#switch_overlord
"Switch Overlord" by Genex & Syltoox [Brutal]
DDNet 09/20/2018 3:50 PM
@Genex

"Switch Overlord" by Genex & Syltoox

DDNet 09/20/2018 3:51 PM
Freezestyler 09/20/2018 5:05 PM

Nice Map!

Starkiller 09/20/2018 5:13 PM
Starkiller 09/20/2018 5:13 PM

???

Silex 09/20/2018 5:18 PM

XD

jao 09/20/2018 5:28 PM

this map is just a big mess. don't really feel like wasting time on testing this especially since basically everything has been mentioned on doomworld already

Genex 09/20/2018 5:40 PM

Wtf ?

Genex 09/20/2018 5:42 PM

Show me 1 Part that is in doomworld

Ravie 09/20/2018 5:52 PM

He meant that the same mapping issues are on this map that we fixed on doomworld, you didn't learn from it at all

Genex 09/20/2018 5:55 PM

Ahh

jao 09/21/2018 10:44 AM

$waiting_mapper

Syltoox 09/22/2018 4:55 PM

design rework, more balanced etc

Syltoox 09/22/2018 4:56 PM

so i fixed like everything

Syltoox 09/22/2018 4:56 PM

tried to remove some entities spam

Syltoox 09/22/2018 7:45 PM

now

Syltoox 09/22/2018 7:46 PM
Syltoox 09/22/2018 7:48 PM
@jao
Gwendal 09/22/2018 8:26 PM
Gwendal 09/22/2018 8:26 PM
@Syltoox
Syltoox 09/22/2018 8:39 PM
Cellegen 09/22/2018 8:41 PM

i cant see shit can you highlight it better? :kappa:

Syltoox 09/22/2018 8:41 PM

hahaha

Gwendal 09/22/2018 9:25 PM

oh lol

jao 09/24/2018 4:33 PM

still terrible in entities

Genex 09/24/2018 5:52 PM

These are the only parts and it's gay to fix them

jao 09/24/2018 6:40 PM

then don't use them if they aren't fixable :D

Genex 09/24/2018 6:52 PM

They are fixable but we don't know how to do it

bit 09/25/2018 1:10 PM

Just add some 'entity off' here then players won't see these things😂

Ravie 09/25/2018 1:52 PM
@bit

It's almost just as bad in design

Gwendal 09/25/2018 2:32 PM

lmfao not kind

Genex 09/25/2018 2:34 PM

Design is way better than entities

@Ravie
Syltoox 09/25/2018 3:19 PM

thats true

Syltoox 09/25/2018 3:19 PM

u cant compare these 2 things xD

Ravie 09/25/2018 3:19 PM

If you make a mess in entities and have to mark most of it in design how can it not be just as bad?

Syltoox 09/25/2018 3:25 PM

i marked everything important

Syltoox 09/25/2018 3:25 PM

which u need to know about

Ravie 09/25/2018 3:31 PM

That's exactly my point, most of the stuff in entities you have to know about so you have to mark it in design too

Syltoox 09/25/2018 3:33 PM

like i did already

Genex 09/26/2018 12:40 PM

Its all marked in design

@Ravie
jao 10/03/2018 11:48 PM

$waiting_mapper

Syltoox 10/04/2018 3:29 PM

fixed version from genex

jao 10/04/2018 3:34 PM

multiple parts are still messy and prevent cheats in ugly ways. they should all be polished and cleaner mapped

Syltoox 10/04/2018 3:37 PM

tell me cps

Syltoox 10/04/2018 3:37 PM

or send screens

jao 10/04/2018 3:57 PM

e.g. instead of having 2 weird door constructions to prevent cheating, you could just block it of where the orange marking is, and require one guy to be pulled right on the stoppers by the down guy

jao 10/04/2018 3:58 PM

here, instead of blocking a cheat with hook-blockers, you can adjust the measurements, so that hooking down there is not possible. also, unhooks as a marking for hook-blockers is not good. they represent a solid tile, not something you can go through

jao 10/04/2018 4:00 PM

way too many switches. what you want to achieve, you can probably do with a bit smarter mapping, splitting stuff up, etc.

jao 10/04/2018 4:01 PM

I told you on DoomWorld already, you don't map tele like this. and to raise the overall quality, you should use normal teles for everything you can

jao 10/04/2018 4:02 PM

just no

jao 10/04/2018 4:03 PM

why..? part idea might be good, but why do you implement it as a "standalone"? connect it with other parts, give it a reason..

jao 10/04/2018 4:04 PM

just examples, you get the idea

jao 10/04/2018 4:06 PM

also, all of your gores parts are ultra lame and without any effort. don't do random tunnels with random freeze lines.. put some thought into it and add variety

Genex 10/04/2018 5:02 PM

Well I will look what we change and what not

Genex 10/06/2018 12:54 PM

fixed

Genex 10/07/2018 11:31 AM

Better now?

jao 10/07/2018 3:25 PM

no

Genex 10/07/2018 3:26 PM

Wtf then Show me

jao 10/07/2018 3:27 PM

I did already, watch above

Genex 10/07/2018 3:28 PM

I changed....

jao 10/07/2018 3:29 PM

what I showed were just examples and even some of these you didn't fix. the fixes you made are with low effort and not thought through

Freezestyler 10/07/2018 3:30 PM

stop being so rude, please ~

Genex 10/07/2018 3:31 PM

I will just wait for ratings cuz these parts are good I changed it so I will leave it like it is

jao 10/07/2018 3:32 PM

there will be no ratings until the map is properly fixed tho

Genex 10/07/2018 3:33 PM

You're the only one so

Genex 10/07/2018 3:33 PM

I will just wait

jao 10/07/2018 3:34 PM
@Ravie

what do you think about my remarks

Genex 10/07/2018 3:35 PM
@jao

I fixed all of your screens xD what you want

FrosTribe 10/07/2018 4:23 PM
@Genex

I think he is saying that u fixed them but not in the way he wants 😅

Genex 10/07/2018 4:29 PM

Yes xD but it's my map so my fixes

jao 10/07/2018 4:35 PM

I won't force you to fix anything but I will also not accept low quality maps

Genex 10/07/2018 5:06 PM

Just let us wait and see the ratings

Genex 10/07/2018 5:06 PM

And this map is definitely not low quality

jao 10/07/2018 5:13 PM

there won't be ratings until quality is raised

Ravie 10/07/2018 5:26 PM

It's not any higher quality than doomworld, which was barely releasable after many changes that you were stubbornly against. We don't wanna go through that again.

Genex 10/07/2018 5:28 PM

This map is way better than doomworld

@Ravie

wtf your talking

Ravie 10/07/2018 5:28 PM

It's not any better mapped

Genex 10/07/2018 5:28 PM

You can't even pass part 1 so pls

Genex 10/07/2018 5:29 PM

I don't understand why you are the only tester

Ravie 10/07/2018 5:30 PM

currently*

jao 10/07/2018 5:30 PM

he doesn't need skill to tell whether a map is well made or not :D

Genex 10/07/2018 5:32 PM

He need wtf he can't even pass the whole map same with doomworld god pls

Parts in this map are good wtf

Ravie 10/07/2018 5:32 PM

I'm talking about mapping quality, doesn't matter if parts work when everything is poorly mapped

jao 10/07/2018 5:33 PM

why do you think he needs skill?

Freezestyler 10/07/2018 5:33 PM

I was able to pass the whole map and really liked it! //why does nobody question if that's true?

Genex 10/07/2018 5:34 PM

Every guy I asked liked map

@Ravie@jao
Ravie 10/07/2018 5:34 PM

It's not about liking

Ravie 10/07/2018 5:34 PM

It's about how well it is mapped

Genex 10/07/2018 5:34 PM

Are you serious?xD

jao 10/07/2018 5:35 PM

do you ignore our messages? xd

Ravie 10/07/2018 5:35 PM

You need to minimize the use of unneeded tiles/entities and also would be great if you can improve the structure

Genex 10/07/2018 5:35 PM

The structure is good wtf

Ravie 10/07/2018 5:36 PM

If you say so, master

Freezestyler 10/07/2018 5:36 PM

ravie gave in, rls now?

Cellegen 10/07/2018 6:55 PM

instarls doesn't exis-

jao 10/08/2018 12:00 AM
@Genex

are you going to give this a proper remake? (fix my remarks in a decent way, not with minimal effort)

Genex 10/08/2018 5:55 AM

I can try

Syltoox 10/13/2018 1:29 PM

we dont want the map to be released anymore

Syltoox 10/13/2018 1:29 PM

$decline

jao 10/13/2018 1:30 PM

$decline

Syltoox 10/13/2018 1:30 PM

xd

Genex 10/24/2018 12:21 PM

reworked some parts

Genex 10/29/2018 7:16 PM

Mb someone will take a look

@Amu~Cookie@Jesus Christ@RonIn
RonIn 10/29/2018 7:16 PM

Tomorrow

Genex 10/29/2018 7:18 PM

Thx ^^

jao 12/07/2018 10:00 PM

tightness, basic parts, weird parts, filler parts and all that put together with no effort. try to be more mindful about what you map and how you map it. key factors are a good structure, space and interesting but also playable parts

jao 12/07/2018 10:00 PM

$decline

Genex 12/07/2018 10:02 PM

Kk

Danie74 02/01/2019 4:25 PM
@Genex

there to upload, but why wrong channels xd

archimede67 02/01/2019 4:25 PM

yeah xd

Genex 02/01/2019 4:29 PM

xD

Genex 02/01/2019 4:30 PM

now xD

Genex 02/01/2019 6:03 PM
@jao
jao 02/01/2019 6:04 PM

wait

Genex 02/01/2019 6:04 PM

Lol ok

jao 02/01/2019 9:45 PM

what's changed? the reasons I declined it for still apply

jao 02/01/2019 10:30 PM

still no effort put into it

Jesus Christ 02/01/2019 10:31 PM

:/

Kicker 02/01/2019 10:31 PM

||fucking syltoox||

Silex 02/01/2019 10:32 PM
Genex 02/01/2019 11:39 PM

Lol wtf i reworked some parts

jao 02/01/2019 11:42 PM

ye but there are still major issues that you didn’t touch. e.g. the switch parts are not well implemented, filters are really basic and the rest isn’t thought through either. you should really consider whether something is enjoyable to play (that also includes not doing every part first try)

Ravie 02/01/2019 11:45 PM

"reworked some parts" isn't enough when a map is fundamentally flawed

jao 02/01/2019 11:47 PM

tbh even then literally every part would need some sort of rework

Syltoox 02/02/2019 8:36 AM

so whats the problem

Syltoox 02/02/2019 8:36 AM

i dont get it

jao 02/02/2019 11:09 AM

what do you not understand

@Syltoox
Syltoox 02/02/2019 11:16 AM

how are the switch parts not well implemented, can u show an example maybe and define how it isnt well? "filters are really basic" didnt u say we can map a gores as solo part? i said it would be kinda boring but u meant it is okay so it shouldnt bother u. how is the rest not thought through the map has a concept and parts work great.

Syltoox 02/02/2019 11:16 AM
@jao
jao 02/02/2019 11:17 AM

what is the concept

Syltoox 02/02/2019 11:19 AM

the intention was to map a map with a nice flow and parts which u cant find in this way in other maps.

Syltoox 02/02/2019 11:19 AM

where is it worse?

Syltoox 02/02/2019 11:20 AM

u didnt even tell me one part which is bad

jao 02/02/2019 11:21 AM

if your goal is nice flow then you should get rid of tight spots

jao 02/02/2019 11:22 AM

and if you wanted unique parts, why is half of the map basic boring filler parts

Syltoox 02/02/2019 11:22 AM

so gimme some advice and tell me where it might be to tight

Syltoox 02/02/2019 11:23 AM

i didnt say i want unique parts or completly new shit

jao 02/02/2019 11:24 AM

you said your concept was to have parts that you don’t see in other maps aka unique parts

jao 02/02/2019 11:25 AM

also, the drag parts with a lot tele (later ones) are not special at all

jao 02/02/2019 11:26 AM

the only really special part is your crazy spammed switch part (close to end)

jao 02/02/2019 11:26 AM

but that one is hardly playable

Ravie 02/02/2019 5:22 PM

It's messily mapped, confusing feature parts interwoven with some really boring basic ones, find a middle ground between confusing switch shit and super basic parts and try to improve structure in your future maps.

Syltoox 02/02/2019 5:58 PM

tell me a messy part lol

Syltoox 02/02/2019 5:58 PM

and where is confusing

Genex 02/02/2019 6:39 PM

Did you even play the map ravie or saw good player play this cuz you said it's messy mapped etc so just take a look when some good player play this

Genex 02/02/2019 6:40 PM

Flow is good when you know parts etc and "filler parts or basic parts" are in every map and gores also

Genex 02/02/2019 6:40 PM

So pls

jao 02/02/2019 6:49 PM

you don’t need to play it to see that it’s messy mapped

jao 02/02/2019 6:49 PM

and good flow also considers not doing every part first try

Genex 02/02/2019 6:56 PM

Good flow in my opinion parts work well

Messy mapped show me pls mb then I can improve

Ravie 02/02/2019 9:07 PM

parts work well for you as the mapper, but try to play them as someone who does not know how they work and just sees a mass of switches, jump refills and what not

Syltoox 02/02/2019 9:09 PM

dude what the fuck ar eu talking about

Syltoox 02/02/2019 9:09 PM

tell me about which part u cant understand cause there are too many switches

Syltoox 02/02/2019 9:09 PM

why do u hate so much casue u dont want it to be released

Syltoox 02/02/2019 9:10 PM

at least give some reasonable arguements

Syltoox 02/02/2019 9:10 PM

this is testers 2019

Genex 02/02/2019 9:10 PM

Ok fine let's ask some players if they understand parts but all parts are easy understandable xD

Genex 02/02/2019 9:11 PM

Mb 1 part is tricky wow 😱

Syltoox 02/02/2019 9:11 PM

xD

Syltoox 02/02/2019 9:12 PM

1 part with 2 switches

Syltoox 02/02/2019 9:12 PM

so hard to understand

Syltoox 02/02/2019 9:12 PM

guys cant just spectate a part do understand it

Syltoox 02/02/2019 9:12 PM

hm?

Ravie 02/02/2019 9:12 PM

every part has at least 2 switches and some other stuff like deep from what I can see (or if a part doesnt have features its boring gores etc)

Syltoox 02/02/2019 9:13 PM

wtf

Syltoox 02/02/2019 9:13 PM

there are 3 gores in this map i guess

Syltoox 02/02/2019 9:13 PM

"boring features"

Syltoox 02/02/2019 9:13 PM

like wtf

Syltoox 02/02/2019 9:13 PM

cant u just stay objective dude?

Syltoox 02/02/2019 9:14 PM

is it so hard to not hate this map cause u dislike us?

Ravie 02/02/2019 9:14 PM

looks like the worst switch mindfuck parts are improved in the new version but its still not that well mapped

Syltoox 02/02/2019 9:14 PM

bro

Genex 02/02/2019 9:14 PM

Wtf and know use spec ?😂

Syltoox 02/02/2019 9:14 PM

wtf

Genex 02/02/2019 9:14 PM

Wtf and know use spec ?😂

Syltoox 02/02/2019 9:14 PM

ravie

Ravie 02/02/2019 9:14 PM

tight parts, oddly placed features

Syltoox 02/02/2019 9:14 PM

u are talking like every part has a mass of switches

Syltoox 02/02/2019 9:14 PM

and isnt understandable

Ravie 02/02/2019 9:15 PM

and looks overall sloppy mapped to me but that's more aesthetic

Syltoox 02/02/2019 9:15 PM

if u dont understand parts, then u shouldnt be tester

Syltoox 02/02/2019 9:15 PM

where is ur gamesense then

Syltoox 02/02/2019 9:15 PM

but ofc

Syltoox 02/02/2019 9:15 PM

u can only understand parts sometimes if u try to play them

Syltoox 02/02/2019 9:15 PM

u did only spectate

Ravie 02/02/2019 9:15 PM

I understand the parts but they aren't that well connected or placed, or have weird tight sections

Syltoox 02/02/2019 9:16 PM

u shouldnt give an opinion or try to hate this map without even testing it

Ravie 02/02/2019 9:16 PM

there isn't that much changed from the version I played through

Syltoox 02/02/2019 9:16 PM

so maybe send screens what to improve?

Syltoox 02/02/2019 9:16 PM

instead of telling us that there are mass switches or smth

Ravie 02/02/2019 9:17 PM

but it's poorly mapped from the base, it's not about changing 2 or 3 little things

Syltoox 02/02/2019 9:17 PM

trashtalk

Genex 02/02/2019 9:18 PM

Send screens pls

Genex 02/02/2019 9:18 PM

Only then we can improve

Genex 02/02/2019 9:18 PM

:)

Ravie 02/02/2019 9:19 PM

you can only improve if you pretty much remap everything though

Genex 02/02/2019 9:19 PM

Wtf ?xD

Ravie 02/02/2019 9:20 PM

the parts aren't connected cleanly and there is basically no structure

Genex 02/02/2019 9:21 PM

No structure so how the fuck I should map it I asked you some time ago and didn't get a good answer

Ravie 02/02/2019 9:22 PM

I told you to make sure there is always enough space to move comfortably and make it look neater

Genex 02/02/2019 9:22 PM

If I only put straight lines it looks like crap

Genex 02/02/2019 9:22 PM

There is space

jao 02/02/2019 9:25 PM

best to look at released maps and see how it's done there

jao 02/02/2019 9:26 PM

it's not that easy to explain

jao 02/02/2019 9:26 PM

you kinda have to get a feeling for it yourself

Ravie 02/02/2019 9:26 PM

here's your map compared to a well structured map

Gwendal 02/02/2019 9:27 PM

i can be ur boi who don't know the map at all

Gwendal 02/02/2019 9:27 PM

but i'm stupid as fuck so i won't figure

Genex 02/02/2019 9:28 PM

Dude I can map straight lines as example then I map only design around it and then in entities it Looks like shit

Ravie 02/02/2019 9:28 PM

it doesn't have to be straight lines, it's about space and consistency

jao 02/02/2019 9:30 PM

"parts work great" even syltoox can't do his own parts

Syltoox 02/02/2019 9:31 PM

LOl

Kicker 02/02/2019 9:31 PM

didn't find out with jao how first stage of part work for 5 mins, feels just gay to do, and after u doing this part u have to do some other crazy thing which u need train for get timing

Genex 02/02/2019 9:32 PM
@Gwendal

xD bro thx you will figure it out its easy now you need a partner xD

Kicker 02/02/2019 9:32 PM

hard and also need many tries for understand jump timing

Kicker 02/02/2019 9:33 PM

you can easy fail like this (happened to me and jao in real run)

Genex 02/02/2019 9:33 PM

Crazy shit ?you just have to hammer wtf ?

Just need to train

Kicker you spend idk how many hours to test grim reaper so why you don't spend time in this map ?

Kicker 02/02/2019 9:33 PM

i dont think spending hours for finish burtal 3 map is ok lol

Ravie 02/02/2019 9:33 PM

👀

Gwendal 02/02/2019 9:34 PM

ur entities pack is so great

@Kicker

( a bit offtopic sry :x )

Ravie 02/02/2019 9:34 PM

thanks

@Gwendal
Gwendal 02/02/2019 9:35 PM

omg send

Kicker 02/02/2019 9:35 PM

this edge didnt work, if you need to hook through this edge then it just gay

Kicker 02/02/2019 9:35 PM
jao 02/02/2019 9:35 PM
@Genex

even syltoox can't do that part

jao 02/02/2019 9:35 PM

and he mapped it lol

jao 02/02/2019 9:35 PM

so what are you talking about

Genex 02/02/2019 9:35 PM

I can do it easy

Ravie 02/02/2019 9:35 PM

syltoox can't do it even with 🤖

Kicker 02/02/2019 9:35 PM

one more ht tile here would be very nice

Genex 02/02/2019 9:35 PM

Edge is working kicker^^

Kicker 02/02/2019 9:36 PM

kek

Syltoox 02/02/2019 9:36 PM

XDDDDDDD

Syltoox 02/02/2019 9:36 PM

jao said its ok

Genex 02/02/2019 9:36 PM

Jap

Genex 02/02/2019 9:36 PM

Just learn how to do parts ^^

jao 02/02/2019 9:37 PM
@Kicker

it works how we did it, but it's not great xd

Kicker 02/02/2019 9:37 PM

hh is rly very long, doing it after every miss hook very annoying

Genex 02/02/2019 9:38 PM

Kicker I can change this cuz there is this hole with freeze we but tele down and see

jao 02/02/2019 9:38 PM

I guess we can stop discussing, mapper ragequiting his own map kinda says it all xd

Genex 02/02/2019 9:38 PM

Put*

Syltoox 02/02/2019 9:38 PM

xd

Syltoox 02/02/2019 9:38 PM

i didnt ragequit

Genex 02/02/2019 9:38 PM

I would join but I'm not home right know

Kicker 02/02/2019 9:40 PM

cp 14 is long, and this drag part not that ez, even after you do it u can easy fail this tight hammerfly and you will need to do everything from start, was annoying, cp after drag would be nice i think

Kicker 02/02/2019 9:41 PM

didnt like fillers but it just personal

jao 02/02/2019 9:42 PM

fillers suffer from bad structure

Kicker 02/02/2019 9:43 PM

both can go up and undeep guy do rocketfly, easier than original way for me

texnonik 02/02/2019 9:54 PM

i right opened test server and see how

@Knuski

plays with @onelimeyboy , looks cool and creative

Syltoox 02/02/2019 9:54 PM

see

Syltoox 02/02/2019 9:54 PM

if guys are playing it

Syltoox 02/02/2019 9:54 PM

if tey actually play

Syltoox 02/02/2019 9:54 PM

and not cheat all

Syltoox 02/02/2019 9:55 PM

its cool

texnonik 02/02/2019 9:55 PM

i liked parts

Silex 02/02/2019 9:55 PM

new mapname hurenbros

texnonik 02/02/2019 9:55 PM

that i just saw , i dont speced all the map !

Silex 02/02/2019 9:55 PM

1 part

texnonik 02/02/2019 9:55 PM

even jao is here

texnonik 02/02/2019 9:56 PM

UPS video xD

Silex 02/02/2019 9:56 PM

jao

texnonik 02/02/2019 9:59 PM

xD

Genex 02/03/2019 8:49 PM

So when I have time tomorrow I try to rework the parts and then we will see

Thx

@texnonik

for feedback

texnonik 02/03/2019 8:57 PM
@Genex

there was one very stuped part where you was able to do in not intendet way many ways :/ too skipable part

Genex 02/03/2019 8:58 PM

Can you show me pls

@texnonik
texnonik 02/03/2019 8:58 PM

CP21

texnonik 02/03/2019 8:59 PM
Genex 02/03/2019 8:59 PM

Ahh this

Genex 02/03/2019 8:59 PM

Okay I will think about it

texnonik 02/03/2019 8:59 PM

yes

@Knuski

with onelimeyboy found too many skips in this part

Genex 02/03/2019 9:00 PM

Okay thx ^^

texnonik 02/03/2019 9:00 PM

now help with tee swap xD

Genex 02/03/2019 9:00 PM

I can try xd

texnonik 02/03/2019 9:01 PM

no , dont need to just kidding