#ululu
"ululu" by LowBack [Brutal]
DDNet 06/10/2024 8:32 PM
@_lowback_

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

ululu.map
600.88 KB
DDNet 06/10/2024 8:32 PM
DDNet 06/10/2024 8:32 PM

Map :lady_beetle: :

_lowback_ 06/10/2024 8:38 PM

its bad?

_lowback_ 06/10/2024 8:38 PM

that time cps are missing?

anthonyyx 06/10/2024 8:41 PM

map is bad, the great decliner will soon arrive

_lowback_ 06/10/2024 8:41 PM

(

vena6080 06/10/2024 8:48 PM

the parts need more works (specially at start), the fly are repetiting and kinda tight (is it suppose to be pseudo-fly?) some cp and entities are badly placed. the jetpack solo kinda ruine the style of the map the utilization of switch are bad + avoid using them when it's not needed (same for stopper and other entities) 1 forced aled (not great)

vena6080 06/10/2024 8:49 PM

the big line of kill tile can be cheat, and they is many other big cheats in t0

_lowback_ 06/10/2024 8:49 PM

yes its little speudo

_lowback_ 06/10/2024 8:52 PM

i can remake a freeze corners for this without tiles, them will be little smaller

vena6080 06/10/2024 8:52 PM

hmm mapping pseudo is kinda hard, because giving fly like this can be done in normal fly (but not great), so it doesn't force it and it's kinda weird, also some part are annoying even in pseudo due to repetition + it's kinda slow like that

_lowback_ 06/10/2024 8:52 PM

and looks better?

vena6080 06/10/2024 8:52 PM

and pseudo fly is an advanced mecanic, you can't map a low/middle difficulty brutal with an harder mecanic

vena6080 06/10/2024 8:53 PM

not sure to understand what you mean, but it's about the gameplay

_lowback_ 06/10/2024 8:53 PM

i mean

_lowback_ 06/10/2024 8:54 PM

not this

_lowback_ 06/10/2024 8:54 PM
_lowback_ 06/10/2024 8:55 PM

it will be from this

vena6080 06/10/2024 8:55 PM

they is a coherence on the style of the map, but need more works on parts, filler and transition (fly), be carefull on the cheat and entities utilization

vena6080 06/10/2024 8:55 PM

$decline

DDNet 06/10/2024 8:55 PM

This command was not found.

_lowback_ 06/10/2024 8:56 PM

this

vena6080 06/10/2024 8:58 PM

i'm talking about gameplay, the design can also be upgrade, corner if you want but it's not the problem, the color on hook and unhook is hard to see, some kill tile are design differently. some structure can be change, and the map is to loud compare to how it looks, it can be optimize

_lowback_ 06/12/2024 5:03 PM

i have a little question

_lowback_ 06/12/2024 5:03 PM

if i upgrade my map

_lowback_ 06/12/2024 5:03 PM

where i should upload it?

itom6176 06/12/2024 5:08 PM

Map needs a whole rework, better you start a new and keep some cool parts you like

_lowback_ 06/12/2024 5:20 PM

i do like as u said but i left the same name

_lowback_ 06/12/2024 5:22 PM

and the style also remained the same

itom6176 06/12/2024 5:28 PM

Thats okay, but you need to take your time. New/better design, cool parts, you need to test if every part works properly. Look at some released maps first to see how you should map.

@_lowback_
_lowback_ 06/12/2024 5:31 PM

i do all of this, thanks for the advice but if i do this all sometime, where i should upload this?

itom6176 06/12/2024 5:35 PM

Submit it again

itom6176 06/12/2024 5:35 PM

When your done in a month or longer

_lowback_ 06/13/2024 9:13 PM

im do a "little" remade of map, i believe now its looks better so there it is

ululu.map
688.07 KB
_lowback_ 06/14/2024 11:57 AM

hmm

_lowback_ 06/14/2024 11:57 AM

litle upgrade also

_lowback_ 06/14/2024 11:57 AM
ululu.map
688.1 KB
DDNet 06/14/2024 11:57 AM

Include a changelog alongside your map updates (preferably with screenshots).

_lowback_ 06/14/2024 5:19 PM
@anthonyyx

can u look on my map again, i want know it worth it or no

anthonyyx 06/14/2024 6:21 PM

definitely better, but still a lot of issues. u have a forced aled wayyy into the map which is just way too faily, random no hammer part just to hookfly straight up to get hammer again and then keep it while falling down. u have a random afk room in the middle of the map for some reason as well. wayyy failier laser part than easy jetpack to the right part.

_lowback_ 06/14/2024 6:21 PM

i can remake all of it

_lowback_ 06/14/2024 6:22 PM

i know that finish line is way too bad

_lowback_ 06/14/2024 6:22 PM

i can remake all this issues and than it can have chances?

anthonyyx 06/14/2024 6:26 PM

hmm idk, im not a tester sry so i cant say as i dont have experience

anthonyyx 06/14/2024 6:30 PM

also some entities bugs (ty

@bumm.

)

anthonyyx 06/14/2024 6:34 PM
@bumm.

will provide screenshots he said

_lowback_ 06/14/2024 6:34 PM

ok

bumm. 06/14/2024 6:36 PM
bumm. 06/14/2024 6:36 PM
_lowback_ 06/14/2024 6:47 PM

its all fixeable i think its even have another tile bugs its just need to find

rootjie 06/14/2024 6:56 PM

sadly it still wont be enough, like itom said keep some parts you like and try and integrate them into a new map

rootjie 06/14/2024 6:58 PM

the drag parts are basic and the hammerhit seems to be a bit repetitive, try and get some new ideas in there to avoid just basic hammerhitting with different sizes of freeze as filler

rootjie 06/14/2024 6:59 PM

there are also certain techniques that are repeated several times in drags like the floor hammer at the end of a part, try avoid this also after the sg solo, the guy has to run across the whole part, just to do the part again that was pretty annoying