there are many design bugs as well catch me ingame and i will show them to you
and last i dont think that this map is brutal i didnt find any brutal part in this map
pls unfreeze at teles
part 1 and 2 are ultra different from the difficulty
one is novice and other high moderate
u test on ddnet test servers?
no
lan
i tried on ddnet rus but i kept getting shit lags
1) no creativity (ddmax parts that everyone has played a million times) 2) looses its style throughout the map (at the beginning u had kill tiles mixed between the teles but not at the end) 3) bugs but they can be fixed 4) balance differs a lot and by a lot 5) no fun tbh
design is good
is this ddmax
its brutal
can u make maps for ddmax category still?
nope
looks like it
We would appreciate if you could test your map before posting it, there are some obvious mapbreaking mistakes with parts that aren't working, unmarked tiles etc. . To prevent blocking at start add solo on spawn point, after solo it shouldnt be too tight which it is in my prospect. Start line has to be after solo with enough space. I dont think reworking this would boost up ratings to an average level. Just make sure if you post a map again to play it yourself, such bugs just cant appear if you actually play it yourself. https://imgur.com/a/UCNhvaN
$rate balance=1 flow=3 creativity=1 playability=0 fun=0 design=0
$rate balance=0 flow=2 creativity=0 playability=0 fun=0 design=0
$rate balance=2 flow=2 creativity=1 playability=3 fun=0 design=0
bad map..
also it seems like the mapper wouldnt fix anything
$rate balance=3 flow=2 creativity=1 playability=4 fun=0 design=0
probably ur first map, thats okay but u should at least read mapper rules before posting 👀
The map didn't reach sufficient ratings in balance (6 required), flow (4 required), creativity (4 required) and playability (6 required) as well as overall (25 required) and, therefore, won't be released. However, feel free to rework it to improve low rated criteria, or simply start a new map