#Dodas_short
"Dodas_short" by FAIRUS [Moderate]
DDNet 10/01/2022 9:15 PM
@FAIRUS

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 10/01/2022 9:15 PM
Pipou 10/01/2022 9:31 PM

I don't know if it's a troll or not but I'll give you a review anyway

Pipou 10/01/2022 9:34 PM

Gather the spawns instead of spreading them apart, it's less annoying for speed runs and in general, especially that one spawn on the right side

Pipou 10/01/2022 9:35 PM

Why is there a "no endless" tile on the spawns ?

Pipou 10/01/2022 9:36 PM

When placing unfreeze, solo, or any bonus on a spawn (start or TO/CTO), fill the tiles around it

Pipou 10/01/2022 9:37 PM

Under the "mapping fails" category

Pipou 10/01/2022 9:37 PM

The same applies here

Pipou 10/01/2022 9:37 PM
Pipou 10/01/2022 9:38 PM

The symbols are incomprehensible

Pipou 10/01/2022 9:39 PM

Try to make your parts more interesting, longer, the deep is literally useless there

Pipou 10/01/2022 9:41 PM

Avoid using blockers, their behaviour is bugged and can lead to unwanted cheats or fails

Pipou 10/01/2022 9:41 PM
Pipou 10/01/2022 9:42 PM

The use of speed ups makes your map look cheap, try to find ways around it, not to use them

Pipou 10/01/2022 9:42 PM

Start simple maps without so many advanced settings and tiles

Pipou 10/01/2022 9:43 PM

Start slow with the main tiles : hookable, unhookable, freeze, unfreeze, teleport

Pipou 10/01/2022 9:43 PM

That should be more than enough

Pipou 10/01/2022 9:44 PM

Never place teleports or spawns to the ground unless it's a solomap. People could be stuck and won't be able to spawn

Pipou 10/01/2022 9:46 PM

Moreover, about the screenshot above, don't place unsolo out of the way. It should either be covering the TO or place after it

Pipou 10/01/2022 9:47 PM

The speed ups aren't marked and the blockers are useless

Pipou 10/01/2022 9:47 PM

The teleports aren't displayed either

Pipou 10/01/2022 9:49 PM

Don't add "parts" like those

Pipou 10/01/2022 9:49 PM

You don't need to use unlock tiles in non-dummy maps

Pipou 10/01/2022 9:52 PM

Make sure that the images you use are of the right format and size (size of 16,32,64,128,256,512px)

Pipou 10/01/2022 9:53 PM

The tele layer shouldn't be under the game, place it above (lower it in the column, place it after the game layer)

Pipou 10/01/2022 9:59 PM

To sum up : 🔹 Use simple tiles 🔹Cover the spawns/TO properly if needed 🔹Don't place spawns/TO on the ground 🔹Make your part a bit more sophisticated, longer, and interesting (give a real purpose to each tee) 🔹Don't use blockers 🔹Mark every entity 🔹Test your map on a lan server or on https://trashmap.ddnet.tw/

Pipou 10/01/2022 9:59 PM

$decline

FAIRUS 10/01/2022 10:00 PM
@Pipou

ok i tested trashmap:)

Pipou 10/06/2022 11:28 AM

👍