#Normal_Fly
"Normal Fly" by bagpotato & Real Taco [Moderate]
DDNet 04/03/2023 4:38 AM
@baggpotato

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 04/03/2023 4:38 AM
F0rtishka 04/03/2023 6:06 AM
ds273 04/03/2023 8:46 AM

the visual aesthetic design of this looks really unpolished like a pre-DDNet map, the level design itself looks like it was probably quickly put together without any tweaks or refinements, and there's already a few Just Fly maps which kind of cover most everything in this map (except the speedfly), so unless this is a pre-DDNet map intended for Oldschool category this is probably going to be get rejected :/

Welshi 04/03/2023 3:32 PM

design could use a lot of work, try connecting the pieces so they look like one solid object, you used corner blocks in this platform which is very unpleasant to look at for for example the teleport has the same issue, it's like you saw a mapres you liked in skins.tw and just used the individual blocks as individuals

Welshi 04/03/2023 3:36 PM

why are there 2 cp lines? also try connecting them as one entity as well, that way the letters cp aren't plastered a million times on your screen, we can read it if there's just one cp, and a lowhue selection of blocks underneath it

Welshi 04/03/2023 3:36 PM

something like this

Welshi 04/03/2023 3:40 PM

there's also way too many time cps for my liking, but that's a bit more subjective I guess

Welshi 04/03/2023 3:41 PM

the colors also sort of mesh together too much

Welshi 04/03/2023 3:42 PM

the tp/freeze and the unhookables are too similar in colors, zoomed out this area just looks like there is no platform

Welshi 04/03/2023 3:50 PM

finally gameplay wise the map's kind of boring, doesn't really explore hammerfly too much, and doesn't try anything new either. I think a hammerfly map could be cool if it did unexpected things with it, personally I can't think of anything but I'm a tiny bit high and in class rn so that's not too surprising, overall I think it's a nice start to mapping though, while the map does have some fatal flaws, on the positive side there's enough area to run the map comfortably, while it is just hammerflying making the map monotonous there's a couple parts that feel distinct from the others, hammerflying diagonally down from cp 13 to 14 is one of them, which works because it's the only part of the map where you have to do that, which is something I've noticed most new mappers struggle with, and you managing to do them in a map that focuses on just one mechanic is pretty impressive and something you should be proud of

Welshi 04/03/2023 3:52 PM

don't take my criticism to heart and keep mapping

yāccre 04/03/2023 11:49 PM

how can a bag of potatoes use editor🤨

Cøke 04/05/2023 10:19 AM

we have already enough normal fly maps

Cøke 04/05/2023 10:19 AM

$decline

FJP 04/05/2023 5:22 PM

nice save