#Intime_green
"Intime green" by spimm & DiViNe [Oldschool]
DDNet 07/16/2024 11:14 PM
@pluskz

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 07/16/2024 11:14 PM
DDNet 07/16/2024 11:14 PM

Map :lady_beetle: :

pluskz 07/16/2024 11:17 PM

This one is not related to the fr_drop talk xD

anthonyyx 07/17/2024 1:03 PM

f3 this map

vena6080 07/17/2024 5:06 PM
pluskz 07/17/2024 5:42 PM

the bug layer only has empty tiles so im removing it

DDNet 07/17/2024 5:42 PM

Map :lady_beetle: :

pluskz 07/17/2024 5:42 PM

wrong file

Intime.map
354.85 KB
DDNet 07/17/2024 5:42 PM

Map :lady_beetle: :

.cammo. 07/17/2024 5:43 PM

ah yes, the classic fix one bug and 3 more appear

pluskz 07/17/2024 5:43 PM

nice

vena6080 07/17/2024 5:53 PM

the start is kinda good for oldschool, but from the part on the screen, it starts having 1000000000 entities. i still dont get how to do the part (with the red arrow) and the parts is rly bad in the rectangle

vena6080 07/17/2024 5:55 PM

globaly hard to play in design but worst in entities some design bug somewhere on the map, here they is some tele which as the same mark with freeze, some unhook that doesn't exist, some speeders not mark...

vena6080 07/17/2024 5:55 PM

terrible in entities

vena6080 07/17/2024 5:55 PM
vena6080 07/17/2024 5:57 PM

4 speed bug based on speeders, the rule is kinda messy about speed bugs, but here with this type exactly i would say it's not allowed

pluskz 07/17/2024 6:11 PM

Here is a gameplay of the map so you can understand better how it works

https://www.youtube.com/watch?v=4W2OOz0_k7A

pluskz 07/20/2024 1:32 AM

fix bugs and add time cps

Intime.map
354.87 KB
konstee 08/06/2024 12:20 PM

spimm and DiVine legendary players and mappers, i hope for release of this masterpiece, been playing it already in 2012 or 2013 i think, i was total nobo at that time but i liked the parts

Typical for Divine maps, u hate playing them the first time, but then you love to show everyone that u know how to play it

vena6080 08/07/2024 4:07 PM

gameplay is interesting and different from other oldschool so we are going for a rls, but the design is terrible, i tried to fix the design (tele and freeze and stoppers mark the same, speeder not always mark the same, unmark things, random thing) but they are manys problems i can't fix on the design and probably many things i didn't see

Intime.map
354.89 KB
vena6080 08/07/2024 4:12 PM
Intime.map
354.91 KB
DDNet 08/07/2024 4:12 PM

Include a changelog alongside your map updates (preferably with screenshots).

blaiszephyr 08/07/2024 4:12 PM

map is loosing way to much information with the current design, part's are fun and gameplay is unique

vena6080 08/07/2024 4:14 PM

i miss those tele

vena6080 08/07/2024 4:14 PM

too much design problems

vena6080 08/07/2024 4:23 PM
Intime.map
354.74 KB
DDNet 08/07/2024 4:23 PM

Include a changelog alongside your map updates (preferably with screenshots).

vena6080 08/07/2024 4:33 PM
Intime.map
354.51 KB
DDNet 08/07/2024 4:33 PM

Include a changelog alongside your map updates (preferably with screenshots).

DDNet 08/07/2024 4:36 PM

First ready set by Trial Tester. Map needs to be tested again by an official tester before fully evaluated.

DDNet 08/07/2024 4:37 PM

The map is now ready to be released! Difficulty Rating: ★★★★☆Optimized version attached. Unoptimized version: https://discord.com/channels/252358080522747904/1262910320226340937/1270781818379178147

Intime.map
332.55 KB
DDNet 08/10/2024 3:04 PM

Changed the map name to

.

DDNet 08/10/2024 3:07 PM

Changed the mapper(s) to

.

snailx3 08/10/2024 3:07 PM
@pluskz

please make sure to double check map names + mappers when you submit oldschool maps

pluskz 08/10/2024 3:20 PM

Sorry, I was not sure if he was the same Divine and the YouTube video just names the map as Intime xD

pluskz 08/10/2024 3:23 PM

The file name was just Intime too

snailx3 08/10/2024 3:23 PM

ok for map name thats weird

snailx3 08/10/2024 3:23 PM

lets stick to what the logo says for consistency tho

pluskz 08/10/2024 3:25 PM

Ok

DDNet 08/31/2024 1:22 PM
@pluskz

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!

DDNet 08/31/2024 1:22 PM

Intime green has been set to RELEASED.

blaiszephyr 09/01/2024 1:47 AM

Gameplay Is fun and parts are unique

gazebr 09/01/2024 8:51 AM

Fun is debatable but def unique

coke1465 09/01/2024 10:12 AM

cant belive how bad its fixed 🫠

coke1465 09/01/2024 10:30 AM

and how its 4*

coke1465 09/01/2024 11:03 AM

feels like 2,5*

.freezy_ 09/01/2024 1:12 PM

🆗 🆒