#Camaposte
"Camaposte" by Escobar [Novice]
DDNet 11/24/2022 8:07 PM
@Escobar

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 11/24/2022 8:07 PM

Error log in the attached file

Arrow 11/24/2022 9:28 PM
Arrow 11/24/2022 9:28 PM
@Escobar

did you upload the wrong file?

Frog(JK) 11/24/2022 9:29 PM

it is not visible that this is a hookthrough

Frog(JK) 11/24/2022 9:31 PM

easy t0 skip all map

Frog(JK) 11/24/2022 9:31 PM

This is redundant

Frog(JK) 11/24/2022 9:32 PM

bug

Frog(JK) 11/24/2022 9:34 PM

red- can easy skip orange - I'm sure you wanted to hookthrough and accidentally set unhook

Frog(JK) 11/24/2022 9:37 PM

orange- dont used red- you can swap it around to make it work properly

Frog(JK) 11/24/2022 9:40 PM

red-bug And this part dont need it doesn't mean anything and you can pass it by

Frog(JK) 11/24/2022 9:42 PM

red-bug Too long and boring part

Frog(JK) 11/24/2022 9:45 PM

I saw this part on some map, but I can't say exactly which one Come up with something unique and not just parts from some maps, sorry if I'm wrong about this and I'm sure I've seen it somewhere

Frog(JK) 11/24/2022 9:45 PM

when unhook

Frog(JK) 11/24/2022 9:49 PM

I apologize again if I said something wrong, I'm not an official tester, I'm just testing maps for fun. I am sure that this is your first map and I understand how it is, so I do not advise you to be upset, the first map is your first experience in this field, the main thing is not to give up and I am sure that everything will work out. Currently, there are many errors on this map, and I could not say that it will be accepted, if you need help, you can write to these channels:

#mapping#questions

I am sure that they will help you.

Frog(JK) 11/24/2022 9:52 PM

I haven't even listed half of the mistakes yet

Frog(JK) 11/24/2022 9:59 PM

on some screens the quality is bad and it is clear which part it is, I apologize for the quality

Escobar 11/24/2022 10:11 PM

there are 100s of the same file :(

Escobar 11/24/2022 10:12 PM

this is my 4th map build or something, i tried kog before that and it was pretty good and got approval

Escobar 11/24/2022 10:12 PM

I didn't try to do much on ddnet, I'll try to do it better next time

Escobar 11/24/2022 10:13 PM

Or I did it perfectly and threw the wrong file

Escobar 11/24/2022 10:14 PM

I put a shield there so that 2 people wouldn't buy bombs, but it didn't show :(

Escobar 11/24/2022 10:15 PM

I couldn't find invisible block unfortunately

Escobar 11/24/2022 10:15 PM

it stayed like that

Escobar 11/24/2022 10:16 PM

I tried to find it on the internet but there is no invisible block

Escobar 11/24/2022 10:17 PM

xd

Escobar 11/24/2022 10:18 PM

I will read all you say and do better

Escobar 11/24/2022 10:18 PM

I have school I have to go (:

Escobar 11/24/2022 10:22 PM

sona gidemeden bitirmek :)

Frog(JK) 11/24/2022 10:32 PM

Aahh XD

Frog(JK) 11/24/2022 10:32 PM

sorry my jamb i was sleepy

Frog(JK) 11/24/2022 10:33 PM

and spawning in the air is not normal

Escobar 11/25/2022 5:12 AM

I don't know how to solve this

Escobar 11/25/2022 5:26 AM

Is there an entities package that I can use?

Escobar 11/25/2022 5:26 AM

or if you have any suggestions?

Escobar 11/25/2022 5:27 AM

the name is too random by the way :)

uronfire 11/25/2022 12:40 PM

Start of the map is already chatable u can go to finish from there Map doesnt work properly tiles are placed in wrong spots/are missing and dont work properly

uronfire 11/25/2022 12:42 PM

Frog(JK) wrote what needs to be fixed etc. atm this map is not in state to be able to release. Please test your maps before posting them here maks sure parts work

uronfire 11/25/2022 12:45 PM

If you have any questions you can ask us or do them respectively on his topic

#mapping#questions

read

#📌info

which contains rules.

uronfire 11/25/2022 12:45 PM

$decline

Kao 11/25/2022 12:45 PM

decline speedrun

uronfire 11/25/2022 12:47 PM

P.S. Dont make such a big map border in entities 1000x1000 and you haven't even used 1/4 of it yet the map is 1.29mb in size with such few parts

Escobar 11/25/2022 1:42 PM

Can you tell me how to go from the beginning to the end of the map?

Frog(JK) 11/25/2022 1:47 PM

this

Frog(JK) 11/25/2022 1:47 PM

t0 skip this easy

Frog(JK) 11/25/2022 1:47 PM

xD

Escobar 11/25/2022 1:48 PM

hmmmm

Escobar 11/25/2022 1:49 PM

I'm sorry guys, I'm sorry for bothering you, it's better and I'll test it next time, after I put it in this place, I tested it with my friend and I realized that it was very, very bad.

Escobar 11/25/2022 1:50 PM

Is there a mapres file I can use?

Escobar 11/25/2022 1:50 PM

I couldn't even find an invisible block on the internet, if you have one, can you post it?

uronfire 11/25/2022 1:52 PM

either there or there since u forgot to put gametiles u just put design on

Escobar 11/25/2022 2:16 PM

:(

Escobar 11/25/2022 2:16 PM

ok

Escobar 11/25/2022 5:09 PM

hey!

Escobar 11/25/2022 5:09 PM

Camaposte has been renewed :)

Escobar 11/25/2022 5:10 PM
Escobar 11/25/2022 5:10 PM

new

Escobar 11/25/2022 5:11 PM

i tried it and it works fine

Escobar 11/25/2022 5:11 PM

I completely renovated the 2nd floor

Escobar 11/25/2022 5:12 PM

I went through everything you said and did it all.

Escobar 11/25/2022 5:13 PM

I tried it on my own clan first and now I'm waiting for it to be approved 82% said it's fine

Escobar 11/25/2022 5:13 PM

10% said you need to make it bigger

Escobar 11/25/2022 5:13 PM

2% did not answer :(

Escobar 11/25/2022 5:14 PM
@uronfire

what's the problem?

louis 11/25/2022 5:16 PM

if i am being honest, i think you should try to create a new map. look at recently released maps to see what we are looking for in the novice category. these parts don't have much flow and don't fit eachother well

louis 11/25/2022 5:16 PM

and try to be a little more original with the parts instead of just putting corner after corner in each drag, make each hook have some sort of purpose

louis 11/25/2022 5:16 PM

and there are even some parts that you borrowed from other maps. to put it nicely

louis 11/25/2022 5:17 PM

from one of the kobras

Escobar 11/25/2022 5:17 PM

:)

louis 11/25/2022 5:17 PM

a part very similar also exists in another map

louis 11/25/2022 5:17 PM

for a novice map this is a bit too faily

Escobar 11/25/2022 5:19 PM

this is just an example

Escobar 11/25/2022 5:20 PM

a map with 5 stars

Escobar 11/25/2022 5:20 PM

for example absurd 5

Escobar 11/25/2022 5:20 PM

a map that has passed even this difficulty

louis 11/25/2022 5:20 PM
@Escobar

although it can be fun/chill to play, parts like this already exist in a lot of other ddnet maps is what im trying to say

Escobar 11/25/2022 5:20 PM

and novice

louis 11/25/2022 5:20 PM

try to find moves that are unique and fun and put them into your parts

louis 11/25/2022 5:21 PM

for example, this part has been used a lot and i would suggest not putting parts like these into your maps

Escobar 11/25/2022 5:21 PM

Then why are there hundreds of maps on ddnet?

louis 11/25/2022 5:21 PM

those are older maps released years ago, nowadays we have harder standards

Escobar 11/25/2022 5:21 PM

they are all copies of each other like a chain?

Escobar 11/25/2022 5:22 PM

I accept your silence as yes

Escobar 11/25/2022 5:23 PM

If you also try to say no then can you delete 90% of the maps?

Escobar 11/25/2022 5:24 PM

10% of them are old maps and completely unique to them?

louis 11/25/2022 5:24 PM

read what i wrote:

louis 11/25/2022 5:24 PM

those are older maps released years ago, nowadays we have harder standards

louis 11/25/2022 5:25 PM

and a lot of maps with "generic parts" usually have better flow and pacing as well, which contributes to their release

Escobar 11/25/2022 5:25 PM

I do not know English?

Escobar 11/25/2022 5:26 PM

I may be translating from google, there is a possibility :)

louis 11/25/2022 5:26 PM

Ye i will try to reword

louis 11/25/2022 5:27 PM

Maps that have generic parts are usually very old

louis 11/25/2022 5:27 PM

they were released when the standards were low

louis 11/25/2022 5:27 PM

nowadays, the standards for maps are higher for DDNet

louis 11/25/2022 5:27 PM

so maps should have more unique parts, or have better flow and pacing

Escobar 11/25/2022 5:27 PM

now

Escobar 11/25/2022 5:28 PM

what do you want from me

Escobar 11/25/2022 5:28 PM

I say don't wait for me to make a new map

Escobar 11/25/2022 5:28 PM

because i have been dealing with this map for more than 4 days

Aoe 11/25/2022 5:28 PM

Release please

Escobar 11/25/2022 5:29 PM

You say make a new place but they did everything

louis 11/25/2022 5:29 PM

i hate to break it to you man but a lot of mappers spend many more days on their maps

louis 11/25/2022 5:29 PM

yes, but you can still make map parts that are less overused, and incorporate better flow as well

louis 11/25/2022 5:30 PM

every mapper gets their first map declined, it's a learning experience

Escobar 11/25/2022 5:30 PM

a-but this novice?

Escobar 11/25/2022 5:31 PM

not brutal?

Escobar 11/25/2022 5:31 PM

or insane

louis 11/25/2022 5:31 PM

yes, still, you can have better structure and flow and parts in a novice map

louis 11/25/2022 5:32 PM

I agree, it's hard to make unique novice maps, but you still need good flow and structure

louis 11/25/2022 5:32 PM
louis 11/25/2022 5:32 PM

this is a novice map that doesn't have the most unique parts, but it has good structure and the map is consistent quality and theme throughout

louis 11/25/2022 5:33 PM

and there is enough space between parts, there is enough space to move, and there are no overly faily or unbalanced parts

louis 11/25/2022 5:33 PM

so it is good

louis 11/25/2022 5:33 PM

if you want to continue mapping, i would suggest making a new map

louis 11/25/2022 5:33 PM

try to stick to a lower amount of tiles - don't use too many special shields or powerup tiles

louis 11/25/2022 5:34 PM

and see if you can create parts with good flow and spacing

Escobar 11/25/2022 5:34 PM

i will come back tomorrow

Escobar 11/25/2022 5:34 PM

and with a new map :D

Escobar 11/25/2022 5:35 PM

come on bye bye

Aoe 11/25/2022 5:36 PM

You will map a full map in 1 day

@Escobar

? 😮

uronfire 11/25/2022 5:36 PM

Please test your next map on your own at start look for bugs, don't spam shields they have 1.5 hitbox

uronfire 11/25/2022 5:36 PM

Do not post it tommorow take ur time, there is no need to rush some maps take several months to release we aren't always avaible for testing.

Escobar 11/25/2022 5:37 PM

I have a team of 9 people?

Escobar 11/25/2022 5:37 PM

:)

Escobar 11/25/2022 5:38 PM

byeee

uronfire 11/25/2022 5:39 PM

It's not about how many people u have to test the map work on it don't rush it, maps that are rushed to release aren't good to play/test.

Aoe 11/25/2022 5:42 PM
@Escobar

you should make shields like this

Aoe 11/25/2022 5:42 PM

Not like this

Aoe 11/25/2022 5:42 PM

1 tile space in between is enough 🙂

spur 11/26/2022 10:44 AM

to be fair in certain scenarios those tiles can be skipped, if i saw the space and space i need to skip those tiles for major skip id do it, the many shields is quite useful to prevent that, but it is ugly too

Aoe 11/26/2022 11:19 AM

Nah no way you skip through these, you need 2 tiles inbetween before you can skip them

Skystrife 11/26/2022 2:05 PM

Not possible to skip them sideways, only vertical. Sometimes if they are put next to tele in some ways they can be skippable, but in this case with unhookable on top and bottom it’s not possible to skip

Ninjed 11/26/2022 3:21 PM

As example take a look on a solo map Falling into Future by Silex. You can save nades over shields

spur 11/26/2022 5:25 PM

i am making a general example of some on my experience, i don’t still know how they 100% work but im guessing anything with a proper setup can be looked further into

Skystrife 11/26/2022 5:28 PM

and I am telling you from my experience 100% how they work. You need 112.5 speed to get past the middle of 2 shields but can only get up to 75 speed horizontally

spur 11/26/2022 5:34 PM

this game has been out for a very long time, anything can surprise you if you discover something new, it is a possibility so don’t rule it out

Skystrife 11/26/2022 5:36 PM

unless the physics change or something new gets implemented it is not possible to get past