#to_the_highest_sunny
"to the highest sunny" by MTJ [Brutal]
DDNet 10/29/2021 5:41 PM
@MTJ

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Ravie 10/29/2021 6:34 PM

You forgot to remove your testing teles πŸ˜„

yāccreフレシγƒ₯γƒžγ‚€γƒœγ‚€ 10/29/2021 6:46 PM
yāccreフレシγƒ₯γƒžγ‚€γƒœγ‚€ 10/29/2021 6:46 PM
Sorah 10/29/2021 8:57 PM

$edit --isolate-physics-layers

DDNet 10/29/2021 8:57 PM
cheeser0613 10/30/2021 5:44 AM

make it external

cheeser0613 10/30/2021 5:47 AM

change detail "no" please

cheeser0613 10/30/2021 7:03 AM
MTJ 11/20/2021 9:55 AM

$decline

π‘Šπ‘Žπ‘Ÿπ‘‘π‘œπ‘§ 11/20/2021 9:58 AM

wait

π‘Šπ‘Žπ‘Ÿπ‘‘π‘œπ‘§ 11/20/2021 10:00 AM

There is no problem that cannot be corrected in this picture.

Arrow 11/27/2021 6:42 AM

well ill give u some feedback

Arrow 11/27/2021 6:51 AM

1.- The main problem of the map is u didnt use the space correctly to make parts so u can cheat almost every part, for example those demos up there in the chat 2.- you definitely should move this at the end of the part and hard to be reachable in the normal path u know

Arrow 11/27/2021 6:52 AM

1.- you can just walk there and make the parts ez but; 2.- the speeders are shit more than an obstacle is just annoying, like a tele would be 100% better (for example)

cheeser0613 11/27/2021 7:15 AM

i asked before and he say this is the intended way

Arrow 11/27/2021 7:34 AM

here u can just jump and its easy af

Arrow 11/27/2021 7:41 AM

1.- again the space its quite annoying 2.- just my opinion but i dont feel is enjoyable put so many edge hooks when (not just in this particular part i meant the whole map) u dont used a creative (like teledge) way to make it, it just burned af , we already have a lot of that types of maps so bring more of those its just boring

Arrow 11/27/2021 7:42 AM

just my opinion, maybe a lot of player still like edge hooks maps idk

Arrow 11/27/2021 7:43 AM

you can skip the whole part by doing that the screenshot is describing

Arrow 11/27/2021 7:44 AM

that

Arrow 11/27/2021 7:46 AM

1.- dont spam shields 2.- the sg seems extra, looks its just to make it more "hard" , the part itself its boring 3.- again the space is the problem due you have to do edge to rehook and its annoying

Arrow 11/27/2021 7:47 AM

1.- you can sg up skipping the bottom part 2.- really annoying part 3.- again

Arrow 11/27/2021 7:48 AM

to me the only part that i liked and flow like "well"

Arrow 11/27/2021 7:51 AM

1.- this flow really bad 2.- again skip that little section 3.- bad placed tele

Arrow 11/27/2021 7:52 AM

my usual phrase "more than hard is annoying" feels like an oldmap

Arrow 11/27/2021 7:53 AM

this part is unplayable xd

Arrow 11/27/2021 7:53 AM

every part is unbalanced

Arrow 11/27/2021 7:54 AM

i dont even know how did u tested that part, if u did

Arrow 11/27/2021 7:56 AM

not my job to deiced if this is a decline or not, im just going to say that it will really hard to fix the whole map

Arrow 11/27/2021 7:57 AM

it would be better if you start a new map with the same idea but with more creative things try to get inspiration from other maps

Ravie 12/01/2021 1:44 PM

I agree with Arrow, most parts are rather unbalanced and don't feel smooth to play. Too many changes would be needed to make this map releasable so I'll decline it. Try making an easier map next time if it's difficult for you to properly test the parts and make sure they work smoothly.

Ravie 12/01/2021 1:44 PM

$decline