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$waiting
cp 15 corner tele extra deleted cp 16 skip to right fixed cp 17 deleted explenation , made smaller explosion deleted unused tile start moved unhooks for free start line created black shadow line around map same as purple peaks 1 unhook block fix in start hook block at start extra tele corner start hook block cp 9 changed to 2x2 cp 12 deleted top tele at the end of part cp 12 extra tele deleted cp 12 unhook changes turn off enities moved in wall cp 15 tele fix (3)
time cp's changed -1 to all
new cp 3 and cp 4 parts
fixes cp3 cp4 changed a bit changed cp 5 part changed cp 7 part added tele tiles bg changed ( 1st layer small size trees )
corner bug
Ending is a bit hard to understand what to do in entities (even kinda hard without entities). Maybe put an arrow there in entities so people know where rockets should land. Other than that, cool map
$waiting
reminder: 3*
fixed above . i can change more , but tomorrow if somethink you don't like again .
Instead of white
$waiting
isnt the contrast between pink and unhook color to high? i think unhook is way too dark.
That's because of the background color
changed everythink above and edited color of inside unhook named it differently . Also didn't like start and finish color so i chanted it to . deleted grass main , made bg straight >>> and changed possition , hopefully it's good ! ❤️
Did you fix it ?
It seems to still be broken
That's the last issue to me, otherwise everything looks good
$waiting
and in old version to
what resolution you use , i want too look at it
@pipou_twand what render ?
It's not about the resolution
Add an offset in-game
ye but i don't see it , just noticed it when my brother was looking from his pc . i have too do big zoom out to bearly see it ...
fixed
add sex
with jao
$ready 3
changed image (moved it 5 pixels up ) changed tex V to 0 instead ( so other could use this image if they want to (easyer to put image in maps ) sry advenced . hope version is last from pipou ( just little confused ) (sry) NO other changes
HOW THEY appeard i don't know
$ready 3
fixed bug above :/
thank you for support