Mentions:
@lukov.Map 🐞:
short map
Did you make this in -rs?
yeah
This warning can be safely ignored for now, jupstar, creator of ddnet-rs is on it to fix this
Did you change anything on the map since you uploaded it?
Nop :3
Okay, I fixed the error but I'm not sure why the file size increased. ^^
Maybe because the game wasnt called game
i think map is too short
parts are not "full parts"
they feel incomplete-not polished
but some cool concepts
this is the concept of the map and i thought it would be cool to use it on this map
yeah, but imo parts feel like not actual parts they feel empty if the parts were a bit larger they could be better.
If i extend the part you'll be able to throw to skip it
fixed the part
a little tight to reach stopper methinks
oops, I hadn't seen your message but I'll fix that soon :)
have you asked permission when taking behemoth mount?
we ended up putting it without asking permission, is there any problem in leaving it in permission?
Ravie realllllyyy doesnt like taking his stuff without permission
what he gon do about it tho
i guess nothin much but we also might not release a map with assets taken without permission
he gon crashout diabolically
Might as well do it
freezy down bad for some drama
you should probably change the mountains if you don't have permission to avoid licensing issues as well as conflict
👀
changelog?

removed mountain asset
Tested map twice, parts are nice but map is far too small (3-4 actual parts) and not t0 friendly (1-2 tile tunnels, hard to save). I'd suggest making map bigger and think if it is t0 oriented, for now it's a decline to me, if someone against tell so (feel free to resubmit map if you expand it)
Mention:
@lukov.Doesnt mind if its not t0 friendly there are a lot of Maps that arent hmmm
Also there is a rule about minimum lenght of the map?
nop, its a bad argument. A map doenst get automatically better with more parts
Cool maps can be super short, should be mappers decision
You can't even rate the map fairly by 3 parts, difficulty of parts is brutal 3-4 but considering length it should be 1? Or maybe even moderate?
Ye I dont really like short maps because they always make newer players confused and maybe even disappointed in themselves, especially considering they often dont know how to spec I wouldnt have a problem with them if there was a "short" server category but I get the feeling that noone cares enough to implement it xD
dont see this issues but whatever xd
I don't see an issue of length itself, i guess my map Pranki is an example of a short map with t0 parts that got played a lot, but sometimes maps can feel too short. I think one issue here is that these t0 maps are usually longer, so if you play them you would expect more parts. You would expect more which feels like something is missing and you get a negative impression. Another issue is that the maps should be good for speedruns, if they are short. In case the map structure already tells you that you can rush a lot and if the parts already flow well into each other, you would realize that the map is supposed to be a speedrun map. You would not expect it to be long. Also some players expect maps to have some content. So to be accurate it's usually better to say that a map feels like something is missing.
Agree short map are not an issue, it's more about how it's made.
A short category ? "No because a new category wont have a lot of map when it will be created"
"Trials laughing in the background"

not ad the start but if its start with 5 or smt and then build on it it could become populair bcs les maping needed would mean more pp will start wiith those i think