#WhiteCore
"WhiteCore" by Dark electro & nizhie [Solo]
DDNet 03/16/2025 4:46 PM

Mentions:

@reaktor_tyt
DDNet 03/16/2025 4:46 PM
DDNet 03/16/2025 4:46 PM

Map 🐞:

catseyenebulous 03/16/2025 5:22 PM

Hey, first playthrough was fun and we haven't had a jetpack map in a while. :D

A few things I noticed during my run:

  1. The shield is useless, I just went left first which makes the numbers useless as well. I'd remove both and let the player decide. :D
  2. Looks like hook but is unhook.
  3. A bit too hard to see the freeze and tell the difference in my opinion. You could remove the jump refill from the first one since it's not necessary.
  4. Same in entities.
  5. Please keep the design consistent with game tiles.
  6. Unfreeze here would be nice.
  1. Some unfreeze here as well. :)

And don't forget the time cps as mentioned by the bot.

DDNet 03/16/2025 5:23 PM
catseyenebulous 03/16/2025 5:24 PM
@_nehr
_nehr 03/16/2025 5:28 PM

jetpack ?

_nehr 03/16/2025 5:29 PM

I'll check that soon

reaktor_tyt 03/16/2025 5:35 PM

Ill fixed some bugs,i send new version when i back to home

itom6176 03/16/2025 5:38 PM

❤️‍🔥Jetpack❤️‍🔥>>>>>>

wee.tw 03/16/2025 5:39 PM

canyang background?

reaktor_tyt 03/16/2025 5:39 PM

Ive made background

reaktor_tyt 03/16/2025 5:39 PM

Just maybe background has same colors what in canyang

reaktor_tyt 03/16/2025 5:41 PM

some fixes before feedback(i tested with friends)

reaktor_tyt 03/16/2025 5:42 PM

doing fixes what mentioned

@catseyenebulous
reaktor_tyt 03/16/2025 5:44 PM

my fix up fixed: 2 3 4 7 8

reaktor_tyt 03/16/2025 5:44 PM

doing fixes

reaktor_tyt 03/16/2025 5:46 PM

i like your avatar

reaktor_tyt 03/16/2025 5:49 PM

i removed shield,and removed laser from 2 part

vena6080 03/16/2025 6:13 PM
@_nehr
reaktor_tyt 03/16/2025 6:15 PM

do i need to do laser cooldown more slow?

reaktor_tyt 03/16/2025 6:15 PM

longer*

_nehr 03/16/2025 6:22 PM

Someone already pinged me, I thought you declined the map when I saw yours

reaktor_tyt 03/16/2025 7:09 PM

Done bg tiles Changed laser delay(250 to 350) and some another fixes(maybe)

reaktor_tyt 03/17/2025 7:14 AM
reaktor_tyt 03/17/2025 8:09 AM

Me cat

oxyzo. 03/17/2025 10:22 AM

cat cute

oxyzo. 03/17/2025 10:22 AM

$release

DDNet 03/17/2025 10:22 AM

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f0rtishka 03/17/2025 6:52 PM

For me this map should've been a decline right of the bat, since some people enjoyed it while testing i will list reason why imo map isn't releasable even with fixes:

  1. Map is very repetitive, on the screenshot i marked red parts where there's something going on, orange is pure jetpack filler. Don't get me wrong, there has to be some filler action on the map, but here it's obvious 80% filler that is repetitive and there's at least few pure jetpack maps that do that good.
  2. While there's about 20% real parts that have some content (mostly 1 laser shot) doesn't feel necessarily good, some places with laser shot feel okay and some are just annoying to do because of weapon switch cooldown.
  3. Whole map doesn't feel clean. First 2 options could've been skipped, but only if map felt clean. There's decent amount of entity spam (spawn, doors for the finish that are unnecessary and could've been removed/done better), unclean structure (cp placement, inconsistent structure), unbalance (part that has 10 seconds of fillet right after part with decently hard laser etc.) and other small details.
  4. Design doesn't look too bad, it surely could've been better though. Looks quite empty and soulless (no decorations, no consistent structure, no something you can really lie your eye on, also looks heavily inspired by canyang)
f0rtishka 03/17/2025 6:53 PM

waiting for more opinions from those who tested

reaktor_tyt 03/17/2025 6:58 PM

4.I can add text like this: Bg idea canyang

reaktor_tyt 03/17/2025 6:58 PM

Or smth

reaktor_tyt 03/17/2025 7:00 PM

In future i want to add another parts with grenade,shotgun

reaktor_tyt 03/17/2025 7:01 PM

3.Do you like maps without laser?

reaktor_tyt 03/17/2025 7:01 PM

Lase doors*

reaktor_tyt 03/17/2025 7:02 PM

And this laser doors dont can get skiped

reaktor_tyt 03/17/2025 7:02 PM

Bc i removed jetpack

reaktor_tyt 03/17/2025 7:04 PM

2.I dont know what to say about it

f0rtishka 03/17/2025 7:08 PM

When you post maps here you post finished product that get tested to value if it's worth releasing or needs polishing

reaktor_tyt 03/17/2025 7:09 PM

Many maps changing after testing

reaktor_tyt 03/17/2025 7:10 PM

But you say true

louis.place 03/17/2025 7:10 PM

thbe laser parts were cool but overall parts seem very uninspired, idk if i'd ready in this current state

louis.place 03/17/2025 7:10 PM

also since you give so many jump refills, why not just give player 3 jumps from the start of the map?

reaktor_tyt 03/17/2025 7:10 PM

Good idea

reaktor_tyt 03/17/2025 7:10 PM

I think about it,thanks for idea

reaktor_tyt 03/17/2025 7:11 PM

Im doing geometry,after homework i do some desing updates

f0rtishka 03/17/2025 7:12 PM

yeah but it's not like they get scrapped and rebuild from 0, which would be necessary in this case

louis.place 03/17/2025 7:12 PM

i'll put it in waiting for now, try to use some better / more inspired parts instead of just jetpack goress

reaktor_tyt 03/17/2025 7:12 PM

Okay

louis.place 03/17/2025 7:12 PM

the jp gores is fun sometimes, but you should make more parts of substance, maybe use laser more, more things with doublejump, etc.

reaktor_tyt 03/17/2025 7:12 PM

Thanks for giving chanse

reaktor_tyt 03/17/2025 7:12 PM
louis.place 03/17/2025 7:13 PM

yep. jetpack parts are hard to make good so if it doesn't turn out well, you can always map another mode or style 😺

DDNet 03/17/2025 7:13 PM
reaktor_tyt 03/17/2025 7:13 PM

When new chanel for my map ZeroJump btw

f0rtishka 03/17/2025 7:15 PM

didn't mention it but like 50% fillers have bad flow

reaktor_tyt 03/17/2025 7:17 PM

Ill count this

f0rtishka 03/17/2025 7:18 PM

map reminded me of this meme

reaktor_tyt 03/17/2025 7:22 PM

xD(i get it)

reaktor_tyt 03/18/2025 5:58 AM

Do on end of 1 part shotgun part+laser and some flow fixes(also added some design bg flying blocks)

reaktor_tyt 03/18/2025 5:59 AM

oh

reaktor_tyt 03/18/2025 5:59 AM

every update removes waiting mapper

reaktor_tyt 03/18/2025 5:59 AM

xD

reaktor_tyt 03/18/2025 11:03 AM

After school i post 2 shotgun map

reaktor_tyt 03/18/2025 11:03 AM
oxyzo. 03/18/2025 11:23 AM

wouldnt it be better to finish one map first

reaktor_tyt 03/18/2025 11:32 AM

Dont understanded

oxyzo. 03/18/2025 11:33 AM

you have 2 map channels already

reaktor_tyt 03/18/2025 11:37 AM

My second map get declined

reaktor_tyt 03/18/2025 11:37 AM

I leave it until i finish this

reaktor_tyt 03/18/2025 2:49 PM

second shotgun part

reaktor_tyt 03/18/2025 2:50 PM

and some fixes and more laser parts

DDNet 03/18/2025 11:23 PM

Mention:

@reaktor_tyt
louis.place 03/18/2025 11:23 PM

hey man, honestly the new sg/laser parts arent bad, so i think you should probably scrap the jetpack parts and instead try to go for those style of parts instead.

louis.place 03/18/2025 11:23 PM

im gonna decline because i think the map needs some major reworks for it to be rlsable

louis.place 03/18/2025 11:23 PM

the jetpack 'filler' can be fun, but i don't think the parts are inspired enough -- they feel pretty repetitive after a while

louis.place 03/18/2025 11:24 PM

i suggest maybe you keep some of the jp+laser parts, but condense them so there's less jetpack filler.

louis.place 03/18/2025 11:24 PM

and explore more parts with the laser+sg combo and swings -- those were pretty fun IMO

louis.place 03/18/2025 11:24 PM

it'd be better if you condense the jetpack parts, maybe even have a few jetpack-only hard parts, then also add some more laser+sg parts (maybe even incorporate jp into those as well)

reaktor_tyt 03/19/2025 5:52 AM

Okay,wait for new map 😄

oxyzo. 03/19/2025 7:36 AM

are you gonna make a new map or rework this one

reaktor_tyt 03/19/2025 8:29 AM

Idk

reaktor_tyt 03/19/2025 8:29 AM

I goin to do moderet

reaktor_tyt 03/19/2025 8:31 AM

Maybe

reaktor_tyt 03/19/2025 8:31 AM

Or

reaktor_tyt 03/19/2025 8:31 AM

I rework this

reaktor_tyt 03/19/2025 8:31 AM

Rework this one

reaktor_tyt 03/20/2025 6:54 AM

But i rename into seacore