#DDGores
"DDGores" by Astramast [Brutal]
DDNet 05/12/2023 2:38 PM
@Astramast

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 05/12/2023 2:38 PM
Astramast 05/12/2023 2:38 PM

hi

Astramast 05/12/2023 2:42 PM
Astramast 05/12/2023 2:42 PM

huh what's wrong ?

Welshi 05/12/2023 3:02 PM

You can’t mirror stoppers, only rotate them. No clue why. Just replace it with a new stopper

Astramast 05/12/2023 3:11 PM

done

Astramast 05/12/2023 3:11 PM
Astramast 05/12/2023 3:12 PM

It's a big project so there's probably things to change ^^

Astramast 05/12/2023 3:24 PM
@PoKeMoN [TD]

:D

NeZoX 05/12/2023 4:01 PM

Hi

NeZoX 05/12/2023 4:13 PM

I remember you showing this map on

#mapping
NeZoX 05/12/2023 4:14 PM

Even then, I knew that it was a bad idea to release a Kog map in ddnet and replace it with hh, it's somehow not interesting, of course you tried to make parts in all this as you go, but at the moment it's boring

NeZoX 05/12/2023 4:15 PM

bad end of noobfilter

Astramast 05/12/2023 4:28 PM

I knew that it was a bad idea to release a Kog map in ddnet and replace it with hh, It isn't really that ite

Astramast 05/12/2023 4:28 PM

honestly the project changed trough time and now it has run for long

Astramast 05/12/2023 4:29 PM

so i better post it before it becomes a monster

Astramast 05/12/2023 4:31 PM

better this ?

NeZoX 05/12/2023 4:31 PM

make more space for t0 )

NeZoX 05/12/2023 4:32 PM
Astramast 05/12/2023 4:34 PM
Astramast 05/12/2023 4:35 PM

there we go ?

Astramast 05/12/2023 4:37 PM
Astramast 05/12/2023 4:37 PM

added the missing switch

NeZoX 05/12/2023 4:38 PM

something like this

Astramast 05/12/2023 4:45 PM

that........is ugly 0-0"

Astramast 05/12/2023 4:45 PM

but ok ok i'll make it even bigger

NeZoX 05/12/2023 4:46 PM

you map

NeZoX 05/12/2023 4:46 PM

try to do something intresting

Astramast 05/12/2023 4:47 PM
Astramast 05/12/2023 4:47 PM

big enough ?

Astramast 05/12/2023 4:52 PM
@NeZoX
NeZoX 05/12/2023 4:52 PM

idk

NeZoX 05/12/2023 4:52 PM

ya im think

Astramast 05/12/2023 4:54 PM

ok so

Astramast 05/12/2023 4:55 PM
Astramast 05/12/2023 4:55 PM

What about the parts ?

F0rtishka 05/12/2023 5:14 PM

make the speeders at the spawn 50 power

F0rtishka 05/12/2023 5:14 PM

and also ig 3 teles at spawn enough

Astramast 05/12/2023 6:31 PM

4 still good no ?

F0rtishka 05/12/2023 6:31 PM

True, im just saying that 3 is enough and 4th kinda useless

Astramast 05/12/2023 6:33 PM

ok so its done

Astramast 05/12/2023 6:33 PM
FJP 05/13/2023 12:22 AM

take gores out of the name before anybody sees

FJP 05/13/2023 12:23 AM

will decrease the likelyhood of an instant decline 👍

Astramast 05/13/2023 11:15 AM

nah its good

Astramast 05/13/2023 11:15 AM

i want to create a new genre

Astramast 05/13/2023 11:17 AM

i like this kind of maps

Astramast 05/13/2023 11:18 AM

more focused on hh and fly

Astramast 05/13/2023 11:18 AM

where u can't touch the ground

Astramast 05/13/2023 11:18 AM
@PoKeMoN [TD]

Test when ? :D

gerdoe 05/13/2023 11:24 AM

look at any hh map xd

Astramast 05/13/2023 11:36 AM

?

PoKeMoN [TD] 05/13/2023 11:46 AM

But Im not a tester 😮

Astramast 05/13/2023 11:47 AM

wut

Astramast 05/13/2023 11:48 AM

Who's the tester for this map then ?

PoKeMoN [TD] 05/13/2023 11:50 AM

I don't know, I'm not on the tester team

Astramast 05/13/2023 12:19 PM

u were the only one that pressed ✅

Astramast 05/13/2023 12:19 PM

w/

@DDNet
Astramast 05/13/2023 12:20 PM
@Pipou

who is testing this map ? 0-0"

texnonik 05/13/2023 6:32 PM
@jao
Astramast 05/13/2023 6:43 PM

jao's not tester

Astramast 05/13/2023 6:43 PM

he no role Tester

Yubel 05/13/2023 8:55 PM

There are many maps for them to test. Yours was only submitted yesterday, be patient ! Testers will take a look at your map when they have time / motivation for it

Astramast 05/13/2023 11:19 PM

i tough that the channel is open only when a tester accepted it

nothing_ 05/13/2023 11:32 PM

Well yes when a tester accepts it the channel will get created but since there are so many maps atm it takes a while to test

nothing_ 05/13/2023 11:33 PM

And as Yubel wrote we test when we are motivated and got time

iTom 05/14/2023 12:37 AM

Iam not a tester but here is some feedback. I liked a few parts but focus is what to change/improve maybe:

  • Speedups have no design and i don't think its a good idea to use them just to send tees to the next parts. Maybe use TP or connect the parts. (1)
  • You dont need "fakefreeze" just use "freez". (2)
  • the unfreeze is just white, you even have the gametiles for it. For example:(2,3)
  • you could improve the design by making cornerdesign. For Example:(4)
  • The background is just red, maybe add stars, planets, or sth. else.
  • That looks a bit random(Just 1 stopper?) +this parts are easily skipable by just jumping down and stacking(5)
  • There are better looking fonts(take a look on the teeworlds data dc) (6)
  • You dont use Tunes and Tunes2 or? delete it (2)
  • Change the Tp design(color) it looks mehhh, its not matching with the bg (7)
  • Random unsolo? (8)
  • Did you playthrough the parts by yourself? a lot of parts are way too hard, tight and there is zero chance to recover. For example this: (9)

There is a lot more but thats enough for now.

iTom 05/14/2023 12:38 AM

1)

iTom 05/14/2023 12:40 AM

2)

iTom 05/14/2023 12:41 AM

3)

iTom 05/14/2023 12:42 AM

4)

iTom 05/14/2023 12:44 AM

5)

iTom 05/14/2023 12:46 AM

6)

iTom 05/14/2023 12:49 AM

7)

iTom 05/14/2023 12:50 AM

8)

iTom 05/14/2023 12:52 AM

9)

Astramast 05/14/2023 2:38 PM

OOOOOOOOOOOOk big changes yeah

Astramast 05/14/2023 2:38 PM

i'll come back don't move

Astramast 05/14/2023 2:39 PM
@iTom
  • you could improve the design by making cornerdesign. For Example:(4) didnt understand this one
Astramast 05/14/2023 2:40 PM

i played many parts w/ dummy tho but yeah i will look for them

Astramast 05/14/2023 2:41 PM

The "random unsolo" is an artifact from the big deleted fat line of unsolo + unfreeze above the map that allowed me to tp up and back to unfreeze & unsolo faster (don't ask)

iTom 05/15/2023 9:44 AM

Before you submit a map you should test every part several times to see if the parts work properly + check for bugs/mistakes(like the unsolo artifact). If you don't do this it is much more effort for the testers and increases the chance that the map will be declined. By Cornerdesign, i mean that the freeze looks angular, squared, cornered, i don't know how to describe it better 😄 Looks better when the transitions are smoother.

I would wait for another feedback of the testers first, because in my opinion the map has to many problems with design and gameplay. And i don't know if this genre in general has a chance, because we already have HHmaps with cool normal parts inbetween.

spur 05/16/2023 8:06 AM

im very surprised this hasn’t been declined yet

Knuski 05/16/2023 1:29 PM

$decline

Knuski 05/16/2023 1:29 PM

sorry but there is no universe in which this map is getting a release. Its EXTREMELY unbalanced. It offers NO parts, since it only has hammerfly and hammerhit with freeze spammed all over the place

NeZoX 05/16/2023 1:30 PM
Knuski 05/16/2023 1:30 PM

anyone can map this in like 5min

Knuski 05/16/2023 1:30 PM

theres barely any effort

Knuski 05/16/2023 1:30 PM

its not interesting to fly through a maze of freeze

Knuski 05/16/2023 1:31 PM

this is repetitive and almost certainly impossible in team 0

Knuski 05/16/2023 1:31 PM

there just arent any parts

Knuski 05/16/2023 1:32 PM

just because u name the map ddgores doesnt mean that u can leave out parts to smuggle ur way through a release

Knuski 05/16/2023 1:33 PM

the ending part here has to be a joke. its a t0 map. u disable hammer. going up the tunnel is impossible for t0. the upper way to finish is basically impossible since the last bit to the finish is beyond insane.

Knuski 05/16/2023 1:38 PM
  • the design is too simple
Astramast 05/17/2023 7:36 PM

took me 2 days for that layer

Astramast 05/17/2023 7:44 PM

why can't i release such a map (if the map was well quality)

Astramast 05/17/2023 9:09 PM

i really like the last part tho

Astramast 05/17/2023 9:10 PM
Astramast 05/17/2023 9:11 PM

if i want to keep that part

Astramast 05/17/2023 9:11 PM

should i pass the map as Insane in teams of max 8p ?

Astramast 05/17/2023 9:13 PM
@Knuski

what about 1st layer tho ?

Astramast 05/17/2023 9:13 PM
Astramast 05/17/2023 9:13 PM

i already changed some of the map

Astramast 05/17/2023 9:14 PM
Astramast 05/17/2023 9:14 PM

i deleted parts that i need to rework

Astramast 05/17/2023 9:14 PM

that's why there's empty space

texnonik 05/18/2023 7:05 AM

What is this

iTom 05/18/2023 7:21 AM

You know that this whole part until end is without hammer? We tryed it several times, its impossible. If you had tested your map yourself you would realize that this is bs 😄

iTom 05/18/2023 7:37 AM

Start with a new map, invest more time. And consider if every part is balanced and creative. Compare your design to other new released maps. Does your design have a certain standard, also look at the corners. This map is a mess, gameplay and design...just forget about it and next map will be better!

Astramast 05/18/2023 9:38 AM

You know that this whole part until end is without hammer?

Astramast 05/18/2023 9:38 AM

man i mapped it ofc i know

Astramast 05/18/2023 9:38 AM

and i like this concept

Astramast 05/18/2023 9:38 AM

maybe i made it too hard

Astramast 05/18/2023 9:38 AM

hard to test it bcs im bad with dummy

Astramast 05/18/2023 9:39 AM

like i can't do Stronghold 1 with dummy but i can do it in <20min with someone as good as me

Cøke 05/18/2023 9:41 AM

I like how bad the part is 😁 ultra hard normal way or just fall at edge

Astramast 05/18/2023 9:42 AM

changed this already

Astramast 05/18/2023 9:42 AM

i kept the idea

Cøke 05/18/2023 9:43 AM

Ok 👍

Cøke 05/18/2023 9:44 AM

Take ur time with the fixing, u can submit again with the same name if u want

Astramast 05/18/2023 9:44 AM

i'll not abandon the idea

Astramast 05/18/2023 9:44 AM

i'm just waiting answer to this

Cøke 05/18/2023 9:45 AM

When I was watching I saw just filler, no real parts

Astramast 05/18/2023 9:45 AM

i honestly think that an hh/hf map is cool

Astramast 05/18/2023 9:45 AM

yeah i tought about that

Astramast 05/18/2023 9:45 AM

i think i will add parts based on hooktrough

Astramast 05/18/2023 9:57 AM
Astramast 05/18/2023 9:57 AM

Parts like may add more variety to the gameplay

Astramast 05/18/2023 9:57 AM

with actually adding ""Parts""

Astramast 05/18/2023 9:57 AM

i think i have parts actually

Astramast 05/18/2023 9:58 AM

they are just bad

Astramast 05/18/2023 9:58 AM

and you don't like them

Astramast 05/18/2023 9:59 AM
Astramast 05/18/2023 9:59 AM

for me this is a part [simple down 2]

Draggory 05/18/2023 10:00 AM

This entire "part" would be extremely skippable of this is all the "part" was

Astramast 05/18/2023 10:01 AM

its just sketch gameplay to show a mechanic that i could add

Draggory 05/18/2023 10:01 AM

This isn't really a part either, it's more of an interpart

Draggory 05/18/2023 10:02 AM

Yes but with sketch you have things that lead up to this, if you had your part on its own, it's almost pointless since you can just fly under it instead of being forced to throw someone in just to go the same way again

Draggory 05/18/2023 10:02 AM

For your part to actually work you would need a part before it that forces the two to be split or actually requires you to go that way

Astramast 05/18/2023 10:02 AM

deep

Draggory 05/18/2023 10:02 AM

In that current environment that you showed us it's just there for no reason

Draggory 05/18/2023 10:03 AM

Hence it's more of an interpart that an actual part

nothing_ 05/18/2023 10:12 AM

This is a simple filler

Knuski 05/18/2023 10:14 AM

Because as i said: It is not "well quality"

Knuski 05/18/2023 10:16 AM

Just changing a few "parts" of the map isnt enough. The problem is u dont have any. U only have filler and even those fillers are very unbalanced and not interesting

Knuski 05/18/2023 10:17 AM

My condolences

Knuski 05/18/2023 10:18 AM

Seems like u r alone with that impression. Liking your own map is normal ofc but the players i was with on test server agreed with me

Astramast 05/18/2023 10:31 AM

i never seen parts with no hammer like this

Astramast 05/18/2023 10:32 AM
Astramast 05/18/2023 10:32 AM

i think the idea is good

Astramast 05/18/2023 10:32 AM

anyway i will rework the map

Astramast 05/18/2023 10:32 AM

thanks for the answers

Astramast 05/18/2023 10:32 AM

but

Astramast 05/18/2023 10:32 AM

I'ILL COME AGAIN !!!

F0rtishka 05/18/2023 10:42 AM

Pranki iirc

Draggory 05/18/2023 10:43 AM

Yes but no, pranki gives you ground to touch, that is suspended in mid air with a way tighter gap and you don't have hammer

Draggory 05/18/2023 10:43 AM

Which I don't think is even possible to realistically do

F0rtishka 05/18/2023 10:44 AM

Is there tp under this part?

Draggory 05/18/2023 10:44 AM

No, you fall backwards and have to go back to this part again

Draggory 05/18/2023 10:44 AM

The entire ending is unreasonable tbh

Draggory 05/18/2023 10:45 AM

Comes from here

Astramast 05/18/2023 10:46 AM

if you pass "Just hookfly" you pass this tbh

Draggory 05/18/2023 10:47 AM

Lol no, I dont think just hookfly has any parts that's a 4 high tunnel

Draggory 05/18/2023 10:48 AM

Just because it's possible in theory doesn't mean it's perfectly fine to put into a map

Draggory 05/18/2023 10:49 AM

Nor does it make the most sense to have hammer for the rest of the map, then remove hammer for the hardest and most unbalanced part

F0rtishka 05/18/2023 10:49 AM

Im just wondering, i see 2 freeze lines with unfreeze near, it's supposed to be completed with hookfly? And it's also faily? Tf

Draggory 05/18/2023 10:51 AM

From what I can see this is what the path is supposed to be (going from red to green)

F0rtishka 05/18/2023 10:55 AM

Just correct me if i'm wrong

Astramast 05/18/2023 11:12 AM

the other flying tee is in the freeze

Astramast 05/18/2023 11:12 AM

making it 4 tile wide tunnel just for one

Astramast 05/18/2023 11:14 AM

this wasn't made to increase difficulty

F0rtishka 05/18/2023 11:18 AM

Then why?

Astramast 05/18/2023 11:21 AM

why i made the part ? Bcs i think its fun to hookfly like this with freeze/unfreeze

Astramast 05/18/2023 11:22 AM

and only the very last part looks hard to me

Astramast 05/18/2023 11:23 AM
Astramast 05/18/2023 11:23 AM

which is fixed

F0rtishka 05/18/2023 11:44 AM

whole map is unreasonable faily and punishing, i mean you could add teles to most punishing parts under them

F0rtishka 05/18/2023 11:44 AM

at least

F0rtishka 05/18/2023 11:45 AM

design feels like really old ddmax map

Ryu 05/18/2023 1:01 PM

just make a whole new map this one isnt good

Astramast 05/18/2023 1:41 PM

nah i'll rework and change it until i'm good enough for it to be qualityful

DrifterUploads 05/18/2023 1:50 PM

I think your issue is that your concept of a hh map has already been done a lot of times and that releasing new hh maps is not a such an incentive for devs

DrifterUploads 05/18/2023 1:50 PM

Try again by making some more interesting parts that flow nicely and you will have a much higher chance ^^