/2018 12:44 PM

Still waiting 😃

Li 09/22/2018 2:34 PM
@jao

why is the map released without background?

Li 09/22/2018 2:42 PM

or

@Ravie

,

@Learath2

whoever released it xd

jao 09/22/2018 2:49 PM

without background?

jao 09/22/2018 2:49 PM

it has the same background as on Ravie's last screen for me

jao 09/22/2018 2:49 PM
@Li
Li 09/22/2018 2:50 PM

okay 😮 for me not, i tried ingame everything but i just see a blue screen

jao 09/22/2018 2:50 PM

quads turned off or something?

Ravie 09/22/2018 2:50 PM

Are your quads and HD enabled?

Li 09/22/2018 2:51 PM

yep, this was it

Li 09/22/2018 2:51 PM

thx 😄

Ravie 09/22/2018 2:51 PM

:D