fixed 1 part and design bugs
nice map
don't waste your time on testing and giving suggestions, mapper doesn't have aspirations to change stuff anyways
ok
@jaoxD
That lies
?
I made a massive test already and you said afterwards that you wouldn't care anyways
What did I write after to silex? I can try
At first colors of hookable dont fit the map design imo, + its hard to see red kill tiles with red bg
This map look like moderate map with kill tiles instead of teleports
i liked first part, but u have to do same trick on next part lol, its literally almost same part
$rate balance=4 flow=6 creativity=4 playability=4 fun=0 design=0
and btw 50% of map size is simple hammerfly and solo parts
not creative mapped in terms of failing
I will upload new version when I'm at home
fixed kicker 2nd screen now its hookfly
$rate balance=4 flow=6 creativity=5 playability=4 fun=1
i dont know what that novice solo is doing there (sg solo part), also putting that hard and deadly solo in middle of the map is bad idea (rocket solo part)
not enough balance, playability and points overall - declined (also mapper doesn't want it released)