#Fallen
"Fallen" by Noobi [Brutal]
DDNet 07/28/2025 4:11 PM

Mentions:

@nuagebiscuit
DDNet 07/28/2025 4:11 PM
Fallen.map
728.35 KB
DDNet 07/28/2025 4:11 PM

Map 🐞:

DDNet 07/28/2025 4:44 PM
DDNet 07/28/2025 4:45 PM
nuagebiscuit 07/28/2025 4:46 PM

"Fallen" By Noobi [Brutal]

Fallen.map
728.55 KB
gazebr 07/28/2025 6:51 PM

You dont have to type this message whem updating a map - just have the filename be the same as it was originally

nuagebiscuit 07/28/2025 6:58 PM

Oh sorry I didn't know, this is the first time I've done a map

nuagebiscuit 07/28/2025 6:58 PM

If you think there are things to change, I will change it.

comebackplay 07/29/2025 4:05 PM

Hey here what i notice 1 u dont have idea(or idea too basic) for ur parts and they feels like fillers. 80-90% of map just "fillers" 2 think about afk on start. They'll get in the way of the players. On screen: Red - bad idea parts Green - i liked Unmarked - parts possible to release but need a lot of polish The first reason is too big, so its decline for me. Sorry and gl)

nuagebiscuit 07/29/2025 4:18 PM

ho wow there's a lot of red 😭 I don't know if I can change everything. I mainly put parts that I like. They are basic but I think its fun to play

nuagebiscuit 07/29/2025 4:23 PM

The part with th jeckpack i dont want to change it but i will change the others .

balami. 07/29/2025 4:28 PM

i would suggest to collect some feedback and then start a new map instead of trying to fix this map. the gameplay here is mostly outdated. you can take a look at newer or popular maps to get an idea on what people like

comebackplay 07/29/2025 4:33 PM

ye like i said about 80% idk but i feel like u take a reference from stronghold but this map is really outdated.

nuagebiscuit 07/29/2025 4:44 PM

ok yes I agree there are parts similar to stronghold I will try to make a new map entirely and before texture I will ask if the map is good

nuagebiscuit 07/29/2025 4:47 PM

(i like old maps maybe this work is not for me lol)

nuagebiscuit 07/29/2025 9:45 PM

I think I'll give up on this map, I suspected I wasn't going to be perfect on my first map 😅. I'm not giving up just yet. Next time I'll ask for your opinion before making textures. It took me 4-5 hours for the decoration, I struggled since it's my first time.

.cammo. 07/30/2025 5:36 AM

I think I'll give up on this map, I'm not giving up just yet. ????

nuagebiscuit 07/30/2025 8:06 AM

lol mb i just said i can't make this map perfect so i'm starting from 0 a New map

balami. 07/30/2025 10:02 AM

you can experiment with the automapper to make textures instantly

ybivawka 08/08/2025 6:22 PM

try to avoid speeders in places where they are replaceable (the same applies to stoppers and other special tiles)

ybivawka 08/08/2025 6:23 PM

The right part doesn't make sense, but the whole part is boring.

ybivawka 08/08/2025 6:26 PM

such drag parts are more similar in style to novice or ddmax and are not very interesting in our time, and also have nothing brutal

ybivawka 08/08/2025 6:28 PM

repetitive part, try to make parts more varied, novice

ybivawka 08/08/2025 6:30 PM

very long part with the same actions in my opinion

ybivawka 08/08/2025 6:34 PM

in general, I agree with the opinion of those who tested the map earlier and wrote to you in this channel

try to look at the style of maps that have been released in the last year or two

I advise all newbies in mapping to try to stick to one style throughout the entire map (for example, if it's an hh map, then you shouldn't add a lot of drag parts or jetpack parts)

I like that the map is made quite clean for the first one, in most cases, maps have much more special tiles, etc.

if you have any questions, you can always write me in pm

DDNet 08/08/2025 6:35 PM

Mention:

@nuagebiscuit
nuagebiscuit 08/09/2025 9:04 AM

Okay, thanks for the explanations. I think I'll come back soon with a new map which I hope will be better.