#lumine
"lumine" by SUKA [Moderate]
DDNet 07/02/2019 3:00 PM
@skua
lumine.map
392.42 KB
DDNet 07/02/2019 3:00 PM
skua 07/02/2019 3:01 PM

This is my attempt to follow the new ddnet trend: 2p drag-only maps. Inspired by Barren

bit 07/02/2019 3:22 PM

😂

bit 07/02/2019 3:22 PM

Nice I like this style map

Gwendal 07/02/2019 3:23 PM

maybe u could reduce map size nah ?

skua 07/02/2019 3:23 PM

0.4mb

Gwendal 07/02/2019 3:23 PM

i mean

skua 07/02/2019 3:23 PM

How can I reduce

Gwendal 07/02/2019 3:23 PM

there is way too much dirt

Gwendal 07/02/2019 3:24 PM

at the bottom of the map

Gwendal 07/02/2019 3:24 PM

nah ? xd

skua 07/02/2019 3:24 PM

Who cares omg

jao 07/02/2019 3:24 PM

by removing unused tiles from tilesets

Kicker 07/02/2019 3:24 PM

на 9ом и 11ом тп хукблокеры юзлесс как по мне и только уродуют карту

Kicker 07/02/2019 3:24 PM

а так кул карта

skua 07/02/2019 3:24 PM

Can you send a screenshot

@jao
skua 07/02/2019 3:25 PM

I cannot see

skua 07/02/2019 3:25 PM

Im blind

jao 07/02/2019 3:25 PM
skua 07/02/2019 3:25 PM

Lol

skua 07/02/2019 3:25 PM

Ok

skua 07/02/2019 3:26 PM
@Kicker

ща попробую убрать

skua 07/02/2019 3:29 PM

eh I wanna join

skua 07/02/2019 3:29 PM
@jao

pw pleaseeee

skua 07/02/2019 3:29 PM

xd

jao 07/02/2019 3:30 PM

wuff

skua 07/02/2019 4:20 PM
@Kicker

how to teamforce

Kicker 07/02/2019 4:21 PM

sv_team 2 sv_max_team_size 2

skua 07/02/2019 4:30 PM
@jao

what should I use for hookblock design? I think those tiles are good enough

jao 07/02/2019 4:32 PM

same as freeze with a different color

jao 07/02/2019 4:32 PM

and more transparent

skua 07/02/2019 4:36 PM

2 skips fixed (totele 3 and totele 11) teamforce added hookblock design changed rearranged teles for better 2p teamforce experience

lumine.map
427.04 KB
skua 07/02/2019 4:38 PM
lumine.map
427.03 KB
skua 07/02/2019 4:42 PM

removed unused tiles (generic_unhookable_new)

lumine.map
448.32 KB
skua 07/02/2019 4:44 PM

compressed images

lumine.map
340.83 KB
skua 07/02/2019 4:46 PM
lumine.map
340.84 KB
Bacon 07/02/2019 4:53 PM

If you allow hammer a few parts become ez cheatable

jao 07/02/2019 4:58 PM

these aren't automapped

skua 07/02/2019 5:01 PM

you're welcome

skua 07/02/2019 5:02 PM

a lot of bugs fixed

lumine.map
340.84 KB
eNJi 07/02/2019 5:02 PM
@jao

wanna do test runs?

skua 07/02/2019 5:03 PM

also hammer is annoying, noone would do it except pro speedrunners

jao 07/02/2019 5:03 PM
@eNJi

join me

skua 07/02/2019 8:45 PM
lumine.map
341.11 KB
Pulsar 07/02/2019 9:19 PM

besides getting in the way it's useless, part plays way better without it

Pulsar 07/02/2019 9:20 PM

same

Pulsar 07/02/2019 9:41 PM

I can't find any reason for this hookblocker to be here. If you're just trying to force some hook, there are better ways to do that

Pulsar 07/02/2019 10:04 PM

this is just suggestion, I just hate when people artificially force some weird hooks, especially when it's unnecessary. I would give players more freedom here

Pulsar 07/02/2019 10:05 PM
Pulsar 07/02/2019 10:14 PM

this is just spoiling the part to brainlets. Edgehook seems impossible anyway

Pulsar 07/02/2019 10:21 PM

again weird hooks being forced

jao 07/02/2019 10:22 PM

I like the idea behind these hookblocks

Pulsar 07/02/2019 10:28 PM

there is literally one part that benefits from it

Pulsar 07/02/2019 10:33 PM

you can easily skip last hook if this bothers you

jao 07/02/2019 10:37 PM

that edge isn’t intended

jao 07/02/2019 10:38 PM

but I agree you could use the hookblocks better

skua 07/03/2019 7:17 AM
@Pulsar

moderate player will always try to do the obvious way: edgehook. And the intended way will be considered as a skip. This hookblock just makes part work without extra overhead

skua 07/03/2019 7:19 AM

I should block this, although it's not intended anyway

skua 07/03/2019 7:20 AM

okay this is shit

skua 07/03/2019 7:22 AM

this part plays a lot easier with those stoppers

skua 07/03/2019 7:24 AM
@Pulsar
skua 07/03/2019 7:33 AM

this hookblocker is used to block these stupid rehooks. You have to do the part in one move without standing on edge and rehooking

skua 07/03/2019 7:53 AM

hookblock is used for nothing but to force player to do specific moves I like

skua 07/03/2019 7:56 AM

-

skua 07/03/2019 7:57 AM

totele 5 hookblock replaced with teleport totele 13 edgehook removed

lumine.map
341.11 KB
skua 07/03/2019 8:04 AM

all teles moved 1 block lower (to the ground)

lumine.map
341.11 KB
skua 07/03/2019 8:12 AM

I've sent the wrong file ⬆

Silex 07/03/2019 8:48 AM

Barren 2

skua 07/03/2019 9:05 AM

but worse (c)

bit 07/03/2019 9:46 AM

how to do this part in your expectation?

bit 07/03/2019 10:07 AM
Jesus Christ 07/03/2019 11:11 AM

cheater

skua 07/03/2019 12:36 PM

skip fixed

lumine.map
341.11 KB
skua 07/03/2019 1:00 PM
lumine.map
341.11 KB
skua 07/03/2019 1:11 PM
coicoiccoiiococioicoioic 07/03/2019 1:35 PM
coicoiccoiiococioicoioic 07/03/2019 1:35 PM

the line

skua 07/03/2019 1:53 PM

last part dumb way prevention

lumine.map
341.15 KB
skua 07/03/2019 2:14 PM
@coicoiccoiiococioicoioic

that's a weird rendering bug. There is no line in source image

archimede67 07/03/2019 3:10 PM

i think u need to dilate it?

skua 07/03/2019 3:27 PM

how

archimede67 07/03/2019 3:33 PM

drag it onto dilate.exe in ur ddnet directory

skua 07/03/2019 3:37 PM

ok what will it change?

skua 07/03/2019 4:05 PM

speedrun improvement

lumine.map
341.16 KB
Kicker 07/03/2019 4:05 PM
@skua

сделай чтобы нельзя было в соло зафинишить, подними финиш

skua 07/03/2019 4:06 PM

это же 2p forced

skua 07/03/2019 4:06 PM

если поднять финиш, то спидран руинится

skua 07/03/2019 4:06 PM

с дамми

Kicker 07/03/2019 4:06 PM

те кто будут спидранить будут просто бросать дамми

skua 07/03/2019 4:06 PM

трудно поднять

Kicker 07/03/2019 4:06 PM

и будут уродские 1п финиши

Kicker 07/03/2019 4:06 PM

в топе

Kicker 07/03/2019 4:06 PM

кидать дамми на ласте

skua 07/03/2019 4:10 PM
lumine.map
341.28 KB
skua 07/03/2019 4:21 PM

totele9 less annoying gameplay

lumine.map
341.04 KB
Дядя Женя 07/03/2019 4:31 PM
Дядя Женя 07/03/2019 4:37 PM

вроде только мешают, не?

Дядя Женя 07/03/2019 4:47 PM

start points looks like shit

Дядя Женя 07/03/2019 4:47 PM
Дядя Женя 07/03/2019 4:47 PM

Especially when its 100+ cps

Ravie 07/03/2019 4:56 PM

at least try to make it not look like a huge barren rip-off

skua 07/03/2019 5:21 PM
lumine.map
340.98 KB
skua 07/03/2019 5:50 PM

opinion: everyone loves barren style. I love it too. That's why I used it for this map. This playstyle is not a "flaw" of the map like Ravie says. Gameplay is different and (the most importantly) everyone loves it.

since gameplay is completely different, this cannot be considered as a "worse copy". This is also mapped for the other group of players: moderate. There is no a "copyright law" for map playstyles. DDNet rules contain only smth related to gameplay, not map style in common.

Everyone will obviously be happy playing this on ddnet (except ravieego). Design is good, gameplay too (every tester says that). Some testers play this map 2-3 more times cuz gameplay is not annoying.

skua 07/03/2019 5:50 PM
skua 07/03/2019 5:50 PM

What do you all think about it?

Ravie 07/03/2019 5:50 PM

"I love barren style so I'm going to just steal it"

Ravie 07/03/2019 5:50 PM

If you're willing to remap the map in a more original style I'd be in favor of release

skua 07/03/2019 5:51 PM

remapping will make it worse

skua 07/03/2019 5:51 PM

simple is better. barren style is very simple and intuitive

skua 07/03/2019 5:52 PM

reread please again

Ravie 07/03/2019 5:52 PM

so just simply steal it 🤔

skua 07/03/2019 5:52 PM

and again

Ravie 07/03/2019 5:52 PM

there have been several examples in the past where we condoned copying other maps

skua 07/03/2019 5:53 PM

i'm able to use the mapstyle I consider as "best" in my personal opinion

skua 07/03/2019 5:53 PM

or add smth to "mapping law"

skua 07/03/2019 5:53 PM

you cannot argue

Ravie 07/03/2019 5:53 PM

if it's obviously copied from a better map then it's bad

skua 07/03/2019 5:53 PM

gameplay is the only thing that matters in ddnet maps

skua 07/03/2019 5:54 PM

reread please again

Ravie 07/03/2019 5:54 PM

like I said gameplay is fine, if you change the style and make it look like an original map it's alright

skua 07/03/2019 5:54 PM
Ravie 07/03/2019 5:55 PM

"but barren style is good so letme copy it!"

skua 07/03/2019 5:55 PM
skua 07/03/2019 5:55 PM

players will love it. They dont really care about someones ego

Ravie 07/03/2019 5:55 PM

it's ego to copy somebody else's map and defend it

skua 07/03/2019 5:56 PM

this is my way of expression

skua 07/03/2019 5:56 PM

I map what I consider good

skua 07/03/2019 5:56 PM

and there is no restriction in mapper rules

Ravie 07/03/2019 5:57 PM

if your way of expression is copying others you shouldn't "express" yourself

skua 07/03/2019 5:57 PM

you're defending your "uniqueness"

skua 07/03/2019 5:58 PM

and you're trying to introduce new "laws" of mapping

Ravie 07/03/2019 5:58 PM
Ravie 07/03/2019 5:58 PM

there is a rule about this btw

skua 07/03/2019 5:58 PM

design, parts of design

skua 07/03/2019 5:58 PM

reread

skua 07/03/2019 5:59 PM
skua 07/03/2019 5:59 PM
skua 07/03/2019 5:59 PM

actually abusing your "tester" privilegues

Ravie 07/03/2019 5:59 PM

you're defending copying maps

skua 07/03/2019 5:59 PM

jao should consider removing you

Ravie 07/03/2019 6:00 PM

I'm not abusing anything, if other testers want to release there's nothing I can do

skua 07/03/2019 6:00 PM

we need other opinions here since your brain is broken

Ravie 07/03/2019 6:00 PM

your brain is broken if you think copying other people is totally fine

skua 07/03/2019 6:00 PM

you're trying to make me rage a lot to ban me due to "disrespect to mods"

skua 07/03/2019 6:01 PM

other opinions please

skua 07/03/2019 6:01 PM

is there a copyright law? Is it only exist in your mind?

Ravie 07/03/2019 6:03 PM

it's simply wrong to copy other maps

skua 07/03/2019 6:03 PM

cancer

Ravie 07/03/2019 6:03 PM

and every time a copied map shows up it's condoned

skua 07/03/2019 6:06 PM

copying playstyle does not make this map worse. This playstyle is the best (simple and intuitive) for this kind of maps

skua 07/03/2019 6:07 PM

and there is now law for restricting this (i'm tired of repeating this)

skua 07/03/2019 6:07 PM
Silex 07/03/2019 6:08 PM

at least design is better than barren

Silex 07/03/2019 6:08 PM

😂

skua 07/03/2019 6:10 PM

design and "playstyle copy" doesnt matter

skua 07/03/2019 6:10 PM

gameplay and fun is important

Ravie 07/03/2019 6:10 PM
@Silex

salty cause you wanted that design

Silex 07/03/2019 6:10 PM

nah Ravie

Silex 07/03/2019 6:10 PM

i want industrial

skua 07/03/2019 6:11 PM

by the way

skua 07/03/2019 6:12 PM

yungu has alsmost the same playstyle

skua 07/03/2019 6:12 PM

a bit different

skua 07/03/2019 6:12 PM

and it's OKAY

skua 07/03/2019 6:12 PM

you dumbass

Ravie 07/03/2019 6:12 PM

because yun gu has some original elements introduced

skua 07/03/2019 6:12 PM

people need more maps with this exact same playstyle

skua 07/03/2019 6:12 PM

they love to play it

Ravie 07/03/2019 6:12 PM

you need an excuse to copy maps

skua 07/03/2019 6:12 PM

I did not copy gameplay

skua 07/03/2019 6:13 PM

at all

Ravie 07/03/2019 6:13 PM

then it shouldn't be a problem to arrange parts in a more original way

skua 07/03/2019 6:13 PM

can you just read my messages?

skua 07/03/2019 6:13 PM
skua 07/03/2019 6:13 PM

I WANT TO USE THIS STYLE

skua 07/03/2019 6:13 PM

read my message

Ravie 07/03/2019 6:13 PM

didn't you read my resposnse to that?

skua 07/03/2019 6:13 PM

yungu is very similar

Ravie 07/03/2019 6:14 PM

yun gun has a different structure and feel

Ravie 07/03/2019 6:14 PM

and has some filler parts

Silex 07/03/2019 6:14 PM

just don't make it look the same but a bit worse xd

Silex 07/03/2019 6:14 PM
skua 07/03/2019 6:14 PM

they're actually breaking IDEAL flow

skua 07/03/2019 6:14 PM

design doesn't matter

skua 07/03/2019 6:14 PM

these blockers are "design"

Silex 07/03/2019 6:15 PM

facepalm

Ravie 07/03/2019 6:15 PM

xD

skua 07/03/2019 6:15 PM

because you do not interact

skua 07/03/2019 6:15 PM

it's a decoration

Ravie 07/03/2019 6:15 PM

that means it can't be copied

skua 07/03/2019 6:16 PM

this is too common

skua 07/03/2019 6:16 PM

like using the same tileset for freeze

Ravie 07/03/2019 6:16 PM

no it's not common

skua 07/03/2019 6:17 PM

aviate

skua 07/03/2019 6:17 PM

uses it too

Ravie 07/03/2019 6:18 PM

no it uses kill and is not T shaped

jao 07/03/2019 6:20 PM

this map gonna release

skua 07/03/2019 6:20 PM

and ravie gonna be without his "tester" badge

skua 07/03/2019 6:21 PM

sorry im already dying of rage

Ravie 07/03/2019 6:21 PM

ohoho got a confidence boost cause jao agreed?

skua 07/03/2019 6:22 PM

stop provoking me

skua 07/03/2019 6:22 PM

I am mad

Ravie 07/03/2019 6:22 PM

that is not my intention at all

Ravie 07/03/2019 6:22 PM

let's keep it civilized

skua 07/03/2019 6:22 PM

you're not a tester if you provoke

Ravie 07/03/2019 6:22 PM

I'm not provoking

Ravie 07/03/2019 6:22 PM

you just keep repeating the same thing and I'm still not agreeing

skua 07/03/2019 6:23 PM

get a lawyer

skua 07/03/2019 6:23 PM

and add the word "playstyle" to the rules section

skua 07/03/2019 6:23 PM

and kill urself

skua 07/03/2019 6:23 PM

please

jao 07/03/2019 6:24 PM

you can’t copyright such a map style of

skua 07/03/2019 6:24 PM

this means he cannot argue

Ravie 07/03/2019 6:24 PM

it would be alright if it was not screaming "COPIED FROM BARREN"

skua 07/03/2019 6:24 PM

cuz players love it anyway

skua 07/03/2019 6:24 PM

they dont care

Ravie 07/03/2019 6:24 PM

he could just change a few things and make it his own

Ravie 07/03/2019 6:25 PM

it doesn't take much effort to change the "blockers" and a few other details that are obviously from barren

skua 07/03/2019 6:25 PM

I agree that it is from barren

skua 07/03/2019 6:25 PM

gameplay is different

skua 07/03/2019 6:25 PM

that's all

skua 07/03/2019 6:25 PM

players lov it

skua 07/03/2019 6:25 PM

just die please

skua 07/03/2019 6:25 PM

you're making ddnet worse

Ravie 07/03/2019 6:25 PM

so just change the little things that are obviously from barren and make it look more like an original map

Ravie 07/03/2019 6:26 PM

it doesn't mean you have to remap everything

skua 07/03/2019 6:26 PM

NOONE needs that "original" word

skua 07/03/2019 6:26 PM

only ego boys want to be "original"

skua 07/03/2019 6:26 PM

the map is good

Ravie 07/03/2019 6:26 PM

calm down

Silex 07/03/2019 6:26 PM

'just die please' lol dude, chill

Silex 07/03/2019 6:27 PM

'youre making ddnet worse' yeah ofc, the guy who stepped up the design things made ddnet worse

Silex 07/03/2019 6:27 PM

OFC

skua 07/03/2019 6:28 PM

he is making ddnet worse by forcing everyone to be "original". Instead of focusing on gameplay and players opinion

skua 07/03/2019 6:28 PM

players will leave

Silex 07/03/2019 6:28 PM

we're just saying that the map looks like barren and a few little changes would make it better (not worse) and you write things like 'kill urself'

Silex 07/03/2019 6:28 PM

no chill

Silex 07/03/2019 6:28 PM

from 0 to 100 real quick

skua 07/03/2019 6:28 PM

IVE ALREADY MADE 15 OWN PARTS AND SPENT A LOT OF TIME

Ravie 07/03/2019 6:29 PM

I'm not forcing people to be original, I gladly release basic maps that are mapped in their own way

skua 07/03/2019 6:29 PM

this is my way

skua 07/03/2019 6:29 PM

you dont like it

Ravie 07/03/2019 6:29 PM

no it's pulsar's way

skua 07/03/2019 6:29 PM

add a credit

Ravie 07/03/2019 6:30 PM

that doesn't solve the problem

Ravie 07/03/2019 6:30 PM

man just change the towers and arrows to next part and it's okay

Ravie 07/03/2019 6:31 PM

"but this is my way"

skua 07/03/2019 6:31 PM

do you mean I have not to change the playstyle

skua 07/03/2019 6:31 PM

part-to-part

skua 07/03/2019 6:31 PM

no filler

Ravie 07/03/2019 6:31 PM

no =.= I said parts are not copied from barren and are alright

jao 07/03/2019 6:31 PM

you don't have to change that if you don't want

Ravie 07/03/2019 6:31 PM

and I can't "copyright" placing parts in a horizontal line

jao 07/03/2019 6:32 PM

it's not pulsars style he is just the first to make a popular map with it

skua 07/03/2019 6:32 PM

please remove ravie then

Ravie 07/03/2019 6:32 PM

here it's literally exactly the same like on barren =.=

jao 07/03/2019 6:32 PM

same as stronghold style isnt pipous

Ravie 07/03/2019 6:32 PM

make staff complaints in private

skua 07/03/2019 6:32 PM

why

skua 07/03/2019 6:32 PM

I want you to know you're a worst tester with ego opinions

skua 07/03/2019 6:33 PM

and you're "original"

skua 07/03/2019 6:33 PM

be proud

Silex 07/03/2019 6:33 PM
Silex 07/03/2019 6:33 PM

😂

Ravie 07/03/2019 6:34 PM

I'm bad tester cause I condone copying

Ravie 07/03/2019 6:34 PM

I guess only people who have been copied from can understand this

skua 07/03/2019 6:36 PM

and you're forcing me to change arrows to let you be "the first and the only", "original"

skua 07/03/2019 6:36 PM

arrows, Carl

Ravie 07/03/2019 6:37 PM

what are you on about? I didn't make arrows on barren

skua 07/03/2019 6:37 PM

idc

Ravie 07/03/2019 6:37 PM

I literally only made the background so if you think this is personal you're wrong

skua 07/03/2019 6:38 PM

idc

Ravie 07/03/2019 6:38 PM

"idc cause jao already guaranteed release and I don't have to do shit"

skua 07/03/2019 6:39 PM

i'm not trying to defend my "original" feeling about myself

skua 07/03/2019 6:40 PM

and normal tester should not too

skua 07/03/2019 6:40 PM

no one cares

Ravie 07/03/2019 6:40 PM

normal tester should allow me to copy everything I want

skua 07/03/2019 6:40 PM

yes, if it does not break the rules

Ravie 07/03/2019 6:41 PM

not all rules have to be written down exactly, it's just common sense that copying is bad

skua 07/03/2019 6:41 PM

I know, you have different rules. But please leave then. You're a ddnet member

Ravie 07/03/2019 6:42 PM

I'm not gonna leave because you said so

skua 07/03/2019 6:42 PM

or change the rules

skua 07/03/2019 6:42 PM

please

skua 07/03/2019 6:42 PM

I want to follow

jao 07/03/2019 6:42 PM

there is nothing wrong with adapting such stuff

Ravie 07/03/2019 6:43 PM

there's nothing wrong with copying a few little things but at some point it just becomes plagiarizing

jao 07/03/2019 6:43 PM

this map didn’t reach that point

jao 07/03/2019 6:44 PM

it’s clearly his own map

Ravie 07/03/2019 6:45 PM

parts yes, style is completely copied

Ravie 07/03/2019 6:45 PM

and it's not a hard thing to change and make it look more like an original map

skua 07/03/2019 6:46 PM
jao 07/03/2019 6:46 PM

yea but why

jao 07/03/2019 6:46 PM

he said he wants this style because it’s fun to play

skua 07/03/2019 6:47 PM

it seems jao reads the messages

skua 07/03/2019 6:47 PM

and ravie is not

skua 07/03/2019 6:47 PM

very good tester

skua 07/03/2019 6:47 PM

please remove

skua 07/03/2019 6:48 PM

the same was with "A strange dream" design

jao 07/03/2019 6:48 PM

anyone could’ve came up with this style

jao 07/03/2019 6:48 PM

it’s p straight forward

jao 07/03/2019 6:49 PM

most maps are inspired by some style

jao 07/03/2019 6:49 PM

so is this

skua 07/03/2019 6:49 PM

the rule "I want it and everyone likes it" does not work for him. He does not understand how ddnet works and how to get more players

skua 07/03/2019 6:49 PM

players will leave

skua 07/03/2019 6:50 PM

he is here not to improve smth

skua 07/03/2019 6:50 PM

but to defend his original world

skua 07/03/2019 6:50 PM

not related to ddnet

skua 07/03/2019 6:51 PM

-- all game developers should not make a new shooter, because it will have the same playstyle like cs:go

skua 07/03/2019 6:51 PM

stupid ravie logic

jao 07/03/2019 6:52 PM

it's everywhere like that

jao 07/03/2019 6:52 PM

someone starts a new trend and then everyone else starts following it

jao 07/03/2019 6:53 PM

e.g. car designs

Ravie 07/03/2019 6:57 PM

oh he said it's fun that's all that matters

skua 07/03/2019 6:57 PM

yes

skua 07/03/2019 6:58 PM

players leave if its unfun

skua 07/03/2019 6:58 PM

the only thing that matters is fun

jao 07/03/2019 6:58 PM

jup

jao 07/03/2019 6:59 PM

ddnet is no elite server or whatever

Ravie 07/03/2019 6:59 PM

how does copying some aesthetic stuff make the map more fun?

skua 07/03/2019 6:59 PM

please leave in a world of freedom Ravie

skua 07/03/2019 6:59 PM

you're stuck in your original worlds

skua 07/03/2019 7:00 PM

and let other mappers be free too

skua 07/03/2019 7:00 PM

eh

Ravie 07/03/2019 7:05 PM

what are you even talking about?

skua 07/03/2019 7:06 PM

the world of putting credit in every map and being proud and restricting to copy anything

Ravie 07/03/2019 7:06 PM

let's live in a world of "I like this thing so I take it" because iit's fun :)

skua 07/03/2019 7:06 PM

yes

Pulsar 07/03/2019 7:07 PM

well I can understand Ravie. Why won't you just change few things and call it your own? I mean it won't really change anything, beside that people won't see it as an obvious 'worse copy' of barren

skua 07/03/2019 7:07 PM

ddnet is made for players

skua 07/03/2019 7:07 PM

not for ravie

skua 07/03/2019 7:07 PM

and his ego

Pulsar 07/03/2019 7:07 PM

players see it as a copy as well

Ravie 07/03/2019 7:08 PM
@skua

you should lay off whatever it is that you're smoking

Pulsar 07/03/2019 7:08 PM

map just loses on that even tho it's really good

skua 07/03/2019 7:08 PM

and will play it a lot because it's fun. They dont care

skua 07/03/2019 7:08 PM

they just play

jao 07/03/2019 7:08 PM

what do you suggest to change that would make it not be an obvious copy

Ravie 07/03/2019 7:08 PM

change towers and arrows

Ravie 07/03/2019 7:08 PM

then it's just a drag map similar to barren but not obvious rip off

jao 07/03/2019 7:09 PM

I doubt majority of players notice that

jao 07/03/2019 7:09 PM

especially the arrows since everyone plays in entities

Ravie 07/03/2019 7:10 PM

some guy came into test server and said "it looks like that brutal desert map"

skua 07/03/2019 7:10 PM

arrow is the best way to explain the direction

Ravie 07/03/2019 7:10 PM

and after release it will be played by many people, undoubtedly a large portion of them will notice

Ravie 07/03/2019 7:10 PM

players aren't stupid or blind, they notice things

skua 07/03/2019 7:10 PM

they come for fun. They get it

skua 07/03/2019 7:10 PM

they play

skua 07/03/2019 7:10 PM

and dont care

Ravie 07/03/2019 7:11 PM

they will notice "oh it's exactly like that other map" why won't you just change a few little things so they don't think that way?

skua 07/03/2019 7:12 PM

does not matter how it looks. It plays different

Ravie 07/03/2019 7:12 PM

"because it's fun and I like barren style "

skua 07/03/2019 7:12 PM

players play, they dont look a lot

Ravie 07/03/2019 7:12 PM

they do

skua 07/03/2019 7:12 PM

u do

Ravie 07/03/2019 7:12 PM

I said players aren't stupid

skua 07/03/2019 7:12 PM

cuz you're a mapper with original feeling inside

skua 07/03/2019 7:12 PM

u see everything

skua 07/03/2019 7:12 PM

players dont care

Ravie 07/03/2019 7:13 PM

better than feeling to copy something and make weird philosophical explanations as to why

Silex 07/03/2019 7:13 PM

GWENDAL

Silex 07/03/2019 7:13 PM

MAKE THEM STOP

Silex 07/03/2019 7:13 PM
Ravie 07/03/2019 7:13 PM

hi silex having fun reading? 🍿

skua 07/03/2019 7:13 PM
@Ravie

you just cant get it. It breaks your ego

Silex 07/03/2019 7:13 PM

ye but the popcorn is kinda salty

Gwendal 07/03/2019 7:13 PM
Ravie 07/03/2019 7:13 PM

ask silex when they copied bit2, if he was angry

Gwendal 07/03/2019 7:13 PM

When people play Stronghold or Back in the days they aren't like "oh it's copied from back in time" They just play the map without caring

Silex 07/03/2019 7:14 PM

funfact stronghold first rlsd

Silex 07/03/2019 7:14 PM

😂

skua 07/03/2019 7:14 PM

xd

Gwendal 07/03/2019 7:14 PM

Yeah i was wondering

Gwendal 07/03/2019 7:14 PM

But it doesn't change the point of my message lmao

Silex 07/03/2019 7:14 PM
Bumm Lol 07/03/2019 7:15 PM

stronghold and silex maps are completly diffferent lol

jao 07/03/2019 7:15 PM

people will think its barren copy because you will constantly remind them 😂

Ravie 07/03/2019 7:15 PM

if a map is obviously similar in a suspicious amount of ways they do notice it's copied

skua 07/03/2019 7:15 PM

we're all "unique" and "creative"

Ravie 07/03/2019 7:15 PM

players know the maps they play

Ravie 07/03/2019 7:16 PM

if you think players are mindless drones who don't notice anything and just play maps, you're severely wrong

Silex 07/03/2019 7:16 PM

that's just kinda weird, otherwise rdy for rls

Silex 07/03/2019 7:16 PM
jao 07/03/2019 7:16 PM

they will notice its fun to play

Ravie 07/03/2019 7:16 PM
@Silex

pretty much yeah

skua 07/03/2019 7:17 PM
@Silex

what to change?

Silex 07/03/2019 7:17 PM

hmm

Silex 07/03/2019 7:17 PM

there are alot ways to make it look sexy also

skua 07/03/2019 7:17 PM

ok

skua 07/03/2019 7:17 PM

I will try

Silex 07/03/2019 7:17 PM

👍

Bumm Lol 07/03/2019 7:18 PM

its a copy but atleast a good copy

Silex 07/03/2019 7:18 PM

diamond mine

Ravie 07/03/2019 7:18 PM

=.= it just had to be said by someone who is not ravie

Dareka 07/03/2019 7:18 PM
@skua

At least, finding a new original playstyle will increase this map's quality, if you want the best for your map, you should do so. If you decide to keep it, you still can I guess, and some credits from the map you got inspired from would be welcome

skua 07/03/2019 7:18 PM

this is already the best

Ravie 07/03/2019 7:18 PM

there's no need to credit another map if he makes it not look exactly the same

Dareka 07/03/2019 7:18 PM

Ravie is just being a little too strict about it, but he's still right in a way

jao 07/03/2019 7:19 PM

credit? you guys are crazy

jao 07/03/2019 7:19 PM

that play style is really straight forward

jao 07/03/2019 7:19 PM

you cant copyright that

Pulsar 07/03/2019 7:19 PM

nobody wants credit

Dareka 07/03/2019 7:19 PM

Why not ? "Inspired from Barren"would be nice I think

Ravie 07/03/2019 7:19 PM

there's nothing wrong with that playstyle it's just made to look exactly like barren

Ravie 07/03/2019 7:19 PM

he can keep the exact same playstyle and just make it not look exactly the same

Ravie 07/03/2019 7:20 PM

that way players won't think it's a copy of barren, just a similar map

skua 07/03/2019 7:20 PM

o r i g i n a l ravie

Bumm Lol 07/03/2019 7:20 PM

why do u care so much about the design lol

Bumm Lol 07/03/2019 7:20 PM

it looks fine

Bumm Lol 07/03/2019 7:21 PM

and thats the only thing that matters

Ravie 07/03/2019 7:21 PM

it would be fine if there wasn't a map that was made exactly this way

jao 07/03/2019 7:21 PM
@skua

do you wanna change it?

Ravie 07/03/2019 7:21 PM

he doesn't want to

Ravie 07/03/2019 7:21 PM

obviously

jao 07/03/2019 7:21 PM

then why are you still annoying him with it

Ravie 07/03/2019 7:21 PM

because I think he should change it and if you tell him he doesn't have to then he won't

jao 07/03/2019 7:22 PM

he doesn't have to

jao 07/03/2019 7:22 PM

you can stop this discussion now

skua 07/03/2019 7:22 PM

if I find a sexy way like silex said

Dareka 07/03/2019 7:22 PM

Maybe we could do a strawpoll ? xd

Bumm Lol 07/03/2019 7:22 PM

no xd

Dareka 07/03/2019 7:22 PM

So that way, majority's win

jao 07/03/2019 7:22 PM

no we can't

Ravie 07/03/2019 7:22 PM

they don't look good anyway he'll be better off changing them

Bumm Lol 07/03/2019 7:23 PM

strawpolls suck xd

jao 07/03/2019 7:23 PM

we won't make this a bigger deal than it is

Dareka 07/03/2019 7:23 PM

I think it's an important decision for next tested maps

Dareka 07/03/2019 7:23 PM

It's not really obvious for everyone

Bumm Lol 07/03/2019 7:23 PM

no lol

jao 07/03/2019 7:24 PM

it's not important whatsoever

jao 07/03/2019 7:24 PM

ddnet is not an elite server

jao 07/03/2019 7:24 PM

if the map is fun then such minor things don't matter

Bumm Lol 07/03/2019 7:24 PM

everybody can map what he wants lol

Bumm Lol 07/03/2019 7:24 PM

yes +1

Dareka 07/03/2019 7:24 PM

So Royum, the last map by Cendren and Savalic wasn't fun ?

jao 07/03/2019 7:24 PM

yea

Ravie 07/03/2019 7:25 PM

some people get upset if their stuff gets copied, but I guess "it's only about the players and their fun so fuck mappers"

jao 07/03/2019 7:25 PM

pulsar wasn't upset

Dareka 07/03/2019 7:25 PM

Thought you declined it coz of bit copy

jao 07/03/2019 7:25 PM

and pulsar has no right to be upset lol

jao 07/03/2019 7:25 PM

that stuff is ultra straight forward

Ravie 07/03/2019 7:26 PM

then why wasn't there a map exactly like this before it?

Ravie 07/03/2019 7:26 PM

if it's so super simple and straight forward why did nobody think of it before?

jao 07/03/2019 7:26 PM

doesn't matter who made it first

jao 07/03/2019 7:26 PM

it's not copyrightable

Bumm Lol 07/03/2019 7:26 PM

this discussion is so stupid

Dareka 07/03/2019 7:27 PM

I don't think it is

Dareka 07/03/2019 7:27 PM

Opinions matter

Pulsar 07/03/2019 7:27 PM

I don't mind, but still it would be better for his map if he changed it a bit

Bumm Lol 07/03/2019 7:27 PM

just look around you

Bumm Lol 07/03/2019 7:27 PM

everything is copied from something

Bumm Lol 07/03/2019 7:27 PM

your mobile phone

Pulsar 07/03/2019 7:27 PM

if you let one copy through there will be more soon xd

Bumm Lol 07/03/2019 7:27 PM

ur pc

Bumm Lol 07/03/2019 7:28 PM

whatever

jao 07/03/2019 7:28 PM

that wouldn't hurt

Ravie 07/03/2019 7:28 PM

you can copy something but add your own ideas and improve it, that's called inspiration

Bumm Lol 07/03/2019 7:28 PM

why should he get a patent in an online game with less then 500 active players

Dareka 07/03/2019 7:28 PM

Thx captain obvious but it's about tresholds xd

Dareka 07/03/2019 7:28 PM

We're actually deciding of them rn

jao 07/03/2019 7:28 PM

we aren't

jao 07/03/2019 7:29 PM

we are making decisions case by case

Dareka 07/03/2019 7:29 PM

You weren't sure yourself at the beginning jao

jao 07/03/2019 7:29 PM

when

Bumm Lol 07/03/2019 7:29 PM

now he is

Dareka 07/03/2019 7:29 PM

Now you are way more confident about your opinion

jao 07/03/2019 7:29 PM

the first thing I said is that this map will be released

jao 07/03/2019 7:29 PM

how is that not being sure

Dareka 07/03/2019 7:30 PM

You asnwered late

Silex 07/03/2019 7:30 PM
@skua
jao 07/03/2019 7:30 PM

because I wasn't reading before?

Dareka 07/03/2019 7:30 PM

I mean from the discussion on the server

Dareka 07/03/2019 7:30 PM

We were all argumenting about it

Dareka 07/03/2019 7:30 PM

And u didn't give an answer straight forward

jao 07/03/2019 7:31 PM

because I thought I wouldn't have to involve myself into this

Dareka 07/03/2019 7:31 PM

Alright

Bumm Lol 07/03/2019 7:34 PM

why was there not such a discussion when ravillion released?

Bumm Lol 07/03/2019 7:34 PM

xd

Bumm Lol 07/03/2019 7:34 PM

i think its cuz themix mapped it

Dareka 07/03/2019 7:35 PM

Because it's kinda different

jao 07/03/2019 7:35 PM

ravillion was private tested

jao 07/03/2019 7:35 PM

no place for discussion

Bumm Lol 07/03/2019 7:35 PM

lol

Bumm Lol 07/03/2019 7:36 PM

its the same playstyle

Bumm Lol 07/03/2019 7:36 PM

xd

Dareka 07/03/2019 7:36 PM

Feels way more different tho

Dareka 07/03/2019 7:36 PM

Not gonna explain why, just try it out

skua 07/03/2019 7:36 PM
@Silex

thx. The straight line looks a bit basic

skua 07/03/2019 7:39 PM
@Silex

can you send it xD?

skua 07/03/2019 7:39 PM

im a lazy bitzch

skua 07/03/2019 7:41 PM

at least say what tileset you used

skua 07/03/2019 7:41 PM
@Silex
Silex 07/03/2019 7:41 PM

well i just noticed

Silex 07/03/2019 7:42 PM

the tileset is by ravie so he gonna say we steal

Silex 07/03/2019 7:42 PM

😂

skua 07/03/2019 7:42 PM

oh nvm

skua 07/03/2019 7:43 PM

I'll find gameplay bugs then

skua 07/03/2019 7:43 PM

there are some

Silex 07/03/2019 7:44 PM

could make it like this with ddnet_tiles

@skua
skua 07/03/2019 7:45 PM

xdd

Ravie 07/03/2019 7:46 PM

already more creative and doesn't scream barren

skua 07/03/2019 7:50 PM

isn't it weird looking?

Ravie 07/03/2019 7:51 PM

it's basically the same thing just wiith a weird design

Gwendal 07/03/2019 7:51 PM

^ +1

Ravie 07/03/2019 7:52 PM

as long as it's a T shape with 2 stoppers it's barrenish

skua 07/03/2019 7:53 PM

isn't 1 line of stoppers skippable?

jao 07/03/2019 7:54 PM

you would need jetpack or something

Ravie 07/03/2019 7:54 PM

why would you skip it? it's fail

Ravie 07/03/2019 7:54 PM

only put 2 on start to be sure there's no start skip or smth

Дядя Женя 07/03/2019 7:55 PM

Design is shit

Дядя Женя 07/03/2019 7:55 PM

Gameplay is not special, but its ok to have one more "playable" map

Дядя Женя 07/03/2019 7:56 PM

so the gameplay is not totally shit

jao 07/03/2019 7:56 PM

how is design shit

Ravie 07/03/2019 7:56 PM

it's ugly and buggy tbh

jao 07/03/2019 7:56 PM

how so

Ravie 07/03/2019 7:56 PM

buggy bg and grass

Ravie 07/03/2019 7:56 PM

ugly colors imo

jao 07/03/2019 7:56 PM

what's buggy about it

Ravie 07/03/2019 7:57 PM

lines and grass has pixels showing through

skua 07/03/2019 8:02 PM

that's because I was trying to edit grass in gimp. Reevie just dont want to do tw-related stuff anymore

skua 07/03/2019 8:02 PM

xd

skua 07/03/2019 8:02 PM

my image editing skills

skua 07/03/2019 8:07 PM

ok but it's a bit weird if you mave the camera up

Ravie 07/03/2019 8:08 PM

then make the layer bigger

skua 07/03/2019 8:11 PM
@Pulsar

this part is very hard without stoppers

skua 07/03/2019 8:11 PM

and annoying a bit

skua 07/03/2019 8:12 PM

brutal skills required

Jesus Christ 07/03/2019 8:15 PM

the stoppers doesnt change anything imo

Jesus Christ 07/03/2019 8:15 PM

i didnt even use them

skua 07/03/2019 8:16 PM

I have a feeling about what is hard and what is easy. Because im a real noob xd

skua 07/03/2019 8:16 PM

every pro will say it's easy without stopper

Pulsar 07/03/2019 8:19 PM

it's pretty much the same, stoppers are a bit annoying tho

Ravie 07/03/2019 8:29 PM

there's a little move that makes it easy it's not hard to figure out

Ravie 07/03/2019 8:29 PM

stoppers were just annoying for anyone who did the part a little differently

Ravie 07/03/2019 8:30 PM

hook blockers not needed because platform height already prevents you from cheating

Ravie 07/03/2019 8:31 PM

you can remove one ht to make the hook work the same as with hook blocker

Pulsar 07/03/2019 8:36 PM
@skua

you might try to move these 2 hts and unhooks one tile to the left, it should be better

Pulsar 07/03/2019 8:37 PM

the stoppers part

skua 07/03/2019 8:38 PM

hm

skua 07/03/2019 8:38 PM

ok, that works

skua 07/03/2019 8:38 PM

magic

skua 07/03/2019 8:41 PM

I think these stoppers will force players to

about how to do the part. If I remove stoppers, everything becomes obvious at first sight

skua 07/03/2019 8:42 PM

idk

skua 07/03/2019 8:42 PM

maybe it matters

skua 07/03/2019 8:51 PM

minor improvements

lumine.map
362.56 KB
jao 07/03/2019 8:59 PM

the hookblockers rather make you not think about it

skua 07/03/2019 8:59 PM
lumine.map
362.56 KB
skua 07/03/2019 9:01 PM

if you're a nobo, this part looks really impossible. And after you figure it out how to play it, you're happy. If I simply remove hookblock, this will be the part I see in 50% maps

jao 07/03/2019 9:01 PM

but they have no influence on the gameplay if ravie is right

skua 07/03/2019 9:02 PM

I just wanted to make this part more complex

skua 07/03/2019 9:02 PM

than it actually is

jao 07/03/2019 9:02 PM

but they have no influence on how the part works

skua 07/03/2019 9:03 PM
skua 07/03/2019 9:03 PM
skua 07/03/2019 9:03 PM

it's actually a bit different

skua 07/03/2019 9:04 PM

this how it would be without hookblock

skua 07/03/2019 9:04 PM
Ravie 07/03/2019 9:04 PM
@skua

you shouldn't put useless hook blockers just to confuse the player a bit

skua 07/03/2019 9:05 PM

all barren parts was very confusing to me. And I liked that feeling

skua 07/03/2019 9:05 PM

I mean last 6-8 parts

Ravie 07/03/2019 9:06 PM

but they aren't confusing they need brain

Ravie 07/03/2019 9:06 PM

there's a difference

Ravie 07/03/2019 9:06 PM

parts should be as minimal as possible while keeping the how they work

Ravie 07/03/2019 9:08 PM

also hook blocker design isn't really intuitive

Ravie 07/03/2019 9:08 PM

looks like unfreeze

skua 07/03/2019 9:08 PM

hm

jao 07/03/2019 9:08 PM

yea don't make it confusing artificially

skua 07/03/2019 9:09 PM

there are hookblockers near the spawn. I think players will figure it out quickly that it's not unfreeze

skua 07/03/2019 9:09 PM

ok I remove then...

jao 07/03/2019 9:09 PM

you can also change the part so that the hookblockers are required

jao 07/03/2019 9:10 PM

as you said it's a part you see in 50% of maps xd

Ravie 07/03/2019 9:10 PM

the thing is that part can work exactly the same if you remove hook blocker and add 1 unhook instead of ht

Ravie 07/03/2019 9:11 PM

secret finish room would be cool imo xd

Ravie 07/03/2019 9:15 PM
skua 07/03/2019 9:15 PM
lumine.map
362.74 KB
skua 07/04/2019 11:10 AM

better flow (totele 9 and 11)

skua 07/04/2019 11:17 AM

removed tee skeletons from the grass

lumine.map
348.27 KB
skua 07/04/2019 11:28 AM

mountains dilate.exe

lumine.map
348.81 KB
skua 07/04/2019 1:51 PM

totele 9 part made easier to understand

lumine.map
348.87 KB
skua 07/04/2019 2:06 PM

some players say this is brutal 1*

skua 07/04/2019 2:18 PM

xd

skua 07/04/2019 2:34 PM

totele 9 fix

lumine.map
348.92 KB
skua 07/04/2019 2:35 PM
lumine.map
348.93 KB
Ravie 07/04/2019 3:07 PM

honestly there's no need to fix all such cheats in this kind of map, if you focus too much on fixing "cheats" you can end up making the easy way not work well

Ravie 07/04/2019 3:08 PM

also moderate 5*

skua 07/04/2019 3:20 PM

I've already fixed all weird or random moments

skua 07/04/2019 3:21 PM

and 3 sec waiting issues

skua 07/04/2019 4:02 PM
lumine.map
348.93 KB
skua 07/04/2019 4:02 PM

1 ht added

skua 07/04/2019 4:11 PM

removed startline in winner's room, cuz it kills you

skua 07/04/2019 4:11 PM
lumine.map
348.93 KB
skua 07/04/2019 4:27 PM

this map is gonna be played by everyone before release

skua 07/04/2019 4:27 PM

they're playing 3 days already xd

skua 07/04/2019 4:27 PM

Dimp speedrunning

skua 07/04/2019 4:35 PM
skua 07/04/2019 5:44 PM

maybe he even thinks he will be get points. Because 190 minutes is not the server timer. Server time is 300 minutes. lol

skua 07/04/2019 5:52 PM
skua 07/04/2019 5:52 PM

sorry I spam

skua 07/04/2019 5:52 PM

xd

skua 07/04/2019 6:26 PM

How to join team0 after finish? (In winner's room)

skua 07/04/2019 6:26 PM

I want to show off that I finished a map and stay in team0 in winner room

jao 07/04/2019 6:27 PM

unlock before finishing

skua 07/04/2019 8:03 PM
@jao

wouldn't it break teamrank?

skua 07/04/2019 8:04 PM

It moves to t0 only after finish?

jao 07/04/2019 8:04 PM

yes

skua 07/04/2019 8:13 PM

added team unlock tile before finish

lumine.map
348.98 KB
jao 07/04/2019 8:29 PM

lol dont

jao 07/04/2019 8:29 PM

that's only for dummy maps

skua 07/04/2019 8:30 PM

Lol ok

skua 07/04/2019 8:30 PM

But no way someone will unlock before finish

skua 07/04/2019 8:30 PM

Ok nvm

jao 07/04/2019 8:32 PM

they might not lock in the first place

skua 07/04/2019 8:32 PM

But maybe it worth keeping it. So players can see each other after finish

skua 07/04/2019 8:32 PM

Automatically

skua 07/04/2019 8:32 PM

Without manual unlock

skua 07/04/2019 8:34 PM

Idk

jao 07/04/2019 8:34 PM

leave that to the players

skua 07/04/2019 8:34 PM

Ok

skua 07/04/2019 8:34 PM
lumine.map
348.93 KB
Ravie 07/04/2019 8:43 PM

btw you could use <> stoppers instead of X idk if it makes a difference but I guess vertical stoppers would look a bit better in entities

skua 07/04/2019 9:08 PM

Eh. There is no fast way to replace all these stoppers. Since tw editor zoom out is limited.

skua 07/04/2019 9:09 PM

It will improve map by 0.00001%

Ravie 07/04/2019 9:15 PM

ok then don't do it

skua 07/04/2019 9:40 PM

It looks bad with default entities anyway

texnonik 07/05/2019 4:28 PM

nice easy map $release

texnonik 07/05/2019 4:29 PM

even jaos dummy finished

texnonik 07/05/2019 4:38 PM

i think map is too short 😄

skua 07/05/2019 6:42 PM

this is 2 minutes of intense speedrunning without boring fillers between parts. Should be long enough for moderate players

jao 07/06/2019 3:55 PM

I think the only problem with the map being so short is that you use the exact same moves multiple times

jao 07/06/2019 3:56 PM
jao 07/06/2019 3:56 PM
jao 07/06/2019 3:56 PM
jao 07/06/2019 3:56 PM

especially in such a short map you don't want to do that

jao 07/06/2019 3:58 PM

they look slightly different but they play exactly the same

jao 07/06/2019 3:58 PM

would be better to make some of them more unique

jao 07/06/2019 4:02 PM

you could try to dilate grass too

jao 07/06/2019 4:05 PM

unfreeze not on totele

jao 07/06/2019 4:12 PM

no corner

jao 07/06/2019 4:15 PM

btw you really should add timecps

Pulsar 07/06/2019 6:05 PM

map is not too short and reusing same hooks in different parts is completely fine

Pulsar 07/06/2019 6:06 PM

btw your 4th and 5th pic are just simply ridiculous

skua 07/06/2019 6:07 PM

parts are ridiculous or pics?

Pulsar 07/06/2019 6:07 PM

"pic"

skua 07/06/2019 6:07 PM

ok I reread

skua 07/06/2019 6:07 PM

xd

Pulsar 07/06/2019 6:08 PM

technically it's 2nd pic, my bad

skua 07/06/2019 6:09 PM

moderate player will do the move first time, learn it, and will be glad to do it again but FIRST TRY (means IM PRO)

jao 07/06/2019 6:09 PM

what

skua 07/06/2019 6:10 PM

I mean second time playing the same part is good cuz easier

skua 07/06/2019 6:10 PM

idk

skua 07/06/2019 6:10 PM

but it's not the same part, just the same easy move

skua 07/06/2019 6:11 PM

every time learning a new move can make you tired

jao 07/06/2019 6:11 PM

the maps point isn't learning moves and improving on them

jao 07/06/2019 6:11 PM

if you want that, then make a longer map that focuses on that

jao 07/06/2019 6:12 PM

its the exact same move

Pulsar 07/06/2019 6:12 PM

move not part

skua 07/06/2019 6:13 PM
skua 07/06/2019 6:13 PM
skua 07/06/2019 6:13 PM
skua 07/06/2019 6:13 PM
skua 07/06/2019 6:13 PM

same moves

Pulsar 07/06/2019 6:13 PM

it's like crying about pulling off the platform 15 times

jao 07/06/2019 6:13 PM

that's not a move lol

Pulsar 07/06/2019 6:13 PM

what is it then?

jao 07/06/2019 6:13 PM

it's a hook

Pulsar 07/06/2019 6:14 PM

ok I'm done

skua 07/06/2019 6:14 PM

well it's hook + button press

jao 07/06/2019 6:14 PM

yea it's multiple things you're doing

jao 07/06/2019 6:14 PM

specific things

jao 07/06/2019 6:15 PM

it's obviously on another level than what you posted

skua 07/06/2019 6:15 PM

I replaced some basic moves with these 2 buttons moves

skua 07/06/2019 6:15 PM

just to make it a bit less boring

skua 07/06/2019 6:15 PM

not to make smth special

jao 07/06/2019 6:16 PM

well the map is ultra short, everything should be somewhat special

skua 07/06/2019 6:16 PM

these too?

jao 07/06/2019 6:16 PM

what do you mean with "these"

skua 07/06/2019 6:16 PM

basic ones

skua 07/06/2019 6:16 PM

they're too basic

skua 07/06/2019 6:16 PM

bad

jao 07/06/2019 6:17 PM

they are ok

skua 07/06/2019 6:17 PM

uh idk why the basic ones are good and 2 buttons moves are not good

jao 07/06/2019 6:17 PM

the problem with the other ones is that they are not basic and that players will recognize that you used them multiple times

jao 07/06/2019 6:17 PM

hence boring

skua 07/06/2019 6:18 PM

the third is different in fact

skua 07/06/2019 6:18 PM

but doable in stupid way

skua 07/06/2019 6:18 PM

should I fix?

jao 07/06/2019 6:20 PM

ye I would change 2 of these on that screen

jao 07/06/2019 6:20 PM

the other screens I don't care

skua 07/06/2019 6:20 PM

ok the first part is a bit too hard to be the first

skua 07/06/2019 6:21 PM

noobs try edgehooking

jao 07/06/2019 6:21 PM

maybe add tele here

skua 07/06/2019 6:26 PM
lumine.map
348.95 KB
jao 07/06/2019 6:28 PM

you didn't fix the wrong unfreeze and missing corner

jao 07/06/2019 6:28 PM

and what about time cps?

skua 07/06/2019 6:29 PM

oh

skua 07/06/2019 6:33 PM
@jao

time cps both below and above?

jao 07/06/2019 6:34 PM

ofc

skua 07/06/2019 6:46 PM
lumine.map
349.04 KB
jao 07/06/2019 7:01 PM

$ready 5

jao 07/06/2019 7:01 PM

thanks

skua 07/27/2019 9:55 PM

they want barren to be copied again

skua 07/27/2019 9:57 PM

ez for me. I am master of barren copying. lumine 2 soon

skua 07/27/2019 9:57 PM

xDDDDD

archimede67 07/27/2019 10:29 PM

lol

archimede67 07/27/2019 10:29 PM

\:')

skua 07/28/2019 7:38 PM

for rockus

skua 07/28/2019 7:42 PM

omg is he banned?

Gwendal 07/28/2019 10:13 PM

yeah i think he is