#Early_Winter
"Early Winter" by Wartoz & shengyan [Moderate]
DDNet 08/29/2023 2:14 PM
@warlytoz

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

warlytoz 08/29/2023 2:24 PM

$ready 4

vena6080 08/29/2023 3:53 PM

red : bad placement for the HT, if you jump and hit the roof, the dummy fall in tele, i place in red another spot wich is better, blue : it's a cheat possible, the real way kinda suck, the cheat is easier so, make the real way better or make the cheat way becoming the real way purple : you have to be coherent in the map, other part don't have this undeep, wich is useless for the part

vena6080 08/29/2023 3:54 PM

the deep undeep make no sens, it's useless in the part

vena6080 08/29/2023 3:55 PM

doing 2 hammer cheat the part, is little cheat like this indeed for the map ?

vena6080 08/29/2023 3:57 PM

same as before, this is 2 deep ( i understand that if u delete the deep upper, the player can go from up to hook the dummy, but you can just change it to not be possible instead of adding useless deep)

texnonik 08/29/2023 3:58 PM

Realy liked playing the map !

vena6080 08/29/2023 4:00 PM

blue : what is this for ? red : maybe let 1 more tile, so you don't trigger the dummy on ground purple : another undeep after the part

vena6080 08/29/2023 4:01 PM

the HT is useless

vena6080 08/29/2023 4:03 PM

red : 3HT are useless blue : why undeep if u deep 1 second later?

vena6080 08/29/2023 4:05 PM

overall, the map is cool and good, but on this short type of map, be carefull about coherence and detail also, i like the design.

vena6080 08/29/2023 4:05 PM

$waiting

shengyan1256 08/30/2023 6:08 AM

😉 ty for testing

shengyan1256 08/31/2023 3:05 AM

I. ·red: Changed. ·blue: Changed. ·purple: We wanted to let players move by themselves. I accepted you said, put those undps on the ground. and at the next part, players can undp mates when they lapse. II. ·Deleted the deep on the left, created a better way without undeep. III. ·This is tolerable. And if i "add a unhk or a dp"(=do some changes) will make this messy and doesn't meet main style. IV. ·Swapped that to a stopper. V. ·blue: We thought if players made mistakes they will be able to save deep by that undp, but now i think it's not prerequisite. So it has got deleted. ·red: Yes. Added. ·purple: The same reason as I.purple. But this time I deleted for balance because the second player move too little so I need him to do the next part xD VI. ·Changed it to unhk. VII. ·red: The First Ht is for the second player to hook him and we will longer the unhk on the right. The Second Ht will be deleted, Hiting will instead of it. The Third Ht won't be deleted and I changed unhk to make that express the pass method we want more clearly.(hold hooking and rehook on the grass, then jump from right to left, next hook the deep tee and hammer him, at last drag him to the left undp) Red Footnotes: after 10 minutes' think, the pass method we want is too hard and fault tolerance too low. So delete The Third Ht and change method. ·blue: We wanted to let that = hook + press D + hammer, so it needs to undp to press D, and at this time I don't have any good ideas to finish the method we want without undeep. We will fix this later. Overall, Thank you for testing. You helped our map.

shengyan1256 08/31/2023 3:06 AM
warlytoz 08/31/2023 3:29 AM

By shengyan

shengyan1256 09/02/2023 2:25 AM
ohn0_ 09/02/2023 5:37 AM

is it intended

ohn0_ 09/02/2023 5:38 AM

can grab here and its faster

ohn0_ 09/02/2023 5:38 AM

skip

ohn0_ 09/02/2023 5:39 AM

also skip

ohn0_ 09/02/2023 5:40 AM

sometimes player stuck here

b0mf 09/02/2023 8:36 AM

This map is basically the one that was just released but again

warlytoz 09/02/2023 8:48 AM

Vigorous hum?

b0mf 09/02/2023 9:20 AM

Pretty much

warlytoz 09/02/2023 2:33 PM

done

coke1465 09/03/2023 8:19 PM

HD things are done wrong

coke1465 09/03/2023 8:19 PM
coke1465 09/03/2023 8:24 PM

i would make this unhookable longer

coke1465 09/03/2023 8:25 PM

rn u can solo both ways

coke1465 09/03/2023 9:07 PM

boring part imo

coke1465 09/03/2023 9:07 PM

overall cool map, i like it

coke1465 09/03/2023 9:07 PM

$waiting

warlytoz 09/04/2023 3:34 PM
_gwendal 09/04/2023 6:30 PM

I think these 2 hookthrough should be an easier way since everyone will just take the way down otherwise

_gwendal 09/04/2023 6:32 PM

You should probably make this unhookable 2 tiles higher to fix the cheat nova pointed out

_gwendal 09/04/2023 6:33 PM

This part is pretty boring, must do it in 2 hooks and it kinda breaks the flow

_gwendal 09/04/2023 6:35 PM

This transition is the only time in the map where you must undeep your friend before heading to the next part, i don't really know if it matters but it seems weird

_gwendal 09/04/2023 6:36 PM

The beginning of that part is now really hard for a moderate map because of the last fix

_gwendal 09/04/2023 6:42 PM

It breaks the flow that the player must back to get to the platform to make the part

_gwendal 09/04/2023 7:13 PM

Overall, I think the map is pretty cool and nice to play, even tho it lacks of equitability : one player can make the whole map while the 2nd one does nothing (see https://discord.com/channels/252358080522747904/1147560383184379944/1147886824287645756 )

vena6080 09/04/2023 7:14 PM

$waiting

coke1465 09/05/2023 10:06 AM

It's not needed, u can use dummy

coke1465 09/05/2023 10:06 AM

Was thinking it too, the timing has to be perfect

warlytoz 09/05/2023 2:50 PM

yes Vigorous suffers from the same lack of fairness, I'll be fixing that next weekend!

vena6080 09/06/2023 12:50 PM

if you use the dummy to go up, then to put the dummy under it suck, and if you put the dummy under, then you have to go back on the platform, it break the flow on the end of the map just for a tiny part

coke1465 09/06/2023 12:51 PM

Use some speed to get the mate in there

coke1465 09/06/2023 12:51 PM

I was thinking it too, but when I have done it right it was ok

warlytoz 09/07/2023 3:09 PM
steinchen99 09/07/2023 7:43 PM
  • Part 2
coke1465 09/08/2023 4:46 PM

deco should be HD

coke1465 09/08/2023 5:21 PM

would make all the way tele and without the platform on the left

coke1465 09/08/2023 5:24 PM

use HT for the first stopper

coke1465 09/08/2023 5:26 PM

i would use stoppers all the way up

coke1465 09/08/2023 5:27 PM
coke1465 09/08/2023 5:32 PM

suggestion for this part, red = tele , blue = HT

coke1465 09/08/2023 5:32 PM

to make it a bit more interesting

coke1465 09/08/2023 5:36 PM

part feels too easy

coke1465 09/08/2023 5:41 PM

would higher the platform a bit (blue) ,that u have to hook like in picture

coke1465 09/08/2023 5:42 PM

$waiting

shengyan1256 09/09/2023 2:08 AM

This time's edit, I based on 2023/09/07 23:09 Beijing Time, Wartoz's version. VIII. deco already be HD now. IX. Steinchen—Fixed by my smart way xD and TY. X. Made all the way tele. XI. Used HT for the first stopper but didn't swap [the tile of "cutter"layer] to [the tile of "ht"layer]. XII. No. The deep wont come out at normal play even you hook him or hit him, and also, not using stoppers all the way up make players can bring the deep back to do something if they need. XIII. Corner fixed. XIV. Nice idea. Accepted and TY. XV. Changed gameplay. you can reload it and have a try. XVI. Higher and Higher. XVII. Changed very big gameplay of Parts: CP5(X.), CP6(XIV.), CP7(I will put the [how it work] video up later), CP9. I recommend you try it ;D Overall, Thanks for testing.

shengyan1256 09/09/2023 2:08 AM
shengyan1256 09/09/2023 2:09 AM
shengyan1256 09/09/2023 2:11 AM
@arrowastaken

Please Put It Up? 🤪

arrowastaken 09/09/2023 2:11 AM

$reset

shengyan1256 09/09/2023 2:15 AM

I will have a totally check of corners and wrong placed tiles with "info" on in these days.

warlytoz 09/13/2023 2:34 PM

waiting for next test

shengyan1256 09/16/2023 11:30 AM
shengyan1256 09/16/2023 11:30 AM

This time's edit, I based on 2023/09/09 10:08 Beijing Time, shengyan's map.

shengyan1256 09/16/2023 11:31 AM

Had a totally check of all corners and wrong placed tiles with "info". Hope it all right now.

warlytoz 09/17/2023 5:59 AM

waiting for next test

shengyan1256 09/21/2023 1:48 PM

🤪

nezox1 09/21/2023 2:52 PM

broken unhook fix it on the whole map

nezox1 09/21/2023 2:53 PM

also you put here undeep pls

nezox1 09/21/2023 2:58 PM

this looks a bit weird (i'm talking about cracks)

nezox1 09/21/2023 2:59 PM
warlytoz 09/21/2023 2:59 PM

where?

nezox1 09/21/2023 3:01 PM

when you zoom in this unhook looks very bad

nezox1 09/21/2023 3:04 PM

gl with fixing it, overall i liked the map

warlytoz 09/21/2023 3:07 PM

Change Color Delete Other Layer Fix Waiting For Next Test

nezox1 09/21/2023 3:13 PM
nezox1 09/21/2023 3:14 PM
nezox1 09/21/2023 3:14 PM
nezox1 09/21/2023 3:14 PM

xD?

warlytoz 09/21/2023 3:35 PM

?

warlytoz 09/21/2023 3:35 PM

wtf

warlytoz 09/21/2023 3:35 PM
warlytoz 09/21/2023 3:35 PM

?

warlytoz 09/21/2023 3:35 PM
warlytoz 09/21/2023 3:36 PM

what happen

nezox1 09/21/2023 3:36 PM

You put space in end of name

warlytoz 09/21/2023 3:39 PM

hum

warlytoz 09/21/2023 3:39 PM
warlytoz 09/21/2023 3:39 PM

hum xD iam stupid

ohn0_ 09/29/2023 4:25 AM

suggestion to put undeep tile in totele. players can't understand why deepfreeze is turned off if they don't use pageup.

ohn0_ 09/29/2023 4:26 AM

this wallhammer doesn't work well

ohn0_ 09/29/2023 4:34 AM

no need to go up(its faster)

ohn0_ 09/29/2023 4:46 AM

some parts is just bored and annoying like this, you should work to improve it.

warlytoz 09/29/2023 11:41 PM
warlytoz 09/29/2023 11:42 PM

I've made this part a little easier

warlytoz 09/29/2023 11:44 PM

I have some things to say about the balance of this chart I think this map is still fairly evenly balanced It's just that it's not balanced in the same way as a normal map.

warlytoz 09/29/2023 11:46 PM
warlytoz 09/29/2023 11:47 PM

When the first player passes the first part, the second part can be passed by the first player or the second player.

warlytoz 09/29/2023 11:50 PM

It's the player's choice.

warlytoz 09/29/2023 11:51 PM

I made 12 parts and each player gets to play 6 of them.

warlytoz 09/29/2023 11:52 PM

Moreover, Mapping-Rules does not require that a part be operated by two players, and that the operation times are the same or about the same.

warlytoz 09/29/2023 11:53 PM

This is an issue worth discussing, and these are some of the things I'd like to say about balance

warlytoz 09/29/2023 11:58 PM

No matter how it ends, thank you very much for the test.🤝

warlytoz 09/30/2023 2:56 PM
warlytoz 10/01/2023 11:30 PM

Waiting the next test

warlytoz 10/15/2023 3:11 AM
warlytoz 10/15/2023 3:12 AM

I switched the direction of undeep and unfreeze for CTO + CFRM

warlytoz 10/22/2023 2:06 PM
warlytoz 10/22/2023 2:15 PM
arrowastaken 10/27/2023 7:57 PM

1.- you can "skip" the top parts by just hooking from below 2.- you gusy frogot to put unfreeze in every cto

arrowastaken 10/27/2023 7:59 PM

The map doesnt need cps, you dont split the part in 2, its just 1 as a whole so use normal tele instead

arrowastaken 10/27/2023 8:04 PM

you can do edge here

arrowastaken 10/27/2023 8:10 PM

i would put unhook instead of that ht so they can do it like this

arrowastaken 10/27/2023 8:13 PM
arrowastaken 10/27/2023 8:13 PM

ofc it will be different when 2 players are different but...

arrowastaken 10/27/2023 8:16 PM

the whole main grass looks like that, have horizontal and vertical lines

arrowastaken 10/27/2023 8:16 PM
arrowastaken 10/27/2023 8:22 PM

the map is good enough to be released, idk why didnt you keep the same name from the other map "vigorous" but i guess you guys wanted to do a different deco style, this is cooler tho gj

arrowastaken 10/27/2023 8:22 PM

$waiting

warlytoz 10/27/2023 11:17 PM
warlytoz 10/27/2023 11:17 PM

This maps does have something in common with vigorous, but it's not part of the vigorous line.

warlytoz 10/27/2023 11:18 PM

i don't know But it's not a big problem.

arrowastaken 10/28/2023 12:47 AM

you have those lines because you most certainly used not a clean tile of the grass main

warlytoz 10/28/2023 10:54 PM
warlytoz 10/28/2023 10:54 PM

rechange grass tiles

warlytoz 10/29/2023 9:07 AM
warlytoz 10/29/2023 9:22 AM
warlytoz 10/29/2023 10:02 AM
nezox1 11/05/2023 10:51 AM

It still remains broken

pipou_tw 11/05/2023 10:53 AM

I don't have issues

pipou_tw 11/05/2023 10:54 AM

I'm using vulkan

nezox1 11/05/2023 10:54 AM

maybe it depends on the screen, mine is 1280x1080

texnonik 11/05/2023 10:54 AM

make heart better ....

pipou_tw 11/05/2023 10:54 AM

Do you have an old client ?

nezox1 11/05/2023 10:54 AM

ye

pipou_tw 11/05/2023 10:54 AM

That can be the reason

nezox1 11/05/2023 10:54 AM

I think so

pipou_tw 11/05/2023 10:55 AM

Borderfix was added to the client so we don't have to borderfix every single tileset anymore

nezox1 11/05/2023 11:04 AM

It is quite difficult to understand that there is deep

nezox1 11/05/2023 11:04 AM

because here no deep and it looks like with deep

nezox1 11/05/2023 11:13 AM

skip

nezox1 11/05/2023 11:16 AM

you dont need cp5, cp6 because you use tele from

nezox1 11/05/2023 11:35 AM

ht looks like stoppers here

warlytoz 11/05/2023 11:49 AM

early_hot

warlytoz 11/05/2023 12:17 PM
nezox1 11/05/2023 12:25 PM

genius

nezox1 11/05/2023 12:25 PM

do like this

nezox1 11/05/2023 12:28 PM

sec

nezox1 11/05/2023 12:28 PM

dont

nezox1 11/05/2023 12:30 PM

here 1 more skip if you do it like thi

nezox1 11/05/2023 12:30 PM

so spend more time and find other way to fix it

warlytoz 11/05/2023 12:36 PM
DDNet 11/05/2023 12:39 PM

Command not found!

nezox1 11/05/2023 12:40 PM

This

warlytoz 11/05/2023 12:43 PM
warlytoz 11/05/2023 12:49 PM

thanks

nezox1 11/05/2023 12:59 PM

xD

warlytoz 11/05/2023 1:04 PM

yeah np

warlytoz 11/05/2023 1:04 PM

It's true.

warlytoz 12/03/2023 9:19 AM
louis.place 12/05/2023 10:41 PM

this looks like a cool map, can someone test it please 🐹 👍

arrowastaken 12/09/2023 10:40 PM

you come back to the beginning

arrowastaken 12/09/2023 10:43 PM

check all the teles again

arrowastaken 12/09/2023 10:44 PM

idk if this can be possible to do the cheat but is up to you to fix it

arrowastaken 12/09/2023 11:02 PM

i found nothing, gameplay wise

warlytoz 12/09/2023 11:57 PM

Fix some issues with part Check corners

warlytoz 12/09/2023 11:58 PM

It was very difficult for me to try here, but I felt it would work, so I modified it here to be less misleading

arrowastaken 12/13/2023 9:27 PM

👍🏻

warlytoz 12/23/2023 3:19 AM

Fix syntax error in Thanks

arrowastaken 12/23/2023 3:34 AM
arrowastaken 12/23/2023 3:35 AM

i would suggest that you should use just ht for put limits

warlytoz 12/23/2023 3:38 AM
arrowastaken 12/23/2023 3:43 AM

at least is ready for me, if someone disagree or has something to add just do a reset

arrowastaken 12/23/2023 3:43 AM

$optimize

DDNet 12/23/2023 3:43 AM
arrowastaken 12/23/2023 3:43 AM

$ready 4

arrowastaken 12/23/2023 3:44 AM

actually idk if it is 5 maybe 4?

warlytoz 12/23/2023 3:44 AM

i think maybe 4

warlytoz 12/23/2023 3:45 AM

thank you test

@arrowastaken
shengyan1256 12/23/2023 3:45 AM

!!! but 4 is better i also think

arrowastaken 12/23/2023 3:45 AM

edited*

warlytoz 12/23/2023 3:45 AM

thanks

shengyan1256 12/23/2023 3:46 AM

ok

thank you for this

arrowastaken 12/23/2023 3:46 AM

😄

spiritdote 12/24/2023 6:07 AM
warlytoz 01/17/2024 11:41 AM

delete mapper "上冬十六"

warlytoz 01/17/2024 11:41 AM
@coke1465

plz ready again

warlytoz 01/17/2024 11:43 AM
@snailx3

I wish you could re-edit the rls info.

snailx3 01/17/2024 11:46 AM
@warlytoz

I edited the text but the screenshot remains the same in

#map-releases
snailx3 01/17/2024 11:46 AM

it will be the newer one on website if u removed his name from logo

warlytoz 01/17/2024 11:51 AM

You mean, when the map is ready again, this will be updated?

snailx3 01/17/2024 11:52 AM

no

snailx3 01/17/2024 11:52 AM

only on website

coke1465 01/17/2024 11:54 AM

$change mappers "Wartoz & shengyan"

warlytoz 01/17/2024 11:54 AM

t's just going to show up that way on the website, and will actually be updated when the map is released?

snailx3 01/17/2024 11:55 AM

like i said it will be updated on website

coke1465 01/17/2024 11:55 AM

$ready 4

snailx3 01/17/2024 11:55 AM

i cant edit the picture in the message without spamming servers that are broadcasting these messages

warlytoz 01/17/2024 11:56 AM

oh Thank you very much.

warlytoz 01/17/2024 11:58 AM

thank you very much bro

shengyan1256 01/17/2024 12:34 PM

💮

coke1465 01/17/2024 2:07 PM

the time checkpoints are not consistent and some are missing at the end

coke1465 01/17/2024 2:07 PM
coke1465 01/17/2024 2:11 PM

and the deco should be HD

warlytoz 01/17/2024 2:39 PM
warlytoz 01/17/2024 2:39 PM
@coke1465

what is deco IDK

f0rtishka 01/17/2024 2:40 PM

in your case it's bushes, grass, stars etc

f0rtishka 01/17/2024 2:41 PM

you can leave some decoratins out of HD to make it less naked

f0rtishka 01/17/2024 2:42 PM
warlytoz 01/17/2024 2:42 PM

HD

f0rtishka 01/17/2024 2:43 PM

HD

warlytoz 01/17/2024 2:46 PM

Sometimes I really don't know when to HD and when not to.

warlytoz 01/17/2024 2:47 PM

I'm going to work with a mapper who knows HD from now on.

f0rtishka 01/17/2024 2:50 PM

you just put a checkmark on the layer you want to be HD, that's it

frostribe 01/17/2024 2:55 PM

HD it's all design related, everything that is design Stars, clouds, sun/moon, bushes etc...

Stuff like unhooks, hooks, ht, logo, important signs, they should not be HD

warlytoz 01/17/2024 2:57 PM
warlytoz 01/17/2024 2:57 PM

thank you❤️

snailx3 01/17/2024 3:08 PM
@coke1465

does everything look fine now?

coke1465 01/17/2024 6:33 PM

its whatever

coke1465 01/17/2024 6:33 PM

$ready 4

coke1465 01/17/2024 6:33 PM

$optimize

DDNet 01/17/2024 6:33 PM
warlytoz 01/18/2024 12:37 AM
DDNet 01/27/2024 2:04 PM
@warlytoz

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!

warlytoz 01/27/2024 2:29 PM
@snailx3

return mapper

warlytoz 01/27/2024 2:29 PM

Wartoz & shengyan

warlytoz 01/27/2024 2:29 PM

no上冬十六 bro

warlytoz 01/27/2024 2:31 PM

snailx3 01/27/2024 4:29 PM

ah i forgot to update that part

snailx3 01/27/2024 4:29 PM

should be done now

warlytoz 01/27/2024 11:50 PM