#Lite_2
"Lite_2" by SlaeR [Oldschool]
DDNet 06/28/2023 4:46 PM
@casual_tomato

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 06/28/2023 4:46 PM
DDNet 06/28/2023 4:46 PM
casual_tomato 06/28/2023 7:56 PM
casual_tomato 06/28/2023 7:56 PM
  1. mirrored stoppers fixed
coke1465 06/29/2023 5:53 PM

map is full of entity bugs

coke1465 06/29/2023 6:07 PM

$waiting

texnonik 06/30/2023 9:14 AM
@ᶰ°Konͧsti
coke1465 06/30/2023 12:36 PM

i fixed the first one of this series, u can do this one (atleat the entity bugs)

@casual_tomato
ᶰ°Konͧsti 06/30/2023 12:56 PM

?

casual_tomato 06/30/2023 1:03 PM

I will do it tomorrow 👌

casual_tomato 07/01/2023 8:12 AM
  1. tp and freeze corners fixed but i didn't understand what you meant by a "full of entity bugs" :c
Lite_2.map
169.21 KB
coke1465 07/01/2023 11:38 AM

all the things that are wrong shown in entities/design

casual_tomato 07/02/2023 3:36 PM
@coke1465

, hope now it's ok

Lite_2.map
171.86 KB
coke1465 07/10/2023 9:49 PM
Lite_2.map
172.47 KB
coke1465 07/10/2023 10:15 PM
Lite_2.map
172.49 KB
coke1465 07/10/2023 10:16 PM

$optimize

DDNet 07/10/2023 10:16 PM
Lite_2.map
150.86 KB
coke1465 07/10/2023 10:19 PM
coke1465 07/13/2023 7:03 PM
coke1465 07/13/2023 7:04 PM
coke1465 07/13/2023 7:15 PM
coke1465 07/13/2023 7:16 PM

$ready 2