#Bumi
"Bumi" by NeZoX [Novice]
DDNet 04/01/2023 1:31 PM
@NeZoX

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

Bumi.map
461.77 KB
DDNet 04/01/2023 1:31 PM
DDNet 04/01/2023 1:31 PM
texnonik 04/01/2023 2:27 PM
texnonik 04/01/2023 2:28 PM

make moon stars in detail yes (hd)

F0rtishka 04/01/2023 2:30 PM

cto 2 no unfreeze

F0rtishka 04/01/2023 2:34 PM

failly

texnonik 04/01/2023 2:37 PM

this is moderate part with 2p

texnonik 04/01/2023 2:38 PM

design bugs

texnonik 04/01/2023 2:38 PM

you can do it solo

texnonik 04/01/2023 2:39 PM

empty space

F0rtishka 04/01/2023 2:41 PM

dunno if this intended but the design of glass is different

texnonik 04/01/2023 2:42 PM
texnonik 04/01/2023 2:43 PM

agree

F0rtishka 04/01/2023 2:44 PM
NeZoX 04/01/2023 2:44 PM

2 hooks, its mod part?

F0rtishka 04/01/2023 2:46 PM

corners

NeZoX 04/01/2023 2:47 PM

Ik

F0rtishka 04/01/2023 2:49 PM

imo map is little empty both in design and empty corridors

Cum tee 04/01/2023 2:50 PM
texnonik 04/01/2023 2:50 PM

he knows game but he don't play almost

NeZoX 04/01/2023 2:51 PM

Okay

Cum tee 04/01/2023 2:51 PM

hard part for novice

NeZoX 04/01/2023 2:53 PM

if you want to say that there are empty corridors on this map, then please look at Semang, for example

F0rtishka 04/01/2023 2:54 PM

i mean rly big corridors like this 2, semang has some freeze or tp on it

Cum tee 04/01/2023 2:55 PM

so what? doesnt mean you should have empty corridors

NeZoX 04/01/2023 2:55 PM

what's wrong with the second image xd

F0rtishka 04/01/2023 2:57 PM

same corridors, but still, it's my opinion. It's your decision to fix or not

NeZoX 04/01/2023 2:57 PM

if the map is not tight and you can easily move on it, then this should not be a problem

NeZoX 04/01/2023 2:59 PM

If the testers tell me that these corridors are unnecessary, then of course I will take them

NeZoX 04/01/2023 5:12 PM
Bumi.map
461.87 KB
DDNet 04/01/2023 5:12 PM
NeZoX 04/01/2023 5:23 PM
Bumi.map
461.97 KB
NeZoX 04/01/2023 5:50 PM
Bumi.map
461.97 KB
NeZoX 04/01/2023 6:08 PM

-moon in hd -corners -make 1 part bit easyer

Bumi.map
461.98 KB
Cøke 04/02/2023 11:59 AM

which difficulty should it be?

Cøke 04/02/2023 11:59 AM

u forgot hd things again

NeZoX 04/02/2023 12:07 PM

idk maybe 4-5 star novice

NeZoX 04/02/2023 12:10 PM

-things in hd

Bumi.map
461.98 KB
NeZoX 04/02/2023 2:47 PM
  • Reworked 2 parts -Some parts have been made harder -Some TP are fixed -Fixed 1 skip
Bumi.map
463.96 KB
Flippo 04/02/2023 9:22 PM

i would fix this map is a bit unbalanced. i would rate it 3*

Ninjed 04/03/2023 6:50 PM

Cooldown, this corridors is just space keeping and not real parts, that's why he told you bout them

DrifterUploads 04/05/2023 11:57 AM

i think this part is p cool

texnonik 04/05/2023 3:06 PM

Its cool but not for novice ( i think )

ds273 04/05/2023 5:42 PM

yeah i agree, that looks like a low moderate part 2p, like 1-2 stars i think. I think you can get it back into 5* novice territory with some tweaks to make it easier though (eg. hookthrough for the left platform, remove freeze that extends up the side of the right platform. lowering the top of the right wall and the left platform by a tile would also help)

Pipou 04/14/2023 11:18 PM

It feels empty and depressing

Pipou 04/14/2023 11:18 PM

The difference of colors between the playground and the background is too small

Pipou 04/14/2023 11:19 PM

"Small" detail but, having the bones removed from the grass main looks much better and cleaner

Pipou 04/14/2023 11:22 PM

That hook block is pointless, just put unhookable and freeze instead

Pipou 04/14/2023 11:22 PM
Pipou 04/14/2023 11:23 PM

That could look better (talking about the quality of the grass and the shape of the freeze)

Pipou 04/14/2023 11:24 PM

Hard for novice players not to hook the ground and die

Pipou 04/14/2023 11:24 PM

Place your teleports in order

Pipou 04/14/2023 11:25 PM

This is kind of bad, when the tee doesn't go in/over the blocker. I know you can hammer, but that would be expecting too much from beginners

Pipou 04/14/2023 11:26 PM

That part is counter productive

Pipou 04/14/2023 11:26 PM

It's also very blocky

Pipou 04/14/2023 11:27 PM

That part is much harder than the rest

Pipou 04/14/2023 11:27 PM

Either make it easier or make the other parts harder as well

Pipou 04/14/2023 11:28 PM

It has the same issue with the blockers

Pipou 04/14/2023 11:29 PM

We can't see the freeze in the blockers. People could die there

Pipou 04/14/2023 11:29 PM

Once again, make the parts work without hook blockers

Pipou 04/14/2023 11:30 PM

It's only going to cost a little effort, to think, but it will be worth it in the end

Pipou 04/14/2023 11:31 PM

I don't understand the purpose of that solo

Pipou 04/14/2023 11:33 PM

Why use blockers when hookthrough tiles do the job. Novice players can also fail by jumping in

Pipou 04/14/2023 11:35 PM

$waiting

NeZoX 04/15/2023 6:07 PM

I can do everything you said above and it will take a lot of time and I will redo almost the whole map so for me the best option would be to decline it, I appreciate your time to look and test this map and I can redo it. So you can choose to decline it or not .

Pipou 04/15/2023 6:09 PM

We can decline it for now so you can reupload it when you are finished

NeZoX 04/15/2023 6:10 PM

sure

Pipou 04/15/2023 6:15 PM

Also don't mind to PM me if you have any questions

Pipou 04/15/2023 6:15 PM

$decline