#night_station
"Night Station" by MooNz [Brutal]
DDNet 04/15/2020 4:45 AM
@Ghσstαrd
Nigel 04/15/2020 1:39 PM

Hi, looks like nice map 🙂 missing some freeze here

Nigel 04/15/2020 1:40 PM

Why unfreeze deep ? + it looks a bit ugly compared to simple white sun

Nigel 04/15/2020 1:41 PM
Nigel 04/15/2020 1:46 PM

Less / No arrows ? Except laser

Nigel 04/15/2020 1:48 PM

Freeze not removed

Nigel 04/15/2020 1:48 PM
louis 04/15/2020 2:09 PM

oh god the design

louis 04/15/2020 2:09 PM

where contrast

Nigel 04/15/2020 2:28 PM

Yeah bg is too dark imo

Ciniminix 04/15/2020 6:42 PM

In the beginning y can get dj like this

Ciniminix 04/15/2020 6:43 PM

although it may not be a problem xd

louis 04/15/2020 6:46 PM

when u use the aoe orange rifle gun gameskin ._.

louis 04/15/2020 6:47 PM
louis 04/15/2020 6:47 PM

this is bad

louis 04/15/2020 6:48 PM

please fix design

louis 04/15/2020 6:48 PM

i would test for design bugs but i cant fix what i cant see

louis 04/15/2020 6:48 PM
louis 04/15/2020 6:49 PM

u dont need the middle shield (to the direct left of rocket)

Ghσstαrd 04/15/2020 8:13 PM
Ghσstαrd 04/15/2020 8:32 PM
DarkOort 04/16/2020 10:12 AM

entities bug

DarkOort 04/16/2020 10:12 AM

change all unfreeze marking

DarkOort 04/16/2020 10:12 AM

change all solo&unsolo marking

DarkOort 04/16/2020 10:12 AM

more differents between hook and ht

DarkOort 04/16/2020 10:13 AM

definitively too repetitive

DarkOort 04/16/2020 10:13 AM

chnage this marking

DarkOort 04/16/2020 10:14 AM

make more difference between telegun and notelegun

DarkOort 04/16/2020 10:14 AM

put all switch in respawns points

DarkOort 04/16/2020 10:15 AM

wrong respawn

DarkOort 04/16/2020 10:15 AM

one of two tele is wrong (respawn 21 missing)

DarkOort 04/16/2020 10:15 AM

looks not really interesting

DarkOort 04/16/2020 10:16 AM

delete all double freeze (game + front/switch) and all freeze in tele

DarkOort 04/16/2020 10:17 AM

Check all corner and fix it

DarkOort 04/16/2020 10:18 AM

delete unused

DarkOort 04/16/2020 11:14 AM

need to mark stoppers

DarkOort 04/16/2020 11:22 AM

tele and kill tile need to be differents

DarkOort 04/16/2020 11:28 AM

only one or two ninja is enough

Ghσstαrd 04/16/2020 4:36 PM

Wow

Ghσstαrd 04/16/2020 9:54 PM
Ghσstαrd 04/16/2020 10:03 PM
Ghσstαrd 04/16/2020 11:15 PM
Ghσstαrd 04/16/2020 11:33 PM
Ghσstαrd 04/17/2020 12:03 AM
Ghσstαrd 04/17/2020 12:11 AM
Ghσstαrd 04/17/2020 12:30 AM
Nigel 04/17/2020 12:41 AM

Maybe stop reupload every 5 min but only when you finished modifications ;)

Ghσstαrd 04/17/2020 1:15 AM
Ghσstαrd 04/17/2020 11:44 PM
Ghσstαrd 04/22/2020 2:12 AM
Ghσstαrd 04/23/2020 10:20 PM
louis 04/30/2020 2:23 AM

most parts need rework. it's too "ddmax"-y

triki 04/30/2020 3:05 AM

spectrate ur map 3 min 1 too darky 2 troll nf it is enough form to test this map

Ghσstαrd 05/24/2020 3:43 AM
Qywinc 05/25/2020 10:16 PM

I dont know about this map... there is sooooo much you have to change, I didnt even look on the design on its own (just marks you have to make). Most of the parts are default and boring and some others just repeat or are drawn out. Often there is even missing space for t0. While testing I dont see how this map should make fun at all, sorry to say that. Here some examples:

Qywinc 05/25/2020 10:16 PM

You just have to make the same part 2 times + the middle part is quite annoying

Qywinc 05/25/2020 10:17 PM

add more space, imagine 10 tees there

Qywinc 05/25/2020 10:17 PM

quite surprising part add a mark you should take care

Qywinc 05/25/2020 10:17 PM

add some unfreeze

Qywinc 05/25/2020 10:17 PM
Qywinc 05/25/2020 10:18 PM

this is pretty hard in the middle of the map + annoying without ht at corner

Qywinc 05/25/2020 10:18 PM

its annoying to hit that hole + you can skip it

Qywinc 05/25/2020 10:19 PM

compared to the "good" start design

Qywinc 05/25/2020 10:19 PM

the finish looks quite lame

Qywinc 05/25/2020 10:19 PM

the part is quite boring and feels like a filler

Qywinc 05/25/2020 10:20 PM

bug

Qywinc 05/25/2020 10:20 PM

this is bad mapped you can just ninja down rest on laser and do the same again 3 times ...

Qywinc 05/25/2020 10:21 PM

apart from the fact that I don't even know if the part is possible, its unnecessary long, just why

Qywinc 05/25/2020 10:22 PM

almost everything looks like deep, tele or this jetpack mark

Qywinc 05/25/2020 10:22 PM

stoppers are not marked

Qywinc 05/25/2020 10:22 PM

mark, that the door is only open for 10sec or delete it and just make a normal switch

Qywinc 05/25/2020 10:22 PM

maybe add some ht instead of hook

Qywinc 05/25/2020 10:23 PM

you forget to switch telegun off here

Qywinc 05/25/2020 10:23 PM

i dont know, sometimes you make corners for design sometimes not but this just look bad

Qywinc 05/25/2020 10:24 PM

there is a shield missing in the middle. Now you can skip whole part with double grenade (and yes it works i testet it .-.)

Qywinc 05/25/2020 10:24 PM

you need to shoot twice for part, but you can bug into stoppers while doing the 1 shot, its quite annoying

Qywinc 05/25/2020 10:25 PM

this is not creative at all just make the same thing

Qywinc 05/25/2020 10:25 PM

not very creative

Qywinc 05/25/2020 10:26 PM

same part drawn out again

Qywinc 05/25/2020 10:26 PM

default stuff

Qywinc 05/25/2020 10:26 PM

boring endless jumps

Qywinc 05/25/2020 10:26 PM

its just the same part copy + paste

Qywinc 05/25/2020 10:27 PM

just annoying to hit the sg

Qywinc 05/25/2020 10:27 PM

why dont add some tele to deny fail here

Qywinc 05/25/2020 10:27 PM

tele looks like deep like some posts with jetpack before

Qywinc 05/25/2020 10:28 PM

when you want to hook your partner out of part you always hit solo, its quite annoying

Qywinc 05/25/2020 10:28 PM

qhy just tele outside and not in the middle

Qywinc 05/25/2020 10:28 PM

just work with cp here (and in some other parts too)

Qywinc 05/25/2020 10:29 PM

you can just skip shields, maybe just do 1 ninja at start and delete all other ninjas/ shields

Qywinc 05/25/2020 10:29 PM

again just repeatet the same thing 4 times...

Qywinc 05/25/2020 10:31 PM

Like I said, I dont know about this map. In my opinion it needs a whole rework in gameplay + design.

Qywinc 05/25/2020 10:31 PM

But there are always other opinions and maybe I am horrible wrong.

Lady Saavik 05/26/2020 1:12 AM

design is terrible - can't see anything

Ghσstαrd 05/26/2020 2:59 PM

I'll review the design, and see what I do with some parts

@Qywinc
jao 06/07/2020 10:04 AM

this map is really messy both gameplay and design wise. feels like experimental stuff without a clear concept. there is also a lot very basic and repetitive stuff. you should try to work on it by getting more used to mapping and looking at released maps to get an idea about what a map needs to get released. you should not try to fix this map but make a new map with a polished concept in mind. you will have good chances to get a release then 👍

jao 06/07/2020 10:04 AM

$decline