#Aslocutin
"Aslocutin" by Ceeper [Solo]
DDNet 08/16/2023 3:50 PM
@ceeper1

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 08/16/2023 3:50 PM
ceeper1 08/16/2023 3:55 PM
essigautomat 08/16/2023 4:26 PM

do you need a red circle or do you see the wrong aligned freeze tile corner yourself? I think you are missing a few corners anyhow

arrowastaken 08/16/2023 5:02 PM

the map is okay

arrowastaken 08/16/2023 5:02 PM

jetpack parts are boring and feels like doesnt fit the map

arrowastaken 08/16/2023 5:03 PM

delete this 2

arrowastaken 08/16/2023 5:03 PM

the cto make no sense there, move it to where i pointed

arrowastaken 08/16/2023 5:04 PM

here you are going to fast to just stop suddenly, dont kill the flow

arrowastaken 08/16/2023 5:05 PM

i would call this lazy mapping, there is not interesting points on the jp

arrowastaken 08/16/2023 5:06 PM

the map is not interesting, but ill wait to see what you do if you fix above

arrowastaken 08/16/2023 5:06 PM

$waiting

ceeper1 08/16/2023 5:28 PM

I don't quite understand what needs to be removed.

arrowastaken 08/16/2023 5:29 PM

freeze

ceeper1 08/16/2023 5:49 PM

you want me to change the jetpack?

arrowastaken 08/16/2023 5:57 PM

that would be nice

arrowastaken 08/16/2023 5:57 PM

do something else instead

ceeper1 08/16/2023 5:58 PM

kog? jump to infinity?))

arrowastaken 08/16/2023 5:59 PM

idk, figure it out by yourself 😄

ceeper1 08/16/2023 6:00 PM

it’s scary that I’ll put something wrong, and because of this they can cancel 😄

arrowastaken 08/16/2023 6:01 PM

thats part of the journey of being a mapper in learning, you can do a really good part, or a bad part but the rest is fine

ceeper1 08/16/2023 6:13 PM

I propose to remove this thorn

ceeper1 08/16/2023 6:26 PM

I will add parts in empty places

ceeper1 08/16/2023 6:26 PM

okey?

arrowastaken 08/16/2023 6:31 PM

okay

ceeper1 08/16/2023 8:04 PM
imperius9110 08/17/2023 8:06 AM

delete useless

imperius9110 08/17/2023 8:12 AM

useless cp or totele missed

imperius9110 08/17/2023 8:22 AM

is it one try part with rocket? or is there some other way to pass? without rocket idk how to complete this part

ceeper1 08/17/2023 8:23 AM

sec i joned server

imperius9110 08/17/2023 8:23 AM

remove freeze from tp

imperius9110 08/17/2023 8:25 AM

for me it's useless, u can just jump to platform without using this hook

ceeper1 08/17/2023 9:15 AM
ohn0_ 08/17/2023 9:23 AM

still not fixed

ohn0_ 08/17/2023 9:25 AM

also, you need to move the ceiling up for comfortable

ceeper1 08/17/2023 9:25 AM

where?

ohn0_ 08/17/2023 9:27 AM

this block

ceeper1 08/17/2023 9:28 AM

I reduced the platform, because of this it’s difficult to pass, it’s easier to hook

ohn0_ 08/17/2023 9:30 AM

forgot to put unfreeze in totele

ohn0_ 08/17/2023 9:35 AM

timecp 1 is too close to the start, don't need to place timecp for 4 seconds

ohn0_ 08/17/2023 9:39 AM

player don't need to shoot laser here

ohn0_ 08/17/2023 9:40 AM

imo this part is too narrow

ohn0_ 08/17/2023 9:42 AM

make sure to work this part, I failed a lot even I tried right way

ohn0_ 08/17/2023 9:44 AM

this "back" is useless for me

ohn0_ 08/17/2023 9:45 AM

corner

ohn0_ 08/17/2023 9:46 AM
ohn0_ 08/17/2023 9:47 AM
ohn0_ 08/17/2023 9:49 AM
ohn0_ 08/17/2023 9:50 AM

im too lazy to check all the corner, so you should check all the corner instead of me

ohn0_ 08/17/2023 9:50 AM

overlapped freeze tile and unfreeze tile

ohn0_ 08/17/2023 9:51 AM

spike looks weird

ohn0_ 08/17/2023 9:52 AM

laser shield is enough, don't put other tile

ohn0_ 08/17/2023 9:54 AM

imo move totele to here, it is annoying to do faily part after fail the next part

ceeper1 08/17/2023 9:55 AM

this part easy

ceeper1 08/17/2023 9:56 AM

if the player accidentally touches the frieze, but escapes, then he can go back

ceeper1 08/17/2023 10:01 AM

if you put 1 then they will have a laser

ohn0_ 08/17/2023 10:03 AM

if this is the right way, you need to fix this because of this situation

ceeper1 08/17/2023 10:03 AM

when you pissed, just go left and you won't die, don't jump, just go left and that's it

ohn0_ 08/17/2023 10:06 AM

I mean this

ceeper1 08/17/2023 10:09 AM

what do you dislike about this ceiling?

ohn0_ 08/17/2023 10:10 AM

even it is easy, its unnecessary to do that faily part again and again after failed the part

b0mf 08/17/2023 10:12 AM
b0mf 08/17/2023 10:12 AM

please just put the spawn on the floor

ohn0_ 08/17/2023 10:12 AM

if player jump here, the player will waste 3 seconds because of freeze

ohn0_ 08/17/2023 10:13 AM

so player need to use air jump to avoid the freeze, and it disturbs the gameplay

b0mf 08/17/2023 10:14 AM
b0mf 08/17/2023 10:14 AM

whats this part for

ceeper1 08/17/2023 10:15 AM

Or maybe I did it on purpose?

b0mf 08/17/2023 10:15 AM

map feels pretty easy imo

b0mf 08/17/2023 10:15 AM

its about 2 star

b0mf 08/17/2023 10:16 AM

my issue is the parts arent really interesting this just feels like an old solo map theres nothing really here

b0mf 08/17/2023 10:16 AM

nothing bad necesesarily about that but to me i dont see the point in rls yet

b0mf 08/17/2023 10:16 AM

the hardest part was the first jump

ohn0_ 08/17/2023 10:16 AM

even you did it on purpose, it ruins the flow

b0mf 08/17/2023 10:17 AM

map is too tight in areas like the one nova just mentionned and too open in others

b0mf 08/17/2023 10:17 AM

its very inconsistent

b0mf 08/17/2023 10:17 AM
b0mf 08/17/2023 10:17 AM

whole part is super easy and has nothing really going on

b0mf 08/17/2023 10:18 AM
b0mf 08/17/2023 10:18 AM

same here it just feels like any lazer part in a map

b0mf 08/17/2023 10:18 AM
b0mf 08/17/2023 10:18 AM

this part is fine

b0mf 08/17/2023 10:18 AM

although you can easily skip it with a triple nade

b0mf 08/17/2023 10:19 AM

and then the rest of the map has nothing going for it really

b0mf 08/17/2023 10:19 AM

just a bunch of parts i would count as fillers in other maps

b0mf 08/17/2023 10:19 AM
b0mf 08/17/2023 10:19 AM

couldve easily just made 2 fail instead of annoying tp to 1

b0mf 08/17/2023 10:20 AM
b0mf 08/17/2023 10:20 AM

this part + swing is nice

b0mf 08/17/2023 10:20 AM

make it tp tho i would recommend

b0mf 08/17/2023 10:20 AM
b0mf 08/17/2023 10:21 AM

edge here feels unnecesrary ruins the flow

b0mf 08/17/2023 10:21 AM

in my eyes this is just a very whatever map theres nothing going on here

b0mf 08/17/2023 10:21 AM

could get rls or could get decline and try again tbh either is fine

b0mf 08/17/2023 10:22 AM
@ceeper1

this your first map?

ceeper1 08/17/2023 10:22 AM

no this 5 map

b0mf 08/17/2023 10:22 AM

you have some released?

ceeper1 08/17/2023 10:23 AM

no

b0mf 08/17/2023 10:23 AM

i see

b0mf 08/17/2023 10:23 AM

i think you could make some of the parts here more interesting and get it released but personally i would just make a new one

ceeper1 08/17/2023 10:43 AM
ceeper1 08/17/2023 3:52 PM
ohn0_ 08/17/2023 4:19 PM

unmarked

ohn0_ 08/17/2023 4:22 PM

what u marked

ohn0_ 08/17/2023 4:25 PM

delete this tile, it only makes design worse

ohn0_ 08/17/2023 4:29 PM

check the corner again, there are still a lot

ohn0_ 08/17/2023 4:29 PM

of

ohn0_ 08/17/2023 4:29 PM

corner problem

ohn0_ 08/17/2023 4:30 PM

not fixed

ceeper1 08/17/2023 4:31 PM

it's hard to do it

ceeper1 08/17/2023 4:32 PM

freaze?

ohn0_ 08/17/2023 4:33 PM

but there are no freezes 🙂

ceeper1 08/17/2023 4:34 PM

should I put a frieze?

ohn0_ 08/17/2023 4:34 PM

yes

ohn0_ 08/17/2023 4:34 PM

or erase the freeze tile

ohn0_ 08/17/2023 4:37 PM

now this part seems too harder than other parts, reduce the length

ceeper1 08/17/2023 4:39 PM

Can I move the frieze a little to the left?

ohn0_ 08/17/2023 4:39 PM

thats what I want to say

ohn0_ 08/17/2023 4:40 PM

u have to consider laser delay too

ohn0_ 08/17/2023 4:40 PM

to add extra hook block is also good solution

ceeper1 08/17/2023 4:46 PM

this

ceeper1 08/17/2023 5:37 PM
ceeper1 08/17/2023 5:53 PM
ceeper1 08/17/2023 5:58 PM
ceeper1 08/17/2023 6:23 PM

what is the best way to put it?

ceeper1 08/17/2023 6:24 PM

or this

ceeper1 08/17/2023 6:29 PM

suggest other way to prevent a skip

ceeper1 08/17/2023 6:30 PM
ceeper1 08/17/2023 6:37 PM
ceeper1 08/17/2023 6:39 PM

I have an endless way to jump, and I will skip it like in the picture, I can tell you how best to do it

ceeper1 08/18/2023 11:26 AM
vena6080 08/18/2023 11:29 AM

Like this in design and add the jump tile in freeze in entities + don't ping, tester are not testing h24

ceeper1 08/18/2023 11:33 AM
soydios____ 08/25/2023 7:01 AM
  • corners
ceeper1 08/25/2023 8:59 AM
arrowastaken 08/25/2023 4:24 PM

well, after some thoughts and a vote from testers we decide to decline this map, because doesnt have a striking gameplay, the structure is not well done. Good luck on the next one 😄

arrowastaken 08/25/2023 4:24 PM

$decline